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		<id>https://wiki.projectskyfire.org/index.php?title=Installation_(Windows)&amp;diff=495</id>
		<title>Installation (Windows)</title>
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		<updated>2012-07-19T01:40:40Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: &lt;/p&gt;
&lt;hr /&gt;
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|-&lt;br /&gt;
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| __TOC__&lt;br /&gt;
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|}&lt;br /&gt;
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&lt;br /&gt;
== INTRODUCTION  ==&lt;br /&gt;
&amp;lt;p&amp;gt;Before you get scared by this long guide, we assure you the procedure is quite simple. Most of the following steps are to be performed only the first time you install SkyFireEMU and only the SkyFireEMU updating procedures will need to be run from time to time.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;After the first few times everyone gets used to the procedure and never needs to look at this guide ever again.&amp;lt;/p&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Software Required  ===&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://git-scm.com/download Git]&amp;lt;br&amp;gt;You can also use TortoiseGit that is more compatible with Windows (8).&amp;lt;br&amp;gt;[http://code.google.com/p/tortoisegit/ TortoiseGIT]&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;C++/C# Compiler: [http://www.microsoft.com/downloads/details.aspx?familyid=F3FBB04E-92C2-4701-B4BA-92E26E408569&amp;amp;displaylang=en#filelist Visual Studio 2008 Express] / [http://www.microsoft.com/express/Downloads/#2010-Visual-CPP Visual Studio 2010 Express] (Both free)&lt;br /&gt;
*&#039;&#039;&#039;Beware&#039;&#039;&#039;, Express editions do not support 64-bit compilation by default and making them do so is arduous at best.&lt;br /&gt;
*You will need C++ for the Core and C# for the wow.exe patcher. (The patcher is now pre-compiled if you do not want to install C#)&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;[http://www.slproweb.com/products/Win32OpenSSL.html OpenSSL]&lt;br /&gt;
*&#039;&#039;&#039;Do NOT use the light version!&#039;&#039;&#039;&lt;br /&gt;
*Download the 32bit version if you have a 32bit compiler or the 64bit bit version if you have a 64bit compiler.&lt;br /&gt;
Note: If you have a 32-bit compiler, but a 64-bit OS and use the OpenSSL MSI installer for 32-bit, you will need to use the &amp;quot;?:\Program Files\OpenSSL&amp;quot; directory instead of the default &amp;quot;?:\Program Files (x86)\OpenSSL&amp;quot; setting in the installer.&lt;br /&gt;
*You may have to download and install one of the Microsoft Visual C++ Redistributable Packages for OpenSSL to work.&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;[http://www.cmake.org/cmake/resources/software.html CMake]&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;MySQL Server&lt;br /&gt;
*You can use [http://dev.mysql.com/downloads/mysql/ MySQL Community Server] or third party packages such as [http://www.wampserver.com WAMP] or [http://www.apachefriends.org/en/xampp.html XAMPP]&lt;br /&gt;
*It&#039;s recommended that your MySQL server and the MySQL header source versions match.&lt;br /&gt;
*Current SkyFire core MySQL header version: 5.5.9&lt;br /&gt;
*&#039;&#039;&#039;Do NOT download the Essentials package&#039;&#039;&#039; or compiling will NOT happen and you will have problems. &#039;&#039;As quoted on the MySQL page:&#039;&#039;&amp;lt;pre&amp;gt;The Windows &amp;quot;msi-essential-*&amp;quot; installers do not include: Instance Manager tool, Documentation, Development headers etc.&amp;lt;/pre&amp;gt;&lt;br /&gt;
*Download the 32bit version if you have a 32bit compiler or the 64bit version if you have a 64bit compiler.&lt;br /&gt;
*If you are just planning on updating the MySQL header source and plan on using another server or package like [http://www.wampserver.com WAMP] or [http://www.apachefriends.org/en/xampp.html XAMPP], all you need to install is &#039;&#039;&#039;Client C API library (shared)&#039;&#039;&#039; under &#039;&#039;&#039;Development Components&#039;&#039;&#039; when doing a &#039;&#039;&#039;Custom Setup&#039;&#039;&#039;.&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;[http://www.microsoft.com/downloads/details.aspx?FamilyId=333325FD-AE52-4E35-B531-508D977D32A6&amp;amp;displaylang=en .NET Framework 3.5] (You should already have this via your Windows updates.)&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;SQL Client: [http://www.heidisql.com/download.php HeidiSQL] [http://dev.mysql.com/downloads/gui-tools/5.0.html MySQL GUI Tools]&lt;br /&gt;
*&#039;&#039;&#039;DO NOT USE NAVICAT: Due to NaviCat not being able to handle // style comments (standard SQL), we advice all users to stay VERY clear of the product - you have been warned.&#039;&#039;&#039;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Software Recommended ===&lt;br /&gt;
&amp;lt;p&amp;gt;git command help:&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://code.google.com/p/gitextensions/ gitextensions]&lt;br /&gt;
*most popular with the community&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://code.google.com/p/tortoisegit/ tortoisegit]&lt;br /&gt;
*Makes pulling and cloning sources easier with right mouse clicks.&lt;br /&gt;
*Also adds symbols over your folder and file icons to indicate if your source is inaccurate.&lt;br /&gt;
*Note: You still need to install [http://git-scm.com/download Git] for this to work.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Microsoft Visual C++ Redistributable Packages ===&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
*If you use different PCs for compile/run SkyFireEMU, install one of the following packages on your Server-PC to avoid missing dependencies (dependig on your Visual Studio Version and your Server-PC Operating System)&amp;lt;br&amp;gt;Microsoft Visual C++ 2008 Redistributable Package SP1 MFC Security Update [[http://www.microsoft.com/downloads/en/details.aspx?familyid=05ce856d-8128-408b-96fa-5e1f57b097d8&amp;amp;displaylang=en x86 / x64 / ia64]]&amp;lt;br&amp;gt;Microsoft Visual C++ 2010 Redistributable Package SP1 [[http://www.microsoft.com/downloads/details.aspx?familyid=C32F406A-F8FC-4164-B6EB-5328B8578F03&amp;amp;displaylang=en x86]] / [[http://www.microsoft.com/downloads/details.aspx?familyid=C68CCBB6-75EF-4C9D-A326-879EAB4FCDF8&amp;amp;displaylang=en x64]] / [[http://www.microsoft.com/downloads/details.aspx?displaylang=en&amp;amp;FamilyID=647A8A36-A058-41A4-88B2-D4A05CC0B6B3 ia64]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== PULLING AND COMPILING THE SOURCE  ==&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Before you start this phase you need to have installed Git, OpenSSL, CMake, Visual Studio, .NET Framework 3.5 (if needed) and MySQL (If you are updating the MySQL Header Source.)&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Pulling the Source  ===&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Create a directory in which Core files will be pulled (for example: &#039;&#039;&#039;C:\SkyFireEMU&#039;&#039;&#039;).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Right-click on the directory and click on &#039;&#039;&#039;Git GUI Here&#039;&#039;&#039; or open Git GUI from the Start menu&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Then click &#039;&#039;&#039;Clone Existing Repository&#039;&#039;&#039; when the Git GUI dialog comes up.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fill in the data as follows:&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Source Location:&lt;br /&gt;
&amp;lt;pre&amp;gt;git://github.com/ProjectSkyfire/SkyFireEMU.git&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Target Directory: &lt;br /&gt;
&amp;lt;pre&amp;gt;C:\SkyFireEMU\Core&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Click on &#039;&#039;&#039;Clone Existing Repository&#039;&#039;&#039;. Wait a few minutes (or less) and all the source files will be pulled in the directory &#039;&#039;&#039;C:\SkyFireEMU\Core&#039;&#039;&#039;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Configuring and Generating Visual C++ solutions with CMake  ===&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Create a new directory in your &#039;&#039;&#039;C:\SkyFireEMU\&#039;&#039;&#039; called &amp;quot;Build&amp;quot;.&lt;br /&gt;
&amp;lt;li&amp;gt;Open CMake. (cmake-gui)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fill in the data as follows:&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where the the source code: &lt;br /&gt;
&amp;lt;pre&amp;gt;C:\SkyFireEMU\Core&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where to build the binaries: &lt;br /&gt;
&amp;lt;pre&amp;gt;C:\SkyFireEMU\Build&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Click &#039;&#039;&#039;Configure&#039;&#039;&#039;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;It should ask you if you want to create the directory, &#039;&#039;&#039;click yes&#039;&#039;&#039;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A dialog should pop up asking you what compiler you will be using. Select the appropriate compiler and select &#039;&#039;&#039;Use default native compilers&#039;&#039;&#039; then click &#039;&#039;&#039;Finish&#039;&#039;&#039;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When done, it will show you a list of options which it wants you to confirm (the top red part with the check boxes.)&amp;lt;br&amp;gt;&lt;br /&gt;
Make sure these are the ones selected:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
SCRIPTS&lt;br /&gt;
SERVERS&lt;br /&gt;
TOOLS&lt;br /&gt;
USE_COREPCH&lt;br /&gt;
USE_MYSQL_SOURCES (If you are NOT updating the MySQL header sources.)&lt;br /&gt;
USE_SCRIPTPCH&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Do not worry about setting CMAKE_INTALL_PREFIX it&#039;s not used. Just keep it at it&#039;s default value (C:/Program Files/SkyFire)&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;(If you are updating MySQL header source):&#039;&#039;&#039; If you have installed MySQL version other than 5.5, be sure to UNCHECK the WITH_MYSQL_SOURCES option. This tells CMake to look for include files and libraries in your MySQL installation instead of using the MySQL source files provided with SkyFireEMU (which are 5.5.9). Remember, unchecking WITH_MYSQL_SOURCES requires that you have full MySQL package (not Essentials) and that your selected compiler is for the same architecture (32bit/64bit) as your MySQL. If you have 5.5.x, you need not worry - just leave WITH_MYSQL_SOURCES checked.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on &#039;&#039;&#039;Configure&#039;&#039;&#039; again to verify your selection. (Most of the red should now go away.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on &#039;&#039;&#039;Generate&#039;&#039;&#039; and it will start chugging away and creating the solutionfiles/projectfiles/makefiles it requires to build for that specific compiler.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When done, it&#039;ll state &amp;quot;Generating done&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Close CMake and continue below with &#039;&#039;&#039;Compiling the Source&#039;&#039;&#039;.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Compiling the Source  ===&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open &#039;&#039;&#039;SkyFireEMU.sln&#039;&#039;&#039; located in your &#039;&#039;&#039;build&#039;&#039;&#039; folder with your chosen compiler.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Go on the top menu and click &#039;&#039;&#039;Build&#039;&#039;&#039; then click on &#039;&#039;&#039;Configuration Manager&#039;&#039;&#039;. Make sure you set the build to &#039;&#039;&#039;Release&#039;&#039;&#039; and to &#039;&#039;&#039;Win32&#039;&#039;&#039; or &#039;&#039;&#039;x64&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
*Warning: Visual Studio 2008/2010 Express editions do not support the 64 bit platform. You will need to install the full Visual Studio, as well as additional components to enable 64 bit support. Refer to Microsoft&#039;s website and documentation for more details.&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Now go back to the &#039;&#039;&#039;Build&#039;&#039;&#039; menu and click on &#039;&#039;&#039;Clean Solution&#039;&#039;&#039;. Unless you are just testing a compilation, it is always best to &#039;&#039;&#039;clean your build before compiling.&#039;&#039;&#039; Compilation length differs from machine to machine, you should expect it to take 15-30 minutes. &amp;lt;/li&amp;gt;&lt;br /&gt;
*You will find the following message once the compilation has finished successfully: &lt;br /&gt;
&amp;lt;pre&amp;gt;========== Build: 22 completed, 0 failed, 0 up-to-date, 1 skipped ==========&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
*You will find your freshly compiled binaries in your &#039;&#039;&#039;C:\SkyFireEMU\Build\bin\Release&#039;&#039;&#039; folder: &lt;br /&gt;
&amp;lt;pre&amp;gt;ace.dll&lt;br /&gt;
authserver.conf.dist&lt;br /&gt;
authserver.exe&lt;br /&gt;
libmysql.dll (If you did NOT update the header source.)&lt;br /&gt;
worldserver.conf.dist&lt;br /&gt;
worldserver.exe&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Cut and Paste these files from &#039;&#039;&#039;C:\SkyFireEMU\Build\bin\Release&#039;&#039;&#039; to where ever your server will be runned from.&amp;lt;br&amp;gt;For demonstration\instruction purposes, we will move them to &#039;&#039;&#039;C:\SkyFireEMU\Server\&#039;&#039;&#039;. Leave the rest there for now.&amp;lt;br&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Rename authserver.conf.dist to authserver.conf and worldserver.conf.dist to worldserver.conf&amp;lt;br&amp;gt;These are your config files. Go through and edit each one to match your prefered settings.&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;You will also need &#039;&#039;&#039;libeay32.dll&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;ssleay32.dll&#039;&#039;&#039; to run your server.&lt;br /&gt;
This file is found in your &#039;&#039;&#039;OpenSSL folder&#039;&#039;&#039; which is usually located &#039;&#039;&#039;C:\OpenSSL-Win*&#039;&#039;&#039;&amp;lt;br&amp;gt;Just copy and paste &#039;&#039;&#039;libeay32.dll&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;ssleay32.dll&#039;&#039;&#039; along with your other files in your &#039;&#039;&#039;C:\SkyFireEMU\Server&#039;&#039;&#039; folder.&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&#039;&#039;&#039;(If you are updating MySQL header source):&#039;&#039;&#039; You will also need &#039;&#039;&#039;libmysql.dll&#039;&#039;&#039; to run your server.&lt;br /&gt;
This file is found in your &#039;&#039;&#039;MySQL folder&#039;&#039;&#039; which is usually located &#039;&#039;&#039;C:\Program Files*\MySQL\MySQL Server *\lib&#039;&#039;&#039;&amp;lt;br&amp;gt;Just copy and paste &#039;&#039;&#039;libmysql.dll&#039;&#039;&#039; along with your other files in your &#039;&#039;&#039;C:\SkyFireEMU\Server&#039;&#039;&#039; folder.&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Keeping the code up to date  ===&lt;br /&gt;
&amp;lt;p&amp;gt;SkyFireEMU Developers are always at work fixing and adding new features to the core so it&#039;s best you keep up to date with the code.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Simply right-click on your &#039;&#039;&#039;C:\SkyFireEMU\Core&#039;&#039;&#039; folder and click on &#039;&#039;&#039;Git GUI Here&#039;&#039;&#039;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on the &#039;&#039;&#039;Remote&amp;gt;Fetch from&amp;gt;origin&#039;&#039;&#039; when you see green line with text &#039;&#039;&#039;success&#039;&#039;&#039; hit &#039;&#039;&#039;Close&#039;&#039;&#039;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Then Click on the &#039;&#039;&#039;Merge&amp;gt;Local Merge...&#039;&#039;&#039; another window will popup, choose &#039;&#039;&#039;origin/master&#039;&#039;&#039;. When you see the green line with text &#039;&#039;&#039;success&#039;&#039;&#039; hit &#039;&#039;&#039;Close&#039;&#039;&#039;!&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Now you can repeat the compiling procedure above.&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;And remember to clean your build everytime!&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== IMPORTING THE DATABASE ==&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Before you start this phase you need to have installed a SQL Client and you should also have installed and set up your MySQL server and made an user account for SkyFireEMU with proper permissions to access and write data.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Creating Auth, Characters and World Databases ===&lt;br /&gt;
&amp;lt;p&amp;gt;Using your chosen SQL Client, create the three Databases.&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Auth&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Characters&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;World&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
*Doing this may prevent importing problems later.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Importing Auth and Characters Databases ====&lt;br /&gt;
&amp;lt;p&amp;gt;Using your chosen SQL Client,&lt;br /&gt;
import both the &#039;&#039;&#039;auth_database.sql&#039;&#039;&#039; and &#039;&#039;&#039;characters_database.sql&#039;&#039;&#039; files located in &#039;&#039;&#039;C:\SkyFireEMU\Core\&amp;lt;u&amp;gt;sql\base&amp;lt;/u&amp;gt;&#039;&#039;&#039; to their respective places in your MySQL database.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Importing World Database ====&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;ol&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Grab the latest version of SkyFireDB using Git Extensions or Git Gui:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;git://github.com/ProjectSkyfire/SkyFireDB.git&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will create a directory called SkyFireDB that will contain the world database files that the server will need. &lt;br /&gt;
&amp;lt;li&amp;gt;Open &#039;&#039;&#039;Database_Installer_Updater.bat&#039;&#039;&#039; found in &#039;&#039;&#039;SkyFireDB&#039;&#039;&#039;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Follow the dialog and enter in your info.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&amp;lt;pre&amp;gt;&lt;br /&gt;
MySQL Server Address (e.g. localhost):localhost&lt;br /&gt;
&lt;br /&gt;
MySQL Username: root&lt;br /&gt;
MySQL Password: pass&lt;br /&gt;
&lt;br /&gt;
World Database: World&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Press &#039;&#039;&#039;1&#039;&#039;&#039; to install the World Database and all current updates when asked.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wait for the installer to do it&#039;s magic. After it is done, press any key to go back to the main menu.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Install locals if you want.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Press &#039;&#039;&#039;X&#039;&#039;&#039; to exit.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
Done!&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Importing Important Database Structure Updates ====&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Go into your &#039;&#039;&#039;C:\SkyFireEMU\core\&amp;lt;u&amp;gt;sql\updates&amp;lt;/u&amp;gt;&#039;&#039;&#039; directory.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Apply updates to their appropriate corresponding databases using your chosen SQL client.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Importing World Database Updates ====&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open &#039;&#039;&#039;Database_Installer_Updater.bat&#039;&#039;&#039; found in &#039;&#039;&#039;C:\SkyFireEMU\Core\database&#039;&#039;&#039;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Follow the dialog and enter in your info like you did before.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Press &#039;&#039;&#039;U&#039;&#039;&#039; to import the World Database updates when asked.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Select the correct changesets needed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
*Or.. if you are a &amp;quot;pro&amp;quot; use your SQL client and import needed changes from &#039;&#039;&#039;C:\SkyFireEMU\Core\database\updates&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Auth Database Accounts and Passwords ===&lt;br /&gt;
&amp;lt;p&amp;gt;It is &#039;&#039;&#039;highly advised&#039;&#039;&#039; you change the passwords or delete these accounts. &lt;br /&gt;
*&#039;&#039;&#039;NOTE&#039;&#039;&#039;: These may not exist.&lt;br /&gt;
&amp;lt;pre&amp;gt;User: Administrator&lt;br /&gt;
Pass: Administrator&lt;br /&gt;
&lt;br /&gt;
User: Moderator&lt;br /&gt;
Pass: Moderator&lt;br /&gt;
&lt;br /&gt;
User: Developer&lt;br /&gt;
Pass: Developer&lt;br /&gt;
&lt;br /&gt;
User: Gamemaster&lt;br /&gt;
Pass: Gamemaster&lt;br /&gt;
&lt;br /&gt;
User: Player&lt;br /&gt;
Pass: Player&amp;lt;/pre&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Changing passwords ====&lt;br /&gt;
&amp;lt;p&amp;gt;You can change a password to an account simply by going to your Worldserver console and type&amp;lt;pre&amp;gt;account set password &amp;lt;accountname&amp;gt; &amp;lt;newpassword&amp;gt; &amp;lt;newpassword&amp;gt;&amp;lt;/pre&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Deleting accounts ====&lt;br /&gt;
&amp;lt;p&amp;gt;You can delete an account simply by going to your Worldserver console and type&amp;lt;pre&amp;gt;account delete &amp;lt;accountname&amp;gt;&amp;lt;/pre&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Making new accounts ====&lt;br /&gt;
&amp;lt;p&amp;gt;You can make a new account simply by going to your Worldserver console and type&amp;lt;pre&amp;gt;account create &amp;lt;accountname&amp;gt; &amp;lt;password&amp;gt;&amp;lt;/pre&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Raising an account&#039;s access/GM level ====&lt;br /&gt;
&amp;lt;p&amp;gt;You can raise an account level simply by going to your Worldserver console and type&amp;lt;pre&amp;gt;account set gmlevel &amp;lt;accountname&amp;gt; &amp;lt;gmlevel&amp;gt; &amp;lt;realmid&amp;gt;&amp;lt;/pre&amp;gt;Or you can go into your Auth database via your SQL Client, select &#039;&#039;&#039;account_access&#039;&#039;&#039; and add a new line.&lt;br /&gt;
*id=your account id found under &#039;&#039;&#039;accounts&#039;&#039;&#039;&lt;br /&gt;
*GM/Access Levels: 0=Regular player, 1=Gamemaster, 2=Developer, 3=Moderator, 4=Administrator&lt;br /&gt;
**You can only add Administrator (gmlevel 4) with your SQL client&lt;br /&gt;
*RealmID is usually 1 or -1 for all realms&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DBC, MAPS, VMAPS, and MMAPS ==&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Project Skyfire, for legal reasons, CANNOT and will NOT provide download links to already extracted DBCs, MAPS, VMAPS, or MMAPS... so please do NOT ask!&#039;&#039;&#039;&lt;br /&gt;
*We will, however, help you through the extraction process with step-by-step instructions&lt;br /&gt;
*&#039;&#039;&#039;NOTE: Contrary to popular belief, your client does NOT have to have been on the live server to extract DBCs, MAPS, VMAPS, or MMAPS.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;ol&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;The &#039;&#039;&#039;VERY FIRST THING&#039;&#039;&#039; you need is a WoW client fully patched to version 4.0.6a (build 13623)&lt;br /&gt;
*&#039;&#039;&#039;NOTE:&#039;&#039;&#039; Your client has NOT been fully patched unless you have completed the following steps:&lt;br /&gt;
**Ensure your &#039;&#039;&#039;config.wtf&#039;&#039;&#039; AND &#039;&#039;&#039;launcher.wtf&#039;&#039;&#039; are set at &#039;&#039;&#039;SET accounttype &amp;quot;&amp;lt;u&amp;gt;CT&amp;lt;/u&amp;gt;&amp;quot;&#039;&#039;&#039;, NOT &amp;quot;&amp;lt;u&amp;gt;LK&amp;lt;/u&amp;gt;&amp;quot;.&lt;br /&gt;
**&#039;&#039;&#039;Then run launcher.exe and allow it to update your data files to the Cataclysm expansion, must download fully.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;DO NOT ALLOW THE LAUNCHER TO BEGIN DOWNLOADING THE NEXT PATCH... CLOSE IMMEDIATELY AFTER DOWNLOADING TOOLS!&#039;&#039;&#039;&lt;br /&gt;
**If you still have problems delete your whole WTF folder and rerun launcher to generate both .wtf files again then redo the whole step above.&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Copy and Paste &#039;&#039;&#039;extractor.exe&#039;&#039;&#039;, &#039;&#039;&#039;vmap3assembler.exe&#039;&#039;&#039;, &#039;&#039;&#039;vmap3extractor.exe&#039;&#039;&#039;, &#039;&#039;&#039;ace.dll&#039;&#039;&#039;, &#039;&#039;&#039;Simple_Extractor.bat&#039;&#039;&#039;, and &#039;&#039;&#039;mmaps_generator.exe&#039;&#039;&#039; from &#039;&#039;&#039;C:\SkyFireEMU\Build\bin\Release&#039;&#039;&#039; to your wow directory (C:\Program Files (x86)\World of Warcraft)&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Locate your &#039;&#039;&#039;bin&#039;&#039;&#039; file in your &#039;&#039;&#039;MySQL installation directory&#039;&#039;&#039; (Example: C:\Program Files\MySQL\MySQL Server 5.5\lib\ OR C:\Program Files(x86)\MySQL\MySQL Server 5.5\lib\ if you have a 32 bit MySQL installed on an 64 bit system).&lt;br /&gt;
*Locate file named &#039;&#039;&#039;&amp;quot;libmysql.dll&amp;quot;&#039;&#039;&#039;.&lt;br /&gt;
*Copy this file and Paste it into your wow directory (ONLY COPY, do NOT move this file!).&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Manual Extraction Method ===&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open a command prompt to your wow directory (cd C:\Program Files (x86)\World of Warcraft).&amp;lt;/li&amp;gt;&lt;br /&gt;
