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	<id>https://wiki.projectskyfire.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Shoxxo</id>
	<title>Project Skyfire - User contributions [en]</title>
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	<updated>2026-05-14T01:19:11Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Installation_(Ubuntu_22.04_LTS)&amp;diff=935</id>
		<title>Installation (Ubuntu 22.04 LTS)</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Installation_(Ubuntu_22.04_LTS)&amp;diff=935"/>
		<updated>2021-08-14T15:51:07Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
This is a basic guide on how to install SkyFire_548 and SFDB from scratch. **Please note this is a work in progress and only contains enough information to get most people a viable server in Linux.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
&lt;br /&gt;
The compilation of SkyFire_548 and the setup of SFDB will require certain packages to be installed. In Ubuntu use the following command:&lt;br /&gt;
&lt;br /&gt;
Debian based distributions use these commands:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
apt-get install build-essential autoconf libtool gcc g++ make cmake subversion git patch wget links zip unzip openssl libssl-dev libreadline-gplv2-dev zlib1g-dev libbz2-dev git-core libace-dev libncurses5-dev libace-dev -y&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You may also want to install phpmyadmin and/or Apache. Do not forget the user and password for the Mysql root user.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Installing OpenSSL&#039;&#039;&#039; - You should check if &amp;quot;1.1.0K&amp;quot; or newer is the latest version installed.&lt;br /&gt;
&lt;br /&gt;
For cases where you want to run an even newer release of OpenSSL than mentioned here, or your distribution not supplying a version that isn&#039;t of recent date, please check your distributions repositories or documentation. You can also retrieve it as sourcecode at http://openssl.org/source (feel free to use newer packages if you really feel like it). To build it from sourcecode, here&#039;s a primer : &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
wget https://www.openssl.org/source/openssl-1.1.1k.tar.gz&lt;br /&gt;
tar -xvf openssl-1.1.1k.tar.gz&lt;br /&gt;
cd openssl-1.1.1k&lt;br /&gt;
mkdir build&lt;br /&gt;
cd build&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alternative 1 : Local installation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
../config --prefix=/home/`echo $USER`/.sys shared&lt;br /&gt;
make&lt;br /&gt;
make install&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alternative 2 : Systemwide installation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
../config shared&lt;br /&gt;
make&lt;br /&gt;
sudo make install&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Installing ACE&#039;&#039;&#039; - You should check if &amp;quot;6.3.3&amp;quot; or newer is the latest version installed. &lt;br /&gt;
&lt;br /&gt;
For cases where you want to run an even newer release of ACE than mentioned here, or your distribution not supplying a version that isn&#039;t of recent date, please check your distributions repositories or documentation. You can also retrieve it as sourcecode at http://download.dre.vanderbilt.edu (feel free to use newer packages if you really feel like it). To build it from sourcecode,&lt;br /&gt;
start by downloading and unzipping the source:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
wget http://github.com/DOCGroup/ACE_TAO/releases/download/ACE%2BTAO-6_5_6/ACE-6.5.6.tar.gz&lt;br /&gt;
tar xvzf ACE-6.5.6.tar.gz&lt;br /&gt;
cd ACE_wrappers/&lt;br /&gt;
mkdir build&lt;br /&gt;
cd build&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here is where we compile ACE &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
../configure --disable-ssl&lt;br /&gt;
make&lt;br /&gt;
make install&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;In the event one has a 4-core processor, you would use &amp;quot;make -j5&amp;quot;, minus quotations.&lt;br /&gt;
Note: There is NO SPACE inbetween j and 5. It&#039;s all a single stroke.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please note that any old revision of the OpenSSL package installed by the distribution may/will interfere with the new version. See your distribution documentation for information on how to remove it to be able to use the new one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Installing MySQL&#039;&#039;&#039;&lt;br /&gt;
Start by downloading and dpkg the package.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
wget https://dev.mysql.com/get/mysql-apt-config_0.8.12-1_all.deb&lt;br /&gt;
dpkg -i mysql-apt-config_0.8.12-1_all.deb&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
After following the configuration screen you want to apt-get update and install the libraries.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
apt-get update&lt;br /&gt;
apt-get install mysql-server mysql-client libmysqlclient-dev libmysql++-dev&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Installing GCC 9&#039;&#039;&#039;&lt;br /&gt;
Start by adding ppa:ubuntu-toolchain-r/test to your repository list (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;BIONIC ONLY !!!&amp;lt;/span&amp;gt;)&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
add-apt-repository ppa:ubuntu-toolchain-r/test -y&lt;br /&gt;
apt-get update&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Now we can install gcc-9 and g++-9.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
apt-get install gcc-9 g++-9&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Symbolic links cc and c++ are installed by default.&lt;br /&gt;
We will install symbol links for gcc and g++, then link cc and c++ to gcc and g++ respectively.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
update-alternatives --remove-all gcc &lt;br /&gt;
update-alternatives --remove-all g++&lt;br /&gt;
&lt;br /&gt;
update-alternatives --install /usr/bin/gcc gcc /usr/bin/gcc-9 10&lt;br /&gt;
update-alternatives --install /usr/bin/g++ g++ /usr/bin/g++-9 10&lt;br /&gt;
&lt;br /&gt;
update-alternatives --install /usr/bin/cc cc /usr/bin/gcc 10&lt;br /&gt;
update-alternatives --set cc /usr/bin/gcc&lt;br /&gt;
update-alternatives --install /usr/bin/c++ c++ /usr/bin/g++ 10&lt;br /&gt;
update-alternatives --set c++ /usr/bin/g++&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The last step is configuring the default commands for gcc, g++.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
update-alternatives --config gcc&lt;br /&gt;
update-alternatives --config g++&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Compiling and Installing the SkyFire 5.4.8 ==&lt;br /&gt;
&lt;br /&gt;
Grab the latest version of SkyFire_548 using git:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
git clone -b trunk https://github.com/ProjectSkyfire/SkyFire_548.git&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
This should create a directory called SkyFire_548 that will contain all the files necessary to compile the server and it&#039;s tools. Change to the directory, configure, and build.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
cd SkyFire_548&lt;br /&gt;
mkdir build &amp;amp;&amp;amp; cd build&lt;br /&gt;
cmake ../ -DCMAKE_INSTALL_PREFIX=$HOME/skyfire-server/ -DTOOLS=1&lt;br /&gt;
make -j(#cores+1)&lt;br /&gt;
make install&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Parameter explanations &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;-DACE_LIBRARY=&amp;lt;path to ACE library&amp;gt;                      (full path to your libACE.so file INCLUDING the filename - do not use if you have ACE installed systemwide)&lt;br /&gt;
-DACE_INCLUDE_DIR=&amp;lt;path to ACE includes/headers&amp;gt;         (path to the libACE include directory - do not use if you have ACE installed systemwide)&lt;br /&gt;
-DOPENSSL_LIBRARIES=&amp;lt;path to OpenSSL library&amp;gt;            (path to your OpenSSL library - do not use if you have OpenSSL installed systemwide)&lt;br /&gt;
-DOPENSSL_INCLUDE_DIR=&amp;lt;path to OpenSSL includes&amp;gt;         (path to your OpenSSL includes directory - do not use if you have OpenSSL installed systemwide)&lt;br /&gt;
&lt;br /&gt;
-DSERVERS             Build worldserver and authserver&lt;br /&gt;
-DSCRIPTS             Build core with scripts included&lt;br /&gt;
-DTOOLS               Build map/vmap extraction/assembler tools&lt;br /&gt;
-DUSE_SCRIPTPCH       Use precompiled headers when compiling scripts&lt;br /&gt;
-DUSE_COREPCH         Use precompiled headers when compiling servers&lt;br /&gt;
-DUSE_SFMT            Use SFMT as random numbergenerator&lt;br /&gt;
-DWITH_WARNINGS       Show all warnings during compile&lt;br /&gt;
-DWITH_COREDEBUG      Include additional debug-code in core&lt;br /&gt;
-DWITH_SQL            Copy SQL files during installation&lt;br /&gt;
-DCONF_DIR            Set configuration directory&lt;br /&gt;
-DLIBSDIR             Set library directory&lt;br /&gt;
-DCMAKE_C_FLAGS       Set C_FLAGS for compile (advanced users only)&lt;br /&gt;
-DCMAKE_CXX_FLAGS     Set CXX_FLAGS for compile (advanced users only)&lt;br /&gt;
&lt;br /&gt;
-DWITH_CXX_17_STD     Use c++17 standard (advanced users only)&lt;br /&gt;
-DWITH_CXX_DRAFT_STD  Use c++ draft standard (advanced users only)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Installing SkyFireDataBase (SFDB) ==&lt;br /&gt;
&lt;br /&gt;
Now we will set up the database framework for which SkyFire will be installed into:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It is assumed that you cloned SkyFire_548 into your home directory ~/&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Replace the parts in &amp;lt;&amp;gt; to the correct administrative username, and associated password.&lt;br /&gt;
Usually the administrative user is root, but you may have altered it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In the terminal window:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;mysql -u &amp;lt;mysql_root&amp;gt; -p &amp;lt; ~/SkyFire_548/sql/create/create_mysql.sql&lt;br /&gt;
mysql -u &amp;lt;mysql_root&amp;gt; -p auth &amp;lt; ~/SkyFire_548/sql/base/auth/auth.sql &lt;br /&gt;
mysql -u &amp;lt;mysql_root&amp;gt; -p characters &amp;lt; ~/SkyFire_548/sql/base/character/character.sql&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Grab the latest version of SkyFireDB on our forum. http://www.projectskyfire.org/index.php?/files/&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The DB download contains an installer for Linux and Windows. Also a single Sql file.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;!!!You will also need to manually run any sql&#039;s found in the cores sql folder .../sql/updates/world and .../sql/updates/char!!!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
(If you are doing this for more than local use you will also need to change a database entry using this mysql command.)&lt;br /&gt;
&amp;lt;pre&amp;gt;update auth.realmlist set adress = &amp;quot;YOUR IP HERE&amp;quot; where id = 1;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Configuration ==&lt;br /&gt;
&lt;br /&gt;
Now move and edit the configuration files to run the server.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;mv ~/skyfire/etc/worldserver.conf.dist ~/skyfire/etc/worldserver.conf&lt;br /&gt;
mv  ~/skyfire/etc/authserver.conf.dist  ~/skyfire/etc/authserver.conf&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Edit both of these files to the correct Mysql user name, password, and your DataDir. &lt;br /&gt;
&amp;lt;pre&amp;gt;nano ~/skyfire/etc/(correctserver).conf&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Extractor and VMAPs ==&lt;br /&gt;
&lt;br /&gt;
If you need a Windows compiled copy of the DBC Extractor and the tools for the VMAP&amp;lt;BR&amp;gt; &lt;br /&gt;
Extraction and assembly you can get a copy of them using your GIT client and download&amp;lt;BR&amp;gt; &lt;br /&gt;
them from: https://github.com/ProjectSkyfire/SkyFire-Community-Tools&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Before doing any of these commands, follow the guide at &lt;br /&gt;
&amp;lt;pre&amp;gt;http://appdb.winehq.org/objectManager.php?sClass=version&amp;amp;iId=20549&amp;lt;/pre&amp;gt;&lt;br /&gt;
to obtain a working installation of the latest WoW 5.4.8 client, then proceed:&lt;br /&gt;
&lt;br /&gt;
The last and final step of setting up SkyFire_548 is to obtain a proper set of maps for use in the server. Change to the WoW directory and run some commands:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;cd &amp;quot;Wow Directory&amp;quot;&lt;br /&gt;
~/skyfire/bin/extractor&lt;br /&gt;
~/skyfire/bin/vmap3extractor&lt;br /&gt;
mv dbc ~/skyfire/bin/dbc&lt;br /&gt;
mv maps ~/skyfire/bin/maps&lt;br /&gt;
mkdir vmaps &lt;br /&gt;
~/skyfire/bin/vmap3assembler&lt;br /&gt;
mv vmaps ~/skyfire/bin/&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SkyFire Patcher ==&lt;br /&gt;
&lt;br /&gt;
The client will need to be patched before it can properly connect to the server. Acquire the patcher in the Community Tools repository.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;git clone git://github.com/ProjectSkyfire/SkyFire-Community-Tools.git&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Install Mono in Wine or Crossover Office and run the patcher to modify your WoW.exe file.&lt;br /&gt;
&lt;br /&gt;
to install Mono simply, and correctly configured, please view: &lt;br /&gt;
&amp;lt;pre&amp;gt;http://wiki.winehq.org/winetricks&amp;lt;/pre&amp;gt;&lt;br /&gt;
to obtain specific versions/running hackery in your Wine bottle.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
http://www.trinitycore.org/w/How-to:Linux&lt;br /&gt;
&lt;br /&gt;
http://wiki.cactusemu.com/index.php?title=Installation_%28Linux%29&lt;br /&gt;
&lt;br /&gt;
http://wiki.winehq.org/winetricks&lt;br /&gt;
&lt;br /&gt;
http://appdb.winehq.org/objectManager.php?sClass=version&amp;amp;iId=20549&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Installation]]&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=934</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=934"/>
		<updated>2021-08-13T10:34:43Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* type_flags */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This table contains the description of creatures. Each spawned creature is an instance of a template present in this table, this means every creature MUST be defined in this table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1-3|difficulty_entry_1-3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1-4|modelid1-4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
Creature&#039;s unique id.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1-3===&lt;br /&gt;
&lt;br /&gt;
This field connects the stats from another [[Creature_template_548#entry|entry]] to this template when in 25man normal, 10man heroic or 25man heroic mode instance.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;For Dungeons:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 5 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For Raids:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 25 (Normal)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_2 = 10 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_3 = 25 (Heroic)&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the first [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit.&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the second [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit. If more than two creatures can be killed and count toward a single objective, an smart or C++ script will be required.&lt;br /&gt;
&lt;br /&gt;
===modelid1-4===&lt;br /&gt;
&lt;br /&gt;
A random graphical model that the client applies on this creature. This is a [[Creature_model_info_548#modelid|creature_model_info.modelid]].&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Base name of the creature.&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
The subname of the creature that appears in &amp;lt;&amp;gt; below the creature&#039;s name.&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Used to tell the player what kind of NPC this creature is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of known icon names:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Directions&#039;&#039;&#039; - Used for Guards and Teleporter NPC&#039;s.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gunner&#039;&#039;&#039; - Indicator of a Turret NPC/Player Controlled.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;vehichleCursor&#039;&#039;&#039; - Indicator that this is a PCV (Player Controlled Vehicle)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Driver&#039;&#039;&#039; - Shows a Steering Wheel icon when mouse over.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attack&#039;&#039;&#039; - Shows a Sword icon indicating you can attack this target.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Buy&#039;&#039;&#039; - Shows a Brown Bag icon usually if the NPC only sells things.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speak&#039;&#039;&#039; - Shows a Chat Bubble icon if this NPC has Quest/Gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pickup&#039;&#039;&#039; - Shows a Hand Grasping icon of if this NPC can be picked up for quest/items.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Interact&#039;&#039;&#039; - Shows Cog icon commonly used for quest/transport.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trainer&#039;&#039;&#039; - Shows a Book icon, identifying this NPC as a &amp;quot;Trainer&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Taxi&#039;&#039;&#039; - Shows a Boot w/Wings icon identifying this NPC as a &amp;quot;Taxi&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Repair&#039;&#039;&#039; - Shows a Anvil icon identifying this npc as a Repair NPC.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LootAll&#039;&#039;&#039; - Shows a Multiple Brown Bag icon (Same as holding Shift before looting a creature).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quest&#039;&#039;&#039; - Unused or Unknown. (See EntryID 32870 The Real Ronakada).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PVP&#039;&#039;&#039; - Unused or Unknown.(See EntryID 29387 Arena Master: Dalaran Arena).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note: This is not required to make the creature/npc function unless you are using scripts or gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Also: Names are case sensitive. If in doubt use an example above.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
The gossip ID of this creature. This field is obtained from sniff (update fields). If you can not sniff this value, and need to make one up, it must be &amp;gt; 50000. This field is the link to [[Gossip_menu_548#entry|gossip_menu.entry]].&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
The minimum level of the creature if the creature has a level range.&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
The maximum level of the creature if the creature has a level range. When added to world, a level in chosen in the specified level range.&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
The expansion table the creatures health value is taken from. Values are from 0 to 2. See [[Creature_classlevelstats_548|creature_classlevelstats]].&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
A bitmask that represents what NPC flags the creature has. Each bit controls a different flag and to combine flags, you can add each flag that you want, in effect activating the respective bits.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
So if you want an NPC that is a quest giver, a vendor, and can repair you just add the specific flags together: `npcflag`=`npcflag`|1|2|128|4096&amp;lt;br&amp;gt;&lt;br /&gt;
The same with hexadecimal numbers: 0x1 + 0x2 + 0x80 + 0x1000 = 0x1083&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Controls how fast the creature can walk. For vehicles: increases fly speed.&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Controls how fast the creature can run. For vehicles: increases ground movement speed.&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
If non-zero, this field defines the size of how the model of the creature appears ingame. If zero, it will use default model size taken from the DBC.&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
The rank of the creature:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default Respawn Time&amp;lt;br&amp;gt; [[Creature_548#spawntimesecs|spawntimesecs]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Corpse Decay Time&amp;lt;br&amp;gt; Worldserver.conf (Corpse.Decay)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Total Default Respawn&amp;lt;br&amp;gt; [[Creature_548#spawntimesecs|spawntimesecs]] + Corpse.Decay&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|Normal&lt;br /&gt;
|5 Min&lt;br /&gt;
|60 Sec&lt;br /&gt;
|6 Min&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1         &lt;br /&gt;
|Elite&lt;br /&gt;
|5 Min&lt;br /&gt;
|5 Min&lt;br /&gt;
|10 Min&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2       &lt;br /&gt;
|Rare Elite&lt;br /&gt;
|5 Min&lt;br /&gt;
|5 Min&lt;br /&gt;
|10 Min&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|3       &lt;br /&gt;
|Boss&lt;br /&gt;
|5 Min&lt;br /&gt;
|1 Hour&lt;br /&gt;
|1 Hour 5 Min&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|4           &lt;br /&gt;
|Rare&lt;br /&gt;
|5 Min&lt;br /&gt;
|5 Min&lt;br /&gt;
|10 Min&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|5               &lt;br /&gt;
|Unknown&lt;br /&gt;
|5 Min&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Note 1&#039;&#039;&#039;: An NPC&#039;s rank is mostly visual (which also requires your Cache to be cleared to see changes). Changing this value will not change its health, damage, or loot. However, it will change the respawn time of the creature.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note 2&#039;&#039;&#039;: Respawn times can be modified in two other places: [[Creature_548#spawntimesecs|Creature.spawntimesecs]] (only for that single GUID of the creature) and in the worldserver.conf file under the &amp;quot;Corpse.Decay&amp;quot; settings (for ALL creatures of the same rank). The default `spawntimesecs` for all spawned creatures is 300 seconds (5 minutes). For example, using the &amp;quot;.npc add&amp;quot; command to spawn a &amp;quot;Normal&amp;quot; NPC will give it a default respawn time of 6 minutes (spawntimesecs + Corpse.Decay time). Also, the creature must decay first before it can respawn. For this reason, the Corpse Decay Time of the creature is also it&#039;s minimum respawn time, since setting the creature&#039;s Creature.spawntimesecs = 0 will remove the Default Respawn Time. In the example above, setting our Normal NPC&#039;s spawntimesecs = 0 will mean the creature&#039;s respawn time decreases from 6 minutes to 60 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note 3&#039;&#039;&#039;: If you want the creature to show a skull or &amp;quot;??&amp;quot; in the portrait (often with Bosses), set the [[Creature_template_548#type_flags|type_flags]] to 4.&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
Flags that control visual appearance of the creature.&amp;lt;br&amp;gt;&lt;br /&gt;
A few known flags and their use are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_DYNFLAG_NONE &lt;br /&gt;
|0&lt;br /&gt;
|0x0000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_DYNFLAG_UNK1 &lt;br /&gt;
|1&lt;br /&gt;
|0x0001&lt;br /&gt;
|// Could be related to battle pet tracking &#039;&#039;&#039;UNUSED ATM&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_DYNFLAG_LOOTABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x0002&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_DYNFLAG_TRACK_UNIT&lt;br /&gt;
|4&lt;br /&gt;
|0x0004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_DYNFLAG_TAPPED&lt;br /&gt;
|8&lt;br /&gt;
|0x0008&lt;br /&gt;
|// Lua_UnitIsTapped&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_DYNFLAG_TAPPED_BY_PLAYER&lt;br /&gt;
|16&lt;br /&gt;
|0x0010&lt;br /&gt;
|// Lua_UnitIsTappedByPlayer&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_DYNFLAG_SPECIALINFO&lt;br /&gt;
|32&lt;br /&gt;
|0x0020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_DYNFLAG_DEAD&lt;br /&gt;
|64&lt;br /&gt;
|0x0040&lt;br /&gt;
|// Makes the creature appear dead (this DOES NOT make the creature&#039;s name grey or not attack players).&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_DYNFLAG_REFER_A_FRIEND&lt;br /&gt;
|128&lt;br /&gt;
|0x0080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_DYNFLAG_TAPPED_BY_ALL_THREAT_LIST&lt;br /&gt;
|256&lt;br /&gt;
|0x0100&lt;br /&gt;
|// Lua_UnitIsTappedByAllThreatList&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
This field can control whether a mob is minable or herbable or lootable by engineer. If it is either of those three, then the loot given when it is skinned/mined will be stored in the [[Skinning_loot_template_548|skinning_loot_template]] table. It also controls, whether this mob can be tamed by a hunter. Other fields have no special meaning on the serverside. The entire field will be send to the client in SMSG_CREATURE_QUERY_RESPONSE&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=DB:World_18414&amp;diff=933</id>
		<title>DB:World 18414</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=DB:World_18414&amp;diff=933"/>
		<updated>2021-08-13T10:33:31Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;This is the list of tables in the SkyFire `world` database for version 5.4.8 build 18414&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
[R] - Reloadable in-game with the .reload command.&amp;lt;br&amp;gt; [S] - These tables are maintained by the core team. Any table that is marked with a [S] should have the data in the SkyFire Core repo. If it is &#039;&#039;&#039;NOT&#039;&#039;&#039; marked with a [S] then the data must go into SFDB.&amp;lt;br&amp;gt; [E] - These are EAI tables &lt;br /&gt;
&lt;br /&gt;
*[[Access requirement 548|access_requirement]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Achievement criteria data 548|achievement_criteria_data]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[achievement_dbc_548|achievement_dbc]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Achievement reward 548|achievement_reward]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Areatrigger involvedrelation 548|areatrigger_involvedrelation]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Areatrigger scripts 548|areatrigger_scripts]] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Areatrigger tavern 548|areatrigger_tavern]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Areatrigger teleport 548|areatrigger_teleport]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Battleground template 548|battleground_template]] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Battlemaster entry 548|battlemaster_entry]]&lt;br /&gt;
&lt;br /&gt;
*[[battle_pet_breed_548|battle_pet_breed]]&lt;br /&gt;
&lt;br /&gt;
*[[battle_pet_quality 548|battle_pet_quality]]&lt;br /&gt;
&lt;br /&gt;
*[[blackmarket_template 548|blackmarket_template]]&lt;br /&gt;
&lt;br /&gt;
*[[Command 548|command]] [R] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Conditions 548|conditions]] [R] [I]&lt;br /&gt;
&lt;br /&gt;
*[[Creature 548|creature]]&lt;br /&gt;
&lt;br /&gt;
*[[Creature addon 548|creature_addon]]&lt;br /&gt;
&lt;br /&gt;
*[[Creature ai scripts 548|creature_ai_scripts]] [R] [E] &lt;br /&gt;
*[[Creature ai summons 548|creature_ai_summons]] [R] [E]&lt;br /&gt;
&lt;br /&gt;
*[[Texts 548|creature_ai_texts]] [R][E] &lt;br /&gt;
&lt;br /&gt;
*[[Creature classlevelstats 548|creature_classlevelstats]] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Creature equip template 548|creature_equip_template]]&lt;br /&gt;
&lt;br /&gt;
*[[Creature formations 548|creature_formations]]&lt;br /&gt;
&lt;br /&gt;
*[[Creature involvedrelation 548|creature_involvedrelation]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Loot template 548|creature_loot_template]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Creature model info 548|creature_model_info]]&lt;br /&gt;
&lt;br /&gt;
*[[Creature onkill reputation 548|creature_onkill_reputation]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Creature questrelation 548|creature_questrelation]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Creature template 548|creature_template]] [R] &#039;&#039;note: only one creature per command can be reloaded&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Creature addon 548|creature_template_addon]]&lt;br /&gt;
&lt;br /&gt;
*[[Creature text 548|creature_text]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Creature transport 548|creature_transport]]&lt;br /&gt;
&lt;br /&gt;
*[[Texts 548|custom_texts]] [E]&lt;br /&gt;
&lt;br /&gt;
*[[Db script string 548|db_script_string]]&lt;br /&gt;
&lt;br /&gt;
*[[Disables 548|disables]][R]&lt;br /&gt;
&lt;br /&gt;
*[[Loot template 548|disenchant_loot_template]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Scripts 548|event_scripts]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Exploration basexp 548|exploration_basexp]] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Loot template 548|fishing_loot_template]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Gameobject 548|gameobject]]&lt;br /&gt;
