Game event quest condition SF: Difference between revisions
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Cheapgamer (talk | contribs) (Created page with "{| align="right" | __TOC__ |} Category: SkyFire World database tables {{Back-to:World}} <big>'''The `game_event_quest_condition` table'''</big> This table contains the ...") |
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Latest revision as of 14:35, 6 July 2012
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The `game_event_quest_condition` table
This table contains the mapping of a quest in a world event to the condition that it will fulfill. It also contains how much a given quest will add to a condition once that quest is completed by a player.
Structure
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
eventEntry | tinyint(3) | unsigned | NO | ||||
quest | mediumint(8) | unsigned | PRI | NO | 0 | ||
condition_id | mediumint(8) | unsigned | NO | 0 | |||
num | float | signed | YES | 0 |
Description of the fields
eventEntry
The event that is associated with this quest and condition.
quest
The quest that will trigger this condition.
condition_id
The condition that will be triggered on quest complete.
num
The number of "units" (for lack of a better word) that will be added to the condition to fulfill the required number needed for the condition.