*To open a command prompt hold down shift and right-click inside the folder and then select: Open command window here. &amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;lt;b&amp;gt;Dbc and Maps:&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In your command prompt type &#039;&#039;&#039;extractor.exe&#039;&#039;&#039; and hit enter.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wait until finished.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;It should have made two new directories, &#039;&#039;&#039;dbc&#039;&#039;&#039; and &#039;&#039;&#039;maps&#039;&#039;&#039;.&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;lt;b&amp;gt;VMaps:&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In your command prompt type &#039;&#039;&#039;vmap3extractor.exe&#039;&#039;&#039; and hit enter.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wait until finished.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;It should have made a new directory named &#039;&#039;&#039;Buildings&#039;&#039;&#039;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In your command prompt type &#039;&#039;&#039;mkdir vmaps&#039;&#039;&#039; (or simply make a &#039;&#039;&#039;new folder&#039;&#039;&#039; and rename it to &#039;&#039;&#039;vmaps&#039;&#039;&#039;).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Then in your command prompt again, type &#039;&#039;&#039;vmap3assembler.exe Buildings vmaps&#039;&#039;&#039; and hit enter.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wait until finished.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;It should have made a new directory, &#039;&#039;&#039;vmaps&#039;&#039;&#039;.&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;lt;b&amp;gt;MMaps:&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Move the entire contents of your &#039;&#039;&#039;buildings&#039;&#039;&#039; folder into your &#039;&#039;&#039;vmaps&#039;&#039;&#039; folder (&#039;&#039;&#039;The contents &amp;lt;u&amp;gt;ONLY&amp;lt;/u&amp;gt;&#039;&#039;&#039;. You do NOT want the folder named &#039;&#039;&#039;buildings&#039;&#039;&#039; inside your &#039;&#039;&#039;vmaps&#039;&#039;&#039; folder).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You may now Delete the empty &#039;&#039;&#039;buildings&#039;&#039;&#039; folder.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Create a new folder named &#039;&#039;&#039;mmaps&#039;&#039;&#039;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Now execute the &#039;&#039;&#039;mmaps_generator.exe&#039;&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;NOTE&#039;&#039;&#039;: The generation of mmaps will take anywhere from 4 hours to 20 or MORE hours depending upon the speed of your machine. Please consider this before starting the mmaps generating!&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Completion (For Both Methods) === &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Move folders named &#039;&#039;&#039;mmaps&#039;&#039;&#039;, &#039;&#039;&#039;vmaps&#039;&#039;&#039;, &#039;&#039;&#039;dbc&#039;&#039;&#039;, &#039;&#039;&#039;maps&#039;&#039;&#039;, as well as the &#039;&#039;&#039;&amp;quot;libmysql.dll&amp;quot;&#039;&#039;&#039; to your server directory (where your worldserver.exe will be ran from).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You may now delete files &#039;&#039;&#039;extractor.exe&#039;&#039;&#039;, &#039;&#039;&#039;vmap3assembler.exe&#039;&#039;&#039;, &#039;&#039;&#039;vmap3extractor.exe&#039;&#039;&#039;, &#039;&#039;&#039;ace.dll&#039;&#039;&#039;, &#039;&#039;&#039;Simple_Extractor.bat&#039;&#039;&#039;, and &#039;&#039;&#039;mmaps_generator.exe&#039;&#039;&#039; from your WoW installation directory as you should no longer need them.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SKYFIRE WOW.EXE PATCHER ==&lt;br /&gt;
&amp;lt;p&amp;gt;Your Wow.exe client will be needed to be patched before you can properly connect to your server.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Patching ===&lt;br /&gt;
Pull the latest version of SkyFire-Community-Tools from&lt;br /&gt;
&amp;lt;pre&amp;gt;git://github.com/ProjectSkyfire/SkyFire-Community-Tools.git&amp;lt;/pre&amp;gt;&lt;br /&gt;
You now have what you need to patch your wow. Choose one of the methods below to patch your wow.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Pre-Patched Method (Easy Method)===&lt;br /&gt;
&amp;lt;p&amp;gt;Open SkyFire-Community-Tools\SkyFire Patcher\ and skip to &#039;&#039;&#039;Moving and Patching&#039;&#039;&#039;.&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Manuel Compile Method (Not really needed but will keep this for now)===&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Note: The patcher is made in C# and not C++. You need a C# compiler to compile it.&#039;&#039;&#039;&lt;br /&gt;
*You will not need CMake for this.&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open SkyFirePatcher.sln (located in &#039;&#039;&#039;..Sources\Patcher&#039;&#039;&#039;) with C#.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Select &amp;quot;Release&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The platform should be &amp;quot;Any&amp;quot; (No separate 32/64 bit versions.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Clean&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Build. (This should take less than a minute.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Do not worry if you get an error like:&amp;lt;pre&amp;gt;..Sources\Patcher\SkyFirePatcher\Form1.cs(20,13): warning CS0414: The field &#039;SkyFirePatcher.Form1.exeLength&#039; is assigned but its value is never used&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
*After you compiled it, you should have SkyFirePatcher.exe in your &#039;&#039;&#039;..Sources\Patcher\SkyFirePatcher\bin\Release&#039;&#039;&#039; folder.&amp;lt;br&amp;gt;(You can delete the rest if you like.)&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Keeping the code up to date ====&lt;br /&gt;
&amp;lt;p&amp;gt;Again, you should be an expert by now with this pulling the source stuff. It&#039;s basically the same thing.&amp;lt;/p&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Moving and Patching ===&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Move SkyFirePatcher.exe into your Wow directory.&amp;lt;br&amp;gt;(Usually something like C:\Program Files (x86)\World of Warcraft)&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Now run SkyFirePatcher.exe and a dialog should pop up with:&lt;br /&gt;
&amp;lt;pre&amp;gt;Loading Wow.exe into memory...&lt;br /&gt;
Success!&lt;br /&gt;
Ready to patch Wow.exe.&amp;lt;/pre&amp;gt;&lt;br /&gt;
And &amp;quot;Status: Ready!&amp;quot; at the bottom.&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Click &amp;quot;Patch&amp;quot; at the bottom to patch your Wow.exe&amp;lt;br&amp;gt;&lt;br /&gt;
It will make a backup of your original Wow.exe as well. (Something like wow-original.exe)&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
=== Play! ===&lt;br /&gt;
*Use your new patched Wow.exe file to play on your server and the backed up original Wow.exe to play on retail.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
http://www.trinitycore.org/w/How-to:Win&lt;br /&gt;
&lt;br /&gt;
http://wiki.cactusemu.com/index.php?title=Installation_%28Windows%29&lt;br /&gt;
&lt;br /&gt;
Video tutorial: [http://www.youtube.com/watch?v=sitxeaONV5A Pulling core repository with TortoiseGit]&lt;br /&gt;
&lt;br /&gt;
Video tutorial: [http://www.youtube.com/watch?v=ec3zxCmaVq4 CMake x64]&lt;br /&gt;
&lt;br /&gt;
Video tutorial: [http://www.youtube.com/watch?v=TdPwKUy9gkE Compiling x64]&lt;br /&gt;
&lt;br /&gt;
Video tutorial: [http://www.youtube.com/watch?v=uqbbpgJSUF0 Importing the databases and structure updates]&lt;br /&gt;
&lt;br /&gt;
Video tutorial: [http://www.youtube.com/watch?v=JoA5tSeTWn4 dbc, map and vmaps]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Installation]]&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Map.dbc_SF&amp;diff=494</id>
		<title>Map.dbc SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Map.dbc_SF&amp;diff=494"/>
		<updated>2012-07-10T02:15:36Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[Category: SkyFire DBC Files]]&lt;br /&gt;
{{Back-to:DBC}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Map.dbc&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This DBC contains the maps list.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version is : 4.0.6a&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Structure==&lt;br /&gt;
{|border=1 cellspacing=0 cellpadding=3&lt;br /&gt;
|-&lt;br /&gt;
!| Column || Field || Type || Notes&lt;br /&gt;
|-&lt;br /&gt;
| 1 || ID || Integer ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Iname || String || reference to World\Map\ [...] \ &lt;br /&gt;
|-&lt;br /&gt;
| 3 || Type || Integer || 0: none, 1: party, 2: raid, 3: pvp, 4: arena, &amp;gt;=5: none (official from &amp;quot;IsInInstance()&amp;quot;) &lt;br /&gt;
|-&lt;br /&gt;
| 4 || Flags || Integer || 0x100 - CAN_CHANGE_PLAYER_DIFFICULTY&lt;br /&gt;
|- &lt;br /&gt;
| 5 || unk4 || Integer || 1, 2, or 3&lt;br /&gt;
|- &lt;br /&gt;
| 6 || IsPvp || Integer || Boolean (1 = True, 0 = False)&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Name || String || [[Localization.dbc SF|Localization]]; displayed on World Map for example&lt;br /&gt;
|-&lt;br /&gt;
| 8 || [[AreaTable.dbc SF|LinkedZone]] || Integer || Ref-ID;&lt;br /&gt;
|-&lt;br /&gt;
| 9 || HordeIntro || String || [[Localization.dbc SF|Localization]]&lt;br /&gt;
|-&lt;br /&gt;
| 10 || AllianceIntro || String || [[Localization.dbc SF|Localization]]&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Multimap_id || Integer ||&lt;br /&gt;
|-&lt;br /&gt;
| 12 || BattlefieldMapIconScale || Float || All are 1, Arathi Basin is 1.25&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Ghost_entrance_map || Integer || Ref-ID; Points to column 1, -1 if none &lt;br /&gt;
|-&lt;br /&gt;
| 14 || Ghost_entranceX || Float || The X-Coord of the instance entrance &lt;br /&gt;
|-&lt;br /&gt;
| 15 || Ghost_entranceY || Float || The Y-Coord of the instance entrance &lt;br /&gt;
|-&lt;br /&gt;
| 16 || TimeOfDayOverride || Integer || Set to -1 for everything but Orgrimmar and Dalaran arena. For those, the time of day will change to this. &lt;br /&gt;
|-&lt;br /&gt;
| 17 || Addon || Integer || Classic: 0; BC: 1; WotLK: 2; CATA: 3 &lt;br /&gt;
|-&lt;br /&gt;
| 18 || unkTime || Integer  || Instance-Reset?&lt;br /&gt;
|-&lt;br /&gt;
| 19 || MaxPlayers || Integer || &lt;br /&gt;
|-&lt;br /&gt;
| 20 || unk400 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=3&lt;br /&gt;
|-&lt;br /&gt;
!| ID || Type || Name || AreaTableID || Expansion || MaxPlayers&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 0 || Eastern Kingdoms || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 || Kalimdor || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 13 || 0 || Testing || 3817 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 0 || Scott Test || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 3 || Alterac Valley || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 33 || 1 || Shadowfang Keep || 0 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 1 || Stormwind Stockade || 717 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 0 || &amp;lt;unused&amp;gt;StormwindPrison || 717 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 1 || Deadmines || 0 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 0 || Azshara Crater || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 0 || Collin&#039;s Test || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 43 || 1 || Wailing Caverns || 718 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 1 || &amp;lt;unused&amp;gt; Monastery || 0 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 1 || Razorfen Kraul || 0 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 1 || Blackfathom Deeps || 719 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 1 || Uldaman || 1337 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 1 || Gnomeregan || 721 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 109 || 1 || Sunken Temple || 1477 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 129 || 1 || Razorfen Downs || 0 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 169 || 2 || Emerald Dream || 0 || 0 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 189 || 1 || Scarlet Monastery || 0 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 209 || 1 || Zul&#039;Farrak || 0 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 229 || 1 || Blackrock Spire || 1583 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 230 || 1 || Blackrock Depths || 1584 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 249 || 2 || Onyxia&#039;s Lair || 2159 || 0 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 269 || 1 || Opening of the Dark Portal || 0 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 289 || 1 || Scholomance || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 309 || 2 || Zul&#039;Gurub || 1977 || 0 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 329 || 1 || Stratholme || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 349 || 1 || Maraudon || 2100 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 369 || 0 || Deeprun Tram || 2257 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 389 || 1 || Ragefire Chasm || 2437 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 409 || 2 || Molten Core || 2717 || 0 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 429 || 1 || Dire Maul || 2557 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 449 || 0 || Alliance PVP Barracks || 2918 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 450 || 0 || Horde PVP Barracks || 2917 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 451 || 0 || Development Land || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 469 || 2 || Blackwing Lair || 2677 || 0 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 489 || 3 || Warsong Gulch || 3277 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 509 || 2 || Ruins of Ahn&#039;Qiraj || 3429 || 0 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 529 || 3 || Arathi Basin || 3358 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 530 || 0 || Outland || 0 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 531 || 2 || Ahn&#039;Qiraj Temple || 3428 || 0 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 532 || 2 || Karazhan || 3457 || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 533 || 2 || Naxxramas || 3456 || 2 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 534 || 2 || The Battle for Mount Hyjal || 616 || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 540 || 1 || Hellfire Citadel: The Shattered Halls || 3714 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 542 || 1 || Hellfire Citadel: The Blood Furnace || 3713 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 543 || 1 || Hellfire Citadel: Ramparts || 3562 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 544 || 2 || Magtheridon&#039;s Lair || 3836 || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 545 || 1 || Coilfang: The Steamvault || 3715 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 546 || 1 || Coilfang: The Underbog || 3716 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 547 || 1 || Coilfang: The Slave Pens || 3717 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 548 || 2 || Coilfang: Serpentshrine Cavern || 3607 || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 550 || 2 || Tempest Keep || 3845 || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 552 || 1 || Tempest Keep: The Arcatraz || 3848 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 553 || 1 || Tempest Keep: The Botanica || 3847 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 554 || 1 || Tempest Keep: The Mechanar || 3849 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 555 || 1 || Auchindoun: Shadow Labyrinth || 3789 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 556 || 1 || Auchindoun: Sethekk Halls || 3791 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 557 || 1 || Auchindoun: Mana-Tombs || 3792 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 558 || 1 || Auchindoun: Auchenai Crypts || 3790 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 559 || 4 || Nagrand Arena || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 560 || 1 || The Escape From Durnholde || 267 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 562 || 4 || Blade&#039;s Edge Arena || 3702 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 564 || 2 || Black Temple || 0 || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 565 || 2 || Gruul&#039;s Lair || 3923 || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 566 || 3 || Eye of the Storm || 0 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 568 || 2 || Zul&#039;Aman || 0 || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 571 || 0 || Northrend || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 572 || 4 || Ruins of Lordaeron || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 573 || 0 || ExteriorTest || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 574 || 1 || Utgarde Keep || 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 575 || 1 || Utgarde Pinnacle || 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 576 || 1 || The Nexus || 4265 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 578 || 1 || The Oculus || 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 580 || 2 || The Sunwell || 0 || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 582 || 0 || Transport: Rut&#039;theran to Auberdine || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 584 || 0 || Transport: Menethil to Theramore || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 585 || 1 || Magister&#039;s Terrace || 0 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 586 || 0 || Transport: Exodar to Auberdine || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 587 || 0 || Transport: Feathermoon Ferry || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 588 || 0 || Transport: Menethil to Auberdine || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 589 || 0 || Transport: Orgrimmar to Grom&#039;Gol || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 590 || 0 || Transport: Grom&#039;Gol to Undercity || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 591 || 0 || Transport: Undercity to Orgrimmar || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 592 || 0 || Transport: Borean Tundra Test || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 593 || 0 || Transport: Booty Bay to Ratchet || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 594 || 0 || Transport: Howling Fjord Sister Mercy (Quest) || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 595 || 1 || The Culling of Stratholme || 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 596 || 0 || Transport: Naglfar || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 597 || 0 || Craig Test || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 598 || 1 || Sunwell Fix (Unused) || 0 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 599 || 1 || Halls of Stone || 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 600 || 1 || Drak&#039;Tharon Keep || 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 601 || 1 || Azjol-Nerub || 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 602 || 1 || Halls of Lightning || 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 603 || 2 || Ulduar || 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 604 || 1 || Gundrak || 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 605 || 0 || Development Land (non-weighted textures) || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 606 || 0 || QA and DVD || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 607 || 3 || Strand of the Ancients || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 608 || 1 || Violet Hold || 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 609 || 0 || Ebon Hold || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 610 || 0 || Transport: Tirisfal to Vengeance Landing || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 612 || 0 || Transport: Menethil to Valgarde || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 613 || 0 || Transport: Orgrimmar to Warsong Hold || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 614 || 0 || Transport: Stormwind to Valiance Keep || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 615 || 2 || The Obsidian Sanctum || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 616 || 2 || The Eye of Eternity || 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 617 || 4 || Dalaran Sewers || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 618 || 4 || The Ring of Valor || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 619 || 1 || Ahn&#039;kahet: The Old Kingdom || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 620 || 0 || Transport: Moa&#039;ki to Unu&#039;pe || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 621 || 0 || Transport: Moa&#039;ki to Kamagua || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 622 || 0 || Transport: Orgrim&#039;s Hammer || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 623 || 0 || Transport: The Skybreaker || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 624 || 2 || Vault of Archavon || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 627 || 1 || unused || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 628 || 3 || Isle of Conquest || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 631 || 2 || Icecrown Citadel || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 632 || 1 || The Forge of Souls || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 637 || 1 || Abyssal Maw Exterior || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 638 || 0 || Gilneas || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 641 || 0 || Transport: Alliance Airship BG || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 642 || 0 || Transport: HordeAirshipBG || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 643 || 1 || Throne of the Tides || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 644 || 1 || Halls of Origination || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 645 || 1 || Blackrock Caverns || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 646 || 0 || Deepholme || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 647 || 0 || Transport: Orgrimmar to Thunder Bluff || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 648 || 0 || Lost Isles || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 649 || 2 || Trial of the Crusader || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 650 || 1 || Trial of the Champion || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 651 || 0 || ElevatorSpawnTest || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 654 || 0 || Gilneas2 || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 655 || 0 || GilneasPhase1 || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 656 || 0 || GilneasPhase2 || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 657 || 1 || The Vortex Pinnacle || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 658 || 1 || Pit of Saron || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 659 || 0 || Lost Isles Volcano Eruption || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 660 || 0 || Deepholme Ceiling || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 661 || 0 || Lost Isles Town in a Box || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 662 || 0 || Transport: Alliance Vashj&#039;ir Ship || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 668 || 1 || Halls of Reflection || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 669 || 2 || Blackwing Descent || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 670 || 1 || Grim Batol || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 671 || 2 || The Bastion of Twilight || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 672 || 0 || Transport: The Skybreaker (Icecrown Citadel Raid) || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 673 || 0 || Transport: Orgrim&#039;s Hammer (Icecrown Citadel Raid) || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 674 || 0 || Transport: Ship to Vashj&#039;ir || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 712 || 0 || Transport: The Skybreaker (IC Dungeon) || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 713 || 0 || Transport: Orgrim&#039;s Hammer (IC Dungeon) || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 718 || 0 || Trasnport: The Mighty Wind (Icecrown Citadel Raid) || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 719 || 0 || Mount Hyjal Phase 1 || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 720 || 1 || Firelands || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 721 || 1 || Firelands Terrain 2 || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 723 || 0 || Stormwind || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 724 || 2 || The Ruby Sanctum || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 725 || 1 || The Stonecore || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 726 || 3 || Twin Peaks || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 727 || 1 || STV Diamond Mine BG || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 728 || 1 || The Battle for Gilneas (Old City Map) || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 730 || 0 || Maelstrom Zone || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 731 || 0 || Stonetalon Bomb || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 732 || 0 || Tol Barad || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 734 || 1 || Ahn&#039;Qiraj Terrace || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 736 || 0 || Twilight Highlands Dragonmaw Phase || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 738 || 0 || Ship to Vashj&#039;ir (Orgrimmar -&amp;gt; Vashj&#039;ir || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 739 || 0 || Vashj&#039;ir Sub - Horde || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 740 || 0 || Vashj&#039;ir Sub - Alliance || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 741 || 0 || Twilight Highlands Horde Transport || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 742 || 0 || Vashj&#039;ir Sub - Horde - Circling Abyssal Maw|| 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 743 || 0 || Vashj&#039;ir Sub - Alliance circling Abyssal Maw|| 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 746 || 0 || Uldum Phase Oasis|| 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 747 || 0 || Transport: Deepholm Gunship|| 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 748 || 0 || Transport: Onyxia/Nefarian Elevator || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 749 || 0 || Transport: Gilneas Moving Gunship || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 750 || 0 || Transport: Gilneas Static Gunship|| 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 751 || 0 || Redridge - Orc Bomb || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 752 || 0 || Redridge - Bridge Phase One || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 753 || 0 || Redridge - Bridge Phase Two || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 754 || 2 || Throne of the Four Winds || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 755 || 1 || Lost City of the Tol&#039;vir || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 757 || 2 || Baradin Hold || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 759 || 0 || Uldum Phased Entrance || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 760 || 0 || Twilight Highlands Phased Entrance || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 761 || 3 || The Battle for Gilneas || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 762 || 0 || Twilight Highlands Zeppelin 1 || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 763 || 0 || Twilight Highlands Zeppelin 2 || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 764 || 0 || Uldum - Phase Wrecked Camp || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 765 || 0 || Krazzworks Attack Zeppelin || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 766 || 0 || Transport: Gilneas Moving Gunship 02 || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 767 || 0 || Transport: Gilneas Moving Gunship 03 || 0 || 3 || 0&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Map.dbc_SF&amp;diff=493</id>