&lt;br /&gt;
*[[Gameobject involvedrelation 548|gameobject_involvedrelation]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Loot template 548|gameobject_loot_template]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Gameobject questrelation 548|gameobject_questrelation]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Scripts 548|gameobject_scripts]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Gameobject template 548|gameobject_template]]&lt;br /&gt;
&lt;br /&gt;
*[[Game event 548|game_event]]&lt;br /&gt;
&lt;br /&gt;
*[[Game event battleground holiday 548|game_event_battleground_holiday]]&lt;br /&gt;
&lt;br /&gt;
*[[Game event condition 548|game_event_condition]]&lt;br /&gt;
&lt;br /&gt;
*[[Game event creature 548|game_event_creature]]&lt;br /&gt;
&lt;br /&gt;
*[[Game event creature quest 548|game_event_creature_quest]]&lt;br /&gt;
&lt;br /&gt;
*[[Game event gameobject 548|game_event_gameobject]]&lt;br /&gt;
&lt;br /&gt;
*[[Game event gameobject quest 548|game_event_gameobject_quest]]&lt;br /&gt;
&lt;br /&gt;
*[[Game event model equip 548|game_event_model_equip]]&lt;br /&gt;
&lt;br /&gt;
*[[Game event npcflag 548|game_event_npcflag]]&lt;br /&gt;
&lt;br /&gt;
*[[Game event npc gossip 548|game_event_npc_gossip]]&lt;br /&gt;
&lt;br /&gt;
*[[Game event npc vendor 548|game_event_npc_vendor]]&lt;br /&gt;
&lt;br /&gt;
*[[Game event pool 548|game_event_pool]]&lt;br /&gt;
&lt;br /&gt;
*[[Game event prerequisite 548|game_event_prerequisite]]&lt;br /&gt;
&lt;br /&gt;
*[[Game event quest condition 548|game_event_quest_condition]]&lt;br /&gt;
&lt;br /&gt;
*[[Game graveyard zone 548|game_graveyard_zone]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Game tele 548|game_tele]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Game weather 548|game_weather]]&lt;br /&gt;
&lt;br /&gt;
*[[Gossip menu 548|gossip_menu]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Gossip menu option 548|gossip_menu_option]] [R] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Scripts 548|gossip_scripts]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Instance template 548|instance_template]]&lt;br /&gt;
&lt;br /&gt;
*[[Item enchantment template 548|item_enchantment_template]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Item_script_names 548|item_script_names]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Loot template 548|item_loot_template]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Item set names 548|item_set_names]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Item template 548|item_template]]&lt;br /&gt;
&lt;br /&gt;
*[[Item template 548|item_template_addon]]&lt;br /&gt;
&lt;br /&gt;
*[[Lfg dungeon encounters 548|lfg_dungeon_encounters]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Lfg dungeon rewards 548|lfg_dungeon_rewards]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Linked respawn 548|linked_respawn]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Locales achievement reward 548|locales_achievement_reward]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Locales creature 548|locales_creature]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Locales gameobject 548|locales_gameobject]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Locales item 548|locales_item]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Locales gossip menu option 548|locales_gossip_menu_option]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Locales item set names 548|locales_item_set_names]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Locales npc text 548|locales_npc_text]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Locales page text 548|locales_page_text]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Locales points of interest 548|locales_points_of_interest]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Locales quest 548|locales_quest]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Mail level reward 548|mail_level_reward]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Loot template 548|mail_loot_template]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Loot template 548|milling_loot_template]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Npc spellclick spells 548|npc_spellclick_spells]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Npc text 548|npc_text]]&lt;br /&gt;
&lt;br /&gt;
*[[Npc trainer 548|npc_trainer]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Npc vendor 548|npc_vendor]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Outdoorpvp template 548|outdoorpvp_template]]&lt;br /&gt;
&lt;br /&gt;
*[[Page text 548|page_text]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Pet levelstats 548|pet_levelstats]] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Pet name generation 548|pet_name_generation]] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Loot template 548|pickpocketing_loot_template]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Playercreateinfo 548|playercreateinfo]] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Playercreateinfo action 548|playercreateinfo_action]] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Playercreateinfo item 548|playercreateinfo_item]]&lt;br /&gt;
&lt;br /&gt;
*[[Playercreateinfo spell 548|playercreateinfo_spell]] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Playercreateinfo spell custom 548|playercreateinfo_spell_custom]]&lt;br /&gt;
&lt;br /&gt;
*[[Player classlevelstats 548|player_classlevelstats]] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Player levelstats 548|player_levelstats]] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Player factionchange achievement 548|player_factionchange_achievement]]&lt;br /&gt;
&lt;br /&gt;
*[[Player factionchange items 548|player_factionchange_items]]&lt;br /&gt;
&lt;br /&gt;
*[[Player factionchange reputations 548|player_factionchange_reputations]]&lt;br /&gt;
&lt;br /&gt;
*[[Player factionchange spells 548|player_factionchange_spells]]&lt;br /&gt;
&lt;br /&gt;
*[[Player xp for level 548|player_xp_for_level]] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Points of interest 548|points_of_interest]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Pool creature 548|pool_creature]]&lt;br /&gt;
&lt;br /&gt;
*[[Pool gameobject 548|pool_gameobject]]&lt;br /&gt;
&lt;br /&gt;
*[[Pool pool 548|pool_pool]]&lt;br /&gt;
&lt;br /&gt;
*[[Pool quest 548|pool_quest]]&lt;br /&gt;
&lt;br /&gt;
*[[Pool template 548|pool_template]]&lt;br /&gt;
&lt;br /&gt;
*[[Loot template 548|prospecting_loot_template]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Scripts 548|quest_end_scripts]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Quest poi 548|quest_poi]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Quest poi points 548|quest_poi_points]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Scripts 548|quest_start_scripts]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Quest template 548|quest_template]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Loot template 548|reference_loot_template]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Reputation reward rate 548|reputation_reward_rate]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Reputation spillover template 548|reputation_spillover_template]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Texts 548|script_texts]] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Script waypoint 548|script_waypoint]] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Season linked event 548|season_linked_event]] [S] &lt;br /&gt;
&lt;br /&gt;
*[[Skill discovery template 548|skill_discovery_template]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Skill extra item template 548|skill_extra_item_template]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Skill fishing base level 548|skill_fishing_base_level]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Skinning_loot_template 548|skinning_loot_template]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[SkyFire string 548|skyfire_string]] [R] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Smart scripts 548|smart_scripts]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Spelldifficulty dbc 548|spelldifficulty_dbc]] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Spell area 548|spell_area]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Spell bonus data 548|spell_bonus_data]] [R] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Spell dbc 548|spell_dbc]] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Spell enchant proc data 548|spell_enchant_proc_data]] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Spell group 548|spell_group]] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Spell group stack rules 548|spell_group_stack_rules]] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Spell learn spell 548|spell_learn_spell]] [R] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Spell linked spell 548|spell_linked_spell]] [R] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Loot template 548|spell_loot_template]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Spell pet auras 548|spell_pet_auras]] [R] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Spell proc event 548|spell_proc_event]] [R] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Spell ranks 548|spell_ranks]] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Spell required 548|spell_required]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Scripts 548|spell_scripts]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Spell script names 548|spell_script_names]] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Spell target position 548|spell_target_position]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Spell threat 548|spell_threat]] [R] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Transports 548|transports]]&lt;br /&gt;
&lt;br /&gt;
*[[Vehicle accessory 548|vehicle_accessory]] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Vehicle scaling info 548|vehicle_scaling_info]] [S]&lt;br /&gt;
&lt;br /&gt;
*[[Version 548|version]]&lt;br /&gt;
&lt;br /&gt;
*[[Waypoints 548|waypoints]]&lt;br /&gt;
&lt;br /&gt;
*[[Waypoint data 548|waypoint_data]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Scripts 548|waypoint_scripts]] [R]&lt;br /&gt;
&lt;br /&gt;
*[[Bit Values 548|Database Help - Bit Values and Phasing]]&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=932</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=932"/>
		<updated>2021-08-13T10:29:34Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* dynamicflags */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This table contains the description of creatures. Each spawned creature is an instance of a template present in this table, this means every creature MUST be defined in this table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1-3|difficulty_entry_1-3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1-4|modelid1-4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
Creature&#039;s unique id.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1-3===&lt;br /&gt;
&lt;br /&gt;
This field connects the stats from another [[Creature_template_548#entry|entry]] to this template when in 25man normal, 10man heroic or 25man heroic mode instance.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;For Dungeons:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 5 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For Raids:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 25 (Normal)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_2 = 10 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_3 = 25 (Heroic)&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the first [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit.&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the second [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit. If more than two creatures can be killed and count toward a single objective, an smart or C++ script will be required.&lt;br /&gt;
&lt;br /&gt;
===modelid1-4===&lt;br /&gt;
&lt;br /&gt;
A random graphical model that the client applies on this creature. This is a [[Creature_model_info_548#modelid|creature_model_info.modelid]].&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Base name of the creature.&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
The subname of the creature that appears in &amp;lt;&amp;gt; below the creature&#039;s name.&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Used to tell the player what kind of NPC this creature is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of known icon names:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Directions&#039;&#039;&#039; - Used for Guards and Teleporter NPC&#039;s.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gunner&#039;&#039;&#039; - Indicator of a Turret NPC/Player Controlled.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;vehichleCursor&#039;&#039;&#039; - Indicator that this is a PCV (Player Controlled Vehicle)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Driver&#039;&#039;&#039; - Shows a Steering Wheel icon when mouse over.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attack&#039;&#039;&#039; - Shows a Sword icon indicating you can attack this target.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Buy&#039;&#039;&#039; - Shows a Brown Bag icon usually if the NPC only sells things.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speak&#039;&#039;&#039; - Shows a Chat Bubble icon if this NPC has Quest/Gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pickup&#039;&#039;&#039; - Shows a Hand Grasping icon of if this NPC can be picked up for quest/items.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Interact&#039;&#039;&#039; - Shows Cog icon commonly used for quest/transport.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trainer&#039;&#039;&#039; - Shows a Book icon, identifying this NPC as a &amp;quot;Trainer&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Taxi&#039;&#039;&#039; - Shows a Boot w/Wings icon identifying this NPC as a &amp;quot;Taxi&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Repair&#039;&#039;&#039; - Shows a Anvil icon identifying this npc as a Repair NPC.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LootAll&#039;&#039;&#039; - Shows a Multiple Brown Bag icon (Same as holding Shift before looting a creature).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quest&#039;&#039;&#039; - Unused or Unknown. (See EntryID 32870 The Real Ronakada).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PVP&#039;&#039;&#039; - Unused or Unknown.(See EntryID 29387 Arena Master: Dalaran Arena).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note: This is not required to make the creature/npc function unless you are using scripts or gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Also: Names are case sensitive. If in doubt use an example above.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
The gossip ID of this creature. This field is obtained from sniff (update fields). If you can not sniff this value, and need to make one up, it must be &amp;gt; 50000. This field is the link to [[Gossip_menu_548#entry|gossip_menu.entry]].&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
The minimum level of the creature if the creature has a level range.&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
The maximum level of the creature if the creature has a level range. When added to world, a level in chosen in the specified level range.&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
The expansion table the creatures health value is taken from. Values are from 0 to 2. See [[Creature_classlevelstats_548|creature_classlevelstats]].&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
A bitmask that represents what NPC flags the creature has. Each bit controls a different flag and to combine flags, you can add each flag that you want, in effect activating the respective bits.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
So if you want an NPC that is a quest giver, a vendor, and can repair you just add the specific flags together: `npcflag`=`npcflag`|1|2|128|4096&amp;lt;br&amp;gt;&lt;br /&gt;
The same with hexadecimal numbers: 0x1 + 0x2 + 0x80 + 0x1000 = 0x1083&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Controls how fast the creature can walk. For vehicles: increases fly speed.&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Controls how fast the creature can run. For vehicles: increases ground movement speed.&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
If non-zero, this field defines the size of how the model of the creature appears ingame. If zero, it will use default model size taken from the DBC.&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
The rank of the creature:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default Respawn Time&amp;lt;br&amp;gt; [[Creature_548#spawntimesecs|spawntimesecs]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Corpse Decay Time&amp;lt;br&amp;gt; Worldserver.conf (Corpse.Decay)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Total Default Respawn&amp;lt;br&amp;gt; [[Creature_548#spawntimesecs|spawntimesecs]] + Corpse.Decay&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|Normal&lt;br /&gt;
|5 Min&lt;br /&gt;
|60 Sec&lt;br /&gt;
|6 Min&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1         &lt;br /&gt;
|Elite&lt;br /&gt;
|5 Min&lt;br /&gt;
|5 Min&lt;br /&gt;
|10 Min&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2       &lt;br /&gt;
|Rare Elite&lt;br /&gt;
|5 Min&lt;br /&gt;
|5 Min&lt;br /&gt;
|10 Min&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|3       &lt;br /&gt;
|Boss&lt;br /&gt;
|5 Min&lt;br /&gt;
|1 Hour&lt;br /&gt;
|1 Hour 5 Min&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|4           &lt;br /&gt;
|Rare&lt;br /&gt;
|5 Min&lt;br /&gt;
|5 Min&lt;br /&gt;
|10 Min&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|5               &lt;br /&gt;
|Unknown&lt;br /&gt;
|5 Min&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Note 1&#039;&#039;&#039;: An NPC&#039;s rank is mostly visual (which also requires your Cache to be cleared to see changes). Changing this value will not change its health, damage, or loot. However, it will change the respawn time of the creature.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note 2&#039;&#039;&#039;: Respawn times can be modified in two other places: [[Creature_548#spawntimesecs|Creature.spawntimesecs]] (only for that single GUID of the creature) and in the worldserver.conf file under the &amp;quot;Corpse.Decay&amp;quot; settings (for ALL creatures of the same rank). The default `spawntimesecs` for all spawned creatures is 300 seconds (5 minutes). For example, using the &amp;quot;.npc add&amp;quot; command to spawn a &amp;quot;Normal&amp;quot; NPC will give it a default respawn time of 6 minutes (spawntimesecs + Corpse.Decay time). Also, the creature must decay first before it can respawn. For this reason, the Corpse Decay Time of the creature is also it&#039;s minimum respawn time, since setting the creature&#039;s Creature.spawntimesecs = 0 will remove the Default Respawn Time. In the example above, setting our Normal NPC&#039;s spawntimesecs = 0 will mean the creature&#039;s respawn time decreases from 6 minutes to 60 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note 3&#039;&#039;&#039;: If you want the creature to show a skull or &amp;quot;??&amp;quot; in the portrait (often with Bosses), set the [[Creature_template_548#type_flags|type_flags]] to 4.&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
Flags that control visual appearance of the creature.&amp;lt;br&amp;gt;&lt;br /&gt;
A few known flags and their use are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_DYNFLAG_NONE &lt;br /&gt;
|0&lt;br /&gt;
|0x0000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_DYNFLAG_UNK1 &lt;br /&gt;
|1&lt;br /&gt;
|0x0001&lt;br /&gt;
|// Could be related to battle pet tracking &#039;&#039;&#039;UNUSED ATM&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_DYNFLAG_LOOTABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x0002&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_DYNFLAG_TRACK_UNIT&lt;br /&gt;
|4&lt;br /&gt;
|0x0004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_DYNFLAG_TAPPED&lt;br /&gt;
|8&lt;br /&gt;
|0x0008&lt;br /&gt;
|// Lua_UnitIsTapped&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_DYNFLAG_TAPPED_BY_PLAYER&lt;br /&gt;
|16&lt;br /&gt;
|0x0010&lt;br /&gt;
|// Lua_UnitIsTappedByPlayer&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_DYNFLAG_SPECIALINFO&lt;br /&gt;
|32&lt;br /&gt;
|0x0020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_DYNFLAG_DEAD&lt;br /&gt;
|64&lt;br /&gt;
|0x0040&lt;br /&gt;
|// Makes the creature appear dead (this DOES NOT make the creature&#039;s name grey or not attack players).&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_DYNFLAG_REFER_A_FRIEND&lt;br /&gt;
|128&lt;br /&gt;
|0x0080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_DYNFLAG_TAPPED_BY_ALL_THREAT_LIST&lt;br /&gt;
|256&lt;br /&gt;
|0x0100&lt;br /&gt;
|// Lua_UnitIsTappedByAllThreatList&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=931</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=931"/>
		<updated>2021-08-13T10:19:02Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* npcflag */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This table contains the description of creatures. Each spawned creature is an instance of a template present in this table, this means every creature MUST be defined in this table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1-3|difficulty_entry_1-3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1-4|modelid1-4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
Creature&#039;s unique id.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1-3===&lt;br /&gt;
&lt;br /&gt;
This field connects the stats from another [[Creature_template_548#entry|entry]] to this template when in 25man normal, 10man heroic or 25man heroic mode instance.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;For Dungeons:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 5 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For Raids:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 25 (Normal)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_2 = 10 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_3 = 25 (Heroic)&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the first [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit.&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the second [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit. If more than two creatures can be killed and count toward a single objective, an smart or C++ script will be required.&lt;br /&gt;
&lt;br /&gt;
===modelid1-4===&lt;br /&gt;
&lt;br /&gt;
A random graphical model that the client applies on this creature. This is a [[Creature_model_info_548#modelid|creature_model_info.modelid]].&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Base name of the creature.&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
The subname of the creature that appears in &amp;lt;&amp;gt; below the creature&#039;s name.&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Used to tell the player what kind of NPC this creature is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of known icon names:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Directions&#039;&#039;&#039; - Used for Guards and Teleporter NPC&#039;s.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gunner&#039;&#039;&#039; - Indicator of a Turret NPC/Player Controlled.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;vehichleCursor&#039;&#039;&#039; - Indicator that this is a PCV (Player Controlled Vehicle)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Driver&#039;&#039;&#039; - Shows a Steering Wheel icon when mouse over.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attack&#039;&#039;&#039; - Shows a Sword icon indicating you can attack this target.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Buy&#039;&#039;&#039; - Shows a Brown Bag icon usually if the NPC only sells things.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speak&#039;&#039;&#039; - Shows a Chat Bubble icon if this NPC has Quest/Gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pickup&#039;&#039;&#039; - Shows a Hand Grasping icon of if this NPC can be picked up for quest/items.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Interact&#039;&#039;&#039; - Shows Cog icon commonly used for quest/transport.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trainer&#039;&#039;&#039; - Shows a Book icon, identifying this NPC as a &amp;quot;Trainer&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Taxi&#039;&#039;&#039; - Shows a Boot w/Wings icon identifying this NPC as a &amp;quot;Taxi&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Repair&#039;&#039;&#039; - Shows a Anvil icon identifying this npc as a Repair NPC.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LootAll&#039;&#039;&#039; - Shows a Multiple Brown Bag icon (Same as holding Shift before looting a creature).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quest&#039;&#039;&#039; - Unused or Unknown. (See EntryID 32870 The Real Ronakada).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PVP&#039;&#039;&#039; - Unused or Unknown.(See EntryID 29387 Arena Master: Dalaran Arena).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note: This is not required to make the creature/npc function unless you are using scripts or gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Also: Names are case sensitive. If in doubt use an example above.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
The gossip ID of this creature. This field is obtained from sniff (update fields). If you can not sniff this value, and need to make one up, it must be &amp;gt; 50000. This field is the link to [[Gossip_menu_548#entry|gossip_menu.entry]].&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
The minimum level of the creature if the creature has a level range.&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
The maximum level of the creature if the creature has a level range. When added to world, a level in chosen in the specified level range.&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
The expansion table the creatures health value is taken from. Values are from 0 to 2. See [[Creature_classlevelstats_548|creature_classlevelstats]].&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
A bitmask that represents what NPC flags the creature has. Each bit controls a different flag and to combine flags, you can add each flag that you want, in effect activating the respective bits.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
So if you want an NPC that is a quest giver, a vendor, and can repair you just add the specific flags together: `npcflag`=`npcflag`|1|2|128|4096&amp;lt;br&amp;gt;&lt;br /&gt;
The same with hexadecimal numbers: 0x1 + 0x2 + 0x80 + 0x1000 = 0x1083&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Controls how fast the creature can walk. For vehicles: increases fly speed.&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Controls how fast the creature can run. For vehicles: increases ground movement speed.&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
If non-zero, this field defines the size of how the model of the creature appears ingame. If zero, it will use default model size taken from the DBC.&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
The rank of the creature:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default Respawn Time&amp;lt;br&amp;gt; [[Creature_548#spawntimesecs|spawntimesecs]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Corpse Decay Time&amp;lt;br&amp;gt; Worldserver.conf (Corpse.Decay)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Total Default Respawn&amp;lt;br&amp;gt; [[Creature_548#spawntimesecs|spawntimesecs]] + Corpse.Decay&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|Normal&lt;br /&gt;
|5 Min&lt;br /&gt;
|60 Sec&lt;br /&gt;
|6 Min&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1         &lt;br /&gt;
|Elite&lt;br /&gt;
|5 Min&lt;br /&gt;
|5 Min&lt;br /&gt;
|10 Min&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2       &lt;br /&gt;
|Rare Elite&lt;br /&gt;
|5 Min&lt;br /&gt;
|5 Min&lt;br /&gt;
|10 Min&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|3       &lt;br /&gt;
|Boss&lt;br /&gt;
|5 Min&lt;br /&gt;
|1 Hour&lt;br /&gt;
|1 Hour 5 Min&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|4           &lt;br /&gt;
|Rare&lt;br /&gt;
|5 Min&lt;br /&gt;
|5 Min&lt;br /&gt;
|10 Min&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|5               &lt;br /&gt;
|Unknown&lt;br /&gt;
