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  • [R] - Reloadable in-game with the .reload command.<br> [S] - These tables are maintained by the core *[[Access requirement SF|access_requirement]] [R]
    8 KB (1,126 words) - 00:40, 9 January 2013
  • [R] - Reloadable in-game with the .reload command.<br> *[[Account data SF|account_data]]
    3 KB (416 words) - 00:42, 6 July 2012
  • Entry from [[Skyfire string SF#entry|skyfire_string]] table. Will be displayed only for the below conditio **SourceEntry: spell (Spell Id from [[Spell.dbc SF|Spell.dbc]])
    20 KB (2,379 words) - 01:16, 9 January 2013
  • | Creature Template | Event Type
    17 KB (2,461 words) - 10:02, 9 January 2013
  • | Event Comment *EntryOrGuid &gt; 0: entry of the creature / game object / etc.
    35 KB (4,350 words) - 14:17, 6 July 2012
  • | Event Comment *EntryOrGuid &gt; 0: entry of the creature / game object / etc.
    36 KB (4,504 words) - 13:57, 6 July 2012
  • === Event AI Tables === [[Creature ai scripts SF|creature_ai_scripts]]
    55 KB (8,695 words) - 01:17, 6 July 2012
  • === Event AI Tables === [[Creature ai scripts SF|creature_ai_scripts]]
    55 KB (8,695 words) - 01:19, 6 July 2012
  • | faction id from [[Faction.dbc SF|Faction.dbc]] in this case | faction id from [[Faction.dbc SF|Faction.dbc]] in this case
    41 KB (4,536 words) - 12:51, 25 July 2012
  • ...Nevermind. We will use term "loot" here as "a set of items generated on an event for a player" and "loot definition" as "a set of rules for loot generation" |[[creature_template SF|creature_template]]
    29 KB (4,260 words) - 23:59, 5 July 2012