		<title>Map.dbc SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Map.dbc_SF&amp;diff=493"/>
		<updated>2012-07-10T00:41:52Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;&amp;lt;noinclude&amp;gt;{| align=&amp;quot;right&amp;quot; | __TOC__ |} Category: SkyFire DBC Files {{Back-to:DBC}}   &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Map.dbc&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  This DBC contains the maps list.  &amp;#039;&amp;#039;&amp;#039;Version is : 4.0.6a&amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[Category: SkyFire DBC Files]]&lt;br /&gt;
{{Back-to:DBC}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Map.dbc&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This DBC contains the maps list.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version is : 4.0.6a&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Structure==&lt;br /&gt;
{|border=1 cellspacing=0 cellpadding=3&lt;br /&gt;
|-&lt;br /&gt;
!| Column || Field || Type || Notes&lt;br /&gt;
|-&lt;br /&gt;
| 1 || ID || Integer ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || InternalName || String || reference to World\Map\ [...] \ &lt;br /&gt;
|-&lt;br /&gt;
| 3 || Flags || Integer || 0x100 - CAN_CHANGE_PLAYER_DIFFICULTY&lt;br /&gt;
|- &lt;br /&gt;
| 4 || Type || Integer || 0: none, 1: party, 2: raid, 3: pvp, 4: arena, &amp;gt;=5: none (official from &amp;quot;IsInInstance()&amp;quot;) &lt;br /&gt;
|-&lt;br /&gt;
| 5 || IsBattleground || Integer || Boolean (1 = True, 0 = False)&lt;br /&gt;
|-&lt;br /&gt;
| 6-22 || Name || String || [[Localization.dbc SF|Localization]]; displayed on World Map for example&lt;br /&gt;
|-&lt;br /&gt;
| 23 || [[AreaTable.dbc SF|AreaTableID]] || Integer || Ref-ID;&lt;br /&gt;
|-&lt;br /&gt;
| 24-40 || MapDescriptionA || String || [[Localization.dbc SF|Localization]]&lt;br /&gt;
|-&lt;br /&gt;
| 41-57 || MapDescriptionH || String || [[Localization.dbc SF|Localization]]&lt;br /&gt;
|-&lt;br /&gt;
| 58 || [[LoadingScreens.dbc SF|LoadingScreen]] || Integer || Ref-ID; The LoadingScreen to Display &lt;br /&gt;
|-&lt;br /&gt;
| 59 || BGMapIconScale || Float ||&lt;br /&gt;
|-&lt;br /&gt;
| 60 || GhostEntranceMap || Integer || Ref-ID; Points to column 1, -1 if none &lt;br /&gt;
|-&lt;br /&gt;
| 61 || GhostEntranceX || Float || The X-Coord of the instance entrance &lt;br /&gt;
|-&lt;br /&gt;
| 62 || GhostEntranceY || Float || The Y-Coord of the instance entrance &lt;br /&gt;
|-&lt;br /&gt;
| 63 || TimeOfDayOverride || Integer || Set to -1 for everything but Orgrimmar and Dalaran arena. For those, the time of day will change to this. &lt;br /&gt;
|-&lt;br /&gt;
| 64 || Expansion || Integer || Classic: 0; BC: 1; WotLK: 2; CATA: 3 &lt;br /&gt;
|-&lt;br /&gt;
| 65 || RaidOffset || Integer  || Instance-Reset?&lt;br /&gt;
|-&lt;br /&gt;
| 66 || MaxPlayers || Integer || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=3&lt;br /&gt;
|-&lt;br /&gt;
!| ID || Type || Name || AreaTableID || Expansion || MaxPlayers&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 0 || Eastern Kingdoms || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 || Kalimdor || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 13 || 0 || Testing || 3817 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 0 || Scott Test || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 3 || Alterac Valley || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 33 || 1 || Shadowfang Keep || 0 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 1 || Stormwind Stockade || 717 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 0 || &amp;lt;unused&amp;gt;StormwindPrison || 717 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 1 || Deadmines || 0 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 0 || Azshara Crater || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 0 || Collin&#039;s Test || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 43 || 1 || Wailing Caverns || 718 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 1 || &amp;lt;unused&amp;gt; Monastery || 0 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 1 || Razorfen Kraul || 0 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 1 || Blackfathom Deeps || 719 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 1 || Uldaman || 1337 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 1 || Gnomeregan || 721 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 109 || 1 || Sunken Temple || 1477 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 129 || 1 || Razorfen Downs || 0 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 169 || 2 || Emerald Dream || 0 || 0 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 189 || 1 || Scarlet Monastery || 0 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 209 || 1 || Zul&#039;Farrak || 0 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 229 || 1 || Blackrock Spire || 1583 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 230 || 1 || Blackrock Depths || 1584 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 249 || 2 || Onyxia&#039;s Lair || 2159 || 0 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 269 || 1 || Opening of the Dark Portal || 0 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 289 || 1 || Scholomance || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 309 || 2 || Zul&#039;Gurub || 1977 || 0 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 329 || 1 || Stratholme || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 349 || 1 || Maraudon || 2100 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 369 || 0 || Deeprun Tram || 2257 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 389 || 1 || Ragefire Chasm || 2437 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 409 || 2 || Molten Core || 2717 || 0 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 429 || 1 || Dire Maul || 2557 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 449 || 0 || Alliance PVP Barracks || 2918 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 450 || 0 || Horde PVP Barracks || 2917 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 451 || 0 || Development Land || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 469 || 2 || Blackwing Lair || 2677 || 0 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 489 || 3 || Warsong Gulch || 3277 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 509 || 2 || Ruins of Ahn&#039;Qiraj || 3429 || 0 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 529 || 3 || Arathi Basin || 3358 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 530 || 0 || Outland || 0 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 531 || 2 || Ahn&#039;Qiraj Temple || 3428 || 0 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 532 || 2 || Karazhan || 3457 || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 533 || 2 || Naxxramas || 3456 || 2 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 534 || 2 || The Battle for Mount Hyjal || 616 || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 540 || 1 || Hellfire Citadel: The Shattered Halls || 3714 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 542 || 1 || Hellfire Citadel: The Blood Furnace || 3713 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 543 || 1 || Hellfire Citadel: Ramparts || 3562 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 544 || 2 || Magtheridon&#039;s Lair || 3836 || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 545 || 1 || Coilfang: The Steamvault || 3715 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 546 || 1 || Coilfang: The Underbog || 3716 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 547 || 1 || Coilfang: The Slave Pens || 3717 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 548 || 2 || Coilfang: Serpentshrine Cavern || 3607 || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 550 || 2 || Tempest Keep || 3845 || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 552 || 1 || Tempest Keep: The Arcatraz || 3848 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 553 || 1 || Tempest Keep: The Botanica || 3847 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 554 || 1 || Tempest Keep: The Mechanar || 3849 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 555 || 1 || Auchindoun: Shadow Labyrinth || 3789 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 556 || 1 || Auchindoun: Sethekk Halls || 3791 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 557 || 1 || Auchindoun: Mana-Tombs || 3792 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 558 || 1 || Auchindoun: Auchenai Crypts || 3790 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 559 || 4 || Nagrand Arena || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 560 || 1 || The Escape From Durnholde || 267 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 562 || 4 || Blade&#039;s Edge Arena || 3702 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 564 || 2 || Black Temple || 0 || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 565 || 2 || Gruul&#039;s Lair || 3923 || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 566 || 3 || Eye of the Storm || 0 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 568 || 2 || Zul&#039;Aman || 0 || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 571 || 0 || Northrend || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 572 || 4 || Ruins of Lordaeron || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 573 || 0 || ExteriorTest || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 574 || 1 || Utgarde Keep || 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 575 || 1 || Utgarde Pinnacle || 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 576 || 1 || The Nexus || 4265 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 578 || 1 || The Oculus || 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 580 || 2 || The Sunwell || 0 || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 582 || 0 || Transport: Rut&#039;theran to Auberdine || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 584 || 0 || Transport: Menethil to Theramore || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 585 || 1 || Magister&#039;s Terrace || 0 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 586 || 0 || Transport: Exodar to Auberdine || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 587 || 0 || Transport: Feathermoon Ferry || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 588 || 0 || Transport: Menethil to Auberdine || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 589 || 0 || Transport: Orgrimmar to Grom&#039;Gol || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 590 || 0 || Transport: Grom&#039;Gol to Undercity || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 591 || 0 || Transport: Undercity to Orgrimmar || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 592 || 0 || Transport: Borean Tundra Test || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 593 || 0 || Transport: Booty Bay to Ratchet || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 594 || 0 || Transport: Howling Fjord Sister Mercy (Quest) || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 595 || 1 || The Culling of Stratholme || 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 596 || 0 || Transport: Naglfar || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 597 || 0 || Craig Test || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 598 || 1 || Sunwell Fix (Unused) || 0 || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 599 || 1 || Halls of Stone || 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 600 || 1 || Drak&#039;Tharon Keep || 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 601 || 1 || Azjol-Nerub || 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 602 || 1 || Halls of Lightning || 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 603 || 2 || Ulduar || 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 604 || 1 || Gundrak || 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 605 || 0 || Development Land (non-weighted textures) || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 606 || 0 || QA and DVD || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 607 || 3 || Strand of the Ancients || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 608 || 1 || Violet Hold || 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 609 || 0 || Ebon Hold || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 610 || 0 || Transport: Tirisfal to Vengeance Landing || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 612 || 0 || Transport: Menethil to Valgarde || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 613 || 0 || Transport: Orgrimmar to Warsong Hold || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 614 || 0 || Transport: Stormwind to Valiance Keep || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 615 || 2 || The Obsidian Sanctum || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 616 || 2 || The Eye of Eternity || 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 617 || 4 || Dalaran Sewers || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 618 || 4 || The Ring of Valor || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 619 || 1 || Ahn&#039;kahet: The Old Kingdom || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 620 || 0 || Transport: Moa&#039;ki to Unu&#039;pe || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 621 || 0 || Transport: Moa&#039;ki to Kamagua || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 622 || 0 || Transport: Orgrim&#039;s Hammer || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 623 || 0 || Transport: The Skybreaker || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 624 || 2 || Vault of Archavon || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 627 || 1 || unused || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 628 || 3 || Isle of Conquest || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 631 || 2 || Icecrown Citadel || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 632 || 1 || The Forge of Souls || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 637 || 1 || Abyssal Maw Exterior || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 638 || 0 || Gilneas || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 641 || 0 || Transport: Alliance Airship BG || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 642 || 0 || Transport: HordeAirshipBG || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 643 || 1 || Throne of the Tides || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 644 || 1 || Halls of Origination || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 645 || 1 || Blackrock Caverns || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 646 || 0 || Deepholme || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 647 || 0 || Transport: Orgrimmar to Thunder Bluff || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 648 || 0 || Lost Isles || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 649 || 2 || Trial of the Crusader || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 650 || 1 || Trial of the Champion || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 651 || 0 || ElevatorSpawnTest || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 654 || 0 || Gilneas2 || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 655 || 0 || GilneasPhase1 || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 656 || 0 || GilneasPhase2 || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 657 || 1 || The Vortex Pinnacle || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 658 || 1 || Pit of Saron || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 659 || 0 || Lost Isles Volcano Eruption || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 660 || 0 || Deepholme Ceiling || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 661 || 0 || Lost Isles Town in a Box || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 662 || 0 || Transport: Alliance Vashj&#039;ir Ship || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 668 || 1 || Halls of Reflection || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 669 || 2 || Blackwing Descent || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 670 || 1 || Grim Batol || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 671 || 2 || The Bastion of Twilight || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 672 || 0 || Transport: The Skybreaker (Icecrown Citadel Raid) || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 673 || 0 || Transport: Orgrim&#039;s Hammer (Icecrown Citadel Raid) || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 674 || 0 || Transport: Ship to Vashj&#039;ir || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 712 || 0 || Transport: The Skybreaker (IC Dungeon) || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 713 || 0 || Transport: Orgrim&#039;s Hammer (IC Dungeon) || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 718 || 0 || Trasnport: The Mighty Wind (Icecrown Citadel Raid) || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 719 || 0 || Mount Hyjal Phase 1 || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 720 || 1 || Firelands || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 721 || 1 || Firelands Terrain 2 || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 723 || 0 || Stormwind || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 724 || 2 || The Ruby Sanctum || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 725 || 1 || The Stonecore || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 726 || 3 || Twin Peaks || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 727 || 1 || STV Diamond Mine BG || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 728 || 1 || The Battle for Gilneas (Old City Map) || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 730 || 0 || Maelstrom Zone || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 731 || 0 || Stonetalon Bomb || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 732 || 0 || Tol Barad || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 734 || 1 || Ahn&#039;Qiraj Terrace || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 736 || 0 || Twilight Highlands Dragonmaw Phase || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 738 || 0 || Ship to Vashj&#039;ir (Orgrimmar -&amp;gt; Vashj&#039;ir || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 739 || 0 || Vashj&#039;ir Sub - Horde || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 740 || 0 || Vashj&#039;ir Sub - Alliance || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 741 || 0 || Twilight Highlands Horde Transport || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 742 || 0 || Vashj&#039;ir Sub - Horde - Circling Abyssal Maw|| 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 743 || 0 || Vashj&#039;ir Sub - Alliance circling Abyssal Maw|| 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 746 || 0 || Uldum Phase Oasis|| 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 747 || 0 || Transport: Deepholm Gunship|| 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 748 || 0 || Transport: Onyxia/Nefarian Elevator || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 749 || 0 || Transport: Gilneas Moving Gunship || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 750 || 0 || Transport: Gilneas Static Gunship|| 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 751 || 0 || Redridge - Orc Bomb || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 752 || 0 || Redridge - Bridge Phase One || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 753 || 0 || Redridge - Bridge Phase Two || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 754 || 2 || Throne of the Four Winds || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 755 || 1 || Lost City of the Tol&#039;vir || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 757 || 2 || Baradin Hold || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 759 || 0 || Uldum Phased Entrance || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 760 || 0 || Twilight Highlands Phased Entrance || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 761 || 3 || The Battle for Gilneas || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 762 || 0 || Twilight Highlands Zeppelin 1 || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 763 || 0 || Twilight Highlands Zeppelin 2 || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 764 || 0 || Uldum - Phase Wrecked Camp || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 765 || 0 || Krazzworks Attack Zeppelin || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 766 || 0 || Transport: Gilneas Moving Gunship 02 || 0 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 767 || 0 || Transport: Gilneas Moving Gunship 03 || 0 || 3 || 0&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Game_event_SF&amp;diff=492</id>
		<title>Game event SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Game_event_SF&amp;diff=492"/>
		<updated>2012-07-09T23:50:04Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `game_event` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table is contains definitions for all game events that are activated or deactivated automatically by the Game Event System in the core.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#eventEntry|eventEntry]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|Unique&lt;br /&gt;
|Entry of the game event&lt;br /&gt;
|-&lt;br /&gt;
|[[#start_time|start_time]]&lt;br /&gt;
|timestamp&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0000-00-00 00:00:00&lt;br /&gt;
|&lt;br /&gt;
|Absolute start date, the event will never start before&lt;br /&gt;
|-&lt;br /&gt;
|[[#end_time|end_time]]&lt;br /&gt;
|timestamp&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0000-00-00 00:00:00&lt;br /&gt;
|&lt;br /&gt;
|Absolute end date, the event will never start after&lt;br /&gt;
|-&lt;br /&gt;
|[[#occurence|occurence]]&lt;br /&gt;
|bigint(20)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|5184000&lt;br /&gt;
|&lt;br /&gt;
|Delay in minutes between occurences of the event&lt;br /&gt;
|-&lt;br /&gt;
|[[#length|length]]&lt;br /&gt;
|bigint(20)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|2592000&lt;br /&gt;
|&lt;br /&gt;
|Length in minutes of the event&lt;br /&gt;
|-&lt;br /&gt;
|[[#holiday|holiday]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|Client side holiday id&lt;br /&gt;
|-&lt;br /&gt;
|[[#description|description]]&lt;br /&gt;
|varchar(255)&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|Description of the event displayed in console&lt;br /&gt;
|-&lt;br /&gt;
|[[#world_event|world_event]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|0 if normal event, 1 if world event&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
==== eventEntry ====&lt;br /&gt;
Entry of the event. Keep it as low as possible and prevent making holes in the list. Higher the max id is, the more memory will be used to store the event data.&lt;br /&gt;
&lt;br /&gt;
==== start_time ====&lt;br /&gt;
Absolute start date of the event. The event will start occurring only if the local time at the server is after the one set here.&lt;br /&gt;
&lt;br /&gt;
==== end_time ====&lt;br /&gt;
Absolute end date of the event. The event will stop occurring if the local time at the server is after the one set here.&lt;br /&gt;
&lt;br /&gt;
==== occurence ====&lt;br /&gt;
Number of minutes between 2 occurrences of the event. (2880 = 2 days, 1440 = 1 day, etc)&lt;br /&gt;
&lt;br /&gt;
==== length ====&lt;br /&gt;
Number of minutes the event will last after the start of the occurrence. (2880 = 2 days, 1440 = 1 day, etc)&lt;br /&gt;
This value must be lower than occurrence one or the event will never stop.&lt;br /&gt;
&lt;br /&gt;
==== holiday ====&lt;br /&gt;
Holiday ID from [[Holiday.dbc SF|Holiday.dbc]]. This is sent to the client to update the calender.&lt;br /&gt;
&lt;br /&gt;
==== description ====&lt;br /&gt;
String containing the name of the event displayed in console each time it starts or stops.&lt;br /&gt;
&lt;br /&gt;
==== world_event ====&lt;br /&gt;
This is a boolean field that determines if this game event is a world event or not. 0 = normal event, 1 = world event. For the world event to work, you need to at a minimum, populate [[game_event_condition_SF|game_event_condition]] and [[game_event_quest_condition_SF|game_event_quest_condition]].&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Achievement_reward_SF&amp;diff=491</id>
		<title>Achievement reward SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Achievement_reward_SF&amp;diff=491"/>
		<updated>2012-07-09T23:47:26Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `achievement_reward` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information for awarding items to players via in-game mail when the earn certain achievements.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#title_A|title_A]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#title_H|title_H]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#item|item]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#sender|sender]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#subject|subject]]&lt;br /&gt;
|varchar(225)&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#text|text]]&lt;br /&gt;
|text&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
&lt;br /&gt;
The ID# of the achievement. Found in [[Achievements.dbc SF|Achievements.dbc]]. &lt;br /&gt;
&lt;br /&gt;
===title_A===&lt;br /&gt;
&lt;br /&gt;
The ID# of the title to award to Alliance players who gain the achievement. Found in [[CharTitles.dbc SF|CharTitles.dbc]]. &lt;br /&gt;
&lt;br /&gt;
===title_H===&lt;br /&gt;
&lt;br /&gt;
The ID# of the title to award to Horde players who gain the achievement. Found in [[CharTitles.dbc SF|CharTitles.dbc]]&lt;br /&gt;
&lt;br /&gt;
===item===&lt;br /&gt;
&lt;br /&gt;
The ID# of the item to be mailed to the player. Found in [[Item_template_SF|Item_template]]. &lt;br /&gt;
&lt;br /&gt;
===sender===&lt;br /&gt;
&lt;br /&gt;
The ID# of the creature who sends the mail. Found in [[Creature_template_SF|Creature_template]].&lt;br /&gt;
&lt;br /&gt;
===subject===&lt;br /&gt;