|5 Min&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Note 1&#039;&#039;&#039;: An NPC&#039;s rank is mostly visual (which also requires your Cache to be cleared to see changes). Changing this value will not change its health, damage, or loot. However, it will change the respawn time of the creature.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note 2&#039;&#039;&#039;: Respawn times can be modified in two other places: [[Creature_548#spawntimesecs|Creature.spawntimesecs]] (only for that single GUID of the creature) and in the worldserver.conf file under the &amp;quot;Corpse.Decay&amp;quot; settings (for ALL creatures of the same rank). The default `spawntimesecs` for all spawned creatures is 300 seconds (5 minutes). For example, using the &amp;quot;.npc add&amp;quot; command to spawn a &amp;quot;Normal&amp;quot; NPC will give it a default respawn time of 6 minutes (spawntimesecs + Corpse.Decay time). Also, the creature must decay first before it can respawn. For this reason, the Corpse Decay Time of the creature is also it&#039;s minimum respawn time, since setting the creature&#039;s Creature.spawntimesecs = 0 will remove the Default Respawn Time. In the example above, setting our Normal NPC&#039;s spawntimesecs = 0 will mean the creature&#039;s respawn time decreases from 6 minutes to 60 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note 3&#039;&#039;&#039;: If you want the creature to show a skull or &amp;quot;??&amp;quot; in the portrait (often with Bosses), set the [[Creature_template_548#type_flags|type_flags]] to 4.&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=930</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=930"/>
		<updated>2021-08-13T10:18:13Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* npc_rank */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This table contains the description of creatures. Each spawned creature is an instance of a template present in this table, this means every creature MUST be defined in this table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1-3|difficulty_entry_1-3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1-4|modelid1-4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
Creature&#039;s unique id.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1-3===&lt;br /&gt;
&lt;br /&gt;
This field connects the stats from another [[Creature_template_548#entry|entry]] to this template when in 25man normal, 10man heroic or 25man heroic mode instance.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;For Dungeons:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 5 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For Raids:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 25 (Normal)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_2 = 10 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_3 = 25 (Heroic)&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the first [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit.&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the second [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit. If more than two creatures can be killed and count toward a single objective, an smart or C++ script will be required.&lt;br /&gt;
&lt;br /&gt;
===modelid1-4===&lt;br /&gt;
&lt;br /&gt;
A random graphical model that the client applies on this creature. This is a [[Creature_model_info_548#modelid|creature_model_info.modelid]].&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Base name of the creature.&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
The subname of the creature that appears in &amp;lt;&amp;gt; below the creature&#039;s name.&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Used to tell the player what kind of NPC this creature is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of known icon names:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Directions&#039;&#039;&#039; - Used for Guards and Teleporter NPC&#039;s.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gunner&#039;&#039;&#039; - Indicator of a Turret NPC/Player Controlled.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;vehichleCursor&#039;&#039;&#039; - Indicator that this is a PCV (Player Controlled Vehicle)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Driver&#039;&#039;&#039; - Shows a Steering Wheel icon when mouse over.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attack&#039;&#039;&#039; - Shows a Sword icon indicating you can attack this target.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Buy&#039;&#039;&#039; - Shows a Brown Bag icon usually if the NPC only sells things.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speak&#039;&#039;&#039; - Shows a Chat Bubble icon if this NPC has Quest/Gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pickup&#039;&#039;&#039; - Shows a Hand Grasping icon of if this NPC can be picked up for quest/items.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Interact&#039;&#039;&#039; - Shows Cog icon commonly used for quest/transport.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trainer&#039;&#039;&#039; - Shows a Book icon, identifying this NPC as a &amp;quot;Trainer&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Taxi&#039;&#039;&#039; - Shows a Boot w/Wings icon identifying this NPC as a &amp;quot;Taxi&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Repair&#039;&#039;&#039; - Shows a Anvil icon identifying this npc as a Repair NPC.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LootAll&#039;&#039;&#039; - Shows a Multiple Brown Bag icon (Same as holding Shift before looting a creature).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quest&#039;&#039;&#039; - Unused or Unknown. (See EntryID 32870 The Real Ronakada).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PVP&#039;&#039;&#039; - Unused or Unknown.(See EntryID 29387 Arena Master: Dalaran Arena).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note: This is not required to make the creature/npc function unless you are using scripts or gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Also: Names are case sensitive. If in doubt use an example above.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
The gossip ID of this creature. This field is obtained from sniff (update fields). If you can not sniff this value, and need to make one up, it must be &amp;gt; 50000. This field is the link to [[Gossip_menu_548#entry|gossip_menu.entry]].&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
The minimum level of the creature if the creature has a level range.&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
The maximum level of the creature if the creature has a level range. When added to world, a level in chosen in the specified level range.&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
The expansion table the creatures health value is taken from. Values are from 0 to 2. See [[Creature_classlevelstats_548|creature_classlevelstats]].&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
&lt;br /&gt;
A bitmask that represents what NPC flags the creature has. Each bit controls a different flag and to combine flags, you can add each flag that you want, in effect activating the respective bits.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
So if you want an NPC that is a quest giver, a vendor, and can repair you just add the specific flags together: `npcflag`=`npcflag`|1|2|128|4096&amp;lt;br&amp;gt;&lt;br /&gt;
The same with hexadecimal numbers: 0x1 + 0x2 + 0x80 + 0x1000 = 0x1083&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Controls how fast the creature can walk. For vehicles: increases fly speed.&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Controls how fast the creature can run. For vehicles: increases ground movement speed.&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
If non-zero, this field defines the size of how the model of the creature appears ingame. If zero, it will use default model size taken from the DBC.&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
The rank of the creature:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default Respawn Time&amp;lt;br&amp;gt; [[Creature_548#spawntimesecs|spawntimesecs]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Corpse Decay Time&amp;lt;br&amp;gt; Worldserver.conf (Corpse.Decay)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Total Default Respawn&amp;lt;br&amp;gt; [[Creature_548#spawntimesecs|spawntimesecs]] + Corpse.Decay&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|Normal&lt;br /&gt;
|5 Min&lt;br /&gt;
|60 Sec&lt;br /&gt;
|6 Min&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1         &lt;br /&gt;
|Elite&lt;br /&gt;
|5 Min&lt;br /&gt;
|5 Min&lt;br /&gt;
|10 Min&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2       &lt;br /&gt;
|Rare Elite&lt;br /&gt;
|5 Min&lt;br /&gt;
|5 Min&lt;br /&gt;
|10 Min&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|3       &lt;br /&gt;
|Boss&lt;br /&gt;
|5 Min&lt;br /&gt;
|1 Hour&lt;br /&gt;
|1 Hour 5 Min&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|4           &lt;br /&gt;
|Rare&lt;br /&gt;
|5 Min&lt;br /&gt;
|5 Min&lt;br /&gt;
|10 Min&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|5               &lt;br /&gt;
|Unknown&lt;br /&gt;
|5 Min&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Note 1&#039;&#039;&#039;: An NPC&#039;s rank is mostly visual (which also requires your Cache to be cleared to see changes). Changing this value will not change its health, damage, or loot. However, it will change the respawn time of the creature.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note 2&#039;&#039;&#039;: Respawn times can be modified in two other places: [[Creature_548#spawntimesecs|Creature.spawntimesecs]] (only for that single GUID of the creature) and in the worldserver.conf file under the &amp;quot;Corpse.Decay&amp;quot; settings (for ALL creatures of the same rank). The default `spawntimesecs` for all spawned creatures is 300 seconds (5 minutes). For example, using the &amp;quot;.npc add&amp;quot; command to spawn a &amp;quot;Normal&amp;quot; NPC will give it a default respawn time of 6 minutes (spawntimesecs + Corpse.Decay time). Also, the creature must decay first before it can respawn. For this reason, the Corpse Decay Time of the creature is also it&#039;s minimum respawn time, since setting the creature&#039;s Creature.spawntimesecs = 0 will remove the Default Respawn Time. In the example above, setting our Normal NPC&#039;s spawntimesecs = 0 will mean the creature&#039;s respawn time decreases from 6 minutes to 60 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note 3&#039;&#039;&#039;: If you want the creature to show a skull or &amp;quot;??&amp;quot; in the portrait (often with Bosses), set the [[Creature_template_548#type_flags|type_flags]] to 4.&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=929</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=929"/>
		<updated>2021-08-13T10:00:42Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* scale */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This table contains the description of creatures. Each spawned creature is an instance of a template present in this table, this means every creature MUST be defined in this table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1-3|difficulty_entry_1-3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1-4|modelid1-4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
Creature&#039;s unique id.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1-3===&lt;br /&gt;
&lt;br /&gt;
This field connects the stats from another [[Creature_template_548#entry|entry]] to this template when in 25man normal, 10man heroic or 25man heroic mode instance.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;For Dungeons:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 5 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For Raids:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 25 (Normal)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_2 = 10 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_3 = 25 (Heroic)&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the first [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit.&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the second [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit. If more than two creatures can be killed and count toward a single objective, an smart or C++ script will be required.&lt;br /&gt;
&lt;br /&gt;
===modelid1-4===&lt;br /&gt;
&lt;br /&gt;
A random graphical model that the client applies on this creature. This is a [[Creature_model_info_548#modelid|creature_model_info.modelid]].&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Base name of the creature.&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
The subname of the creature that appears in &amp;lt;&amp;gt; below the creature&#039;s name.&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Used to tell the player what kind of NPC this creature is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of known icon names:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Directions&#039;&#039;&#039; - Used for Guards and Teleporter NPC&#039;s.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gunner&#039;&#039;&#039; - Indicator of a Turret NPC/Player Controlled.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;vehichleCursor&#039;&#039;&#039; - Indicator that this is a PCV (Player Controlled Vehicle)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Driver&#039;&#039;&#039; - Shows a Steering Wheel icon when mouse over.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attack&#039;&#039;&#039; - Shows a Sword icon indicating you can attack this target.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Buy&#039;&#039;&#039; - Shows a Brown Bag icon usually if the NPC only sells things.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speak&#039;&#039;&#039; - Shows a Chat Bubble icon if this NPC has Quest/Gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pickup&#039;&#039;&#039; - Shows a Hand Grasping icon of if this NPC can be picked up for quest/items.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Interact&#039;&#039;&#039; - Shows Cog icon commonly used for quest/transport.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trainer&#039;&#039;&#039; - Shows a Book icon, identifying this NPC as a &amp;quot;Trainer&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Taxi&#039;&#039;&#039; - Shows a Boot w/Wings icon identifying this NPC as a &amp;quot;Taxi&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Repair&#039;&#039;&#039; - Shows a Anvil icon identifying this npc as a Repair NPC.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LootAll&#039;&#039;&#039; - Shows a Multiple Brown Bag icon (Same as holding Shift before looting a creature).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quest&#039;&#039;&#039; - Unused or Unknown. (See EntryID 32870 The Real Ronakada).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PVP&#039;&#039;&#039; - Unused or Unknown.(See EntryID 29387 Arena Master: Dalaran Arena).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note: This is not required to make the creature/npc function unless you are using scripts or gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Also: Names are case sensitive. If in doubt use an example above.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
The gossip ID of this creature. This field is obtained from sniff (update fields). If you can not sniff this value, and need to make one up, it must be &amp;gt; 50000. This field is the link to [[Gossip_menu_548#entry|gossip_menu.entry]].&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
The minimum level of the creature if the creature has a level range.&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
The maximum level of the creature if the creature has a level range. When added to world, a level in chosen in the specified level range.&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
The expansion table the creatures health value is taken from. Values are from 0 to 2. See [[Creature_classlevelstats_548|creature_classlevelstats]].&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
&lt;br /&gt;
A bitmask that represents what NPC flags the creature has. Each bit controls a different flag and to combine flags, you can add each flag that you want, in effect activating the respective bits.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
So if you want an NPC that is a quest giver, a vendor, and can repair you just add the specific flags together: `npcflag`=`npcflag`|1|2|128|4096&amp;lt;br&amp;gt;&lt;br /&gt;
The same with hexadecimal numbers: 0x1 + 0x2 + 0x80 + 0x1000 = 0x1083&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Controls how fast the creature can walk. For vehicles: increases fly speed.&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Controls how fast the creature can run. For vehicles: increases ground movement speed.&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
If non-zero, this field defines the size of how the model of the creature appears ingame. If zero, it will use default model size taken from the DBC.&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=928</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=928"/>
		<updated>2021-08-13T09:59:40Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* speed_run */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This table contains the description of creatures. Each spawned creature is an instance of a template present in this table, this means every creature MUST be defined in this table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1-3|difficulty_entry_1-3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1-4|modelid1-4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
Creature&#039;s unique id.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1-3===&lt;br /&gt;
&lt;br /&gt;
This field connects the stats from another [[Creature_template_548#entry|entry]] to this template when in 25man normal, 10man heroic or 25man heroic mode instance.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;For Dungeons:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 5 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For Raids:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 25 (Normal)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_2 = 10 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_3 = 25 (Heroic)&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the first [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit.&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the second [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit. If more than two creatures can be killed and count toward a single objective, an smart or C++ script will be required.&lt;br /&gt;
&lt;br /&gt;
===modelid1-4===&lt;br /&gt;
&lt;br /&gt;
A random graphical model that the client applies on this creature. This is a [[Creature_model_info_548#modelid|creature_model_info.modelid]].&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Base name of the creature.&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
The subname of the creature that appears in &amp;lt;&amp;gt; below the creature&#039;s name.&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Used to tell the player what kind of NPC this creature is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of known icon names:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Directions&#039;&#039;&#039; - Used for Guards and Teleporter NPC&#039;s.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gunner&#039;&#039;&#039; - Indicator of a Turret NPC/Player Controlled.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;vehichleCursor&#039;&#039;&#039; - Indicator that this is a PCV (Player Controlled Vehicle)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Driver&#039;&#039;&#039; - Shows a Steering Wheel icon when mouse over.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attack&#039;&#039;&#039; - Shows a Sword icon indicating you can attack this target.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Buy&#039;&#039;&#039; - Shows a Brown Bag icon usually if the NPC only sells things.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speak&#039;&#039;&#039; - Shows a Chat Bubble icon if this NPC has Quest/Gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pickup&#039;&#039;&#039; - Shows a Hand Grasping icon of if this NPC can be picked up for quest/items.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Interact&#039;&#039;&#039; - Shows Cog icon commonly used for quest/transport.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trainer&#039;&#039;&#039; - Shows a Book icon, identifying this NPC as a &amp;quot;Trainer&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Taxi&#039;&#039;&#039; - Shows a Boot w/Wings icon identifying this NPC as a &amp;quot;Taxi&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Repair&#039;&#039;&#039; - Shows a Anvil icon identifying this npc as a Repair NPC.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LootAll&#039;&#039;&#039; - Shows a Multiple Brown Bag icon (Same as holding Shift before looting a creature).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quest&#039;&#039;&#039; - Unused or Unknown. (See EntryID 32870 The Real Ronakada).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PVP&#039;&#039;&#039; - Unused or Unknown.(See EntryID 29387 Arena Master: Dalaran Arena).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note: This is not required to make the creature/npc function unless you are using scripts or gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Also: Names are case sensitive. If in doubt use an example above.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
The gossip ID of this creature. This field is obtained from sniff (update fields). If you can not sniff this value, and need to make one up, it must be &amp;gt; 50000. This field is the link to [[Gossip_menu_548#entry|gossip_menu.entry]].&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
The minimum level of the creature if the creature has a level range.&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
The maximum level of the creature if the creature has a level range. When added to world, a level in chosen in the specified level range.&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
The expansion table the creatures health value is taken from. Values are from 0 to 2. See [[Creature_classlevelstats_548|creature_classlevelstats]].&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
&lt;br /&gt;
A bitmask that represents what NPC flags the creature has. Each bit controls a different flag and to combine flags, you can add each flag that you want, in effect activating the respective bits.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
So if you want an NPC that is a quest giver, a vendor, and can repair you just add the specific flags together: `npcflag`=`npcflag`|1|2|128|4096&amp;lt;br&amp;gt;&lt;br /&gt;
The same with hexadecimal numbers: 0x1 + 0x2 + 0x80 + 0x1000 = 0x1083&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Controls how fast the creature can walk. For vehicles: increases fly speed.&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Controls how fast the creature can run. For vehicles: increases ground movement speed.&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=927</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=927"/>
		<updated>2021-08-13T09:59:26Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* speed_walk */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This table contains the description of creatures. Each spawned creature is an instance of a template present in this table, this means every creature MUST be defined in this table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1-3|difficulty_entry_1-3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1-4|modelid1-4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
Creature&#039;s unique id.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1-3===&lt;br /&gt;
&lt;br /&gt;
This field connects the stats from another [[Creature_template_548#entry|entry]] to this template when in 25man normal, 10man heroic or 25man heroic mode instance.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;For Dungeons:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 5 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For Raids:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 25 (Normal)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_2 = 10 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_3 = 25 (Heroic)&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the first [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit.&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the second [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit. If more than two creatures can be killed and count toward a single objective, an smart or C++ script will be required.&lt;br /&gt;
&lt;br /&gt;
===modelid1-4===&lt;br /&gt;
&lt;br /&gt;
A random graphical model that the client applies on this creature. This is a [[Creature_model_info_548#modelid|creature_model_info.modelid]].&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Base name of the creature.&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
The subname of the creature that appears in &amp;lt;&amp;gt; below the creature&#039;s name.&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Used to tell the player what kind of NPC this creature is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of known icon names:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Directions&#039;&#039;&#039; - Used for Guards and Teleporter NPC&#039;s.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gunner&#039;&#039;&#039; - Indicator of a Turret NPC/Player Controlled.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;vehichleCursor&#039;&#039;&#039; - Indicator that this is a PCV (Player Controlled Vehicle)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Driver&#039;&#039;&#039; - Shows a Steering Wheel icon when mouse over.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attack&#039;&#039;&#039; - Shows a Sword icon indicating you can attack this target.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Buy&#039;&#039;&#039; - Shows a Brown Bag icon usually if the NPC only sells things.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speak&#039;&#039;&#039; - Shows a Chat Bubble icon if this NPC has Quest/Gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pickup&#039;&#039;&#039; - Shows a Hand Grasping icon of if this NPC can be picked up for quest/items.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Interact&#039;&#039;&#039; - Shows Cog icon commonly used for quest/transport.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trainer&#039;&#039;&#039; - Shows a Book icon, identifying this NPC as a &amp;quot;Trainer&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Taxi&#039;&#039;&#039; - Shows a Boot w/Wings icon identifying this NPC as a &amp;quot;Taxi&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Repair&#039;&#039;&#039; - Shows a Anvil icon identifying this npc as a Repair NPC.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LootAll&#039;&#039;&#039; - Shows a Multiple Brown Bag icon (Same as holding Shift before looting a creature).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quest&#039;&#039;&#039; - Unused or Unknown. (See EntryID 32870 The Real Ronakada).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PVP&#039;&#039;&#039; - Unused or Unknown.(See EntryID 29387 Arena Master: Dalaran Arena).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note: This is not required to make the creature/npc function unless you are using scripts or gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Also: Names are case sensitive. If in doubt use an example above.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
The gossip ID of this creature. This field is obtained from sniff (update fields). If you can not sniff this value, and need to make one up, it must be &amp;gt; 50000. This field is the link to [[Gossip_menu_548#entry|gossip_menu.entry]].&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
The minimum level of the creature if the creature has a level range.&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
The maximum level of the creature if the creature has a level range. When added to world, a level in chosen in the specified level range.&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
The expansion table the creatures health value is taken from. Values are from 0 to 2. See [[Creature_classlevelstats_548|creature_classlevelstats]].&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
&lt;br /&gt;
A bitmask that represents what NPC flags the creature has. Each bit controls a different flag and to combine flags, you can add each flag that you want, in effect activating the respective bits.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
So if you want an NPC that is a quest giver, a vendor, and can repair you just add the specific flags together: `npcflag`=`npcflag`|1|2|128|4096&amp;lt;br&amp;gt;&lt;br /&gt;
The same with hexadecimal numbers: 0x1 + 0x2 + 0x80 + 0x1000 = 0x1083&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Controls how fast the creature can walk. For vehicles: increases fly speed.&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=926</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=926"/>
		<updated>2021-08-13T09:58:36Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* npcflag */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This table contains the description of creatures. Each spawned creature is an instance of a template present in this table, this means every creature MUST be defined in this table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1-3|difficulty_entry_1-3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1-4|modelid1-4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
