Areatrigger teleport SF: Difference between revisions

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{{Back-to:World}}
{{Back-to:World}}
[[Category: SkyFire World database tables]]


<big>'''The `areatrigger_teleport` table'''</big>
<big>'''The `areatrigger_teleport` table'''</big>
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The orientation to spawn the player (0 = North, moving clockwise. Circle is Pi*2).
The orientation to spawn the player (0 = North, moving clockwise. Circle is Pi*2).
[[DB:World|Return to world database structure]]

Latest revision as of 01:13, 9 January 2013

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The `areatrigger_teleport` table

This table holds the information for "zone portals."


Structure

Field Type Attribute Key Null Default Comment
id mediumint(8) unsigned PRI NO 0 Identifier
name text signed YES
target_map float signed NO 0
target_position_x float signed NO 0
target_position_y float signed NO 0
target_position_z float signed NO 0
target_orientation float signed NO 0


Description of the fields

id

The ID# of the areatrigger. Contained in AreaTrigger.dbc.

name

The name for the areatrigger. Used for easy reference purposes.

target_map

The ID# of the map to teleport to. Contained in Maps.dbc.

target_position_x

The X coordinate to spawn the player.

target_position_y

The Y coordinate to spawn the player.

target_position_z

The Z coordinate to spawn the player.

target_orientation

The orientation to spawn the player (0 = North, moving clockwise. Circle is Pi*2).

Return to world database structure