&lt;br /&gt;
The subject of the mail to be sent. 225 character limit.&lt;br /&gt;
&lt;br /&gt;
===text===&lt;br /&gt;
&lt;br /&gt;
The text contained in the mail to be sent.&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Battleground_template_SF&amp;diff=490</id>
		<title>Battleground template SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Battleground_template_SF&amp;diff=490"/>
		<updated>2012-07-09T23:44:58Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `battleground_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table hold the basic information about battlegrounds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#id|id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MinPlayersPerTeam|MinPlayersPerTeam]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MaxPlayersPerTeam|MaxPlayersPerTeam]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MinLvl|MinLvl]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#MaxLvl|MaxLvl]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AllianceStartLoc|AllianceStartLoc]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#AllianceStartO|AllianceStartO]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HordeStartLoc|HordeStartLoc]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#HordeStartO|HordeStartO]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Weight|Weight]]&lt;br /&gt;
|tinyint(2)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ScriptName|ScriptName]]&lt;br /&gt;
|char(64)&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Comment|Comment]]&lt;br /&gt;
|char(32)&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===id===&lt;br /&gt;
&lt;br /&gt;
ID# of the battleground. Contained in [[BattlemasterList.dbc SF|BattlemasterList.dbc]].&lt;br /&gt;
&lt;br /&gt;
===MinPlayersPerTeam===&lt;br /&gt;
&lt;br /&gt;
The required number of players in each level bracket to start the battleground.&lt;br /&gt;
&lt;br /&gt;
===MaxPlayersPerTeam===&lt;br /&gt;
&lt;br /&gt;
The maximum number of players that can be in the battleground.&lt;br /&gt;
&lt;br /&gt;
===MinLvl===&lt;br /&gt;
&lt;br /&gt;
The minimum level you must be to join the battleground.&lt;br /&gt;
&lt;br /&gt;
===MaxLvl===&lt;br /&gt;
&lt;br /&gt;
The maximum level you can be to join the battleground (Usually 85).&lt;br /&gt;
&lt;br /&gt;
===AllianceStartLoc===&lt;br /&gt;
&lt;br /&gt;
The location within the battlegrounds all Alliance players will start. Contained in [[WorldSafeLocs.dbc SF|WorldSafeLocs.dbc]].&lt;br /&gt;
&lt;br /&gt;
===AllianceStartO===&lt;br /&gt;
&lt;br /&gt;
The orientation the Alliance players will be when the spawn (North = 0, moves clockwise).&lt;br /&gt;
&lt;br /&gt;
===HordeStartLoc===&lt;br /&gt;
&lt;br /&gt;
The location within the battlegrounds all Horde players will start. Contained in [[WorldSafeLocs.dbc SF|WorldSafeLocs.dbc]].&lt;br /&gt;
&lt;br /&gt;
===HordeStartO===&lt;br /&gt;
&lt;br /&gt;
The orientation the Horde. players will be when the spawn (North = 0, moves clockwise).&lt;br /&gt;
&lt;br /&gt;
===Comment====&lt;br /&gt;
&lt;br /&gt;
A simple comment (Generally just the name of the battleground for easy reference).&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Spell_ranks_SF&amp;diff=489</id>
		<title>Spell ranks SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Spell_ranks_SF&amp;diff=489"/>
		<updated>2012-07-09T23:40:56Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; | __TOC__ |} Category: SkyFire World database tables {{Back-to:World}}   &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `spell_ranks` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  Table used by the core for grouping ran...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `spell_ranks` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Table used by the core for grouping ranked spells in spellbook, aura stacking checks, some tables data loading, in one word everywhere where spell ranks(gray text you see in game in ranked spells) are used. In this table spell rank chain has linear structure (there can be only one rank 2 of a spell), and one spell cannot belong to 2 different rank chains.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#first_spell_id|first_spell_id]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell_id|spell_id]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rank|rank]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====first_spell_id====&lt;br /&gt;
SpellId from Spell.dbc which is first rank of spell rank chain, identifies the whole chain.&lt;br /&gt;
&lt;br /&gt;
====spell_id====&lt;br /&gt;
SpellId from Spell.dbc&lt;br /&gt;
&lt;br /&gt;
====rank====&lt;br /&gt;
An integer which tells the core which rank of a spell rank chain is SpellId in `spell_id` column. Can be different from rank text in game (some ranks in client begin with 0, here only with 1). There must be at least 2 ranks defined for spell rank chain, one of them has to be first rank, there must be all ranks defined between highest and lowest `rank` column value for a spell rank chain.&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Instance_reset_SF&amp;diff=488</id>
		<title>Instance reset SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Instance_reset_SF&amp;diff=488"/>
		<updated>2012-07-09T23:39:34Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; | __TOC__ |} {{Back-to:Characters}}   &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `instance_reset` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  Date and time when heroic and raid instances will be reset (i.e. instances ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:Characters}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `instance_reset` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Date and time when heroic and raid instances will be reset (i.e. instances which have a fix reset interval, which is independent of the time, when some player(s) entered the instance). If Rate.InstanceResetTime is changed in the worldserver config, erase all data in this table and restart the server in order to repopulate it with the updated &amp;quot;resettime&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#mapid|mapid]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty|difficulty]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resettime|resettime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== mapid ====&lt;br /&gt;
The map ID the instance is in. See [[Map.dbc SF|Map.dbc]]&lt;br /&gt;
&lt;br /&gt;
==== difficulty ====&lt;br /&gt;
Dungeon difficulty&lt;br /&gt;
&lt;br /&gt;
==== resettime ====&lt;br /&gt;
The date/time when this instance (map) will be reset, in Unix time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: SkyFire Characters database tables]]&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Character_pet_SF&amp;diff=487</id>
		<title>Character pet SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Character_pet_SF&amp;diff=487"/>
		<updated>2012-07-09T23:38:11Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; | __TOC__ |} {{Back-to:Characters}}   &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `character_pet` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  This table holds the pet data for each pet summoned by anyone in the game.  ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:Characters}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `character_pet` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the pet data for each pet summoned by anyone in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#id|id]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#owner|owner]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid|modelid]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#CreatedBySpell|CreatedBySpell]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#PetType|PetType]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#level|level]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#exp|exp]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Reactstate|Reactstate]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|varchar(21)&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|Pet&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#renamed|renamed]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[#slot|slot]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#curhealth|curhealth]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#curmana|curmana]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#curhappiness|curhappiness]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#savetime|savetime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resettalents_cost|resettalents_cost]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resettalents_time|resettalents_time]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#abdata|abdata]]&lt;br /&gt;
|text&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== id ====&lt;br /&gt;
The special pet ID. This is a unique identifier among all pets.&lt;br /&gt;
&lt;br /&gt;
==== entry ====&lt;br /&gt;
The creature entry of this pet. See [[creature_template_SF#entry|creature_template.entry]]&lt;br /&gt;
&lt;br /&gt;
==== owner ====&lt;br /&gt;
The GUID of the pet&#039;s owner. See [[characters_SF#guid|characters.guid]]&lt;br /&gt;
&lt;br /&gt;
==== modelid ====&lt;br /&gt;
The model ID to use to display the pet.&lt;br /&gt;
&lt;br /&gt;
==== CreatedBySpell ==== &lt;br /&gt;
The ID of the spell that has created this pet. For hunters, this is usually the Tame Beast spell. For warlocks or other classes (mages), it is the spell ID that summoned the creature. See [[Spell.dbc SF|Spell.dbc]] column 1&lt;br /&gt;
&lt;br /&gt;
==== PetType ==== &lt;br /&gt;
The type of pet that this is. 0 = summoned pet, 1 = tamed pet&lt;br /&gt;
&lt;br /&gt;
==== level ==== &lt;br /&gt;
The current level of the pet.&lt;br /&gt;
&lt;br /&gt;
==== exp ==== &lt;br /&gt;
The current experience that this pet has. For summoned pets, this field is always 0.&lt;br /&gt;
&lt;br /&gt;
==== Reactstate ==== &lt;br /&gt;
The current reaction state of the pet (passive, aggressive, etc).&lt;br /&gt;
&lt;br /&gt;
==== name ==== &lt;br /&gt;
The pet&#039;s name.&lt;br /&gt;
&lt;br /&gt;
==== renamed ==== &lt;br /&gt;
Boolean 1 or 0. 1 = Pet has been renamed, 0 = Pet has never been renamed and still uses the same name as the creature that was tamed.&lt;br /&gt;
&lt;br /&gt;
==== slot ==== &lt;br /&gt;
The pet slot that the pet is in. &lt;br /&gt;
The slot is 0 for the active pet, which is with the player;&lt;br /&gt;
1-4 for pets in stable (slot 1-4)&lt;br /&gt;
100 for a pet which is with the player but currently dismissed.&lt;br /&gt;
&lt;br /&gt;
==== curhealth ==== &lt;br /&gt;
The current pet health at the time it was saved to DB.&lt;br /&gt;
&lt;br /&gt;
==== curmana ==== &lt;br /&gt;
The current pet mana at the time it was saved to DB.&lt;br /&gt;
&lt;br /&gt;
==== curhappiness ==== &lt;br /&gt;
The current pet happiness.&lt;br /&gt;
&lt;br /&gt;
==== savetime ==== &lt;br /&gt;
The time when the pet was last saved, in Unix time.&lt;br /&gt;
&lt;br /&gt;
==== resettalents_cost ==== &lt;br /&gt;
The cost for the character to reset pet&#039;s talents, measured in copper. &lt;br /&gt;
&lt;br /&gt;
==== resettalents_time ==== &lt;br /&gt;
The date when the talents were reset, in Unix time.&lt;br /&gt;
&lt;br /&gt;
==== abdata ==== &lt;br /&gt;
{{field-no-description|19}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: SkyFire Characters database tables]]&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Pool_template_SF&amp;diff=486</id>
		<title>Pool template SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Pool_template_SF&amp;diff=486"/>
		<updated>2012-07-09T23:36:36Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; | __TOC__ |} Category: SkyFire World database tables {{Back-to:World}}  &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `pool_template` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;   Each unique pool is defined in this t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `pool_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each unique pool is defined in this table.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]] &lt;br /&gt;
|mediumint(8) &lt;br /&gt;
|unsigned &lt;br /&gt;
|PRI &lt;br /&gt;
|NO &lt;br /&gt;
|0 &lt;br /&gt;
| &lt;br /&gt;
|Pool entry &lt;br /&gt;
|-&lt;br /&gt;
|[[#max_limit|max_limit]] &lt;br /&gt;
|int(10) &lt;br /&gt;
|unsigned &lt;br /&gt;
| &lt;br /&gt;
|NO &lt;br /&gt;
|0 &lt;br /&gt;
| &lt;br /&gt;
|Max number of objects (0) is no limit &lt;br /&gt;
|-&lt;br /&gt;
|[[#description|description]] &lt;br /&gt;
|varchar(255) &lt;br /&gt;
|signed &lt;br /&gt;
| &lt;br /&gt;
|YES &lt;br /&gt;
|NULL &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== entry ====&lt;br /&gt;
The pool ID. This is an arbitrary number that is only used to link the gameobjects, creatures or quests in this pool.&lt;br /&gt;
&lt;br /&gt;
==== max_limit ====&lt;br /&gt;
This is the maximum number of objects that should be spawned in this pool.&lt;br /&gt;
0 is no limit.&lt;br /&gt;
&lt;br /&gt;
==== description ====&lt;br /&gt;
Field describes the basic information about what the pool refers to.  Example: Snarlflare (14272)&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Instance_SF&amp;diff=485</id>
		<title>Instance SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Instance_SF&amp;diff=485"/>
		<updated>2012-07-07T21:30:27Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; | __TOC__ |} {{Back-to:Characters}}   &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `instance` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  This table holds static information on all current instances that have not yet be...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:Characters}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `instance` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds static information on all current instances that have not yet been reset.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#id|id]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#map|map]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#resettime|resettime]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#difficulty|difficulty]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#completedEncounters|completedEncounters]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#data|data]]&lt;br /&gt;
|tinytext&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== id ====&lt;br /&gt;
The instance ID. This number is unique to every instance.&lt;br /&gt;
&lt;br /&gt;
==== map ====&lt;br /&gt;
The map ID the instance is in. See [[Map.dbc SF|Map.dbc]]&lt;br /&gt;
&lt;br /&gt;
==== resettime ====&lt;br /&gt;
The time when the instance will be reset, in Unix time. This field is zero for raid and heroic instances.&lt;br /&gt;
The resettime of raid and heroic instances for every specific group is stored in table [[instance_reset_SF|instance_reset]].&lt;br /&gt;
&lt;br /&gt;
==== difficulty ====&lt;br /&gt;
The difficulty of the current instance. 0 = 10-man Normal, 1 = 25-man Normal, 2 = 10-man Heroic, 3 = 25-man Heroic.&lt;br /&gt;
&lt;br /&gt;
==== completedEncounters ====&lt;br /&gt;
{{field-no-description|5}}&lt;br /&gt;
&lt;br /&gt;
==== data ====&lt;br /&gt;
Specific data belonging to the individual instance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: SkyFire Characters database tables]]&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Spell_proc_event_SF&amp;diff=484</id>
		<title>Spell proc event SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Spell_proc_event_SF&amp;diff=484"/>
		<updated>2012-07-07T21:23:09Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; | __TOC__ |} {{Back-to:World}}   &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `spell_proc_event` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  This table holds information on what events (or procs) certain spells are acti...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `spell_proc_event` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds information on what events (or procs) certain spells are activated. All spells in this table must have apply a SPELL_AURA_PROC_TRIGGER_SPELL (42) aura. Any entries in this table will overwrite the existing proc settings in the spell&#039;s DBC entry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Unique&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#SchoolMask|SchoolMask]]&lt;br /&gt;
|tinyint(4)&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#SpellFamilyName|SpellFamilyName]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#SpellFamilyMask0|SpellFamilyMask0]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#SpellFamilyMask1|SpellFamilyMask1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#SpellFamilyMask2|SpellFamilyMask2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#procFlags|procFlags]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#procEx|procEx]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ppmRate|ppmRate]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#CustomChance|CustomChance]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#Cooldown|Cooldown]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== entry ====&lt;br /&gt;
The [[spell.dbc SF#entry|spell ID]] that is capable to proc on an event.&lt;br /&gt;
&lt;br /&gt;
==== SchoolMask ====&lt;br /&gt;
This field contains a bitmask that controls on what types of spell damages the proc can be triggered. For example if an aura procs only when the unit it is casted upon is hit by shadow spells (spell 34914). To combine spell schools, just add the bit values.&lt;br /&gt;
{| border=1 cellpadding=3 cellspacing=0&lt;br /&gt;
! School ID !! Bit !! Name&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 1 || Physical&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2 || Holy&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 || Fire&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 8 || Nature&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 16 || Frost&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 32 || Shadow&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 64 || Arcane&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== SpellFamilyName ====&lt;br /&gt;
This field controls what family name spells can proc the triggered spell.&lt;br /&gt;
{| border=1 cellpadding=3 cellspacing=0&lt;br /&gt;
! ID !! Family Name&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Generic&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Mage&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Warrior&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Warlock&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Priest&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Druid&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Rogue&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Hunter&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Paladin&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Shaman&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Potion&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Death Knight&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== SpellFamilyMask0 ====&lt;br /&gt;
This field controls what spells&#039; family flags can proc the triggered spell.&lt;br /&gt;
&lt;br /&gt;
==== SpellFamilyMask1 ====&lt;br /&gt;
{{field-no-description|5}}&lt;br /&gt;
&lt;br /&gt;
==== SpellFamilyMask2 ====&lt;br /&gt;
{{field-no-description|6}}&lt;br /&gt;
&lt;br /&gt;
==== procFlags ====&lt;br /&gt;
A bitmask controlling what events trigger the spell. To combine possible events, add the proc bits together.&lt;br /&gt;
{| border=1&lt;br /&gt;
|&#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Bit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|PROC_FLAG_NONE                      &lt;br /&gt;
|0x00000000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PROC_FLAG_KILLED                    &lt;br /&gt;
|0x00000001&lt;br /&gt;
|Killed by agressor&lt;br /&gt;
|-&lt;br /&gt;
|PROC_FLAG_KILL_AND_GET_XP           &lt;br /&gt;
|0x00000002&lt;br /&gt;
|Kill that yields experience or honor&lt;br /&gt;
|-&lt;br /&gt;
|PROC_FLAG_SUCCESSFUL_MILEE_HIT      &lt;br /&gt;
|0x00000004&lt;br /&gt;
|Successful melee attack&lt;br /&gt;
|-&lt;br /&gt;
|PROC_FLAG_TAKEN_MELEE_HIT           &lt;br /&gt;
|0x00000008&lt;br /&gt;
|Taken damage from melee strike hit&lt;br /&gt;
|-&lt;br /&gt;
|PROC_FLAG_SUCCESSFUL_MELEE_SPELL_HIT&lt;br /&gt;
|0x00000010&lt;br /&gt;
|Successful attack by Spell that use melee weapon&lt;br /&gt;
|-&lt;br /&gt;
|PROC_FLAG_TAKEN_MELEE_SPELL_HIT     &lt;br /&gt;
|0x00000020&lt;br /&gt;
|Taken damage by Spell that use melee weapon&lt;br /&gt;
|-&lt;br /&gt;
|PROC_FLAG_SUCCESSFUL_RANGED_HIT     &lt;br /&gt;
|0x00000040&lt;br /&gt;
|Successful Ranged attack (all ranged attack deal as spell so newer set :( )&lt;br /&gt;
|-&lt;br /&gt;
|PROC_FLAG_TAKEN_RANGED_HIT          &lt;br /&gt;
|0x00000080&lt;br /&gt;
|Taken damage from ranged attack (all ranged attack deal as spell so newer set :( )&lt;br /&gt;
|-&lt;br /&gt;
|PROC_FLAG_SUCCESSFUL_RANGED_SPELL_HIT  &lt;br /&gt;
|0x00000100&lt;br /&gt;
|Successful Ranged attack by Spell that use ranged weapon&lt;br /&gt;
|-&lt;br /&gt;
|PROC_FLAG_TAKEN_RANGED_SPELL_HIT    &lt;br /&gt;
|0x00000200&lt;br /&gt;
|Taken damage by Spell that use ranged weapon&lt;br /&gt;
|-&lt;br /&gt;
|PROC_FLAG_SUCCESSFUL_POSITIVE_AOE_HIT   &lt;br /&gt;
|0x00000400&lt;br /&gt;
|Successful AoE (not 100% sure unused)&lt;br /&gt;
|-&lt;br /&gt;
|PROC_FLAG_TAKEN_POSITIVE_AOE        &lt;br /&gt;
|0x00000800&lt;br /&gt;
|Taken AoE      (not 100% sure unused)&lt;br /&gt;
|-&lt;br /&gt;
|PROC_FLAG_SUCCESSFUL_AOE_SPELL_HIT  &lt;br /&gt;
|0x00001000&lt;br /&gt;
|Successful AoE damage spell hit (not 100% sure unused)&lt;br /&gt;
|-&lt;br /&gt;
|PROC_FLAG_TAKEN_AOE_SPELL_HIT       &lt;br /&gt;
|0x00002000&lt;br /&gt;
|Taken AoE damage spell hit      (not 100% sure unused)&lt;br /&gt;
|-&lt;br /&gt;
|PROC_FLAG_SUCCESSFUL_POSITIVE_SPELL &lt;br /&gt;
|0x00004000&lt;br /&gt;
|Successful cast positive spell (by default only on healing)&lt;br /&gt;
|-&lt;br /&gt;
|PROC_FLAG_TAKEN_POSITIVE_SPELL      &lt;br /&gt;
|0x00008000&lt;br /&gt;
|Taken positive spell hit (by default only on healing)&lt;br /&gt;
|-&lt;br /&gt;
|PROC_FLAG_SUCCESSFUL_NEGATIVE_SPELL_HIT &lt;br /&gt;
|0x00010000&lt;br /&gt;
|Successful negative spell cast (by default only on damage)&lt;br /&gt;
|-&lt;br /&gt;
|PROC_FLAG_TAKEN_NEGATIVE_SPELL_HIT  &lt;br /&gt;
|0x00020000&lt;br /&gt;
|Taken negative spell (by default only on damage)&lt;br /&gt;
|-&lt;br /&gt;
|PROC_FLAG_ON_DO_PERIODIC            &lt;br /&gt;
|0x00040000&lt;br /&gt;
|Successful do periodic (damage / healing determined from 14-17 flags)&lt;br /&gt;
|-&lt;br /&gt;
|PROC_FLAG_ON_TAKE_PERIODIC          &lt;br /&gt;
|0x00080000&lt;br /&gt;
|Taken spell periodic (damage / healing determined from 14-17 flags)&lt;br /&gt;
|-&lt;br /&gt;
|PROC_FLAG_TAKEN_ANY_DAMAGE          &lt;br /&gt;
|0x00100000&lt;br /&gt;
|Taken any damage&lt;br /&gt;
|-&lt;br /&gt;
|PROC_FLAG_ON_TRAP_ACTIVATION        &lt;br /&gt;
|0x00200000&lt;br /&gt;
|On trap activation&lt;br /&gt;
|-&lt;br /&gt;
|PROC_FLAG_TAKEN_OFFHAND_HIT         &lt;br /&gt;
|0x00400000&lt;br /&gt;
|Taken off-hand melee attacks(not used)&lt;br /&gt;
|-&lt;br /&gt;
|PROC_FLAG_SUCCESSFUL_OFFHAND_HIT    &lt;br /&gt;
|0x00800000&lt;br /&gt;
|Successful off-hand melee attacks&lt;br /&gt;
|-&lt;br /&gt;
|PROC_FLAG_DEATH&lt;br /&gt;
|0x01000000&lt;br /&gt;
|Died in any way&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== procEx ===&lt;br /&gt;
{|border = &amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Bit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|PROC_EX_NONE              &lt;br /&gt;
|0x0000000&lt;br /&gt;
|If none can tigger on Hit/Crit only (passive spells MUST defined by SpellFamily flag)&lt;br /&gt;
|-&lt;br /&gt;
|PROC_EX_NORMAL_HIT        &lt;br /&gt;
|0x0000001&lt;br /&gt;
|If set only from normal hit (only damage spells)&lt;br /&gt;
|-&lt;br /&gt;
|PROC_EX_CRITICAL_HIT      &lt;br /&gt;
|0x0000002&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PROC_EX_MISS              &lt;br /&gt;
|0x0000004&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PROC_EX_RESIST            &lt;br /&gt;
|0x0000008&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PROC_EX_DODGE             &lt;br /&gt;
|0x0000010&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PROC_EX_PARRY             &lt;br /&gt;
|0x0000020&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PROC_EX_BLOCK             &lt;br /&gt;
|0x0000040&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PROC_EX_EVADE             &lt;br /&gt;
|0x0000080&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PROC_EX_IMMUNE            &lt;br /&gt;
|0x0000100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PROC_EX_DEFLECT           &lt;br /&gt;
|0x0000200&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PROC_EX_ABSORB            &lt;br /&gt;
|0x0000400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PROC_EX_REFLECT            &lt;br /&gt;
|0x0000800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PROC_EX_INTERRUPT          &lt;br /&gt;
|0x0001000&lt;br /&gt;
|Melee hit result can be Interrupt (not used)&lt;br /&gt;
|-&lt;br /&gt;
|PROC_EX_FULL_BLOCK&lt;br /&gt;
|0x0002000&lt;br /&gt;
|Block all attack damage&lt;br /&gt;
|-&lt;br /&gt;
|PROC_EX_RESERVED2          &lt;br /&gt;
|0x0004000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PROC_EX_NOT_ACTIVE_SPELL&lt;br /&gt;
|0x0008000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|PROC_EX_EX_TRIGGER_ALWAYS   &lt;br /&gt;
|0x0010000&lt;br /&gt;
|If set trigger always ( no matter another flags) used for drop charges&lt;br /&gt;
|-&lt;br /&gt;
|PROC_EX_EX_ONE_TIME_TRIGGER&lt;br /&gt;
|0x0020000&lt;br /&gt;
|If set trigger always but only one time&lt;br /&gt;
|-&lt;br /&gt;
|PROC_EX_ONLY_ACTIVE_SPELL&lt;br /&gt;
|0x0040000&lt;br /&gt;
|Spell has to do damage/heal to proc&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ppmRate ===&lt;br /&gt;
This field controls the times per minute that the spell should proc. If zero, then the value is taken from the DBC entry.&lt;br /&gt;
&lt;br /&gt;
=== CustomChance ===&lt;br /&gt;
Custom chance for triggering, given in percentage.&lt;br /&gt;
&lt;br /&gt;
=== Cooldown ===&lt;br /&gt;
Define hidden cooldowns on the spell, given in seconds. Also known as the proc&#039;s internal cooldown, or ICD.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Character_reputation_SF&amp;diff=483</id>
		<title>Character reputation SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Character_reputation_SF&amp;diff=483"/>