Creature&#039;s unique id.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1-3===&lt;br /&gt;
&lt;br /&gt;
This field connects the stats from another [[Creature_template_548#entry|entry]] to this template when in 25man normal, 10man heroic or 25man heroic mode instance.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;For Dungeons:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 5 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For Raids:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 25 (Normal)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_2 = 10 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_3 = 25 (Heroic)&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the first [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit.&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the second [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit. If more than two creatures can be killed and count toward a single objective, an smart or C++ script will be required.&lt;br /&gt;
&lt;br /&gt;
===modelid1-4===&lt;br /&gt;
&lt;br /&gt;
A random graphical model that the client applies on this creature. This is a [[Creature_model_info_548#modelid|creature_model_info.modelid]].&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Base name of the creature.&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
The subname of the creature that appears in &amp;lt;&amp;gt; below the creature&#039;s name.&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Used to tell the player what kind of NPC this creature is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of known icon names:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Directions&#039;&#039;&#039; - Used for Guards and Teleporter NPC&#039;s.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gunner&#039;&#039;&#039; - Indicator of a Turret NPC/Player Controlled.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;vehichleCursor&#039;&#039;&#039; - Indicator that this is a PCV (Player Controlled Vehicle)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Driver&#039;&#039;&#039; - Shows a Steering Wheel icon when mouse over.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attack&#039;&#039;&#039; - Shows a Sword icon indicating you can attack this target.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Buy&#039;&#039;&#039; - Shows a Brown Bag icon usually if the NPC only sells things.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speak&#039;&#039;&#039; - Shows a Chat Bubble icon if this NPC has Quest/Gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pickup&#039;&#039;&#039; - Shows a Hand Grasping icon of if this NPC can be picked up for quest/items.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Interact&#039;&#039;&#039; - Shows Cog icon commonly used for quest/transport.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trainer&#039;&#039;&#039; - Shows a Book icon, identifying this NPC as a &amp;quot;Trainer&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Taxi&#039;&#039;&#039; - Shows a Boot w/Wings icon identifying this NPC as a &amp;quot;Taxi&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Repair&#039;&#039;&#039; - Shows a Anvil icon identifying this npc as a Repair NPC.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LootAll&#039;&#039;&#039; - Shows a Multiple Brown Bag icon (Same as holding Shift before looting a creature).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quest&#039;&#039;&#039; - Unused or Unknown. (See EntryID 32870 The Real Ronakada).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PVP&#039;&#039;&#039; - Unused or Unknown.(See EntryID 29387 Arena Master: Dalaran Arena).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note: This is not required to make the creature/npc function unless you are using scripts or gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Also: Names are case sensitive. If in doubt use an example above.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
The gossip ID of this creature. This field is obtained from sniff (update fields). If you can not sniff this value, and need to make one up, it must be &amp;gt; 50000. This field is the link to [[Gossip_menu_548#entry|gossip_menu.entry]].&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
The minimum level of the creature if the creature has a level range.&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
The maximum level of the creature if the creature has a level range. When added to world, a level in chosen in the specified level range.&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
The expansion table the creatures health value is taken from. Values are from 0 to 2. See [[Creature_classlevelstats_548|creature_classlevelstats]].&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
&lt;br /&gt;
A bitmask that represents what NPC flags the creature has. Each bit controls a different flag and to combine flags, you can add each flag that you want, in effect activating the respective bits.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
So if you want an NPC that is a quest giver, a vendor, and can repair you just add the specific flags together: `npcflag`=`npcflag`|1|2|128|4096&amp;lt;br&amp;gt;&lt;br /&gt;
The same with hexadecimal numbers: 0x1 + 0x2 + 0x80 + 0x1000 = 0x1083&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=925</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=925"/>
		<updated>2021-08-13T09:57:38Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* npcflag */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This table contains the description of creatures. Each spawned creature is an instance of a template present in this table, this means every creature MUST be defined in this table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1-3|difficulty_entry_1-3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1-4|modelid1-4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
Creature&#039;s unique id.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1-3===&lt;br /&gt;
&lt;br /&gt;
This field connects the stats from another [[Creature_template_548#entry|entry]] to this template when in 25man normal, 10man heroic or 25man heroic mode instance.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;For Dungeons:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 5 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For Raids:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 25 (Normal)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_2 = 10 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_3 = 25 (Heroic)&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the first [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit.&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the second [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit. If more than two creatures can be killed and count toward a single objective, an smart or C++ script will be required.&lt;br /&gt;
&lt;br /&gt;
===modelid1-4===&lt;br /&gt;
&lt;br /&gt;
A random graphical model that the client applies on this creature. This is a [[Creature_model_info_548#modelid|creature_model_info.modelid]].&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Base name of the creature.&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
The subname of the creature that appears in &amp;lt;&amp;gt; below the creature&#039;s name.&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Used to tell the player what kind of NPC this creature is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of known icon names:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Directions&#039;&#039;&#039; - Used for Guards and Teleporter NPC&#039;s.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gunner&#039;&#039;&#039; - Indicator of a Turret NPC/Player Controlled.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;vehichleCursor&#039;&#039;&#039; - Indicator that this is a PCV (Player Controlled Vehicle)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Driver&#039;&#039;&#039; - Shows a Steering Wheel icon when mouse over.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attack&#039;&#039;&#039; - Shows a Sword icon indicating you can attack this target.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Buy&#039;&#039;&#039; - Shows a Brown Bag icon usually if the NPC only sells things.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speak&#039;&#039;&#039; - Shows a Chat Bubble icon if this NPC has Quest/Gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pickup&#039;&#039;&#039; - Shows a Hand Grasping icon of if this NPC can be picked up for quest/items.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Interact&#039;&#039;&#039; - Shows Cog icon commonly used for quest/transport.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trainer&#039;&#039;&#039; - Shows a Book icon, identifying this NPC as a &amp;quot;Trainer&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Taxi&#039;&#039;&#039; - Shows a Boot w/Wings icon identifying this NPC as a &amp;quot;Taxi&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Repair&#039;&#039;&#039; - Shows a Anvil icon identifying this npc as a Repair NPC.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LootAll&#039;&#039;&#039; - Shows a Multiple Brown Bag icon (Same as holding Shift before looting a creature).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quest&#039;&#039;&#039; - Unused or Unknown. (See EntryID 32870 The Real Ronakada).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PVP&#039;&#039;&#039; - Unused or Unknown.(See EntryID 29387 Arena Master: Dalaran Arena).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note: This is not required to make the creature/npc function unless you are using scripts or gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Also: Names are case sensitive. If in doubt use an example above.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
The gossip ID of this creature. This field is obtained from sniff (update fields). If you can not sniff this value, and need to make one up, it must be &amp;gt; 50000. This field is the link to [[Gossip_menu_548#entry|gossip_menu.entry]].&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
The minimum level of the creature if the creature has a level range.&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
The maximum level of the creature if the creature has a level range. When added to world, a level in chosen in the specified level range.&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
The expansion table the creatures health value is taken from. Values are from 0 to 2. See [[Creature_classlevelstats_548|creature_classlevelstats]].&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
&lt;br /&gt;
A bitmask that represents what NPC flags the creature has. Each bit controls a different flag and to combine flags, you can add each flag that you want, in effect activating the respective bits.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=924</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=924"/>
		<updated>2021-08-13T09:57:14Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* npcflag */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This table contains the description of creatures. Each spawned creature is an instance of a template present in this table, this means every creature MUST be defined in this table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1-3|difficulty_entry_1-3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1-4|modelid1-4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
Creature&#039;s unique id.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1-3===&lt;br /&gt;
&lt;br /&gt;
This field connects the stats from another [[Creature_template_548#entry|entry]] to this template when in 25man normal, 10man heroic or 25man heroic mode instance.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;For Dungeons:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 5 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For Raids:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 25 (Normal)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_2 = 10 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_3 = 25 (Heroic)&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the first [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit.&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the second [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit. If more than two creatures can be killed and count toward a single objective, an smart or C++ script will be required.&lt;br /&gt;
&lt;br /&gt;
===modelid1-4===&lt;br /&gt;
&lt;br /&gt;
A random graphical model that the client applies on this creature. This is a [[Creature_model_info_548#modelid|creature_model_info.modelid]].&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Base name of the creature.&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
The subname of the creature that appears in &amp;lt;&amp;gt; below the creature&#039;s name.&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Used to tell the player what kind of NPC this creature is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of known icon names:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Directions&#039;&#039;&#039; - Used for Guards and Teleporter NPC&#039;s.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gunner&#039;&#039;&#039; - Indicator of a Turret NPC/Player Controlled.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;vehichleCursor&#039;&#039;&#039; - Indicator that this is a PCV (Player Controlled Vehicle)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Driver&#039;&#039;&#039; - Shows a Steering Wheel icon when mouse over.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attack&#039;&#039;&#039; - Shows a Sword icon indicating you can attack this target.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Buy&#039;&#039;&#039; - Shows a Brown Bag icon usually if the NPC only sells things.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speak&#039;&#039;&#039; - Shows a Chat Bubble icon if this NPC has Quest/Gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pickup&#039;&#039;&#039; - Shows a Hand Grasping icon of if this NPC can be picked up for quest/items.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Interact&#039;&#039;&#039; - Shows Cog icon commonly used for quest/transport.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trainer&#039;&#039;&#039; - Shows a Book icon, identifying this NPC as a &amp;quot;Trainer&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Taxi&#039;&#039;&#039; - Shows a Boot w/Wings icon identifying this NPC as a &amp;quot;Taxi&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Repair&#039;&#039;&#039; - Shows a Anvil icon identifying this npc as a Repair NPC.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LootAll&#039;&#039;&#039; - Shows a Multiple Brown Bag icon (Same as holding Shift before looting a creature).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quest&#039;&#039;&#039; - Unused or Unknown. (See EntryID 32870 The Real Ronakada).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PVP&#039;&#039;&#039; - Unused or Unknown.(See EntryID 29387 Arena Master: Dalaran Arena).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note: This is not required to make the creature/npc function unless you are using scripts or gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Also: Names are case sensitive. If in doubt use an example above.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
The gossip ID of this creature. This field is obtained from sniff (update fields). If you can not sniff this value, and need to make one up, it must be &amp;gt; 50000. This field is the link to [[Gossip_menu_548#entry|gossip_menu.entry]].&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
The minimum level of the creature if the creature has a level range.&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
The maximum level of the creature if the creature has a level range. When added to world, a level in chosen in the specified level range.&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
The expansion table the creatures health value is taken from. Values are from 0 to 2. See [[Creature_classlevelstats_548|creature_classlevelstats]].&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
A bitmask that represents what NPC flags the creature has. Each bit controls a different flag and to combine flags, you can add each flag that you want, in effect activating the respective bits.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=923</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=923"/>
		<updated>2021-08-13T09:54:12Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* exp */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This table contains the description of creatures. Each spawned creature is an instance of a template present in this table, this means every creature MUST be defined in this table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1-3|difficulty_entry_1-3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1-4|modelid1-4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
Creature&#039;s unique id.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1-3===&lt;br /&gt;
&lt;br /&gt;
This field connects the stats from another [[Creature_template_548#entry|entry]] to this template when in 25man normal, 10man heroic or 25man heroic mode instance.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;For Dungeons:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 5 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For Raids:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 25 (Normal)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_2 = 10 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_3 = 25 (Heroic)&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the first [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit.&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the second [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit. If more than two creatures can be killed and count toward a single objective, an smart or C++ script will be required.&lt;br /&gt;
&lt;br /&gt;
===modelid1-4===&lt;br /&gt;
&lt;br /&gt;
A random graphical model that the client applies on this creature. This is a [[Creature_model_info_548#modelid|creature_model_info.modelid]].&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Base name of the creature.&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
The subname of the creature that appears in &amp;lt;&amp;gt; below the creature&#039;s name.&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Used to tell the player what kind of NPC this creature is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of known icon names:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Directions&#039;&#039;&#039; - Used for Guards and Teleporter NPC&#039;s.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gunner&#039;&#039;&#039; - Indicator of a Turret NPC/Player Controlled.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;vehichleCursor&#039;&#039;&#039; - Indicator that this is a PCV (Player Controlled Vehicle)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Driver&#039;&#039;&#039; - Shows a Steering Wheel icon when mouse over.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attack&#039;&#039;&#039; - Shows a Sword icon indicating you can attack this target.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Buy&#039;&#039;&#039; - Shows a Brown Bag icon usually if the NPC only sells things.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speak&#039;&#039;&#039; - Shows a Chat Bubble icon if this NPC has Quest/Gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pickup&#039;&#039;&#039; - Shows a Hand Grasping icon of if this NPC can be picked up for quest/items.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Interact&#039;&#039;&#039; - Shows Cog icon commonly used for quest/transport.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trainer&#039;&#039;&#039; - Shows a Book icon, identifying this NPC as a &amp;quot;Trainer&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Taxi&#039;&#039;&#039; - Shows a Boot w/Wings icon identifying this NPC as a &amp;quot;Taxi&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Repair&#039;&#039;&#039; - Shows a Anvil icon identifying this npc as a Repair NPC.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LootAll&#039;&#039;&#039; - Shows a Multiple Brown Bag icon (Same as holding Shift before looting a creature).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quest&#039;&#039;&#039; - Unused or Unknown. (See EntryID 32870 The Real Ronakada).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PVP&#039;&#039;&#039; - Unused or Unknown.(See EntryID 29387 Arena Master: Dalaran Arena).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note: This is not required to make the creature/npc function unless you are using scripts or gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Also: Names are case sensitive. If in doubt use an example above.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
The gossip ID of this creature. This field is obtained from sniff (update fields). If you can not sniff this value, and need to make one up, it must be &amp;gt; 50000. This field is the link to [[Gossip_menu_548#entry|gossip_menu.entry]].&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
The minimum level of the creature if the creature has a level range.&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
The maximum level of the creature if the creature has a level range. When added to world, a level in chosen in the specified level range.&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
The expansion table the creatures health value is taken from. Values are from 0 to 2. See [[Creature_classlevelstats_548|creature_classlevelstats]].&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=922</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=922"/>
		<updated>2021-08-13T09:52:33Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* maxlevel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This table contains the description of creatures. Each spawned creature is an instance of a template present in this table, this means every creature MUST be defined in this table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1-3|difficulty_entry_1-3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1-4|modelid1-4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
Creature&#039;s unique id.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1-3===&lt;br /&gt;
&lt;br /&gt;
This field connects the stats from another [[Creature_template_548#entry|entry]] to this template when in 25man normal, 10man heroic or 25man heroic mode instance.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;For Dungeons:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 5 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For Raids:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 25 (Normal)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_2 = 10 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_3 = 25 (Heroic)&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the first [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit.&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the second [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit. If more than two creatures can be killed and count toward a single objective, an smart or C++ script will be required.&lt;br /&gt;
&lt;br /&gt;
===modelid1-4===&lt;br /&gt;
&lt;br /&gt;
A random graphical model that the client applies on this creature. This is a [[Creature_model_info_548#modelid|creature_model_info.modelid]].&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Base name of the creature.&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
The subname of the creature that appears in &amp;lt;&amp;gt; below the creature&#039;s name.&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Used to tell the player what kind of NPC this creature is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of known icon names:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Directions&#039;&#039;&#039; - Used for Guards and Teleporter NPC&#039;s.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gunner&#039;&#039;&#039; - Indicator of a Turret NPC/Player Controlled.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;vehichleCursor&#039;&#039;&#039; - Indicator that this is a PCV (Player Controlled Vehicle)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Driver&#039;&#039;&#039; - Shows a Steering Wheel icon when mouse over.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attack&#039;&#039;&#039; - Shows a Sword icon indicating you can attack this target.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Buy&#039;&#039;&#039; - Shows a Brown Bag icon usually if the NPC only sells things.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speak&#039;&#039;&#039; - Shows a Chat Bubble icon if this NPC has Quest/Gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pickup&#039;&#039;&#039; - Shows a Hand Grasping icon of if this NPC can be picked up for quest/items.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Interact&#039;&#039;&#039; - Shows Cog icon commonly used for quest/transport.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trainer&#039;&#039;&#039; - Shows a Book icon, identifying this NPC as a &amp;quot;Trainer&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Taxi&#039;&#039;&#039; - Shows a Boot w/Wings icon identifying this NPC as a &amp;quot;Taxi&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Repair&#039;&#039;&#039; - Shows a Anvil icon identifying this npc as a Repair NPC.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LootAll&#039;&#039;&#039; - Shows a Multiple Brown Bag icon (Same as holding Shift before looting a creature).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quest&#039;&#039;&#039; - Unused or Unknown. (See EntryID 32870 The Real Ronakada).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PVP&#039;&#039;&#039; - Unused or Unknown.(See EntryID 29387 Arena Master: Dalaran Arena).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note: This is not required to make the creature/npc function unless you are using scripts or gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Also: Names are case sensitive. If in doubt use an example above.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
The gossip ID of this creature. This field is obtained from sniff (update fields). If you can not sniff this value, and need to make one up, it must be &amp;gt; 50000. This field is the link to [[Gossip_menu_548#entry|gossip_menu.entry]].&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
The minimum level of the creature if the creature has a level range.&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
The maximum level of the creature if the creature has a level range. When added to world, a level in chosen in the specified level range.&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=921</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=921"/>
		<updated>2021-08-13T09:52:11Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* minlevel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This table contains the description of creatures. Each spawned creature is an instance of a template present in this table, this means every creature MUST be defined in this table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1-3|difficulty_entry_1-3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1-4|modelid1-4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
Creature&#039;s unique id.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1-3===&lt;br /&gt;
&lt;br /&gt;
This field connects the stats from another [[Creature_template_548#entry|entry]] to this template when in 25man normal, 10man heroic or 25man heroic mode instance.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;For Dungeons:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 5 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For Raids:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 25 (Normal)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_2 = 10 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_3 = 25 (Heroic)&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the first [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit.&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the second [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit. If more than two creatures can be killed and count toward a single objective, an smart or C++ script will be required.&lt;br /&gt;
&lt;br /&gt;
===modelid1-4===&lt;br /&gt;
&lt;br /&gt;
A random graphical model that the client applies on this creature. This is a [[Creature_model_info_548#modelid|creature_model_info.modelid]].&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Base name of the creature.&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