		<updated>2012-07-07T21:21:47Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; | __TOC__ |} {{Back-to:Characters}}   &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `character_reputation` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  This table holds the reputation information for each character.   &amp;lt;bi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:Characters}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `character_reputation` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the reputation information for each character.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#guid|guid]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|Global Unique Identifier&lt;br /&gt;
|-&lt;br /&gt;
|[[#faction|faction]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#standing|standing]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#flags|flags]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== guid ====&lt;br /&gt;
The GUID of the character. See [[characters_SF#guid|characters.guid]]&lt;br /&gt;
&lt;br /&gt;
==== faction ====&lt;br /&gt;
The faction ID that the character has the given reputation in. See [[Faction.dbc SF|Faction.dbc]]&lt;br /&gt;
&lt;br /&gt;
==== standing ====&lt;br /&gt;
The current reputation value that the character has.&lt;br /&gt;
&lt;br /&gt;
==== flags ====&lt;br /&gt;
This field is a bitmask containing flags that apply to the faction and how it&#039;s displayed to the character. Just like any flag field, you can combine flags by adding them together. If this field is 0, then it is not shown in the reputation list in-game.&lt;br /&gt;
{| border=1 cellpadding=3 cellspacing=0&lt;br /&gt;
! Flag !! Name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| 1 &lt;br /&gt;
| FACTION_FLAG_VISIBLE &lt;br /&gt;
| Displayed in the reputation tab &lt;br /&gt;
|-&lt;br /&gt;
| 2 &lt;br /&gt;
| FACTION_FLAG_AT_WAR &lt;br /&gt;
| Active when the player sets the at war checkbox &lt;br /&gt;
|-&lt;br /&gt;
| 4 &lt;br /&gt;
| FACTION_FLAG_HIDDEN &lt;br /&gt;
| Hidden faction from reputation pane in client &lt;br /&gt;
|-&lt;br /&gt;
| 8 &lt;br /&gt;
| FACTION_FLAG_INVISIBLE_FORCED &lt;br /&gt;
| Always overwrites FACTION_FLAG_VISIBLE and hide faction in rep.list &lt;br /&gt;
|-&lt;br /&gt;
| 16 &lt;br /&gt;
| FACTION_FLAG_PEACE_FORCED &lt;br /&gt;
| Always overwrites FACTION_FLAG_AT_WAR &lt;br /&gt;
|-&lt;br /&gt;
| 32 &lt;br /&gt;
| FACTION_FLAG_INACTIVE &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 64 &lt;br /&gt;
| FACTION_FLAG_RIVAL &lt;br /&gt;
| Flag for the two competing outland factions &lt;br /&gt;
|-&lt;br /&gt;
| 128 &lt;br /&gt;
| FACTION_FLAG_SPECIAL &lt;br /&gt;
| Horde and alliance home cities and their northrend allies have this flag &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: SkyFire Characters database tables]]&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Mail_level_reward_SF&amp;diff=482</id>
		<title>Mail level reward SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Mail_level_reward_SF&amp;diff=482"/>
		<updated>2012-07-07T21:20:44Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; | __TOC__ |} Category: SkyFire World database tables {{Back-to:World}}   &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `mail_level_reward` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  On certain levels, you receive a ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `mail_level_reward` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On certain levels, you receive a mail with some text.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#level|level]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#raceMask|raceMask]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mailTemplateId|mailTemplateId]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#senderEntry|senderEntry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====level====&lt;br /&gt;
Level required for receiving specific mail&lt;br /&gt;
&lt;br /&gt;
====raceMask====&lt;br /&gt;
Mask required to receive mail.&lt;br /&gt;
{{:ChrRaces.dbc_SF}}&lt;br /&gt;
&lt;br /&gt;
====mailTemplateId====&lt;br /&gt;
Mail ID to be send. See [[MailTemplate.dbc_SF|MailTemplate.dbc]]&lt;br /&gt;
====senderEntry====&lt;br /&gt;
{{field-no-description|4}}&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Pool_creature_SF&amp;diff=481</id>
		<title>Pool creature SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Pool_creature_SF&amp;diff=481"/>
		<updated>2012-07-07T21:18:17Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; | __TOC__ |} Category: SkyFire World database tables {{Back-to:World}}   &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `pool_creature` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  This table contains a list of creatur...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `pool_creature` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table contains a list of creatures that are tied to a specific pool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#guid|guid]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#pool_entry|pool_entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#chance|chance]]&lt;br /&gt;
|float&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#description|description]]&lt;br /&gt;
|varchar(255)&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
====guid====&lt;br /&gt;
Creature&#039;s [[creature_SF#guid|guid]].&lt;br /&gt;
&lt;br /&gt;
====pool_entry====&lt;br /&gt;
The [[pool_template_SF#entry|pool]] that this creature is in.  Refers to [[pool_template_SF#pool_template|pool_template]] [[pool_template_SF#entry|entry]].&lt;br /&gt;
&lt;br /&gt;
====chance====&lt;br /&gt;
The explicit percentage chance that this creature will be spawned.&lt;br /&gt;
&lt;br /&gt;
If the pool spawns just one creature ([[pool_template_SF#max_limit|max_limit]] = 1 in the respective [[pool_template_SF#pool_template|pool_template]]), the core selects the creature to be spawned in a two-step process: First, only the explicitly-chanced (chance &amp;gt; 0) creatures of the pool are rolled. If this roll does not produce any creature, all the creatures without explicit chance (chance = 0) are rolled with equal chance.&lt;br /&gt;
If the pool spawns more than one creature, the chance is ignored and all the creatures in the pool are rolled in one step with equal chance.&lt;br /&gt;
&lt;br /&gt;
In case the pool spawns just one creature and all the creatures have a nonzero chance, the sum of the chances for all the creatures must equal to 100, otherwise the pool won&#039;t be spawned.&lt;br /&gt;
&lt;br /&gt;
====description====&lt;br /&gt;
This field usually names the creature corresponding to the [[pool_creature_SF#guid|guid]] and mentions which spawn point it is.  Example: Snarlflare (14272) - Spawn 1&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Pet_spell_cooldown_SF&amp;diff=480</id>
		<title>Pet spell cooldown SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Pet_spell_cooldown_SF&amp;diff=480"/>
		<updated>2012-07-07T21:16:40Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; | __TOC__ |} Category: SkyFire Characters database tables {{Back-to:Characters}}   &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `pet_spell_cooldown` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  This table holds infor...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[Category: SkyFire Characters database tables]]&lt;br /&gt;
{{Back-to:Characters}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `pet_spell_cooldown` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds information on pet spell cooldowns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#guid|guid]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|Global Unique Identifier, Low part&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell|spell]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|Spell Identifier&lt;br /&gt;
|-&lt;br /&gt;
|[[#time|time]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== guid ====&lt;br /&gt;
The GUID of the pet. See [[character_pet_SF#id|character_pet.id]]&lt;br /&gt;
&lt;br /&gt;
==== spell ====&lt;br /&gt;
The spell ID to which the cooldown applies. See [[Spell.dbc SF|Spell.dbc]] column 1&lt;br /&gt;
&lt;br /&gt;
==== time ====&lt;br /&gt;
The time when the cooldown expires, in Unix time.&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Exploration_basexp_SF&amp;diff=479</id>
		<title>Exploration basexp SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Exploration_basexp_SF&amp;diff=479"/>
		<updated>2012-07-07T21:15:41Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; | __TOC__ |} Category: SkyFire World database tables {{Back-to:World}}   &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `exploration_basexp` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  This table holds the base experi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `exploration_basexp` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the base experience point information needed for when a player explores a new zone.&lt;br /&gt;
&lt;br /&gt;
Comes from sniffs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#level|level]]&lt;br /&gt;
|tinyint(4)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#basexp|basexp]]&lt;br /&gt;
|mediumint(9)&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
====level====&lt;br /&gt;
The player level.&lt;br /&gt;
====basexp====&lt;br /&gt;
The base XP the player will get when they discover a new zone at that given level.&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Game_event_gameobject_SF&amp;diff=478</id>
		<title>Game event gameobject SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Game_event_gameobject_SF&amp;diff=478"/>
		<updated>2012-07-07T21:14:21Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; | __TOC__ |} Category: SkyFire World database tables {{Back-to:World}}   &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `game_event_gameobject` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  Contains all gameobjects inst...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `game_event_gameobject` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Contains all gameobjects instances that participate to any game event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#eventEntry|eventEntry]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Entry of the game event. Put negative entry to remove during event.&lt;br /&gt;
|-&lt;br /&gt;
|[[#guid|guid]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|Unique&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
==== eventEntry ====&lt;br /&gt;
Entry of the event ([[game_event_SF#eventEntry|game_event.eventEntry]])&lt;br /&gt;
* Use &#039;&#039;&#039;+&#039;&#039;&#039;[[game_event_SF#eventEntry|eventEntry]] to have the gameobject added during the event&lt;br /&gt;
* Use &#039;&#039;&#039;-&#039;&#039;&#039;[[game_event_SF#eventEntry|eventEntry]] to have it removed during the event&lt;br /&gt;
&lt;br /&gt;
==== guid ====&lt;br /&gt;
Guid of the gameobject participating in the event ([[gameobject_SF#guid|gameobject.guid]])&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Reputation_spillover_template_SF&amp;diff=477</id>
		<title>Reputation spillover template SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Reputation_spillover_template_SF&amp;diff=477"/>
		<updated>2012-07-07T21:13:13Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; |- | __TOC__ |}  {{Back-to:World}}   &amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `reputation_spillover_rate` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;   {{field-no-description|0}}   &amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Structure&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Back-to:World}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;The `reputation_spillover_rate` table&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{{field-no-description|0}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Field&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Type&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Attributes&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Key&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Null&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Default&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Extra&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[#faction|faction]] &lt;br /&gt;
| smallint(6) &lt;br /&gt;
| unsigned &lt;br /&gt;
| PRI &lt;br /&gt;
| NO &lt;br /&gt;
| &amp;lt;br&amp;gt; &lt;br /&gt;
| &amp;lt;br&amp;gt; &lt;br /&gt;
| Faction entry&lt;br /&gt;
|-&lt;br /&gt;
| [[#faction1|faction1]] &lt;br /&gt;
| smallint(6) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &amp;lt;br&amp;gt; &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &amp;lt;br&amp;gt; &lt;br /&gt;
| Faction to give spillover for&lt;br /&gt;
|-&lt;br /&gt;
| [[#rate_1|rate_1]] &lt;br /&gt;
| float &lt;br /&gt;
| signed &lt;br /&gt;
| &amp;lt;br&amp;gt; &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| The given rep points * rate&lt;br /&gt;
|-&lt;br /&gt;
| [[#rank1|rank1]] &lt;br /&gt;
| tinyint(3) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| Max rank, above this will not give any spillover&lt;br /&gt;
|-&lt;br /&gt;
| [[#faction2|faction2]] &lt;br /&gt;
| smallint(6) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#rate_2|rate_2]] &lt;br /&gt;
| float &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#rank_2|rank_2]] &lt;br /&gt;
| tinyint(3) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#faction3|faction3]] &lt;br /&gt;
| smallint(6) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#rate_3|rate_3]] &lt;br /&gt;
| float &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#rank_3|rank_3]] &lt;br /&gt;
| tinyint(3) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#faction4|faction4]] &lt;br /&gt;
| smallint(6) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#rate_4|rate_4]] &lt;br /&gt;
| float &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#rank_4|rank_4]] &lt;br /&gt;
| tinyint(3) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==== faction  ====&lt;br /&gt;
&lt;br /&gt;
{{field-no-description|1}} &lt;br /&gt;
&lt;br /&gt;
==== faction1-4  ====&lt;br /&gt;
&lt;br /&gt;
{{field-no-description|3}} &lt;br /&gt;
&lt;br /&gt;
==== rate1-4  ====&lt;br /&gt;
&lt;br /&gt;
{{field-no-description|4}} &lt;br /&gt;
&lt;br /&gt;
==== rank1-4  ====&lt;br /&gt;
&lt;br /&gt;
{{field-no-description|5}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
[[Category:SkyFire_World_database_tables]]&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Installation_(Windows)&amp;diff=476</id>
		<title>Installation (Windows)</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Installation_(Windows)&amp;diff=476"/>
		<updated>2012-07-07T00:25:22Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| __TOC__&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== INTRODUCTION  ==&lt;br /&gt;
&amp;lt;p&amp;gt;Before you get scared by this long guide, we assure you the procedure is quite simple. Most of the following steps are to be performed only the first time you install SkyFireEMU and only the SkyFireEMU updating procedures will need to be run from time to time.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;After the first few times everyone gets used to the procedure and never needs to look at this guide ever again.&amp;lt;/p&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Software Required  ===&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://git-scm.com/download Git]&amp;lt;br&amp;gt;You can also use TortoiseGit that is more compatible with Windows (8).&amp;lt;br&amp;gt;[http://code.google.com/p/tortoisegit/ TortoiseGIT]&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;C++/C# Compiler: [http://www.microsoft.com/downloads/details.aspx?familyid=F3FBB04E-92C2-4701-B4BA-92E26E408569&amp;amp;displaylang=en#filelist Visual Studio 2008 Express] / [http://www.microsoft.com/express/Downloads/#2010-Visual-CPP Visual Studio 2010 Express] (Both free)&lt;br /&gt;
*&#039;&#039;&#039;Beware&#039;&#039;&#039;, Express editions do not support 64-bit compilation by default and making them do so is arduous at best.&lt;br /&gt;
*You will need C++ for the Core and C# for the wow.exe patcher. (The patcher is now pre-compiled if you do not want to install C#)&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;[http://www.slproweb.com/products/Win32OpenSSL.html OpenSSL]&lt;br /&gt;
*&#039;&#039;&#039;Do NOT use the light version!&#039;&#039;&#039;&lt;br /&gt;
*Download the 32bit version if you have a 32bit compiler or the 64bit bit version if you have a 64bit compiler.&lt;br /&gt;
Note: If you have a 32-bit compiler, but a 64-bit OS and use the OpenSSL MSI installer for 32-bit, you will need to use the &amp;quot;?:\Program Files\OpenSSL&amp;quot; directory instead of the default &amp;quot;?:\Program Files (x86)\OpenSSL&amp;quot; setting in the installer.&lt;br /&gt;
*You may have to download and install one of the Microsoft Visual C++ Redistributable Packages for OpenSSL to work.&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;[http://www.cmake.org/cmake/resources/software.html CMake]&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;MySQL Server&lt;br /&gt;
*You can use [http://dev.mysql.com/downloads/mysql/ MySQL Community Server] or third party packages such as [http://www.wampserver.com WAMP] or [http://www.apachefriends.org/en/xampp.html XAMPP]&lt;br /&gt;
*It&#039;s recommended that your MySQL server and the MySQL header source versions match.&lt;br /&gt;
*Current SkyFire core MySQL header version: 5.5.9&lt;br /&gt;
*&#039;&#039;&#039;Do NOT download the Essentials package&#039;&#039;&#039; or compiling will NOT happen and you will have problems. &#039;&#039;As quoted on the MySQL page:&#039;&#039;&amp;lt;pre&amp;gt;The Windows &amp;quot;msi-essential-*&amp;quot; installers do not include: Instance Manager tool, Documentation, Development headers etc.&amp;lt;/pre&amp;gt;&lt;br /&gt;
*Download the 32bit version if you have a 32bit compiler or the 64bit version if you have a 64bit compiler.&lt;br /&gt;
*If you are just planning on updating the MySQL header source and plan on using another server or package like [http://www.wampserver.com WAMP] or [http://www.apachefriends.org/en/xampp.html XAMPP], all you need to install is &#039;&#039;&#039;Client C API library (shared)&#039;&#039;&#039; under &#039;&#039;&#039;Development Components&#039;&#039;&#039; when doing a &#039;&#039;&#039;Custom Setup&#039;&#039;&#039;.&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;[http://www.microsoft.com/downloads/details.aspx?FamilyId=333325FD-AE52-4E35-B531-508D977D32A6&amp;amp;displaylang=en .NET Framework 3.5] (You should already have this via your Windows updates.)&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;SQL Client: [http://www.heidisql.com/download.php HeidiSQL] [http://dev.mysql.com/downloads/gui-tools/5.0.html MySQL GUI Tools]&lt;br /&gt;
*&#039;&#039;&#039;DO NOT USE NAVICAT: Due to NaviCat not being able to handle // style comments (standard SQL), we advice all users to stay VERY clear of the product - you have been warned.&#039;&#039;&#039;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Software Recommended ===&lt;br /&gt;
&amp;lt;p&amp;gt;git command help:&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://code.google.com/p/gitextensions/ gitextensions]&lt;br /&gt;
*most popular with the community&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://code.google.com/p/tortoisegit/ tortoisegit]&lt;br /&gt;
*Makes pulling and cloning sources easier with right mouse clicks.&lt;br /&gt;
*Also adds symbols over your folder and file icons to indicate if your source is inaccurate.&lt;br /&gt;
*Note: You still need to install [http://git-scm.com/download Git] for this to work.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Microsoft Visual C++ Redistributable Packages ===&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
*If you use different PCs for compile/run SkyFireEMU, install one of the following packages on your Server-PC to avoid missing dependencies (dependig on your Visual Studio Version and your Server-PC Operating System)&amp;lt;br&amp;gt;Microsoft Visual C++ 2008 Redistributable Package SP1 MFC Security Update [[http://www.microsoft.com/downloads/en/details.aspx?familyid=05ce856d-8128-408b-96fa-5e1f57b097d8&amp;amp;displaylang=en x86 / x64 / ia64]]&amp;lt;br&amp;gt;Microsoft Visual C++ 2010 Redistributable Package SP1 [[http://www.microsoft.com/downloads/details.aspx?familyid=C32F406A-F8FC-4164-B6EB-5328B8578F03&amp;amp;displaylang=en x86]] / [[http://www.microsoft.com/downloads/details.aspx?familyid=C68CCBB6-75EF-4C9D-A326-879EAB4FCDF8&amp;amp;displaylang=en x64]] / [[http://www.microsoft.com/downloads/details.aspx?displaylang=en&amp;amp;FamilyID=647A8A36-A058-41A4-88B2-D4A05CC0B6B3 ia64]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== PULLING AND COMPILING THE SOURCE  ==&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Before you start this phase you need to have installed Git, OpenSSL, CMake, Visual Studio, .NET Framework 3.5 (if needed) and MySQL (If you are updating the MySQL Header Source.)&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Pulling the Source  ===&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Create a directory in which Core files will be pulled (for example: &#039;&#039;&#039;C:\SkyFireEMU&#039;&#039;&#039;).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Right-click on the directory and click on &#039;&#039;&#039;Git GUI Here&#039;&#039;&#039; or open Git GUI from the Start menu&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Then click &#039;&#039;&#039;Clone Existing Repository&#039;&#039;&#039; when the Git GUI dialog comes up.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fill in the data as follows:&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Source Location:&lt;br /&gt;
&amp;lt;pre&amp;gt;git://github.com/ProjectSkyfire/SkyFireEMU.git&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Target Directory: &lt;br /&gt;
&amp;lt;pre&amp;gt;C:\SkyFireEMU\Core&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Click on &#039;&#039;&#039;Clone Existing Repository&#039;&#039;&#039;. Wait a few minutes (or less) and all the source files will be pulled in the directory &#039;&#039;&#039;C:\SkyFireEMU\Core&#039;&#039;&#039;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Configuring and Generating Visual C++ solutions with CMake  ===&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Create a new directory in your &#039;&#039;&#039;C:\SkyFireEMU\&#039;&#039;&#039; called &amp;quot;Build&amp;quot;.&lt;br /&gt;
&amp;lt;li&amp;gt;Open CMake. (cmake-gui)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fill in the data as follows:&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where the the source code: &lt;br /&gt;
&amp;lt;pre&amp;gt;C:\SkyFireEMU\Core&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where to build the binaries: &lt;br /&gt;
&amp;lt;pre&amp;gt;C:\SkyFireEMU\Build&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Click &#039;&#039;&#039;Configure&#039;&#039;&#039;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;It should ask you if you want to create the directory, &#039;&#039;&#039;click yes&#039;&#039;&#039;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A dialog should pop up asking you what compiler you will be using. Select the appropriate compiler and select &#039;&#039;&#039;Use default native compilers&#039;&#039;&#039; then click &#039;&#039;&#039;Finish&#039;&#039;&#039;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When done, it will show you a list of options which it wants you to confirm (the top red part with the check boxes.)&amp;lt;br&amp;gt;&lt;br /&gt;
Make sure these are the ones selected:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
SCRIPTS&lt;br /&gt;
SERVERS&lt;br /&gt;
USE_COREPCH&lt;br /&gt;
USE_MYSQL_SOURCES (If you are NOT updating the MySQL header sources.)&lt;br /&gt;
USE_SCRIPTPCH&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Do not worry about setting CMAKE_INTALL_PREFIX it&#039;s not used. Just keep it at it&#039;s default value (C:/Program Files/SkyFire)&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;(If you are updating MySQL header source):&#039;&#039;&#039; If you have installed MySQL version other than 5.5, be sure to UNCHECK the WITH_MYSQL_SOURCES option. This tells CMake to look for include files and libraries in your MySQL installation instead of using the MySQL source files provided with SkyFireEMU (which are 5.5.9). Remember, unchecking WITH_MYSQL_SOURCES requires that you have full MySQL package (not Essentials) and that your selected compiler is for the same architecture (32bit/64bit) as your MySQL. If you have 5.5.x, you need not worry - just leave WITH_MYSQL_SOURCES checked.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on &#039;&#039;&#039;Configure&#039;&#039;&#039; again to verify your selection. (Most of the red should now go away.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on &#039;&#039;&#039;Generate&#039;&#039;&#039; and it will start chugging away and creating the solutionfiles/projectfiles/makefiles it requires to build for that specific compiler.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When done, it&#039;ll state &amp;quot;Generating done&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Close CMake and continue below with &#039;&#039;&#039;Compiling the Source&#039;&#039;&#039;.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Compiling the Source  ===&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open &#039;&#039;&#039;SkyFireEMU.sln&#039;&#039;&#039; located in your &#039;&#039;&#039;build&#039;&#039;&#039; folder with your chosen compiler.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Go on the top menu and click &#039;&#039;&#039;Build&#039;&#039;&#039; then click on &#039;&#039;&#039;Configuration Manager&#039;&#039;&#039;. Make sure you set the build to &#039;&#039;&#039;Release&#039;&#039;&#039; and to &#039;&#039;&#039;Win32&#039;&#039;&#039; or &#039;&#039;&#039;x64&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
*Warning: Visual Studio 2008/2010 Express editions do not support the 64 bit platform. You will need to install the full Visual Studio, as well as additional components to enable 64 bit support. Refer to Microsoft&#039;s website and documentation for more details.&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Now go back to the &#039;&#039;&#039;Build&#039;&#039;&#039; menu and click on &#039;&#039;&#039;Clean Solution&#039;&#039;&#039;. Unless you are just testing a compilation, it is always best to &#039;&#039;&#039;clean your build before compiling.&#039;&#039;&#039; Compilation length differs from machine to machine, you should expect it to take 15-30 minutes. &amp;lt;/li&amp;gt;&lt;br /&gt;
*You will find the following message once the compilation has finished successfully: &lt;br /&gt;
&amp;lt;pre&amp;gt;========== Build: 16 completed, 0 failed, 0 up-to-date, 1 skipped ==========&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
*You will find your freshly compiled binaries in your &#039;&#039;&#039;C:\SkyFireEMU\Build\bin\Release&#039;&#039;&#039; folder: &lt;br /&gt;
&amp;lt;pre&amp;gt;ace.dll&lt;br /&gt;
authserver.conf.dist&lt;br /&gt;
authserver.exe&lt;br /&gt;
libmysql.dll (If you did NOT update the header source.)&lt;br /&gt;
worldserver.conf.dist&lt;br /&gt;
worldserver.exe&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Cut and Paste all the files from &#039;&#039;&#039;C:\SkyFireEMU\Build\bin\Release&#039;&#039;&#039; to where ever your server will be runned from.&amp;lt;br&amp;gt;For demonstration\instruction purposes, we will move them to &#039;&#039;&#039;C:\SkyFireEMU\Server\&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*You may delete &#039;&#039;&#039;C:\SkyFireEMU\Build&#039;&#039;&#039; after you&#039;ve moved the files if you&#039;d like.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Rename authserver.conf.dist to authserver.conf and worldserver.conf.dist to worldserver.conf&amp;lt;br&amp;gt;These are your config files. Go through and edit each one to match your prefered settings.&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;You will also need &#039;&#039;&#039;libeay32.dll&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;ssleay32.dll&#039;&#039;&#039; to run your server.&lt;br /&gt;
This file is found in your &#039;&#039;&#039;OpenSSL folder&#039;&#039;&#039; which is usually located &#039;&#039;&#039;C:\OpenSSL-Win*&#039;&#039;&#039;&amp;lt;br&amp;gt;Just copy and paste &#039;&#039;&#039;libeay32.dll&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;ssleay32.dll&#039;&#039;&#039; along with your other files in your &#039;&#039;&#039;C:\SkyFireEMU\Server&#039;&#039;&#039; folder.&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&#039;&#039;&#039;(If you are updating MySQL header source):&#039;&#039;&#039; You will also need &#039;&#039;&#039;libmysql.dll&#039;&#039;&#039; to run your server.&lt;br /&gt;
This file is found in your &#039;&#039;&#039;MySQL folder&#039;&#039;&#039; which is usually located &#039;&#039;&#039;C:\Program Files*\MySQL\MySQL Server *\lib&#039;&#039;&#039;&amp;lt;br&amp;gt;Just copy and paste &#039;&#039;&#039;libmysql.dll&#039;&#039;&#039; along with your other files in your &#039;&#039;&#039;C:\SkyFireEMU\Server&#039;&#039;&#039; folder.&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Keeping the code up to date  ===&lt;br /&gt;
&amp;lt;p&amp;gt;SkyFireEMU Developers are always at work fixing and adding new features to the core so it&#039;s best you keep up to date with the code.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Simply right-click on your &#039;&#039;&#039;C:\SkyFireEMU\Core&#039;&#039;&#039; folder and click on &#039;&#039;&#039;Git GUI Here&#039;&#039;&#039;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on the &#039;&#039;&#039;Remote&amp;gt;Fetch from&amp;gt;origin&#039;&#039;&#039; when you see green line with text &#039;&#039;&#039;success&#039;&#039;&#039; hit &#039;&#039;&#039;Close&#039;&#039;&#039;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Then Click on the &#039;&#039;&#039;Merge&amp;gt;Local Merge...&#039;&#039;&#039; another window will popup, choose &#039;&#039;&#039;origin/master&#039;&#039;&#039;. When you see the green line with text &#039;&#039;&#039;success&#039;&#039;&#039; hit &#039;&#039;&#039;Close&#039;&#039;&#039;!&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Now you can repeat the compiling procedure above.&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;And remember to clean your build everytime!&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== IMPORTING THE DATABASE ==&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Before you start this phase you need to have installed a SQL Client and you should also have installed and set up your MySQL server and made an user account for SkyFireEMU with proper permissions to access and write data.&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Creating Auth, Characters and World Databases ===&lt;br /&gt;
&amp;lt;p&amp;gt;Using your chosen SQL Client, create the three Databases.&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Auth&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Characters&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;World&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
*Doing this may prevent importing problems later.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Importing Auth and Characters Databases ====&lt;br /&gt;
&amp;lt;p&amp;gt;Using your chosen SQL Client,&lt;br /&gt;
import both the &#039;&#039;&#039;auth_database.sql&#039;&#039;&#039; and &#039;&#039;&#039;characters_database.sql&#039;&#039;&#039; files located in &#039;&#039;&#039;C:\SkyFireEMU\Core\&amp;lt;u&amp;gt;sql\base&amp;lt;/u&amp;gt;&#039;&#039;&#039; to their respective places in your MySQL database.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Importing World Database ====&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;ol&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Grab the latest version of SkyFireDB using Git Extensions or Git Gui:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;git://github.com/ProjectSkyfire/SkyFireDB.git&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will create a directory called SkyFireDB that will contain the world database files that the server will need. &lt;br /&gt;
&amp;lt;li&amp;gt;Open &#039;&#039;&#039;Database_Installer_Updater.bat&#039;&#039;&#039; found in &#039;&#039;&#039;SkyFireDB&#039;&#039;&#039;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Follow the dialog and enter in your info.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&amp;lt;pre&amp;gt;&lt;br /&gt;
MySQL Server Address (e.g. localhost):localhost&lt;br /&gt;
&lt;br /&gt;
MySQL Username: root&lt;br /&gt;
MySQL Password: pass&lt;br /&gt;
&lt;br /&gt;
World Database: World&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Press &#039;&#039;&#039;1&#039;&#039;&#039; to install the World Database and all current updates when asked.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wait for the installer to do it&#039;s magic. After it is done, press any key to go back to the main menu.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Install locals if you want.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Press &#039;&#039;&#039;X&#039;&#039;&#039; to exit.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
Done!&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Importing Important Database Structure Updates ====&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Go into your &#039;&#039;&#039;C:\SkyFireEMU\core\&amp;lt;u&amp;gt;sql\updates&amp;lt;/u&amp;gt;&#039;&#039;&#039; directory.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Apply updates to their appropriate corresponding databases using your chosen SQL client.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Importing World Database Updates ====&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open &#039;&#039;&#039;Database_Installer_Updater.bat&#039;&#039;&#039; found in &#039;&#039;&#039;C:\SkyFireEMU\Core\database&#039;&#039;&#039;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Follow the dialog and enter in your info like you did before.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Press &#039;&#039;&#039;U&#039;&#039;&#039; to import the World Database updates when asked.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Select the correct changesets needed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
*Or.. if you are a &amp;quot;pro&amp;quot; use your SQL client and import needed changes from &#039;&#039;&#039;C:\SkyFireEMU\Core\database\updates&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Auth Database Accounts and Passwords ===&lt;br /&gt;
&amp;lt;p&amp;gt;It is &#039;&#039;&#039;highly advised&#039;&#039;&#039; you change the passwords or delete these accounts. &lt;br /&gt;
*&#039;&#039;&#039;NOTE&#039;&#039;&#039;: These may not exist.&lt;br /&gt;
&amp;lt;pre&amp;gt;User: Administrator&lt;br /&gt;
Pass: Administrator&lt;br /&gt;
&lt;br /&gt;
User: Moderator&lt;br /&gt;
Pass: Moderator&lt;br /&gt;
&lt;br /&gt;
User: Developer&lt;br /&gt;
Pass: Developer&lt;br /&gt;
&lt;br /&gt;
User: Gamemaster&lt;br /&gt;
Pass: Gamemaster&lt;br /&gt;
&lt;br /&gt;
User: Player&lt;br /&gt;
Pass: Player&amp;lt;/pre&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Changing passwords ====&lt;br /&gt;
&amp;lt;p&amp;gt;You can change a password to an account simply by going to your Worldserver console and type&amp;lt;pre&amp;gt;account set password &amp;lt;accountname&amp;gt; &amp;lt;newpassword&amp;gt; &amp;lt;newpassword&amp;gt;&amp;lt;/pre&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Deleting accounts ====&lt;br /&gt;
&amp;lt;p&amp;gt;You can delete an account simply by going to your Worldserver console and type&amp;lt;pre&amp;gt;account delete &amp;lt;accountname&amp;gt;&amp;lt;/pre&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Making new accounts ====&lt;br /&gt;
&amp;lt;p&amp;gt;You can make a new account simply by going to your Worldserver console and type&amp;lt;pre&amp;gt;account create &amp;lt;accountname&amp;gt; &amp;lt;password&amp;gt;&amp;lt;/pre&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Raising an account&#039;s access/GM level ====&lt;br /&gt;
&amp;lt;p&amp;gt;You can raise an account level simply by going to your Worldserver console and type&amp;lt;pre&amp;gt;account set gmlevel &amp;lt;accountname&amp;gt; &amp;lt;gmlevel&amp;gt; &amp;lt;realmid&amp;gt;&amp;lt;/pre&amp;gt;Or you can go into your Auth database via your SQL Client, select &#039;&#039;&#039;account_access&#039;&#039;&#039; and add a new line.&lt;br /&gt;
*id=your account id found under &#039;&#039;&#039;accounts&#039;&#039;&#039;&lt;br /&gt;
*GM/Access Levels: 0=Regular player, 1=Gamemaster, 2=Developer, 3=Moderator, 4=Administrator&lt;br /&gt;
**You can only add Administrator (gmlevel 4) with your SQL client&lt;br /&gt;
*RealmID is usually 1 or -1 for all realms&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DBC, MAPS, VMAPS, and MMAPS ==&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Project Skyfire, for legal reasons, CANNOT and will NOT provide download links to already extracted DBCs, MAPS, VMAPS, or MMAPS... so please do NOT ask!&#039;&#039;&#039;&lt;br /&gt;
*We will, however, help you through the extraction process with step-by-step instructions&lt;br /&gt;
*&#039;&#039;&#039;NOTE: Contrary to popular belief, your client does NOT have to have been on the live server to extract DBCs, MAPS, VMAPS, or MMAPS.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;ol&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;The &#039;&#039;&#039;VERY FIRST THING&#039;&#039;&#039; you need is a WoW client fully patched to version 4.0.6a (build 13623)&lt;br /&gt;
*&#039;&#039;&#039;NOTE:&#039;&#039;&#039; Your client has NOT been fully patched unless you have completed the following steps:&lt;br /&gt;
**Ensure your &#039;&#039;&#039;config.wtf&#039;&#039;&#039; AND &#039;&#039;&#039;launcher.wtf&#039;&#039;&#039; are set at &#039;&#039;&#039;SET accounttype &amp;quot;&amp;lt;u&amp;gt;CT&amp;lt;/u&amp;gt;&amp;quot;&#039;&#039;&#039;, NOT &amp;quot;&amp;lt;u&amp;gt;LK&amp;lt;/u&amp;gt;&amp;quot;.&lt;br /&gt;
**&#039;&#039;&#039;Then run launcher.exe and allow it to update your data files to the Cataclysm expansion, must download fully.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;DO NOT ALLOW THE LAUNCHER TO BEGIN DOWNLOADING THE NEXT PATCH... CLOSE IMMEDIATELY AFTER DOWNLOADING TOOLS!&#039;&#039;&#039;&lt;br /&gt;
**If you still have problems delete your whole WTF folder and rerun launcher to generate both .wtf files again then redo the whole step above.&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Pull the latest version of SkyFire-Community-Tools from&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;git://github.com/ProjectSkyfire/SkyFire-Community-Tools.git&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Navigate through the freshly pulled repo to &#039;&#039;&#039;SkyFire-Community-Tools\Extractors\406a\&#039;&#039;&#039;.&lt;br /&gt;
*IF you are extracting the maps on a 32 bit Operating System, open the &#039;&#039;&#039;&amp;quot;32_bit&amp;quot;&#039;&#039;&#039; folder, if extracting on a 64 bit system, open the &#039;&#039;&#039;&amp;quot;64_bit&amp;quot;&#039;&#039;&#039; folder.&lt;br /&gt;
*NOTE: This is &#039;&#039;&#039;NOT&#039;&#039;&#039; for the Operating System you will be running the server on. It is &#039;&#039;&#039;ONLY&#039;&#039;&#039; for the system you are extracting on.&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Copy and Paste &#039;&#039;&#039;extractor.exe&#039;&#039;&#039;, &#039;&#039;&#039;vmap3assembler.exe&#039;&#039;&#039;, &#039;&#039;&#039;vmap3extractor.exe&#039;&#039;&#039;, &#039;&#039;&#039;ace.dll&#039;&#039;&#039;, &#039;&#039;&#039;Simple_Extractor.bat&#039;&#039;&#039;, and &#039;&#039;&#039;mmaps_generator.exe&#039;&#039;&#039; from your &amp;quot;SkyFire-Community-Tools&amp;quot; to your wow directory (C:\Program Files (x86)\World of Warcraft)&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Locate your &#039;&#039;&#039;bin&#039;&#039;&#039; file in your &#039;&#039;&#039;MySQL installation directory&#039;&#039;&#039; (Example: C:\Program Files\MySQL\MySQL Server 5.5\lib\ OR C:\Program Files(x86)\MySQL\MySQL Server 5.5\lib\ if you have a 32 bit MySQL installed on an 64 bit system).&lt;br /&gt;
*Locate file named &#039;&#039;&#039;&amp;quot;libmysql.dll&amp;quot;&#039;&#039;&#039;.&lt;br /&gt;
*Copy this file and Paste it into your wow directory (ONLY COPY, do NOT move this file!).&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Simple Extraction Method (Recommended for new users) ===&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Start &#039;&#039;&#039;Simple_Extractor.bat&#039;&#039;&#039; and follow the instructions. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Manual Extraction Method ===&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open a command prompt to your wow directory (cd C:\Program Files (x86)\World of Warcraft).&amp;lt;/li&amp;gt;&lt;br /&gt;
*To open a command prompt hold down shift and right-click inside the folder and then select: Open command window here. &amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;lt;b&amp;gt;Dbc and Maps:&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In your command prompt type &#039;&#039;&#039;extractor.exe&#039;&#039;&#039; and hit enter.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wait until finished.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;It should have made two new directories, &#039;&#039;&#039;dbc&#039;&#039;&#039; and &#039;&#039;&#039;maps&#039;&#039;&#039;.&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;lt;b&amp;gt;VMaps:&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In your command prompt type &#039;&#039;&#039;vmap3extractor.exe&#039;&#039;&#039; and hit enter.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wait until finished.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;It should have made a new directory named &#039;&#039;&#039;Buildings&#039;&#039;&#039;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In your command prompt type &#039;&#039;&#039;mkdir vmaps&#039;&#039;&#039; (or simply make a &#039;&#039;&#039;new folder&#039;&#039;&#039; and rename it to &#039;&#039;&#039;vmaps&#039;&#039;&#039;).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Then in your command prompt again, type &#039;&#039;&#039;vmap3assembler.exe Buildings vmaps&#039;&#039;&#039; and hit enter.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wait until finished.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;It should have made a new directory, &#039;&#039;&#039;vmaps&#039;&#039;&#039;.&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;lt;b&amp;gt;MMaps:&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Move the entire contents of your &#039;&#039;&#039;buildings&#039;&#039;&#039; folder into your &#039;&#039;&#039;vmaps&#039;&#039;&#039; folder (&#039;&#039;&#039;The contents &amp;lt;u&amp;gt;ONLY&amp;lt;/u&amp;gt;&#039;&#039;&#039;. You do NOT want the folder named &#039;&#039;&#039;buildings&#039;&#039;&#039; inside your &#039;&#039;&#039;vmaps&#039;&#039;&#039; folder).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You may now Delete the empty &#039;&#039;&#039;buildings&#039;&#039;&#039; folder.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Create a new folder named &#039;&#039;&#039;mmaps&#039;&#039;&#039;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Now execute the &#039;&#039;&#039;mmaps_generator.exe&#039;&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;NOTE&#039;&#039;&#039;: The generation of mmaps will take anywhere from 4 hours to 20 or MORE hours depending upon the speed of your machine. Please consider this before starting the mmaps generating!&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Completion (For Both Methods) === &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Move folders named &#039;&#039;&#039;mmaps&#039;&#039;&#039;, &#039;&#039;&#039;vmaps&#039;&#039;&#039;, &#039;&#039;&#039;dbc&#039;&#039;&#039;, &#039;&#039;&#039;maps&#039;&#039;&#039;, as well as the &#039;&#039;&#039;&amp;quot;libmysql.dll&amp;quot;&#039;&#039;&#039; to your server directory (where your worldserver.exe will be ran from).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You may now delete files &#039;&#039;&#039;extractor.exe&#039;&#039;&#039;, &#039;&#039;&#039;vmap3assembler.exe&#039;&#039;&#039;, &#039;&#039;&#039;vmap3extractor.exe&#039;&#039;&#039;, &#039;&#039;&#039;ace.dll&#039;&#039;&#039;, &#039;&#039;&#039;Simple_Extractor.bat&#039;&#039;&#039;, and &#039;&#039;&#039;mmaps_generator.exe&#039;&#039;&#039; from your WoW installation directory as you should no longer need them.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SKYFIRE WOW.EXE PATCHER ==&lt;br /&gt;
&amp;lt;p&amp;gt;Your Wow.exe client will be needed to be patched before you can properly connect to your server.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Patching ===&lt;br /&gt;
&amp;lt;p&amp;gt;If you pulled the &#039;&#039;&#039;Skyfire-Community-Tools&#039;&#039;&#039; (which you should have done in the &#039;&#039;&#039;DBC, MAPS, VMAPS, and MMAPS&#039;&#039;&#039; section of this guide) you will have what you need to patch your wow. Choose one of the methods below to patch your wow.&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Pre-Patched Method (Easy Method)===&lt;br /&gt;
&amp;lt;p&amp;gt;Open SkyFire-Community-Tools\SkyFire Patcher\ and skip to &#039;&#039;&#039;Moving and Patching&#039;&#039;&#039;.&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Manuel Compile Method (Not really needed but will keep this for now)===&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Note: The patcher is made in C# and not C++. You need a C# compiler to compile it.&#039;&#039;&#039;&lt;br /&gt;
*You will not need CMake for this.&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open SkyFirePatcher.sln (located in &#039;&#039;&#039;..Sources\Patcher&#039;&#039;&#039;) with C#.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Select &amp;quot;Release&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The platform should be &amp;quot;Any&amp;quot; (No separate 32/64 bit versions.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Clean&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Build. (This should take less than a minute.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Do not worry if you get an error like:&amp;lt;pre&amp;gt;..Sources\Patcher\SkyFirePatcher\Form1.cs(20,13): warning CS0414: The field &#039;SkyFirePatcher.Form1.exeLength&#039; is assigned but its value is never used&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
*After you compiled it, you should have SkyFirePatcher.exe in your &#039;&#039;&#039;..Sources\Patcher\SkyFirePatcher\bin\Release&#039;&#039;&#039; folder.&amp;lt;br&amp;gt;(You can delete the rest if you like.)&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Keeping the code up to date ====&lt;br /&gt;
&amp;lt;p&amp;gt;Again, you should be an expert by now with this pulling the source stuff. It&#039;s basically the same thing.&amp;lt;/p&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Moving and Patching ===&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Move SkyFirePatcher.exe into your Wow directory.&amp;lt;br&amp;gt;(Usually something like C:\Program Files (x86)\World of Warcraft)&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Now run SkyFirePatcher.exe and a dialog should pop up with:&lt;br /&gt;
&amp;lt;pre&amp;gt;Loading Wow.exe into memory...&lt;br /&gt;
Success!&lt;br /&gt;
Ready to patch Wow.exe.&amp;lt;/pre&amp;gt;&lt;br /&gt;
And &amp;quot;Status: Ready!&amp;quot; at the bottom.&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Click &amp;quot;Patch&amp;quot; at the bottom to patch your Wow.exe&amp;lt;br&amp;gt;&lt;br /&gt;
It will make a backup of your original Wow.exe as well. (Something like wow-original.exe)&amp;lt;/li&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
=== Play! ===&lt;br /&gt;
*Use your new patched Wow.exe file to play on your server and the backed up original Wow.exe to play on retail.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
http://www.trinitycore.org/w/How-to:Win&lt;br /&gt;
&lt;br /&gt;
http://wiki.cactusemu.com/index.php?title=Installation_%28Windows%29&lt;br /&gt;
&lt;br /&gt;
Video tutorial: [http://www.youtube.com/watch?v=sitxeaONV5A Pulling core repository with TortoiseGit]&lt;br /&gt;
&lt;br /&gt;
Video tutorial: [http://www.youtube.com/watch?v=ec3zxCmaVq4 CMake x64]&lt;br /&gt;
&lt;br /&gt;
Video tutorial: [http://www.youtube.com/watch?v=TdPwKUy9gkE Compiling x64]&lt;br /&gt;
&lt;br /&gt;
Video tutorial: [http://www.youtube.com/watch?v=uqbbpgJSUF0 Importing the databases and structure updates]&lt;br /&gt;
&lt;br /&gt;
Video tutorial: [http://www.youtube.com/watch?v=JoA5tSeTWn4 dbc, map and vmaps]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Installation]]&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Guild_eventlog_SF&amp;diff=475</id>
		<title>Guild eventlog SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Guild_eventlog_SF&amp;diff=475"/>
		<updated>2012-07-06T20:04:00Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; | __TOC__ |} Category: SkyFire Characters database tables {{Back-to:Characters}}   &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `guild_eventlog` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  {{table-no-description}}  ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[Category: SkyFire Characters database tables]]&lt;br /&gt;
{{Back-to:Characters}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `guild_eventlog` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{table-no-description}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#guildid|guildid]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|signed&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|Guild Identificator&lt;br /&gt;
|-&lt;br /&gt;
|[[#LogGuid|LogGuid]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|signed&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|Log record identificator - auxiliary column&lt;br /&gt;
|-&lt;br /&gt;
|[[#EventType|EventType]]&lt;br /&gt;
|tinyint(1)&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|Event type&lt;br /&gt;
|-&lt;br /&gt;
|[[#PlayerGuid1|PlayerGuid1]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|Player 1&lt;br /&gt;
|-&lt;br /&gt;
|[[#PlayerGuid2|PlayerGuid2]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|Player 2&lt;br /&gt;
|-&lt;br /&gt;
|[[#NewRank|NewRank]]&lt;br /&gt;
|tinyint(2)&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|New rank(in case promotion/demotion)&lt;br /&gt;
|-&lt;br /&gt;
|[[#TimeStamp|TimeStamp]]&lt;br /&gt;
|bigint(20)&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|Event UNIX time&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
====guildid====&lt;br /&gt;
{{field-no-description|1}}&lt;br /&gt;
====LogGuid====&lt;br /&gt;
{{field-no-description|2}}&lt;br /&gt;
====EventType====&lt;br /&gt;
{{field-no-description|3}}&lt;br /&gt;
====PlayerGuid1====&lt;br /&gt;
{{field-no-description|4}}&lt;br /&gt;
====PlayerGuid2====&lt;br /&gt;
{{field-no-description|5}}&lt;br /&gt;
====NewRank====&lt;br /&gt;
{{field-no-description|6}}&lt;br /&gt;
====TimeStamp====&lt;br /&gt;
{{field-no-description|7}}&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Lfg_dungeon_encounters_SF&amp;diff=474</id>
		<title>Lfg dungeon encounters SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Lfg_dungeon_encounters_SF&amp;diff=474"/>
		<updated>2012-07-06T20:02:50Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; |- | __TOC__ |}  {{Back-to:World}}   &amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `lfg_dungeon_encounters` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;   {{table-no-description|0}}   &amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Structure&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Back-to:World}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;The `lfg_dungeon_encounters` table&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{{table-no-description|0}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Field&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Type&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Attributes&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Key&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Null&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Default&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Extra&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[#achievementId|achievementId]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| PRI &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| Achievement marking final boss completion&lt;br /&gt;
|-&lt;br /&gt;
| [[#dungeonId|dungeonId]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| Dungeon entry from dbc&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==== achievementId  ====&lt;br /&gt;
&lt;br /&gt;
Don&#039;t know, but surely taken from [[Achievement.dbc SF|Achievement.dbc]] &lt;br /&gt;
&lt;br /&gt;
==== dungeonId  ====&lt;br /&gt;
&lt;br /&gt;
Dungeon ID from [[LFGDungeons.dbc SF|LFGDungeons.dbc]]&lt;br /&gt;
&lt;br /&gt;
[[Category:SkyFire_World_database_tables]]&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Template:Back-to:DBC&amp;diff=473</id>