The subname of the creature that appears in &amp;lt;&amp;gt; below the creature&#039;s name.&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Used to tell the player what kind of NPC this creature is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of known icon names:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Directions&#039;&#039;&#039; - Used for Guards and Teleporter NPC&#039;s.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gunner&#039;&#039;&#039; - Indicator of a Turret NPC/Player Controlled.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;vehichleCursor&#039;&#039;&#039; - Indicator that this is a PCV (Player Controlled Vehicle)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Driver&#039;&#039;&#039; - Shows a Steering Wheel icon when mouse over.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attack&#039;&#039;&#039; - Shows a Sword icon indicating you can attack this target.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Buy&#039;&#039;&#039; - Shows a Brown Bag icon usually if the NPC only sells things.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speak&#039;&#039;&#039; - Shows a Chat Bubble icon if this NPC has Quest/Gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pickup&#039;&#039;&#039; - Shows a Hand Grasping icon of if this NPC can be picked up for quest/items.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Interact&#039;&#039;&#039; - Shows Cog icon commonly used for quest/transport.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trainer&#039;&#039;&#039; - Shows a Book icon, identifying this NPC as a &amp;quot;Trainer&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Taxi&#039;&#039;&#039; - Shows a Boot w/Wings icon identifying this NPC as a &amp;quot;Taxi&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Repair&#039;&#039;&#039; - Shows a Anvil icon identifying this npc as a Repair NPC.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LootAll&#039;&#039;&#039; - Shows a Multiple Brown Bag icon (Same as holding Shift before looting a creature).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quest&#039;&#039;&#039; - Unused or Unknown. (See EntryID 32870 The Real Ronakada).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PVP&#039;&#039;&#039; - Unused or Unknown.(See EntryID 29387 Arena Master: Dalaran Arena).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note: This is not required to make the creature/npc function unless you are using scripts or gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Also: Names are case sensitive. If in doubt use an example above.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
The gossip ID of this creature. This field is obtained from sniff (update fields). If you can not sniff this value, and need to make one up, it must be &amp;gt; 50000. This field is the link to [[Gossip_menu_548#entry|gossip_menu.entry]].&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
The minimum level of the creature if the creature has a level range.&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=920</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=920"/>
		<updated>2021-08-13T09:51:33Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* gossip_menu_id */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This table contains the description of creatures. Each spawned creature is an instance of a template present in this table, this means every creature MUST be defined in this table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1-3|difficulty_entry_1-3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1-4|modelid1-4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
Creature&#039;s unique id.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1-3===&lt;br /&gt;
&lt;br /&gt;
This field connects the stats from another [[Creature_template_548#entry|entry]] to this template when in 25man normal, 10man heroic or 25man heroic mode instance.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;For Dungeons:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 5 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For Raids:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 25 (Normal)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_2 = 10 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_3 = 25 (Heroic)&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the first [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit.&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the second [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit. If more than two creatures can be killed and count toward a single objective, an smart or C++ script will be required.&lt;br /&gt;
&lt;br /&gt;
===modelid1-4===&lt;br /&gt;
&lt;br /&gt;
A random graphical model that the client applies on this creature. This is a [[Creature_model_info_548#modelid|creature_model_info.modelid]].&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Base name of the creature.&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
The subname of the creature that appears in &amp;lt;&amp;gt; below the creature&#039;s name.&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Used to tell the player what kind of NPC this creature is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of known icon names:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Directions&#039;&#039;&#039; - Used for Guards and Teleporter NPC&#039;s.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gunner&#039;&#039;&#039; - Indicator of a Turret NPC/Player Controlled.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;vehichleCursor&#039;&#039;&#039; - Indicator that this is a PCV (Player Controlled Vehicle)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Driver&#039;&#039;&#039; - Shows a Steering Wheel icon when mouse over.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attack&#039;&#039;&#039; - Shows a Sword icon indicating you can attack this target.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Buy&#039;&#039;&#039; - Shows a Brown Bag icon usually if the NPC only sells things.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speak&#039;&#039;&#039; - Shows a Chat Bubble icon if this NPC has Quest/Gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pickup&#039;&#039;&#039; - Shows a Hand Grasping icon of if this NPC can be picked up for quest/items.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Interact&#039;&#039;&#039; - Shows Cog icon commonly used for quest/transport.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trainer&#039;&#039;&#039; - Shows a Book icon, identifying this NPC as a &amp;quot;Trainer&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Taxi&#039;&#039;&#039; - Shows a Boot w/Wings icon identifying this NPC as a &amp;quot;Taxi&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Repair&#039;&#039;&#039; - Shows a Anvil icon identifying this npc as a Repair NPC.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LootAll&#039;&#039;&#039; - Shows a Multiple Brown Bag icon (Same as holding Shift before looting a creature).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quest&#039;&#039;&#039; - Unused or Unknown. (See EntryID 32870 The Real Ronakada).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PVP&#039;&#039;&#039; - Unused or Unknown.(See EntryID 29387 Arena Master: Dalaran Arena).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note: This is not required to make the creature/npc function unless you are using scripts or gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Also: Names are case sensitive. If in doubt use an example above.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
The gossip ID of this creature. This field is obtained from sniff (update fields). If you can not sniff this value, and need to make one up, it must be &amp;gt; 50000. This field is the link to [[Gossip_menu_548#entry|gossip_menu.entry]].&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=919</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=919"/>
		<updated>2021-08-13T09:49:09Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* IconName */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This table contains the description of creatures. Each spawned creature is an instance of a template present in this table, this means every creature MUST be defined in this table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1-3|difficulty_entry_1-3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1-4|modelid1-4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
Creature&#039;s unique id.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1-3===&lt;br /&gt;
&lt;br /&gt;
This field connects the stats from another [[Creature_template_548#entry|entry]] to this template when in 25man normal, 10man heroic or 25man heroic mode instance.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;For Dungeons:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 5 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For Raids:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 25 (Normal)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_2 = 10 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_3 = 25 (Heroic)&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the first [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit.&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the second [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit. If more than two creatures can be killed and count toward a single objective, an smart or C++ script will be required.&lt;br /&gt;
&lt;br /&gt;
===modelid1-4===&lt;br /&gt;
&lt;br /&gt;
A random graphical model that the client applies on this creature. This is a [[Creature_model_info_548#modelid|creature_model_info.modelid]].&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Base name of the creature.&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
The subname of the creature that appears in &amp;lt;&amp;gt; below the creature&#039;s name.&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Used to tell the player what kind of NPC this creature is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of known icon names:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Directions&#039;&#039;&#039; - Used for Guards and Teleporter NPC&#039;s.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gunner&#039;&#039;&#039; - Indicator of a Turret NPC/Player Controlled.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;vehichleCursor&#039;&#039;&#039; - Indicator that this is a PCV (Player Controlled Vehicle)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Driver&#039;&#039;&#039; - Shows a Steering Wheel icon when mouse over.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attack&#039;&#039;&#039; - Shows a Sword icon indicating you can attack this target.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Buy&#039;&#039;&#039; - Shows a Brown Bag icon usually if the NPC only sells things.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speak&#039;&#039;&#039; - Shows a Chat Bubble icon if this NPC has Quest/Gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pickup&#039;&#039;&#039; - Shows a Hand Grasping icon of if this NPC can be picked up for quest/items.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Interact&#039;&#039;&#039; - Shows Cog icon commonly used for quest/transport.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trainer&#039;&#039;&#039; - Shows a Book icon, identifying this NPC as a &amp;quot;Trainer&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Taxi&#039;&#039;&#039; - Shows a Boot w/Wings icon identifying this NPC as a &amp;quot;Taxi&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Repair&#039;&#039;&#039; - Shows a Anvil icon identifying this npc as a Repair NPC.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LootAll&#039;&#039;&#039; - Shows a Multiple Brown Bag icon (Same as holding Shift before looting a creature).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quest&#039;&#039;&#039; - Unused or Unknown. (See EntryID 32870 The Real Ronakada).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PVP&#039;&#039;&#039; - Unused or Unknown.(See EntryID 29387 Arena Master: Dalaran Arena).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note: This is not required to make the creature/npc function unless you are using scripts or gossip options.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Also: Names are case sensitive. If in doubt use an example above.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=918</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=918"/>
		<updated>2021-08-13T09:44:26Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* subname */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This table contains the description of creatures. Each spawned creature is an instance of a template present in this table, this means every creature MUST be defined in this table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1-3|difficulty_entry_1-3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1-4|modelid1-4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
Creature&#039;s unique id.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1-3===&lt;br /&gt;
&lt;br /&gt;
This field connects the stats from another [[Creature_template_548#entry|entry]] to this template when in 25man normal, 10man heroic or 25man heroic mode instance.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;For Dungeons:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 5 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For Raids:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 25 (Normal)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_2 = 10 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_3 = 25 (Heroic)&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the first [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit.&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the second [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit. If more than two creatures can be killed and count toward a single objective, an smart or C++ script will be required.&lt;br /&gt;
&lt;br /&gt;
===modelid1-4===&lt;br /&gt;
&lt;br /&gt;
A random graphical model that the client applies on this creature. This is a [[Creature_model_info_548#modelid|creature_model_info.modelid]].&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Base name of the creature.&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
The subname of the creature that appears in &amp;lt;&amp;gt; below the creature&#039;s name.&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=917</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=917"/>
		<updated>2021-08-13T09:44:11Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* name */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This table contains the description of creatures. Each spawned creature is an instance of a template present in this table, this means every creature MUST be defined in this table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1-3|difficulty_entry_1-3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1-4|modelid1-4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
Creature&#039;s unique id.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1-3===&lt;br /&gt;
&lt;br /&gt;
This field connects the stats from another [[Creature_template_548#entry|entry]] to this template when in 25man normal, 10man heroic or 25man heroic mode instance.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;For Dungeons:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 5 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For Raids:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 25 (Normal)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_2 = 10 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_3 = 25 (Heroic)&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the first [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit.&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the second [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit. If more than two creatures can be killed and count toward a single objective, an smart or C++ script will be required.&lt;br /&gt;
&lt;br /&gt;
===modelid1-4===&lt;br /&gt;
&lt;br /&gt;
A random graphical model that the client applies on this creature. This is a [[Creature_model_info_548#modelid|creature_model_info.modelid]].&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Base name of the creature.&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=916</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=916"/>
		<updated>2021-08-13T09:43:35Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* modelid1-4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This table contains the description of creatures. Each spawned creature is an instance of a template present in this table, this means every creature MUST be defined in this table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1-3|difficulty_entry_1-3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1-4|modelid1-4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
Creature&#039;s unique id.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1-3===&lt;br /&gt;
&lt;br /&gt;
This field connects the stats from another [[Creature_template_548#entry|entry]] to this template when in 25man normal, 10man heroic or 25man heroic mode instance.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;For Dungeons:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 5 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For Raids:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 25 (Normal)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_2 = 10 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_3 = 25 (Heroic)&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the first [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit.&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the second [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit. If more than two creatures can be killed and count toward a single objective, an smart or C++ script will be required.&lt;br /&gt;
&lt;br /&gt;
===modelid1-4===&lt;br /&gt;
&lt;br /&gt;
A random graphical model that the client applies on this creature. This is a [[Creature_model_info_548#modelid|creature_model_info.modelid]].&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=915</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=915"/>
		<updated>2021-08-13T09:40:37Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This table contains the description of creatures. Each spawned creature is an instance of a template present in this table, this means every creature MUST be defined in this table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1-3|difficulty_entry_1-3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
Creature&#039;s unique id.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1-3===&lt;br /&gt;
&lt;br /&gt;
This field connects the stats from another [[Creature_template_548#entry|entry]] to this template when in 25man normal, 10man heroic or 25man heroic mode instance.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;For Dungeons:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 5 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For Raids:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 25 (Normal)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_2 = 10 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_3 = 25 (Heroic)&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the first [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit.&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the second [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit. If more than two creatures can be killed and count toward a single objective, an smart or C++ script will be required.&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=914</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=914"/>
		<updated>2021-08-13T09:38:17Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1-3|difficulty_entry_1-3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
Creature&#039;s unique id.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1-3===&lt;br /&gt;
&lt;br /&gt;
This field connects the stats from another [[Creature_template_548#entry|entry]] to this template when in 25man normal, 10man heroic or 25man heroic mode instance.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;For Dungeons:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 5 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For Raids:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 25 (Normal)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_2 = 10 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_3 = 25 (Heroic)&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the first [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit.&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the second [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit. If more than two creatures can be killed and count toward a single objective, an smart or C++ script will be required.&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=913</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=913"/>
		<updated>2021-08-13T09:36:18Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1-3|difficulty_entry_1-3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
Creature&#039;s unique id.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1-3===&lt;br /&gt;
&lt;br /&gt;
This field connects the stats from another [[Creature_template_548#entry|entry]] to this template when in 25man normal, 10man heroic or 25man heroic mode instance.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;For Dungeons:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 5 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For Raids:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 25 (Normal)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_2 = 10 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_3 = 25 (Heroic)&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the first [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit.&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the second [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit. If more than two creatures can be killed and count toward a single objective, an smart or C++ script will be required.&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_model_info_548&amp;diff=912</id>
		<title>Creature model info 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_model_info_548&amp;diff=912"/>
		<updated>2021-08-13T09:29:27Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;The `creature_model_info` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; This table contains all models of mobs, their gender and other information that are model related. This means that when a creatu...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The `creature_model_info` table&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This table contains all models of mobs, their gender and other information that are model related. This means that when a creature uses another model, this information will change as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Structure&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid|modelid]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#bounding_radius|bounding_radius]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#combat_reach|combat_reach]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gender|gender]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid_other_gender|modelid_other_gender]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===modelid===&lt;br /&gt;
&lt;br /&gt;
Display ID from CreatureDisplayInfo.dbc&lt;br /&gt;
&lt;br /&gt;
===bounding_radius===&lt;br /&gt;
&lt;br /&gt;
This field is unused. It&#039;s purpose is currently unknown. It may or may not be linked to path-finding.&lt;br /&gt;
&lt;br /&gt;
===combat_reach===&lt;br /&gt;
&lt;br /&gt;
This value is the unit&#039;s radius in term of game mechanics: The bigger this value is, the higher the unit&#039;s range is and also the further away it can get hit from.&lt;br /&gt;
&lt;br /&gt;
===gender===&lt;br /&gt;
&lt;br /&gt;
Gender of the creature&lt;br /&gt;
* 0: Male&lt;br /&gt;
* 1: Female&lt;br /&gt;
* 2: None&lt;br /&gt;
&lt;br /&gt;
===modelid_other_gender===&lt;br /&gt;
&lt;br /&gt;
Point to [[Creature_model_info_548#modelid|Creature_model_info.modelid]].&amp;lt;br&amp;gt;&lt;br /&gt;
When the entry is gender male (0) or female (1), this value can point to the opposite gender counterpart.&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=911</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=911"/>
		<updated>2021-08-13T09:15:13Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* KillCredit2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1-3|difficulty_entry_1-3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
Creature&#039;s unique id.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1-3===&lt;br /&gt;
&lt;br /&gt;
This field connects the stats from another [[Creature_template_548#entry|entry]] to this template when in 25man normal, 10man heroic or 25man heroic mode instance.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;For Dungeons:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 5 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For Raids:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 25 (Normal)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_2 = 10 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_3 = 25 (Heroic)&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the first [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit.&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the second [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit. If more than two creatures can be killed and count toward a single objective, an smart or C++ script will be required.&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=910</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=910"/>
		<updated>2021-08-13T09:14:14Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* KillCredit1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1-3|difficulty_entry_1-3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
Creature&#039;s unique id.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1-3===&lt;br /&gt;
&lt;br /&gt;
This field connects the stats from another [[Creature_template_548#entry|entry]] to this template when in 25man normal, 10man heroic or 25man heroic mode instance.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;For Dungeons:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 5 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For Raids:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 25 (Normal)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_2 = 10 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_3 = 25 (Heroic)&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
If this is a kill credit template -- one that is a dummy template that is used when more than one creature can count as a kill in a quest, then this is a link to the first [[Creature_template_548#entry|entry]] of the creature that could be killed to give quest credit.&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=909</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=909"/>
		<updated>2021-08-13T09:12:19Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* difficulty_entry_1-3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1-3|difficulty_entry_1-3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
Creature&#039;s unique id.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1-3===&lt;br /&gt;
&lt;br /&gt;
This field connects the stats from another [[Creature_template_548#entry|entry]] to this template when in 25man normal, 10man heroic or 25man heroic mode instance.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;For Dungeons:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 5 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;For Raids:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_1 = 25 (Normal)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_2 = 10 (Heroic)&amp;lt;br&amp;gt;&lt;br /&gt;
difficulty_entry_3 = 25 (Heroic)&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=908</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=908"/>
		<updated>2021-08-13T09:09:17Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1-3|difficulty_entry_1-3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
Creature&#039;s unique id.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1-3===&lt;br /&gt;
&lt;br /&gt;
This field connects the stats from another entry to this template when in 25man normal, 10man heroic or 25man heroic mode instance. &lt;br /&gt;
&#039;&#039;&#039;For Dungeons:&#039;&#039;&#039; &lt;br /&gt;
difficulty_entry_1 = 5 (Heroic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For Raids:&#039;&#039;&#039;&lt;br /&gt;
difficulty_entry_1 = 25 (Normal)&lt;br /&gt;
difficulty_entry_2 = 10 (Heroic)&lt;br /&gt;
difficulty_entry_3 = 25 (Heroic)&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=907</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=907"/>
		<updated>2021-08-13T09:06:39Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* entry */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1|difficulty_entry_1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_2|difficulty_entry_2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_3|difficulty_entry_3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
Creature&#039;s unique id.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=906</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=906"/>
		<updated>2021-08-12T20:56:03Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* flags_extra */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1|difficulty_entry_1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_2|difficulty_entry_2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_3|difficulty_entry_3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
entry# of the creature.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|512&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|1024&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|4096&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|8192&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|16384&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|32768&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=905</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=905"/>
		<updated>2021-08-12T20:53:08Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* type_flags2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1|difficulty_entry_1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_2|difficulty_entry_2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_3|difficulty_entry_3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
entry# of the creature.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1  &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2    &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3   &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4  &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5   &lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6   &lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7   &lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8    &lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=904</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=904"/>
		<updated>2021-08-12T20:50:35Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* unit_flags */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1|difficulty_entry_1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_2|difficulty_entry_2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_3|difficulty_entry_3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
entry# of the creature.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1           &lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2           &lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3           &lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4           &lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5           &lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6           &lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7           &lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8           &lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=903</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=903"/>
		<updated>2021-08-12T20:49:53Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* unit_flags2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1|difficulty_entry_1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_2|difficulty_entry_2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_3|difficulty_entry_3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
entry# of the creature.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|32768&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH &lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED&lt;br /&gt;
|512&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION&lt;br /&gt;
|2048&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK&lt;br /&gt;
|4096&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT&lt;br /&gt;
|8192&lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN&lt;br /&gt;
|16384&lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2&lt;br /&gt;
|32768&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM&lt;br /&gt;
|65536&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS&lt;br /&gt;
|131072&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1           &lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2           &lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3           &lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4           &lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5           &lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6           &lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7           &lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8           &lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=902</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=902"/>
		<updated>2021-08-12T20:46:14Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* unit_flags */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1|difficulty_entry_1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_2|difficulty_entry_2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_3|difficulty_entry_3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
entry# of the creature.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|32768&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH                &lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1                       &lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION          &lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG            &lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE               &lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL     &lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT             &lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND             &lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS         &lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED              &lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER           &lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION &lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK        &lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT       &lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN               &lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2                       &lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM            &lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS         &lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1           &lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2           &lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3           &lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4           &lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5           &lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6           &lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7           &lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8           &lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=901</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=901"/>
		<updated>2021-08-12T20:45:59Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* npcflag */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1|difficulty_entry_1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_2|difficulty_entry_2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_3|difficulty_entry_3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
entry# of the creature.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|32768&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH                &lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1                       &lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION          &lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG            &lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE               &lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL     &lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT             &lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND             &lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS         &lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED              &lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER           &lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION &lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK        &lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT       &lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN               &lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2                       &lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM            &lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS         &lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1           &lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2           &lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3           &lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4           &lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5           &lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6           &lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7           &lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8           &lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=900</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=900"/>
		<updated>2021-08-12T20:45:10Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* unit_flags */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1|difficulty_entry_1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_2|difficulty_entry_2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_3|difficulty_entry_3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
entry# of the creature.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|32768&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH                &lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1                       &lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION          &lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG            &lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE               &lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL     &lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT             &lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND             &lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS         &lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED              &lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER           &lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION &lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK        &lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT       &lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN               &lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2                       &lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM            &lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS         &lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1           &lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2           &lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3           &lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4           &lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5           &lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6           &lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7           &lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8           &lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=899</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=899"/>
		<updated>2021-08-12T20:44:28Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* unit_flags */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1|difficulty_entry_1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_2|difficulty_entry_2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_3|difficulty_entry_3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
entry# of the creature.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15&lt;br /&gt;
|&lt;br /&gt;
|0x00008000&lt;br /&gt;
|32768&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH                &lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1                       &lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION          &lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG            &lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE               &lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL     &lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT             &lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND             &lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS         &lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED              &lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER           &lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION &lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK        &lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT       &lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN               &lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2                       &lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM            &lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS         &lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1           &lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2           &lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3           &lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4           &lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5           &lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6           &lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7           &lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8           &lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=898</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=898"/>
		<updated>2021-08-12T04:05:32Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* npcflag */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1|difficulty_entry_1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_2|difficulty_entry_2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_3|difficulty_entry_3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
entry# of the creature.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE  &lt;br /&gt;
|0&lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED &lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE    &lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE      &lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE    &lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME            &lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION       &lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6             &lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1  &lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC      &lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC     &lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING           &lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT     &lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP               &lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED          &lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14            &lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15            &lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16            &lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED          &lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED           &lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT         &lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT       &lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED          &lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED          &lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING           &lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED &lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE    &lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE         &lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT             &lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28            &lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS    &lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE           &lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31            &lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH                &lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1                       &lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION          &lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG            &lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE               &lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL     &lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT             &lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND             &lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS         &lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED              &lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER           &lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION &lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK        &lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT       &lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN               &lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2                       &lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM            &lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS         &lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1           &lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2           &lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3           &lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4           &lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5           &lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6           &lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7           &lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8           &lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=897</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=897"/>
		<updated>2021-08-12T03:43:03Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* type_flags */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1|difficulty_entry_1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_2|difficulty_entry_2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_3|difficulty_entry_3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
entry# of the creature.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE               &lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP             &lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER            &lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS      &lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION &lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR             &lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO        &lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD        &lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON      &lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT     &lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR             &lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER       &lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER       &lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE        &lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER          &lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER             &lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER         &lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER     &lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER       &lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER         &lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER       &lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER       &lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK         &lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE     &lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER           &lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER     &lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER        &lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE &lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH               &lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED &lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE    &lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE      &lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE    &lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME            &lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION       &lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6             &lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1  &lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC      &lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC     &lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING           &lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT     &lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP               &lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED          &lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14            &lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15            &lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16            &lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED          &lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED           &lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT         &lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT       &lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED          &lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED          &lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING           &lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED &lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE    &lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE         &lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT             &lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28            &lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS    &lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE           &lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31            &lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH                &lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1                       &lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION          &lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG            &lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE               &lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL     &lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT             &lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND             &lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS         &lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED              &lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER           &lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION &lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK        &lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT       &lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN               &lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2                       &lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM            &lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS         &lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|1&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Makes the mob tameable (must also be a beast and have family set)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|2&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|4&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// Changes creature&#039;s visible level to &amp;quot;??&amp;quot; in the creature&#039;s portrait - Immune to Knockback.&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|8&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|16&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|32&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|64&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|128&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|256&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|512&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|1024&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|2048&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|4096&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|8192&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|16384&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|32768&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|65536&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|131072&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|262144&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|524288&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|1048576&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|2097152&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|4194304&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|8388608&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|16777216&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|33554432&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|67108864&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|134217728&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|268435456&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|536870912&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|1073741824&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|2147483648&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1           &lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2           &lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3           &lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4           &lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5           &lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6           &lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7           &lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8           &lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=896</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=896"/>
		<updated>2021-08-12T03:16:02Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* MovementType */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1|difficulty_entry_1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_2|difficulty_entry_2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_3|difficulty_entry_3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