		<title>Template:Back-to:DBC</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Template:Back-to:DBC&amp;diff=473"/>
		<updated>2012-07-06T19:59:37Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;Back to DBC list of files.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[DBC Files|DBC]] list of files.&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=AreaTable.dbc_SF&amp;diff=472</id>
		<title>AreaTable.dbc SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=AreaTable.dbc_SF&amp;diff=472"/>
		<updated>2012-07-06T19:58:08Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;&amp;lt;noinclude&amp;gt;{| align=&amp;quot;right&amp;quot; | __TOC__ |} {{Back-to:DBC}}   &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;AreaTable.dbc&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  This dbc contains the zone and subzone lists. For the purposes of this wiki article,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:DBC}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;AreaTable.dbc&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This dbc contains the zone and subzone lists. For the purposes of this wiki article, the zone IDs, names, mapID and AreaID will be included.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version is : 3.3.5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Structure&#039;&#039;&#039;===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field Nb&#039;&#039;&#039;||&#039;&#039;&#039;Name&#039;&#039;&#039;||&#039;&#039;&#039;Type&#039;&#039;&#039;||&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||ID||Int||Zone Area&lt;br /&gt;
|-&lt;br /&gt;
|2||[[Map.dbc SF|MapID]]||Int||Map or Continent&lt;br /&gt;
|-&lt;br /&gt;
|3||[[AreaTable.dbc SF|AreaID]]||Int||SubArea of Map&lt;br /&gt;
|-&lt;br /&gt;
|4||Explore Flag||Int||&lt;br /&gt;
|-&lt;br /&gt;
|5||[[#Flags|Flags]]||Int||&lt;br /&gt;
|-&lt;br /&gt;
|8||[[SoundAmbience.dbc SF|SoundAmbienceID]]||Int||Reference to what Ambiance to use during day and night&lt;br /&gt;
|-&lt;br /&gt;
|9||[[ZoneMusic.dbc SF|ZoneMusicID]]||Int||Reference to what zone music to play&lt;br /&gt;
|-&lt;br /&gt;
|10||[[ZoneIntroMusicTable.dbc SF|ZoneIntroMusicID]]||Int||Reference to what zone intro music to play when entering area&lt;br /&gt;
|-&lt;br /&gt;
|11||Area Level||Int||&lt;br /&gt;
|-&lt;br /&gt;
|12-28||Area Name||String||&lt;br /&gt;
|-&lt;br /&gt;
|29||[[FactionGroup.dbc_SF|FactionGroupID]]||Int||Faction that owns area&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flags====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Value&#039;&#039;&#039;||&#039;&#039;&#039;Name&#039;&#039;&#039;||&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0x00000001||AREA_FLAG_SNOW||snow (only Dun Morogh, Naxxramas, Razorfen Downs and Winterspring)&lt;br /&gt;
|-&lt;br /&gt;
|0x00000002||AREA_FLAG_UNK1||may be necropolis?&lt;br /&gt;
|-&lt;br /&gt;
|0x00000004||AREA_FLAG_UNK2||Only used for areas on map 571 (development before)&lt;br /&gt;
|-&lt;br /&gt;
|0x00000008||AREA_FLAG_SLAVE_CAPITAL||city and city subsones&lt;br /&gt;
|-&lt;br /&gt;
|0x00000010||AREA_FLAG_UNK3||can&#039;t find common meaning&lt;br /&gt;
|-&lt;br /&gt;
|0x00000020||AREA_FLAG_SLAVE_CAPITAL2||slave capital city flag?&lt;br /&gt;
|-&lt;br /&gt;
|0x00000040||AREA_FLAG_UNK4||many zones have this flag&lt;br /&gt;
|-&lt;br /&gt;
|0x00000080||AREA_FLAG_ARENA||arena, both instanced and world arenas&lt;br /&gt;
|-&lt;br /&gt;
|0x00000100||AREA_FLAG_CAPITAL||main capital city flag&lt;br /&gt;
|-&lt;br /&gt;
|0x00000200||AREA_FLAG_CITY||only for one zone named &amp;quot;City&amp;quot; (where it located?)&lt;br /&gt;
|-&lt;br /&gt;
|0x00000400||AREA_FLAG_OUTLAND||expansion zones? (only Eye of the Storm not have this flag, but have 0x00004000 flag)&lt;br /&gt;
|-&lt;br /&gt;
|0x00000800||AREA_FLAG_SANCTUARY||sanctuary area (PvP disabled)&lt;br /&gt;
|-&lt;br /&gt;
|0x00001000||AREA_FLAG_NEED_FLY||only Netherwing Ledge, Socrethar&#039;s Seat, Tempest Keep, The Arcatraz, The Botanica, The Mechanar, Sorrow Wing Point, Dragonspine Ridge, Netherwing Mines, Dragonmaw Base Camp, Dragonmaw Skyway&lt;br /&gt;
|- &lt;br /&gt;
|0x00002000||AREA_FLAG_UNUSED1||not used now (no area/zones with this flag set in 3.0.3)&lt;br /&gt;
|- &lt;br /&gt;
|0x00004000||AREA_FLAG_OUTLAND2||expansion zones? (only Circle of Blood Arena not have this flag, but have 0x00000400 flag)&lt;br /&gt;
|- &lt;br /&gt;
|0x00008000||AREA_FLAG_PVP||pvp objective area? (Death&#039;s Door also has this flag although it&#039;s no pvp object area)&lt;br /&gt;
|- &lt;br /&gt;
|0x00010000||AREA_FLAG_ARENA_INSTANCE||used by instanced arenas only&lt;br /&gt;
|-&lt;br /&gt;
|0x00020000||AREA_FLAG_UNUSED2||not used now (no area/zones with this flag set in 3.0.3)&lt;br /&gt;
|-&lt;br /&gt;
|0x00040000||AREA_FLAG_UNK5||only used for Amani Pass, Hatchet Hills&lt;br /&gt;
|- &lt;br /&gt;
|0x00080000||AREA_FLAG_UNK6||Valgarde and Acherus: The Ebon Hold&lt;br /&gt;
|-&lt;br /&gt;
|0x00100000||AREA_FLAG_LOWLEVEL||used for some starting areas with area_level &amp;lt;=15&lt;br /&gt;
|- &lt;br /&gt;
|0x00200000||AREA_FLAG_TOWN||small towns with Inn&lt;br /&gt;
|- &lt;br /&gt;
|0x00400000||AREA_FLAG_UNK7||Warsong Hold, Acherus: The Ebon Hold, New Agamand Inn, Vengeance Landing Inn&lt;br /&gt;
|- &lt;br /&gt;
|0x00800000||AREA_FLAG_UNK8||Westguard Inn, Acherus: The Ebon Hold, Valgarde&lt;br /&gt;
|- &lt;br /&gt;
|0x01000000||AREA_FLAG_OUTDOOR_PVP||Wintergrasp and it&#039;s subzones&lt;br /&gt;
|-&lt;br /&gt;
|0x02000000||AREA_FLAG_UNK9||unknown&lt;br /&gt;
|- &lt;br /&gt;
|0x04000000||AREA_FLAG_UNK10||unknown&lt;br /&gt;
|-&lt;br /&gt;
|0x08000000||AREA_FLAG_CAN_HEARTH_AND_RES||Wintergrasp and it&#039;s subzones&lt;br /&gt;
|- &lt;br /&gt;
|0x20000000||AREA_FLAG_CANNOT_FLY||not allowed to fly, only used in Dalaran areas (zone 4395)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;It&#039;s complete! 2307 records&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Content&#039;&#039;&#039;===&lt;br /&gt;
&amp;lt;/noinclude&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3|-&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field Nb&#039;&#039;&#039;||&#039;&#039;&#039;Name&#039;&#039;&#039;||&#039;&#039;&#039;MapID&#039;&#039;&#039;||&#039;&#039;&#039;AreaID&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Dun Morogh&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Longshore&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Badlands&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Blasted Lands&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Blackwater Cove&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Swamp of Sorrows&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Northshire Valley&lt;br /&gt;
| 0&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Duskwood&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| Wetlands&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| Elwynn Forest&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| The World Tree&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| Durotar&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| Dustwallow Marsh&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| Azshara&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
| The Barrens&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| Crystal Lake&lt;br /&gt;
| 0&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
| Zul&#039;Gurub&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| Moonbrook&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| Kul Tiras&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| Programmer Isle&lt;br /&gt;
| 451&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
| Northshire River&lt;br /&gt;
| 0&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| Northshire Abbey&lt;br /&gt;
| 0&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| Blackrock Mountain&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
| Lighthouse&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| 28&lt;br /&gt;
| Western Plaguelands&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| Nine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 32&lt;br /&gt;
| The Cemetary&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 33&lt;br /&gt;
| Stranglethorn Vale&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 34&lt;br /&gt;
| Echo Ridge Mine&lt;br /&gt;
| 0&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 35&lt;br /&gt;
| Booty Bay&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 36&lt;br /&gt;
| Alterac Mountains&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 37&lt;br /&gt;
| Lake Nazferiti&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 38&lt;br /&gt;
| Loch Modan&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| Westfall&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 41&lt;br /&gt;
| Deadwind Pass&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 42&lt;br /&gt;
| Darkshire&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 43&lt;br /&gt;
| Wild Shore&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 44&lt;br /&gt;
| Redridge Mountains&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 45&lt;br /&gt;
| Arathi Highlands&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 46&lt;br /&gt;
| Burning Steppes&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 47&lt;br /&gt;
| The Hinterlands&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 49&lt;br /&gt;
| Dead Man&#039;s Hole&lt;br /&gt;
| 451&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
| 51&lt;br /&gt;
| Searing Gorge&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 53&lt;br /&gt;
| Thieves Camp&lt;br /&gt;
| 0&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 54&lt;br /&gt;
| Jasperlode Mine&lt;br /&gt;
| 0&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 55&lt;br /&gt;
| Valley of Heroes UNUSED&lt;br /&gt;
| 0&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 56&lt;br /&gt;
| Heroes&#039; Vigil&lt;br /&gt;
| 0&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 57&lt;br /&gt;
| Fargodeep Mine&lt;br /&gt;
| 0&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 59&lt;br /&gt;
| Northshire Vineyards&lt;br /&gt;
| 0&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| Forest&#039;s Edge&lt;br /&gt;
| 0&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 61&lt;br /&gt;
| Thunder Falls&lt;br /&gt;
| 0&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 62&lt;br /&gt;
| Brackwell Pumpkin Patch&lt;br /&gt;
| 0&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 63&lt;br /&gt;
| The Stonefield Farm&lt;br /&gt;
| 0&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 64&lt;br /&gt;
| The Maclure Vineyards&lt;br /&gt;
| 0&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 65&lt;br /&gt;
| Dragonblight&lt;br /&gt;
| 571&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 66&lt;br /&gt;
| Zul&#039;Drak&lt;br /&gt;
| 571&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 67&lt;br /&gt;
| The Storm Peaks&lt;br /&gt;
| 571&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 68&lt;br /&gt;
| Lake Everstill&lt;br /&gt;
| 0&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| 69&lt;br /&gt;
| Lakeshire&lt;br /&gt;
| 0&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| Stonewatch&lt;br /&gt;
| 0&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| 71&lt;br /&gt;
| Stonewatch Falls&lt;br /&gt;
| 0&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| 72&lt;br /&gt;
| The Dark Portal&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 73&lt;br /&gt;
| The Tainted Scar&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 74&lt;br /&gt;
| Pool of Tears&lt;br /&gt;
| 0&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 75&lt;br /&gt;
| Stonard&lt;br /&gt;
| 0&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 76&lt;br /&gt;
| Fallow Sanctuary&lt;br /&gt;
| 0&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 77&lt;br /&gt;
| Anvilmar&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| Stormwind Mountains&lt;br /&gt;
| 0&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 81&lt;br /&gt;
| Jeff NE Quadrant Changed&lt;br /&gt;
| 451&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
| 82&lt;br /&gt;
| Jeff NW Quadrant&lt;br /&gt;
| 451&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
| 83&lt;br /&gt;
| Jeff SE Quadrant&lt;br /&gt;
| 451&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
| 84&lt;br /&gt;
| Jeff SW Quadrant&lt;br /&gt;
| 451&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
| 85&lt;br /&gt;
| Tirisfal Glades&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 86&lt;br /&gt;
| Stone Cairn Lake&lt;br /&gt;
| 0&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 87&lt;br /&gt;
| Goldshire&lt;br /&gt;
| 0&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 88&lt;br /&gt;
| Eastvale Logging Camp&lt;br /&gt;
| 0&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 89&lt;br /&gt;
| Mirror Lake Orchard&lt;br /&gt;
| 0&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 91&lt;br /&gt;
| Tower of Azora&lt;br /&gt;
| 0&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 92&lt;br /&gt;
| Mirror Lake&lt;br /&gt;
| 0&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 93&lt;br /&gt;
| Vul&#039;Gol Ogre Mound&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 94&lt;br /&gt;
| Raven Hill&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 95&lt;br /&gt;
| Redridge Canyons&lt;br /&gt;
| 0&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| 96&lt;br /&gt;
| Tower of Ilgalar&lt;br /&gt;
| 0&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| 97&lt;br /&gt;
| Alther&#039;s Mill&lt;br /&gt;
| 0&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| 98&lt;br /&gt;
| Rethban Caverns&lt;br /&gt;
| 0&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| 99&lt;br /&gt;
| Rebel Camp&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| Nesingwary&#039;s Expedition&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 101&lt;br /&gt;
| Kurzen&#039;s Compound&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 102&lt;br /&gt;
| Ruins of Zul&#039;Kunda&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 103&lt;br /&gt;
| Ruins of Zul&#039;Mamwe&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 104&lt;br /&gt;
| The Vile Reef&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 105&lt;br /&gt;
| Mosh&#039;Ogg Ogre Mound&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 106&lt;br /&gt;
| The Stockpile&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 107&lt;br /&gt;
| Saldean&#039;s Farm&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| 108&lt;br /&gt;
| Sentinel Hill&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| 109&lt;br /&gt;
| Furlbrow&#039;s Pumpkin Farm&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| 111&lt;br /&gt;
| Jangolode Mine&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| 113&lt;br /&gt;
| Gold Coast Quarry&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| 115&lt;br /&gt;
| Westfall Lighthouse&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| 116&lt;br /&gt;
| Misty Valley&lt;br /&gt;
| 0&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 117&lt;br /&gt;
| Grom&#039;gol Base Camp&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 118&lt;br /&gt;
| Whelgar&#039;s Excavation Site&lt;br /&gt;
| 0&lt;br /&gt;
| 11&lt;br /&gt;
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| Westbrook Garrison&lt;br /&gt;
| 0&lt;br /&gt;
| 12&lt;br /&gt;
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| Tranquil Gardens Cemetery&lt;br /&gt;
| 0&lt;br /&gt;
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| Zuuldaia Ruins&lt;br /&gt;
| 0&lt;br /&gt;
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| Bal&#039;lal Ruins&lt;br /&gt;
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| Kal&#039;ai Ruins&lt;br /&gt;
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| Tkashi Ruins&lt;br /&gt;
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| 127&lt;br /&gt;
| Balia&#039;mah Ruins&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
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| 128&lt;br /&gt;
| Ziata&#039;jai Ruins&lt;br /&gt;
| 0&lt;br /&gt;
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| Mizjah Ruins&lt;br /&gt;
| 0&lt;br /&gt;
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| 130&lt;br /&gt;
| Silverpine Forest&lt;br /&gt;
| 0&lt;br /&gt;
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| 131&lt;br /&gt;
| Kharanos&lt;br /&gt;
| 0&lt;br /&gt;
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| Coldridge Valley&lt;br /&gt;
| 0&lt;br /&gt;
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| 133&lt;br /&gt;
| Gnomeregan&lt;br /&gt;
| 0&lt;br /&gt;
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| Gol&#039;Bolar Quarry&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
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| 135&lt;br /&gt;
| Frostmane Hold&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
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| 136&lt;br /&gt;
| The Grizzled Den&lt;br /&gt;
| 0&lt;br /&gt;
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| 137&lt;br /&gt;
| Brewnall Village&lt;br /&gt;
| 0&lt;br /&gt;
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| 138&lt;br /&gt;
| Misty Pine Refuge&lt;br /&gt;
| 0&lt;br /&gt;
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| 139&lt;br /&gt;
| Eastern Plaguelands&lt;br /&gt;
| 0&lt;br /&gt;
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| 141&lt;br /&gt;
| Teldrassil&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
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| 142&lt;br /&gt;
| Ironband&#039;s Excavation Site&lt;br /&gt;
| 0&lt;br /&gt;
| 38&lt;br /&gt;
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| 143&lt;br /&gt;
| Mo&#039;grosh Stronghold&lt;br /&gt;
| 0&lt;br /&gt;
| 38&lt;br /&gt;
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| 144&lt;br /&gt;
| Thelsamar&lt;br /&gt;
| 0&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
| 145&lt;br /&gt;
| Algaz Gate&lt;br /&gt;
| 0&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
| 146&lt;br /&gt;
| Stonewrought Dam&lt;br /&gt;
| 0&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
| 147&lt;br /&gt;
| The Farstrider Lodge&lt;br /&gt;
| 0&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
| 148&lt;br /&gt;
| Darkshore&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 149&lt;br /&gt;
| Silver Stream Mine&lt;br /&gt;
| 0&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
| 150&lt;br /&gt;
| Menethil Harbor&lt;br /&gt;
| 0&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 151&lt;br /&gt;
| Designer Island&lt;br /&gt;
| 451&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 152&lt;br /&gt;
| The Bulwark&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 153&lt;br /&gt;
| Ruins of Lordaeron&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 154&lt;br /&gt;
| Deathknell&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 155&lt;br /&gt;
| Night Web&#039;s Hollow&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 156&lt;br /&gt;
| Solliden Farmstead&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 157&lt;br /&gt;
| Agamand Mills&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 158&lt;br /&gt;
| Agamand Family Crypt&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 159&lt;br /&gt;
| Brill&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 160&lt;br /&gt;
| Whispering Gardens&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 161&lt;br /&gt;
| Terrace of Repose&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 162&lt;br /&gt;
| Brightwater Lake&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 163&lt;br /&gt;
| Gunther&#039;s Retreat&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 164&lt;br /&gt;
| Garren&#039;s Haunt&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 165&lt;br /&gt;
| Balnir Farmstead&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 166&lt;br /&gt;
| Cold Hearth Manor&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 167&lt;br /&gt;
| Crusader Outpost&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 168&lt;br /&gt;
| The North Coast&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 169&lt;br /&gt;
| Whispering Shore&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 170&lt;br /&gt;
| Lordamere Lake&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 172&lt;br /&gt;
| Fenris Isle&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| 173&lt;br /&gt;
| Faol&#039;s Rest&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 186&lt;br /&gt;
| Dolanaar&lt;br /&gt;
| 1&lt;br /&gt;
| 141&lt;br /&gt;
|-&lt;br /&gt;
| 187&lt;br /&gt;
| Darnassus UNUSED&lt;br /&gt;
| 1&lt;br /&gt;
| 141&lt;br /&gt;
|-&lt;br /&gt;
| 188&lt;br /&gt;
| Shadowglen&lt;br /&gt;
| 1&lt;br /&gt;
| 141&lt;br /&gt;
|-&lt;br /&gt;
| 189&lt;br /&gt;
| Steelgrill&#039;s Depot&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 190&lt;br /&gt;
| Hearthglen&lt;br /&gt;
| 0&lt;br /&gt;
| 28&lt;br /&gt;
|-&lt;br /&gt;
| 192&lt;br /&gt;
| Northridge Lumber Camp&lt;br /&gt;
| 0&lt;br /&gt;
| 28&lt;br /&gt;
|-&lt;br /&gt;
| 193&lt;br /&gt;
| Ruins of Andorhal&lt;br /&gt;
| 0&lt;br /&gt;
| 28&lt;br /&gt;
|-&lt;br /&gt;
| 195&lt;br /&gt;
| School of Necromancy&lt;br /&gt;
| 0&lt;br /&gt;
| 28&lt;br /&gt;
|-&lt;br /&gt;
| 196&lt;br /&gt;
| Uther&#039;s Tomb&lt;br /&gt;
| 0&lt;br /&gt;
| 28&lt;br /&gt;
|-&lt;br /&gt;
| 197&lt;br /&gt;
| Sorrow Hill&lt;br /&gt;
| 0&lt;br /&gt;
| 28&lt;br /&gt;
|-&lt;br /&gt;
| 198&lt;br /&gt;
| The Weeping Cave&lt;br /&gt;
| 0&lt;br /&gt;
| 28&lt;br /&gt;
|-&lt;br /&gt;
| 199&lt;br /&gt;
| Felstone Field&lt;br /&gt;
| 0&lt;br /&gt;
| 28&lt;br /&gt;
|-&lt;br /&gt;
| 200&lt;br /&gt;
| Dalson&#039;s Tears&lt;br /&gt;
| 0&lt;br /&gt;
| 28&lt;br /&gt;
|-&lt;br /&gt;
| 201&lt;br /&gt;
| Gahrron&#039;s Withering&lt;br /&gt;
| 0&lt;br /&gt;
| 28&lt;br /&gt;
|-&lt;br /&gt;
| 202&lt;br /&gt;
| The Writhing Haunt&lt;br /&gt;
| 0&lt;br /&gt;
| 28&lt;br /&gt;
|-&lt;br /&gt;
| 203&lt;br /&gt;
| Mardenholde Keep&lt;br /&gt;
| 0&lt;br /&gt;
| 28&lt;br /&gt;
|-&lt;br /&gt;
| 204&lt;br /&gt;
| Pyrewood Village&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| 205&lt;br /&gt;
| Dun Modr&lt;br /&gt;
| 0&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 206&lt;br /&gt;
| Utgarde Keep&lt;br /&gt;
| 574&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 207&lt;br /&gt;
| The Great Sea&lt;br /&gt;
| 36&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 208&lt;br /&gt;
| Unused Ironcladcove&lt;br /&gt;
| 36&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 209&lt;br /&gt;
| Shadowfang Keep&lt;br /&gt;
| 33&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 210&lt;br /&gt;
| Icecrown&lt;br /&gt;
| 571&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 211&lt;br /&gt;
| Iceflow Lake&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 212&lt;br /&gt;
| Helm&#039;s Bed Lake&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 213&lt;br /&gt;
| Deep Elem Mine&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| 214&lt;br /&gt;
| The Great Sea&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 215&lt;br /&gt;
| Mulgore&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 219&lt;br /&gt;
| Alexston Farmstead&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| 220&lt;br /&gt;
| Red Cloud Mesa&lt;br /&gt;
| 1&lt;br /&gt;
| 215&lt;br /&gt;
|-&lt;br /&gt;
| 221&lt;br /&gt;
| Camp Narache&lt;br /&gt;
| 1&lt;br /&gt;
| 215&lt;br /&gt;
|-&lt;br /&gt;
| 222&lt;br /&gt;
| Bloodhoof Village&lt;br /&gt;
| 1&lt;br /&gt;
| 215&lt;br /&gt;
|-&lt;br /&gt;
| 223&lt;br /&gt;
| Stonebull Lake&lt;br /&gt;
| 1&lt;br /&gt;
| 215&lt;br /&gt;
|-&lt;br /&gt;
| 224&lt;br /&gt;
| Ravaged Caravan&lt;br /&gt;
| 1&lt;br /&gt;
| 215&lt;br /&gt;
|-&lt;br /&gt;
| 225&lt;br /&gt;
| Red Rocks&lt;br /&gt;
| 1&lt;br /&gt;
| 215&lt;br /&gt;
|-&lt;br /&gt;
| 226&lt;br /&gt;
| The Skittering Dark&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| 227&lt;br /&gt;
| Valgan&#039;s Field&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| 228&lt;br /&gt;
| The Sepulcher&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| 229&lt;br /&gt;
| Olsen&#039;s Farthing&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| 230&lt;br /&gt;
| The Greymane Wall&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| 231&lt;br /&gt;
| Beren&#039;s Peril&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| 232&lt;br /&gt;
| The Dawning Isles&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| 233&lt;br /&gt;
| Ambermill&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| 235&lt;br /&gt;
| Fenris Keep&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| 236&lt;br /&gt;
| Shadowfang Keep&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| 237&lt;br /&gt;
| The Decrepit Ferry&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| 238&lt;br /&gt;
| Malden&#039;s Orchard&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| 239&lt;br /&gt;
| The Ivar Patch&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| 240&lt;br /&gt;
| The Dead Field&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| 241&lt;br /&gt;
| The Rotting Orchard&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 242&lt;br /&gt;
| Brightwood Grove&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 243&lt;br /&gt;
| Forlorn Rowe&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 244&lt;br /&gt;
| The Whipple Estate&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 245&lt;br /&gt;
| The Yorgen Farmstead&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 246&lt;br /&gt;
| The Cauldron&lt;br /&gt;
| 0&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| 247&lt;br /&gt;
| Grimesilt Dig Site&lt;br /&gt;
| 0&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| 249&lt;br /&gt;
| Dreadmaul Rock&lt;br /&gt;
| 0&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
| 250&lt;br /&gt;
| Ruins of Thaurissan&lt;br /&gt;
| 0&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
| 251&lt;br /&gt;
| Flame Crest&lt;br /&gt;
| 0&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
| 252&lt;br /&gt;
| Blackrock Stronghold&lt;br /&gt;
| 0&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
| 253&lt;br /&gt;
| The Pillar of Ash&lt;br /&gt;
| 0&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
| 254&lt;br /&gt;
| Blackrock Mountain&lt;br /&gt;
| 0&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
| 255&lt;br /&gt;
| Altar of Storms&lt;br /&gt;
| 0&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
| 256&lt;br /&gt;
| Aldrassil&lt;br /&gt;
| 1&lt;br /&gt;
| 141&lt;br /&gt;
|-&lt;br /&gt;
| 257&lt;br /&gt;
| Shadowthread Cave&lt;br /&gt;
| 1&lt;br /&gt;
| 141&lt;br /&gt;
|-&lt;br /&gt;
| 258&lt;br /&gt;