entry# of the creature.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE               &lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP             &lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER            &lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS      &lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION &lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR             &lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO        &lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD        &lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON      &lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT     &lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR             &lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER       &lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER       &lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE        &lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER          &lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER             &lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER         &lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER     &lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER       &lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER         &lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER       &lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER       &lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK         &lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE     &lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER           &lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER     &lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER        &lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE &lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH               &lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED &lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE    &lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE      &lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE    &lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME            &lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION       &lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6             &lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1  &lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC      &lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC     &lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING           &lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT     &lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP               &lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED          &lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14            &lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15            &lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16            &lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED          &lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED           &lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT         &lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT       &lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED          &lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED          &lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING           &lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED &lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE    &lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE         &lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT             &lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28            &lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS    &lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE           &lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31            &lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH                &lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1                       &lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION          &lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG            &lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE               &lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL     &lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT             &lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND             &lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS         &lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED              &lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER           &lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION &lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK        &lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT       &lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN               &lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2                       &lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM            &lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS         &lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Tameable by any hunter&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1           &lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2           &lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3           &lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4           &lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5           &lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6           &lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7           &lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8           &lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|MovementType Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|IDLE_MOTION_TYPE                &lt;br /&gt;
|0 &lt;br /&gt;
|IDLE Dont Move&lt;br /&gt;
|-&lt;br /&gt;
|RANDOM_MOTION_TYPE              &lt;br /&gt;
|1 &lt;br /&gt;
|Random Movement&lt;br /&gt;
|-&lt;br /&gt;
|WAYPOINT_MOTION_TYPE            &lt;br /&gt;
|2 &lt;br /&gt;
|Movement by Waypoint&lt;br /&gt;
|-&lt;br /&gt;
|MAX_DB_MOTION_TYPE              &lt;br /&gt;
|3 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CONFUSED_MOTION_TYPE            &lt;br /&gt;
|4 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|CHASE_MOTION_TYPE               &lt;br /&gt;
|5 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|HOME_MOTION_TYPE                &lt;br /&gt;
|6 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLIGHT_MOTION_TYPE              &lt;br /&gt;
|7 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|POINT_MOTION_TYPE               &lt;br /&gt;
|8 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FLEEING_MOTION_TYPE             &lt;br /&gt;
|9 &lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|DISTRACT_MOTION_TYPE            &lt;br /&gt;
|10&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_MOTION_TYPE          &lt;br /&gt;
|11&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ASSISTANCE_DISTRACT_MOTION_TYPE &lt;br /&gt;
|12&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|TIMED_FLEEING_MOTION_TYPE       &lt;br /&gt;
|13&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|FOLLOW_MOTION_TYPE              &lt;br /&gt;
|14&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|ROTATE_MOTION_TYPE              &lt;br /&gt;
|15&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|EFFECT_MOTION_TYPE              &lt;br /&gt;
|16&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|NULL_MOTION_TYPE                &lt;br /&gt;
|17&lt;br /&gt;
|Can only called from server script.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=895</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=895"/>
		<updated>2021-08-12T02:57:16Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* npcflag */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1|difficulty_entry_1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_2|difficulty_entry_2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_3|difficulty_entry_3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
entry# of the creature.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|NPC Flag Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_NONE               &lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GOSSIP             &lt;br /&gt;
|0x00000001&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_QUESTGIVER         &lt;br /&gt;
|0x00000002&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK1               &lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_UNK2               &lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER            &lt;br /&gt;
|0x00000010&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_CLASS      &lt;br /&gt;
|0x00000020&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRAINER_PROFESSION &lt;br /&gt;
|0x00000040&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR             &lt;br /&gt;
|0x00000080&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_AMMO        &lt;br /&gt;
|0x00000100&lt;br /&gt;
|// 100%, general goods vendor&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_FOOD        &lt;br /&gt;
|0x00000200&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_POISON      &lt;br /&gt;
|0x00000400&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VENDOR_REAGENT     &lt;br /&gt;
|0x00000800&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REPAIR             &lt;br /&gt;
|0x00001000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_FLIGHTMASTER       &lt;br /&gt;
|0x00002000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITHEALER       &lt;br /&gt;
|0x00004000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPIRITGUIDE        &lt;br /&gt;
|0x00008000&lt;br /&gt;
|// guessed&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_INNKEEPER          &lt;br /&gt;
|0x00010000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BANKER             &lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PETITIONER         &lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TABARDDESIGNER     &lt;br /&gt;
|0x00080000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BATTLEMASTER       &lt;br /&gt;
|0x00100000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_AUCTIONEER         &lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_STABLEMASTER       &lt;br /&gt;
|0x00400000&lt;br /&gt;
|// 100%&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_GUILD_BANKER       &lt;br /&gt;
|0x00800000&lt;br /&gt;
|// cause client to send 997 opcode&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_SPELLCLICK         &lt;br /&gt;
|0x01000000&lt;br /&gt;
|// cause client to send 1015 opcode (spell click)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_PLAYER_VEHICLE     &lt;br /&gt;
|0x02000000&lt;br /&gt;
|// players with mounts that have vehicle data should have it set&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_REFORGER           &lt;br /&gt;
|0x08000000&lt;br /&gt;
|// reforging&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_TRANSMOGRIFIER     &lt;br /&gt;
|0x10000000&lt;br /&gt;
|// transmogrification&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_VAULTKEEPER        &lt;br /&gt;
|0x20000000&lt;br /&gt;
|// void storage&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_WILDPET_CAPTURABLE &lt;br /&gt;
|0x40000000&lt;br /&gt;
|// wild pet&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_NPC_FLAG_BMAH               &lt;br /&gt;
|0x80000000&lt;br /&gt;
|// bmah goya (-2147483648)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED &lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE    &lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE      &lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE    &lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME            &lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION       &lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6             &lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1  &lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC      &lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC     &lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING           &lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT     &lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP               &lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED          &lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14            &lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15            &lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16            &lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED          &lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED           &lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT         &lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT       &lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED          &lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED          &lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING           &lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED &lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE    &lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE         &lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT             &lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28            &lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS    &lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE           &lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31            &lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH                &lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1                       &lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION          &lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG            &lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE               &lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL     &lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT             &lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND             &lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS         &lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED              &lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER           &lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION &lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK        &lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT       &lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN               &lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2                       &lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM            &lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS         &lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Tameable by any hunter&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1           &lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2           &lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3           &lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4           &lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5           &lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6           &lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7           &lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8           &lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=894</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=894"/>
		<updated>2021-08-12T02:49:18Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* unit_flags2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1|difficulty_entry_1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_2|difficulty_entry_2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_3|difficulty_entry_3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
entry# of the creature.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED &lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE    &lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE      &lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE    &lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME            &lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION       &lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6             &lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1  &lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC      &lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC     &lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING           &lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT     &lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP               &lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED          &lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14            &lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15            &lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16            &lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED          &lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED           &lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT         &lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT       &lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED          &lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED          &lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING           &lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED &lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE    &lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE         &lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT             &lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28            &lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS    &lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE           &lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31            &lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Unit Flag 2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FEIGN_DEATH                &lt;br /&gt;
|0x00000001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK1                       &lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Hide unit model (show only player equip)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_IGNORE_REPUTATION          &lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_COMPREHEND_LANG            &lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_MIRROR_IMAGE               &lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_INSTANTLY_APPEAR_MODEL     &lt;br /&gt;
|0x00000020&lt;br /&gt;
|// Unit model instantly appears when summoned (does not fade in)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_FORCE_MOVEMENT             &lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_OFFHAND             &lt;br /&gt;
|0x00000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_PRED_STATS         &lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Player has disabled predicted stats (Used by raid frames)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISARM_RANGED              &lt;br /&gt;
|0x00000400&lt;br /&gt;
|// this does not disable ranged weapon display (maybe additional flag needed?)&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_REGENERATE_POWER           &lt;br /&gt;
|0x00000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_RESTRICT_PARTY_INTERACTION &lt;br /&gt;
|0x00001000&lt;br /&gt;
|// Restrict interaction to party or raid&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PREVENT_SPELL_CLICK        &lt;br /&gt;
|0x00002000&lt;br /&gt;
|// Prevent spellclick&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_ENEMY_INTERACT       &lt;br /&gt;
|0x00004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_DISABLE_TURN               &lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_UNK2                       &lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_PLAY_DEATH_ANIM            &lt;br /&gt;
|0x00020000&lt;br /&gt;
|// Plays special death animation upon death&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG2_ALLOW_CHEAT_SPELLS         &lt;br /&gt;
|0x00040000&lt;br /&gt;
|// Allows casting spells with AttributesEx7 &amp;amp; SPELL_ATTR7_IS_CHEAT_SPELL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Tameable by any hunter&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1           &lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2           &lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3           &lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4           &lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5           &lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6           &lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7           &lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8           &lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=893</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=893"/>
		<updated>2021-08-12T02:43:46Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* unit_flags */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1|difficulty_entry_1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_2|difficulty_entry_2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_3|difficulty_entry_3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
entry# of the creature.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Unit Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SERVER_CONTROLLED &lt;br /&gt;
|0x00000001&lt;br /&gt;
|// set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NON_ATTACKABLE    &lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not attackable&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_MOVE      &lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP_ATTACKABLE    &lt;br /&gt;
|0x00000008&lt;br /&gt;
|// allow apply pvp rules to attackable state in addition to faction dependent state&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_RENAME            &lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PREPARATION       &lt;br /&gt;
|0x00000020&lt;br /&gt;
|// don&#039;t take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_6             &lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_ATTACKABLE_1  &lt;br /&gt;
|0x00000080&lt;br /&gt;
|// ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_PC      &lt;br /&gt;
|0x00000100&lt;br /&gt;
|// disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IMMUNE_TO_NPC     &lt;br /&gt;
|0x00000200&lt;br /&gt;
|// disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_LOOTING           &lt;br /&gt;
|0x00000400&lt;br /&gt;
|// loot animation&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PET_IN_COMBAT     &lt;br /&gt;
|0x00000800&lt;br /&gt;
|// in combat?, 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PVP               &lt;br /&gt;
|0x00001000&lt;br /&gt;
|// changed in 3.0.3&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SILENCED          &lt;br /&gt;
|0x00002000&lt;br /&gt;
|// silenced, 2.1.1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_14            &lt;br /&gt;
|0x00004000&lt;br /&gt;
|// 2.0.8&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_15            &lt;br /&gt;
|0x00008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_16            &lt;br /&gt;
|0x00010000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PACIFIED          &lt;br /&gt;
|0x00020000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_STUNNED           &lt;br /&gt;
|0x00040000&lt;br /&gt;
|// 3.0.3 ok&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_IN_COMBAT         &lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_TAXI_FLIGHT       &lt;br /&gt;
|0x00100000&lt;br /&gt;
|// disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISARMED          &lt;br /&gt;
|0x00200000&lt;br /&gt;
|// 3.0.3, disable melee spells casting..., &amp;quot;Required melee weapon&amp;quot; added to melee spells tooltip.&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_CONFUSED          &lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_FLEEING           &lt;br /&gt;
|0x00800000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_PLAYER_CONTROLLED &lt;br /&gt;
|0x01000000&lt;br /&gt;
|// used in spell Eyes of the Beast for pet... let attack by controlled creature&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_NOT_SELECTABLE    &lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SKINNABLE         &lt;br /&gt;
|0x04000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_MOUNT             &lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_28            &lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_DISABLE_POWERS    &lt;br /&gt;
|0x20000000&lt;br /&gt;
|// used in Feing Death spell&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_SHEATHE           &lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_FLAG_UNK_31            &lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Tameable by any hunter&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1           &lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2           &lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3           &lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4           &lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5           &lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6           &lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7           &lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8           &lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=892</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=892"/>
		<updated>2021-08-12T02:33:05Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* unit_class */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1|difficulty_entry_1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_2|difficulty_entry_2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_3|difficulty_entry_3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
entry# of the creature.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Unit Class Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_WARRIOR                  &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_PALADIN                  &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_ROGUE                    &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|UNIT_CLASS_MAGE                     &lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Tameable by any hunter&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1           &lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2           &lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3           &lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4           &lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5           &lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6           &lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7           &lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8           &lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=891</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=891"/>
		<updated>2021-08-12T02:28:03Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* trainer_type */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1|difficulty_entry_1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_2|difficulty_entry_2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_3|difficulty_entry_3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
entry# of the creature.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Trainer Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_CLASS             &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_MOUNTS            &lt;br /&gt;
|1&lt;br /&gt;
|// on blizz it&#039;s 2&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_TRADESKILLS       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TRAINER_TYPE_PETS              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Tameable by any hunter&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1           &lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2           &lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3           &lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4           &lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5           &lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6           &lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7           &lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8           &lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=890</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=890"/>
		<updated>2021-08-12T02:23:37Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* flags_extra */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1|difficulty_entry_1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_2|difficulty_entry_2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_3|difficulty_entry_3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
entry# of the creature.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Tameable by any hunter&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1           &lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2           &lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3           &lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4           &lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5           &lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6           &lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7           &lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8           &lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=889</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=889"/>
		<updated>2021-08-12T02:23:06Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* type_flags2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1|difficulty_entry_1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_2|difficulty_entry_2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_3|difficulty_entry_3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
entry# of the creature.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Tameable by any hunter&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1           &lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2           &lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3           &lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4           &lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5           &lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6           &lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7           &lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8           &lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=888</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=888"/>
		<updated>2021-08-12T02:22:17Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* type_flags */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1|difficulty_entry_1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_2|difficulty_entry_2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_3|difficulty_entry_3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
entry# of the creature.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Tameable by any hunter&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1           &lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2           &lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3           &lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4           &lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5           &lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6           &lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7           &lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8           &lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=887</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=887"/>
		<updated>2021-08-12T02:21:23Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* type */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1|difficulty_entry_1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_2|difficulty_entry_2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_3|difficulty_entry_3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
entry# of the creature.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Tameable by any hunter&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1           &lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2           &lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3           &lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4           &lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5           &lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6           &lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7           &lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8           &lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell7===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===spell8===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===PetSpellDataId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===VehicleId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mingold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxgold===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===AIName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===MovementType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===InhabitType===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===HoverHeight===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Health_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Mana_mod_extra===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===Armor_mod===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RacialLeader===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem5===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===questItem6===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===movementId===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===RegenHealth===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===mechanic_immune_mask===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=886</id>
		<title>Creature template 548</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_template_548&amp;diff=886"/>
		<updated>2021-08-12T02:20:59Z</updated>

		<summary type="html">&lt;p&gt;Shoxxo: /* family */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World_18414}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of any creatures in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Structure&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_1|difficulty_entry_1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_2|difficulty_entry_2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty_entry_3|difficulty_entry_3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit1|KillCredit1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#KillCredit2|KillCredit2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid1|modelid1]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid2|modelid2]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid3|modelid3]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid4|modelid4]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subname|subname]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#IconName|IconName]]&lt;br /&gt;
|char(100)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gossip_menu_id|gossip_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minlevel|minlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxlevel|maxlevel]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp_unk|exp_unk]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_A|faction_A]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction_H|faction_H]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npcflag|npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_walk|speed_walk]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|Result of 2.5/2.5, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#speed_run|speed_run]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1.14286&lt;br /&gt;
|Result of 8.0/7.0, most common value&lt;br /&gt;
|-&lt;br /&gt;
|[[#scale|scale]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_rank|npc_rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mindmg|mindmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxdmg|maxdmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmgschool|dmgschool]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#attackpower|attackpower]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dmg_multiplier|dmg_multiplier]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#baseattacktime|baseattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangeattacktime|rangeattacktime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_class|unit_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags|unit_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#unit_flags2|unit_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#dynamicflags|dynamicflags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#family|family]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_type|trainer_type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_class|trainer_class]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#trainer_race|trainer_race]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#minrangedmg|minrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxrangedmg|maxrangedmg]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rangedattackpower|rangedattackpower]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Reference by CreatureType.dbc&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags|type_flags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type_flags2|type_flags2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lootid|lootid]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pickpocketloot|pickpocketloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#skinloot|skinloot]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance1|resistance1]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance2|resistance2]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance3|resistance3]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance4|resistance4]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance5|resistance5]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resistance6|resistance6]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell1|spell1]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell2|spell2]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell3|spell3]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell4|spell4]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell5|spell5]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell6|spell6]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell7|spell7]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell8|spell8]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetSpellDataId|PetSpellDataId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#VehicleId|VehicleId]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mingold|mingold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#maxgold|maxgold]]&lt;br /&gt;
|mediumint(7)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AIName|AIName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MovementType|MovementType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#InhabitType|InhabitType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HoverHeight|HoverHeight]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Health_mod|Health_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod|Mana_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Mana_mod_extra|Mana_mod_extra]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Armor_mod|Armor_mod]]&lt;br /&gt;
|float&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RacialLeader|RacialLeader]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem1|questItem1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem2|questItem2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem3|questItem3]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem4|questItem4]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem5|questItem5]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#questItem6|questItem6]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#movementId|movementId]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#RegenHealth|RegenHealth]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mechanic_immune_mask|mechanic_immune_mask]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags_extra|flags_extra]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ModLevel|ModLevel]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NO&lt;br /&gt;
|18414&lt;br /&gt;
|&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;DB Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
entry# of the creature.&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===difficulty_entry_3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===KillCredit2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===modelid4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===subname===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===IconName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===gossip_menu_id===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxlevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===exp_unk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_A===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===faction_H===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npcflag===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_walk===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===speed_run===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===scale===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===npc_rank===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature NPC Rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_NORMAL          &lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_ELITE           &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RAREELITE       &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_WORLDBOSS       &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_ELITE_RARE            &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_UNKNOWN               &lt;br /&gt;
|5&lt;br /&gt;
|// found in 2.2.3 for 2 mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===mindmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxdmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmgschool===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===attackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dmg_multiplier===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===baseattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangeattacktime===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_flags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===unit_flags2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===dynamicflags===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===family===&lt;br /&gt;
Reference by CreatureFamily.dbc&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Family Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Family&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WOLF                &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CAT                 &lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIDER              &lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEAR                &lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BOAR                &lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CROCOLISK           &lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CARRION_BIRD        &lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRAB                &lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GORILLA             &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HORSE_CUSTOM        &lt;br /&gt;
|10&lt;br /&gt;
|// Does not exist in DBC but used for horse like beasts in DB&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAPTOR              &lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TALLSTRIDER         &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELHUNTER           &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDWALKER          &lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SUCCUBUS            &lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOOMGUARD           &lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SCORPID             &lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_TURTLE              &lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_IMP                 &lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BAT                 &lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYENA               &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BIRD_OF_PREY        &lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WIND_SERPENT        &lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_REMOTE_CONTROL      &lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FELGUARD            &lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DRAGONHAWK          &lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RAVAGER             &lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WARP_STALKER        &lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPOREBAT            &lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_NETHER_RAY          &lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SERPENT             &lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MOTH                &lt;br /&gt;
|37&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CHIMAERA            &lt;br /&gt;
|38&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DEVILSAUR           &lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GHOUL               &lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID            &lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WORM                &lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_RHINO               &lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP                &lt;br /&gt;
|44&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CORE_HOUND          &lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SPIRIT_BEAST        &lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_ELEMENTAL     &lt;br /&gt;
|49&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FOX                 &lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_MONKEY              &lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DOG                 &lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BEETLE              &lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHALE_SPIDER        &lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_ZOMBIE              &lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QA_TEST_FAMILY      &lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SILITHID_2          &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WASP_2              &lt;br /&gt;
|66&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_HYDRA               &lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FEL_IMP             &lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_VOIDLORD            &lt;br /&gt;
|101&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_SHIVARRA            &lt;br /&gt;
|102&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_OBSERVER            &lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WRATHGUARD          &lt;br /&gt;
|104&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_INFERNAL            &lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_FIRE_ELEMENTAL      &lt;br /&gt;
|116&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_EARTH_ELEMENTAL     &lt;br /&gt;
|117&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_CRANE               &lt;br /&gt;
|125&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_WATER_STRIDER       &lt;br /&gt;
|126&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_PORCUPINE           &lt;br /&gt;
|127&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_QUILEN              &lt;br /&gt;
|128&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_GOAT                &lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_BASILISK            &lt;br /&gt;
|130&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FAMILY_DIREHORN            &lt;br /&gt;
|138&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===trainer_type===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_class===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===trainer_race===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===minrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===maxrangedmg===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===rangedattackpower===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
Reference by CreatureType.dbc &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature Type Information&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Id&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_BEAST&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DRAGONKIN&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_DEMON&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ELEMENTAL&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GIANT&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_UNDEAD&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_HUMANOID&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_CRITTER&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_MECHANICAL&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NOT_SPECIFIED&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_TOTEM&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_NON_COMBAT_PET&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_GAS_CLOUD&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_WILD_PET&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPE_ABERRATION&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Creature Type Flags Information&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_TAMEABLE&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// Tameable by any hunter&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_GHOST&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_BOSS&lt;br /&gt;
|0x00000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK3&lt;br /&gt;
|0x00000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK4&lt;br /&gt;
|0x00000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK5&lt;br /&gt;
|0x00000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK6&lt;br /&gt;
|0x00000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_DEAD_INTERACT&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// Player can interact with the creature if its dead (not player dead)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_HERBLOOT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// Can be looted by herbalist&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MININGLOOT&lt;br /&gt;
|0x00000200&lt;br /&gt;
|// Can be looted by miner&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK10&lt;br /&gt;
|0x00000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_MOUNTED_COMBAT&lt;br /&gt;
|0x00000800&lt;br /&gt;
|// Creature can remain mounted when entering combat&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_AID_PLAYERS&lt;br /&gt;
|0x00001000&lt;br /&gt;
|// ? Can aid any player in combat if in range?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK13&lt;br /&gt;
|0x00002000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK14&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// ? Possibly not in use&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_ENGINEERLOOT&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Can be looted by engineer&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_EXOTIC&lt;br /&gt;
|0x00010000&lt;br /&gt;
|// Can be tamed by hunter as exotic pet&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK17&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// ? Related to vehicles/pvp?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK18&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// ? Related to vehicle/siege weapons?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK19&lt;br /&gt;
|0x00080000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK20&lt;br /&gt;
|0x00100000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK21&lt;br /&gt;
|0x00200000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK22&lt;br /&gt;
|0x00400000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK23&lt;br /&gt;
|0x00800000&lt;br /&gt;
|// ? First seen in 3.2.2. Related to banner/backpack of creature/companion?&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK24&lt;br /&gt;
|0x01000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK25&lt;br /&gt;
|0x02000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_PARTY_MEMBER&lt;br /&gt;
|0x04000000&lt;br /&gt;
|//! Creature can be targeted by spells that require target to be in caster&#039;s party/raid&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK27&lt;br /&gt;
|0x08000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK28&lt;br /&gt;
|0x10000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK29&lt;br /&gt;
|0x20000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK30&lt;br /&gt;
|0x40000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_UNK31&lt;br /&gt;
|0x80000000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===type_flags2===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Creature TypeFlags2 Information&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK1           &lt;br /&gt;
|0x00000001&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK2           &lt;br /&gt;
|0x00000002&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK3           &lt;br /&gt;
|0x00000004&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK4           &lt;br /&gt;
|0x00000008&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK5           &lt;br /&gt;
|0x00000010&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK6           &lt;br /&gt;
|0x00000020&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK7           &lt;br /&gt;
|0x00000040&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_TYPEFLAGS_2_UNK8           &lt;br /&gt;
|0x00000080&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===lootid===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===pickpocketloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===skinloot===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance1===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance2===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance3===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance4===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===resistance5===&lt;br /&gt;
&lt;br /&gt;
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===resistance6===&lt;br /&gt;
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===spell1===&lt;br /&gt;
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===spell2===&lt;br /&gt;
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===spell3===&lt;br /&gt;
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===spell4===&lt;br /&gt;
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===spell5===&lt;br /&gt;
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===spell6===&lt;br /&gt;
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===spell7===&lt;br /&gt;
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===spell8===&lt;br /&gt;
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===PetSpellDataId===&lt;br /&gt;
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===VehicleId===&lt;br /&gt;
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===mingold===&lt;br /&gt;
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===maxgold===&lt;br /&gt;
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===AIName===&lt;br /&gt;
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===MovementType===&lt;br /&gt;
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===InhabitType===&lt;br /&gt;
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===HoverHeight===&lt;br /&gt;
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===Health_mod===&lt;br /&gt;
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===Mana_mod===&lt;br /&gt;
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===Mana_mod_extra===&lt;br /&gt;
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===Armor_mod===&lt;br /&gt;
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===RacialLeader===&lt;br /&gt;
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===questItem1===&lt;br /&gt;
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===questItem2===&lt;br /&gt;
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===questItem3===&lt;br /&gt;
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===questItem4===&lt;br /&gt;
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===questItem5===&lt;br /&gt;
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===questItem6===&lt;br /&gt;
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===movementId===&lt;br /&gt;
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===RegenHealth===&lt;br /&gt;
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===mechanic_immune_mask===&lt;br /&gt;
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===flags_extra===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Flags Extra Informations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Byte&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_INSTANCE_BIND&lt;br /&gt;
|0x00000001&lt;br /&gt;
|// creature kill bind instance with killer and killer&#039;s group&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_CIVILIAN&lt;br /&gt;
|0x00000002&lt;br /&gt;
|// not aggro (ignore faction/reputation hostility)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY&lt;br /&gt;
|0x00000004&lt;br /&gt;
|// creature can&#039;t parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN&lt;br /&gt;
|0x00000008&lt;br /&gt;
|// creature can&#039;t counter-attack at parry&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_BLOCK&lt;br /&gt;
|0x00000010&lt;br /&gt;
|// creature can&#039;t block&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRUSH&lt;br /&gt;
|0x00000020&lt;br /&gt;
|// creature can&#039;t do crush attacks&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_XP_AT_KILL&lt;br /&gt;
|0x00000040&lt;br /&gt;
|// creature kill not provide XP&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TRIGGER&lt;br /&gt;
|0x00000080&lt;br /&gt;
|// trigger creature&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_TAUNT&lt;br /&gt;
|0x00000100&lt;br /&gt;
|// creature is immune to taunt auras and effect attack me&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_WORLDEVENT&lt;br /&gt;
|0x00004000&lt;br /&gt;
|// custom flag for world event creatures (left room for merging)&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_GUARD&lt;br /&gt;
|0x00008000&lt;br /&gt;
|// Creature is guard&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_CRIT&lt;br /&gt;
|0x00020000&lt;br /&gt;
|// creature can&#039;t do critical strikes&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_NO_SKILLGAIN&lt;br /&gt;
|0x00040000&lt;br /&gt;
|// creature won&#039;t increase weapon skills&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_TAUNT_DIMINISH&lt;br /&gt;
|0x00080000&lt;br /&gt;
|// Taunt is a subject to diminishing returns on this creautre&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_ALL_DIMINISH&lt;br /&gt;
|0x00100000&lt;br /&gt;
|// Creature is subject to all diminishing returns as player are&lt;br /&gt;
|-&lt;br /&gt;
|CREATURE_FLAG_EXTRA_DUNGEON_BOSS&lt;br /&gt;
|0x10000000&lt;br /&gt;
|// creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)&lt;br /&gt;
|}&lt;br /&gt;
===ScriptName===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===ModLevel===&lt;br /&gt;
&lt;br /&gt;
Some infos later&lt;br /&gt;
&lt;br /&gt;
===WDBVerified===&lt;/div&gt;</summary>
		<author><name>Shoxxo</name></author>
	</entry>
</feed>