| Fel Rock&lt;br /&gt;
| 1&lt;br /&gt;
| 141&lt;br /&gt;
|-&lt;br /&gt;
| 259&lt;br /&gt;
| Lake Al&#039;Ameth&lt;br /&gt;
| 1&lt;br /&gt;
| 141&lt;br /&gt;
|-&lt;br /&gt;
| 260&lt;br /&gt;
| Starbreeze Village&lt;br /&gt;
| 1&lt;br /&gt;
| 141&lt;br /&gt;
|-&lt;br /&gt;
| 261&lt;br /&gt;
| Gnarlpine Hold&lt;br /&gt;
| 1&lt;br /&gt;
| 141&lt;br /&gt;
|-&lt;br /&gt;
| 262&lt;br /&gt;
| Ban&#039;ethil Barrow Den&lt;br /&gt;
| 1&lt;br /&gt;
| 141&lt;br /&gt;
|-&lt;br /&gt;
| 263&lt;br /&gt;
| The Cleft&lt;br /&gt;
| 1&lt;br /&gt;
| 141&lt;br /&gt;
|-&lt;br /&gt;
| 264&lt;br /&gt;
| The Oracle Glade&lt;br /&gt;
| 1&lt;br /&gt;
| 141&lt;br /&gt;
|-&lt;br /&gt;
| 265&lt;br /&gt;
| Wellspring River&lt;br /&gt;
| 1&lt;br /&gt;
| 141&lt;br /&gt;
|-&lt;br /&gt;
| 266&lt;br /&gt;
| Wellspring Lake&lt;br /&gt;
| 1&lt;br /&gt;
| 141&lt;br /&gt;
|-&lt;br /&gt;
| 267&lt;br /&gt;
| Hillsbrad Foothills&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 268&lt;br /&gt;
| Azshara Crater&lt;br /&gt;
| 37&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 269&lt;br /&gt;
| Dun Algaz&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 271&lt;br /&gt;
| Southshore&lt;br /&gt;
| 0&lt;br /&gt;
| 267&lt;br /&gt;
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| 272&lt;br /&gt;
| Tarren Mill&lt;br /&gt;
| 0&lt;br /&gt;
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| 275&lt;br /&gt;
| Durnholde Keep&lt;br /&gt;
| 0&lt;br /&gt;
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| 276&lt;br /&gt;
| UNUSED Stonewrought Pass&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
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| 277&lt;br /&gt;
| The Foothill Caverns&lt;br /&gt;
| 0&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| 278&lt;br /&gt;
| Lordamere Internment Camp&lt;br /&gt;
| 0&lt;br /&gt;
| 36&lt;br /&gt;
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| 279&lt;br /&gt;
| Dalaran Crater&lt;br /&gt;
| 0&lt;br /&gt;
| 36&lt;br /&gt;
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| 280&lt;br /&gt;
| Strahnbrad&lt;br /&gt;
| 0&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| 281&lt;br /&gt;
| Ruins of Alterac&lt;br /&gt;
| 0&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| 282&lt;br /&gt;
| Crushridge Hold&lt;br /&gt;
| 0&lt;br /&gt;
| 36&lt;br /&gt;
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| 283&lt;br /&gt;
| Slaughter Hollow&lt;br /&gt;
| 0&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| 284&lt;br /&gt;
| The Uplands&lt;br /&gt;
| 0&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| 285&lt;br /&gt;
| Southpoint Tower&lt;br /&gt;
| 0&lt;br /&gt;
| 267&lt;br /&gt;
|-&lt;br /&gt;
| 286&lt;br /&gt;
| Hillsbrad Fields&lt;br /&gt;
| 0&lt;br /&gt;
| 267&lt;br /&gt;
|-&lt;br /&gt;
| 287&lt;br /&gt;
| Hillsbrad&lt;br /&gt;
| 0&lt;br /&gt;
| 267&lt;br /&gt;
|-&lt;br /&gt;
| 288&lt;br /&gt;
| Azurelode Mine&lt;br /&gt;
| 0&lt;br /&gt;
| 267&lt;br /&gt;
|-&lt;br /&gt;
| 289&lt;br /&gt;
| Nethander Stead&lt;br /&gt;
| 0&lt;br /&gt;
| 267&lt;br /&gt;
|-&lt;br /&gt;
| 290&lt;br /&gt;
| Dun Garok&lt;br /&gt;
| 0&lt;br /&gt;
| 267&lt;br /&gt;
|-&lt;br /&gt;
| 293&lt;br /&gt;
| Thoradin&#039;s Wall&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 294&lt;br /&gt;
| Eastern Strand&lt;br /&gt;
| 0&lt;br /&gt;
| 267&lt;br /&gt;
|-&lt;br /&gt;
| 295&lt;br /&gt;
| Western Strand&lt;br /&gt;
| 0&lt;br /&gt;
| 267&lt;br /&gt;
|-&lt;br /&gt;
| 296&lt;br /&gt;
| South Seas UNUSED&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 297&lt;br /&gt;
| Jaguero Isle&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 298&lt;br /&gt;
| Baradin Bay&lt;br /&gt;
| 0&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 299&lt;br /&gt;
| Menethil Bay&lt;br /&gt;
| 0&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 300&lt;br /&gt;
| Misty Reed Strand&lt;br /&gt;
| 0&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 301&lt;br /&gt;
| The Savage Coast&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 302&lt;br /&gt;
| The Crystal Shore&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 303&lt;br /&gt;
| Shell Beach&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 305&lt;br /&gt;
| North Tide&#039;s Run&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| 306&lt;br /&gt;
| South Tide&#039;s Run&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| 307&lt;br /&gt;
| The Overlook Cliffs&lt;br /&gt;
| 0&lt;br /&gt;
| 47&lt;br /&gt;
|-&lt;br /&gt;
| 308&lt;br /&gt;
| The Forbidding Sea&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 309&lt;br /&gt;
| Ironbeard&#039;s Tomb&lt;br /&gt;
| 0&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 310&lt;br /&gt;
| Crystalvein Mine&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 311&lt;br /&gt;
| Ruins of Aboraz&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 312&lt;br /&gt;
| Janeiro&#039;s Point&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 313&lt;br /&gt;
| Northfold Manor&lt;br /&gt;
| 0&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| 314&lt;br /&gt;
| Go&#039;Shek Farm&lt;br /&gt;
| 0&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| 315&lt;br /&gt;
| Dabyrie&#039;s Farmstead&lt;br /&gt;
| 0&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| 316&lt;br /&gt;
| Boulderfist Hall&lt;br /&gt;
| 0&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| 317&lt;br /&gt;
| Witherbark Village&lt;br /&gt;
| 0&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| 318&lt;br /&gt;
| Drywhisker Gorge&lt;br /&gt;
| 0&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| 320&lt;br /&gt;
| Refuge Pointe&lt;br /&gt;
| 0&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| 321&lt;br /&gt;
| Hammerfall&lt;br /&gt;
| 0&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| 322&lt;br /&gt;
| Blackwater Shipwrecks&lt;br /&gt;
| 0&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| 323&lt;br /&gt;
| O&#039;Breen&#039;s Camp&lt;br /&gt;
| 0&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| 324&lt;br /&gt;
| Stromgarde Keep&lt;br /&gt;
| 0&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| 325&lt;br /&gt;
| The Tower of Arathor&lt;br /&gt;
| 0&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| 326&lt;br /&gt;
| The Sanctum&lt;br /&gt;
| 0&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| 327&lt;br /&gt;
| Faldir&#039;s Cove&lt;br /&gt;
| 0&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| 328&lt;br /&gt;
| The Drowned Reef&lt;br /&gt;
| 0&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| 330&lt;br /&gt;
| Thandol Span&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 331&lt;br /&gt;
| Ashenvale&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 332&lt;br /&gt;
| The Great Sea&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 333&lt;br /&gt;
| Circle of East Binding&lt;br /&gt;
| 0&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| 334&lt;br /&gt;
| Circle of West Binding&lt;br /&gt;
| 0&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| 335&lt;br /&gt;
| Circle of Inner Binding&lt;br /&gt;
| 0&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| 336&lt;br /&gt;
| Circle of Outer Binding&lt;br /&gt;
| 0&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| 337&lt;br /&gt;
| Apocryphan&#039;s Rest&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 338&lt;br /&gt;
| Angor Fortress&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 339&lt;br /&gt;
| Lethlor Ravine&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 340&lt;br /&gt;
| Kargath&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 341&lt;br /&gt;
| Camp Kosh&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 342&lt;br /&gt;
| Camp Boff&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 343&lt;br /&gt;
| Camp Wurg&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 344&lt;br /&gt;
| Camp Cagg&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 345&lt;br /&gt;
| Agmond&#039;s End&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 346&lt;br /&gt;
| Hammertoe&#039;s Digsite&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 347&lt;br /&gt;
| Dustbelch Grotto&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 348&lt;br /&gt;
| Aerie Peak&lt;br /&gt;
| 0&lt;br /&gt;
| 47&lt;br /&gt;
|-&lt;br /&gt;
| 349&lt;br /&gt;
| Wildhammer Keep&lt;br /&gt;
| 0&lt;br /&gt;
| 47&lt;br /&gt;
|-&lt;br /&gt;
| 350&lt;br /&gt;
| Quel&#039;Danil Lodge&lt;br /&gt;
| 0&lt;br /&gt;
| 47&lt;br /&gt;
|-&lt;br /&gt;
| 351&lt;br /&gt;
| Skulk Rock&lt;br /&gt;
| 0&lt;br /&gt;
| 47&lt;br /&gt;
|-&lt;br /&gt;
| 352&lt;br /&gt;
| Zun&#039;watha&lt;br /&gt;
| 0&lt;br /&gt;
| 47&lt;br /&gt;
|-&lt;br /&gt;
| 353&lt;br /&gt;
| Shadra&#039;Alor&lt;br /&gt;
| 0&lt;br /&gt;
| 47&lt;br /&gt;
|-&lt;br /&gt;
| 354&lt;br /&gt;
| Jintha&#039;Alor&lt;br /&gt;
| 0&lt;br /&gt;
| 47&lt;br /&gt;
|-&lt;br /&gt;
| 355&lt;br /&gt;
| The Altar of Zul&lt;br /&gt;
| 0&lt;br /&gt;
| 47&lt;br /&gt;
|-&lt;br /&gt;
| 356&lt;br /&gt;
| Seradane&lt;br /&gt;
| 0&lt;br /&gt;
| 47&lt;br /&gt;
|-&lt;br /&gt;
| 357&lt;br /&gt;
| Feralas&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 358&lt;br /&gt;
| Brambleblade Ravine&lt;br /&gt;
| 1&lt;br /&gt;
| 215&lt;br /&gt;
|-&lt;br /&gt;
| 359&lt;br /&gt;
| Bael Modan&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 360&lt;br /&gt;
| The Venture Co. Mine&lt;br /&gt;
| 1&lt;br /&gt;
| 215&lt;br /&gt;
|-&lt;br /&gt;
| 361&lt;br /&gt;
| Felwood&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 362&lt;br /&gt;
| Razor Hill&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 363&lt;br /&gt;
| Valley of Trials&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 364&lt;br /&gt;
| The Den&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 365&lt;br /&gt;
| Burning Blade Coven&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 366&lt;br /&gt;
| Kolkar Crag&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 367&lt;br /&gt;
| Sen&#039;jin Village&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 368&lt;br /&gt;
| Echo Isles&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 369&lt;br /&gt;
| Thunder Ridge&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 370&lt;br /&gt;
| Drygulch Ravine&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 371&lt;br /&gt;
| Dustwind Cave&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 372&lt;br /&gt;
| Tiragarde Keep&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 373&lt;br /&gt;
| Scuttle Coast&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 374&lt;br /&gt;
| Bladefist Bay&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 375&lt;br /&gt;
| Deadeye Shore&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 377&lt;br /&gt;
| Southfury River&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 378&lt;br /&gt;
| Camp Taurajo&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 379&lt;br /&gt;
| Far Watch Post&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 380&lt;br /&gt;
| The Crossroads&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 381&lt;br /&gt;
| Boulder Lode Mine&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 382&lt;br /&gt;
| The Sludge Fen&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 383&lt;br /&gt;
| The Dry Hills&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 384&lt;br /&gt;
| Dreadmist Peak&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 385&lt;br /&gt;
| Northwatch Hold&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 386&lt;br /&gt;
| The Forgotten Pools&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 387&lt;br /&gt;
| Lushwater Oasis&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 388&lt;br /&gt;
| The Stagnant Oasis&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 390&lt;br /&gt;
| Field of Giants&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 391&lt;br /&gt;
| The Merchant Coast&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 392&lt;br /&gt;
| Ratchet&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 393&lt;br /&gt;
| Darkspear Strand&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 394&lt;br /&gt;
| Grizzly Hills&lt;br /&gt;
| 571&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 395&lt;br /&gt;
| Grizzlemaw&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 396&lt;br /&gt;
| Winterhoof Water Well&lt;br /&gt;
| 1&lt;br /&gt;
| 215&lt;br /&gt;
|-&lt;br /&gt;
| 397&lt;br /&gt;
| Thunderhorn Water Well&lt;br /&gt;
| 1&lt;br /&gt;
| 215&lt;br /&gt;
|-&lt;br /&gt;
| 398&lt;br /&gt;
| Wildmane Water Well&lt;br /&gt;
| 1&lt;br /&gt;
| 215&lt;br /&gt;
|-&lt;br /&gt;
| 399&lt;br /&gt;
| Skyline Ridge&lt;br /&gt;
| 1&lt;br /&gt;
| 215&lt;br /&gt;
|-&lt;br /&gt;
| 400&lt;br /&gt;
| Thousand Needles&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 401&lt;br /&gt;
| The Tidus Stair&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 403&lt;br /&gt;
| Shady Rest Inn&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 404&lt;br /&gt;
| Bael&#039;dun Digsite&lt;br /&gt;
| 1&lt;br /&gt;
| 215&lt;br /&gt;
|-&lt;br /&gt;
| 405&lt;br /&gt;
| Desolace&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 406&lt;br /&gt;
| Stonetalon Mountains&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 407&lt;br /&gt;
| Orgrimmar UNUSED&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 408&lt;br /&gt;
| Gillijim&#039;s Isle&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 409&lt;br /&gt;
| Island of Doctor Lapidis&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 410&lt;br /&gt;
| Razorwind Canyon&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 411&lt;br /&gt;
| Bathran&#039;s Haunt&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 412&lt;br /&gt;
| The Ruins of Ordil&#039;Aran&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 413&lt;br /&gt;
| Maestra&#039;s Post&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 414&lt;br /&gt;
| The Zoram Strand&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 415&lt;br /&gt;
| Astranaar&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 416&lt;br /&gt;
| The Shrine of Aessina&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 417&lt;br /&gt;
| Fire Scar Shrine&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 418&lt;br /&gt;
| The Ruins of Stardust&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 419&lt;br /&gt;
| The Howling Vale&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 420&lt;br /&gt;
| Silverwind Refuge&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 421&lt;br /&gt;
| Mystral Lake&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 422&lt;br /&gt;
| Fallen Sky Lake&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 424&lt;br /&gt;
| Iris Lake&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 425&lt;br /&gt;
| Moonwell&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 426&lt;br /&gt;
| Raynewood Retreat&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 427&lt;br /&gt;
| The Shady Nook&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 428&lt;br /&gt;
| Night Run&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 429&lt;br /&gt;
| Xavian&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 430&lt;br /&gt;
| Satyrnaar&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 431&lt;br /&gt;
| Splintertree Post&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 432&lt;br /&gt;
| The Dor&#039;Danil Barrow Den&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 433&lt;br /&gt;
| Falfarren River&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 434&lt;br /&gt;
| Felfire Hill&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 435&lt;br /&gt;
| Demon Fall Canyon&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 436&lt;br /&gt;
| Demon Fall Ridge&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 437&lt;br /&gt;
| Warsong Lumber Camp&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 438&lt;br /&gt;
| Bough Shadow&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 439&lt;br /&gt;
| The Shimmering Flats&lt;br /&gt;
| 1&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| 440&lt;br /&gt;
| Tanaris&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 441&lt;br /&gt;
| Lake Falathim&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 442&lt;br /&gt;
| Auberdine&lt;br /&gt;
| 1&lt;br /&gt;
| 148&lt;br /&gt;
|-&lt;br /&gt;
| 443&lt;br /&gt;
| Ruins of Mathystra&lt;br /&gt;
| 1&lt;br /&gt;
| 148&lt;br /&gt;
|-&lt;br /&gt;
| 444&lt;br /&gt;
| Tower of Althalaxx&lt;br /&gt;
| 1&lt;br /&gt;
| 148&lt;br /&gt;
|-&lt;br /&gt;
| 445&lt;br /&gt;
| Cliffspring Falls&lt;br /&gt;
| 1&lt;br /&gt;
| 148&lt;br /&gt;
|-&lt;br /&gt;
| 446&lt;br /&gt;
| Bashal&#039;Aran&lt;br /&gt;
| 1&lt;br /&gt;
| 148&lt;br /&gt;
|-&lt;br /&gt;
| 447&lt;br /&gt;
| Ameth&#039;Aran&lt;br /&gt;
| 1&lt;br /&gt;
| 148&lt;br /&gt;
|-&lt;br /&gt;
| 448&lt;br /&gt;
| Grove of the Ancients&lt;br /&gt;
| 1&lt;br /&gt;
| 148&lt;br /&gt;
|-&lt;br /&gt;
| 449&lt;br /&gt;
| The Master&#039;s Glaive&lt;br /&gt;
| 1&lt;br /&gt;
| 148&lt;br /&gt;
|-&lt;br /&gt;
| 450&lt;br /&gt;
| Remtravel&#039;s Excavation&lt;br /&gt;
| 1&lt;br /&gt;
| 148&lt;br /&gt;
|-&lt;br /&gt;
| 452&lt;br /&gt;
| Mist&#039;s Edge&lt;br /&gt;
| 1&lt;br /&gt;
| 148&lt;br /&gt;
|-&lt;br /&gt;
| 453&lt;br /&gt;
| The Long Wash&lt;br /&gt;
| 1&lt;br /&gt;
| 148&lt;br /&gt;
|-&lt;br /&gt;
| 454&lt;br /&gt;
| Wildbend River&lt;br /&gt;
| 1&lt;br /&gt;
| 148&lt;br /&gt;
|-&lt;br /&gt;
| 455&lt;br /&gt;
| Blackwood Den&lt;br /&gt;
| 1&lt;br /&gt;
| 148&lt;br /&gt;
|-&lt;br /&gt;
| 456&lt;br /&gt;
| Cliffspring River&lt;br /&gt;
| 1&lt;br /&gt;
| 148&lt;br /&gt;
|-&lt;br /&gt;
| 457&lt;br /&gt;
| The Veiled Sea&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 458&lt;br /&gt;
| Gold Road&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 459&lt;br /&gt;
| Scarlet Watch Post&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 460&lt;br /&gt;
| Sun Rock Retreat&lt;br /&gt;
| 1&lt;br /&gt;
| 406&lt;br /&gt;
|-&lt;br /&gt;
| 461&lt;br /&gt;
| Windshear Crag&lt;br /&gt;
| 1&lt;br /&gt;
| 406&lt;br /&gt;
|-&lt;br /&gt;
| 463&lt;br /&gt;
| Cragpool Lake&lt;br /&gt;
| 1&lt;br /&gt;
| 406&lt;br /&gt;
|-&lt;br /&gt;
| 464&lt;br /&gt;
| Mirkfallon Lake&lt;br /&gt;
| 1&lt;br /&gt;
| 406&lt;br /&gt;
|-&lt;br /&gt;
| 465&lt;br /&gt;
| The Charred Vale&lt;br /&gt;
| 1&lt;br /&gt;
| 406&lt;br /&gt;
|-&lt;br /&gt;
| 466&lt;br /&gt;
| Valley of the Bloodfuries&lt;br /&gt;
| 1&lt;br /&gt;
| 406&lt;br /&gt;
|-&lt;br /&gt;
| 467&lt;br /&gt;
| Stonetalon Peak&lt;br /&gt;
| 1&lt;br /&gt;
| 406&lt;br /&gt;
|-&lt;br /&gt;
| 468&lt;br /&gt;
| The Talon Den&lt;br /&gt;
| 1&lt;br /&gt;
| 406&lt;br /&gt;
|-&lt;br /&gt;
| 469&lt;br /&gt;
| Greatwood Vale&lt;br /&gt;
| 1&lt;br /&gt;
| 406&lt;br /&gt;
|-&lt;br /&gt;
| 470&lt;br /&gt;
| Thunder Bluff UNUSED&lt;br /&gt;
| 1&lt;br /&gt;
| 215&lt;br /&gt;
|-&lt;br /&gt;
| 471&lt;br /&gt;
| Brave Wind Mesa&lt;br /&gt;
| 1&lt;br /&gt;
| 215&lt;br /&gt;
|-&lt;br /&gt;
| 472&lt;br /&gt;
| Fire Stone Mesa&lt;br /&gt;
| 1&lt;br /&gt;
| 215&lt;br /&gt;
|-&lt;br /&gt;
| 473&lt;br /&gt;
| Mantle Rock&lt;br /&gt;
| 1&lt;br /&gt;
| 215&lt;br /&gt;
|-&lt;br /&gt;
| 474&lt;br /&gt;
| Hunter Rise UNUSED&lt;br /&gt;
| 1&lt;br /&gt;
| 215&lt;br /&gt;
|-&lt;br /&gt;
| 475&lt;br /&gt;
| Spirit RiseUNUSED&lt;br /&gt;
| 1&lt;br /&gt;
| 215&lt;br /&gt;
|-&lt;br /&gt;
| 476&lt;br /&gt;
| Elder RiseUNUSED&lt;br /&gt;
| 1&lt;br /&gt;
| 215&lt;br /&gt;
|-&lt;br /&gt;
| 477&lt;br /&gt;
| Ruins of Jubuwal&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 478&lt;br /&gt;
| Pools of Arlithrien&lt;br /&gt;
| 1&lt;br /&gt;
| 141&lt;br /&gt;
|-&lt;br /&gt;
| 479&lt;br /&gt;
| The Rustmaul Dig Site&lt;br /&gt;
| 1&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| 480&lt;br /&gt;
| Camp E&#039;thok&lt;br /&gt;
| 1&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| 481&lt;br /&gt;
| Splithoof Crag&lt;br /&gt;
| 1&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| 482&lt;br /&gt;
| Highperch&lt;br /&gt;
| 1&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| 483&lt;br /&gt;
| The Screeching Canyon&lt;br /&gt;
| 1&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| 484&lt;br /&gt;
| Freewind Post&lt;br /&gt;
| 1&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| 485&lt;br /&gt;
| The Great Lift&lt;br /&gt;
| 1&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| 486&lt;br /&gt;
| Galak Hold&lt;br /&gt;
| 1&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| 487&lt;br /&gt;
| Roguefeather Den&lt;br /&gt;
| 1&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| 488&lt;br /&gt;
| The Weathered Nook&lt;br /&gt;
| 1&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| 489&lt;br /&gt;
| Thalanaar&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 490&lt;br /&gt;
| Un&#039;Goro Crater&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 491&lt;br /&gt;
| Razorfen Kraul&lt;br /&gt;
| 47&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 492&lt;br /&gt;
| Raven Hill Cemetery&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 493&lt;br /&gt;
| Moonglade&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 495&lt;br /&gt;
| Howling Fjord&lt;br /&gt;
| 571&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 496&lt;br /&gt;
| Brackenwall Village&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 497&lt;br /&gt;
| Swamplight Manor&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 498&lt;br /&gt;
| Bloodfen Burrow&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 499&lt;br /&gt;
| Darkmist Cavern&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 500&lt;br /&gt;
| Moggle Point&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 501&lt;br /&gt;
| Beezil&#039;s Wreck&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 502&lt;br /&gt;
| Witch Hill&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 503&lt;br /&gt;
| Sentry Point&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 504&lt;br /&gt;
| North Point Tower&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 505&lt;br /&gt;
| West Point Tower&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 506&lt;br /&gt;
| Lost Point&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 507&lt;br /&gt;
| Bluefen&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 508&lt;br /&gt;
| Stonemaul Ruins&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 509&lt;br /&gt;
| The Den of Flame&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 510&lt;br /&gt;
| The Dragonmurk&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 511&lt;br /&gt;
| Wyrmbog&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 512&lt;br /&gt;
| Blackhoof Village&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 513&lt;br /&gt;
| Theramore Isle&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 514&lt;br /&gt;
| Foothold Citadel&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 515&lt;br /&gt;
| Ironclad Prison&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 516&lt;br /&gt;
| Dustwallow Bay&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 517&lt;br /&gt;
| Tidefury Cove&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 518&lt;br /&gt;
| Dreadmurk Shore&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 536&lt;br /&gt;
| Addle&#039;s Stead&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 537&lt;br /&gt;
| Fire Plume Ridge&lt;br /&gt;
| 1&lt;br /&gt;
| 490&lt;br /&gt;
|-&lt;br /&gt;
| 538&lt;br /&gt;
| Lakkari Tar Pits&lt;br /&gt;
| 1&lt;br /&gt;
| 490&lt;br /&gt;
|-&lt;br /&gt;
| 539&lt;br /&gt;
| Terror Run&lt;br /&gt;
| 1&lt;br /&gt;
| 490&lt;br /&gt;
|-&lt;br /&gt;
| 540&lt;br /&gt;
| The Slithering Scar&lt;br /&gt;
| 1&lt;br /&gt;
| 490&lt;br /&gt;
|-&lt;br /&gt;
| 541&lt;br /&gt;
| Marshal&#039;s Refuge&lt;br /&gt;
| 1&lt;br /&gt;
| 490&lt;br /&gt;
|-&lt;br /&gt;
| 542&lt;br /&gt;
| Fungal Rock&lt;br /&gt;
| 1&lt;br /&gt;
| 490&lt;br /&gt;
|-&lt;br /&gt;
| 543&lt;br /&gt;
| Golakka Hot Springs&lt;br /&gt;
| 1&lt;br /&gt;
| 490&lt;br /&gt;
|-&lt;br /&gt;
| 556&lt;br /&gt;
| The Loch&lt;br /&gt;
| 0&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
| 576&lt;br /&gt;
| Beggar&#039;s Haunt&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 596&lt;br /&gt;
| Kodo Graveyard&lt;br /&gt;
| 1&lt;br /&gt;
| 405&lt;br /&gt;
|-&lt;br /&gt;
| 597&lt;br /&gt;
| Ghost Walker Post&lt;br /&gt;
| 1&lt;br /&gt;
| 405&lt;br /&gt;
|-&lt;br /&gt;
| 598&lt;br /&gt;
| Sar&#039;theris Strand&lt;br /&gt;
| 1&lt;br /&gt;
| 405&lt;br /&gt;
|-&lt;br /&gt;
| 599&lt;br /&gt;
| Thunder Axe Fortress&lt;br /&gt;
| 1&lt;br /&gt;
| 405&lt;br /&gt;
|-&lt;br /&gt;
| 600&lt;br /&gt;
| Bolgan&#039;s Hole&lt;br /&gt;
| 1&lt;br /&gt;
| 405&lt;br /&gt;
|-&lt;br /&gt;
| 602&lt;br /&gt;
| Mannoroc Coven&lt;br /&gt;
| 1&lt;br /&gt;
| 405&lt;br /&gt;
|-&lt;br /&gt;
| 603&lt;br /&gt;
| Sargeron&lt;br /&gt;
| 1&lt;br /&gt;
| 405&lt;br /&gt;
|-&lt;br /&gt;
| 604&lt;br /&gt;
| Magram Village&lt;br /&gt;
| 1&lt;br /&gt;
| 405&lt;br /&gt;
|-&lt;br /&gt;
| 606&lt;br /&gt;
| Gelkis Village&lt;br /&gt;
| 1&lt;br /&gt;
| 405&lt;br /&gt;
|-&lt;br /&gt;
| 607&lt;br /&gt;
| Valley of Spears&lt;br /&gt;
| 1&lt;br /&gt;
| 405&lt;br /&gt;
|-&lt;br /&gt;
| 608&lt;br /&gt;
| Nijel&#039;s Point&lt;br /&gt;
| 1&lt;br /&gt;
| 405&lt;br /&gt;
|-&lt;br /&gt;
| 609&lt;br /&gt;
| Kolkar Village&lt;br /&gt;
| 1&lt;br /&gt;
| 405&lt;br /&gt;
|-&lt;br /&gt;
| 616&lt;br /&gt;
| Hyjal&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 618&lt;br /&gt;
| Winterspring&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 636&lt;br /&gt;
| Blackwolf River&lt;br /&gt;
| 1&lt;br /&gt;
| 406&lt;br /&gt;
|-&lt;br /&gt;
| 637&lt;br /&gt;
| Kodo Rock&lt;br /&gt;
| 1&lt;br /&gt;
| 215&lt;br /&gt;
|-&lt;br /&gt;
| 638&lt;br /&gt;
| Hidden Path&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 639&lt;br /&gt;
| Spirit Rock&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 640&lt;br /&gt;
| Shrine of the Dormant Flame&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 656&lt;br /&gt;
| Lake Elune&#039;ara&lt;br /&gt;
| 1&lt;br /&gt;
| 493&lt;br /&gt;
|-&lt;br /&gt;
| 657&lt;br /&gt;
| The Harborage&lt;br /&gt;
| 0&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 676&lt;br /&gt;
| Outland&lt;br /&gt;
| 150&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 696&lt;br /&gt;
| Craftsmen&#039;s Terrace UNUSED&lt;br /&gt;
| 1&lt;br /&gt;
| 141&lt;br /&gt;
|-&lt;br /&gt;
| 697&lt;br /&gt;
| Tradesmen&#039;s Terrace UNUSED&lt;br /&gt;
| 1&lt;br /&gt;
| 141&lt;br /&gt;
|-&lt;br /&gt;
| 698&lt;br /&gt;
| The Temple Gardens UNUSED&lt;br /&gt;
| 1&lt;br /&gt;
| 141&lt;br /&gt;
|-&lt;br /&gt;
| 699&lt;br /&gt;
| Temple of Elune UNUSED&lt;br /&gt;
| 1&lt;br /&gt;
| 141&lt;br /&gt;
|-&lt;br /&gt;
| 700&lt;br /&gt;
| Cenarion Enclave UNUSED&lt;br /&gt;
| 1&lt;br /&gt;
| 141&lt;br /&gt;
|-&lt;br /&gt;
| 701&lt;br /&gt;
| Warrior&#039;s Terrace UNUSED&lt;br /&gt;
| 1&lt;br /&gt;
| 141&lt;br /&gt;
|-&lt;br /&gt;
| 702&lt;br /&gt;
| Rut&#039;theran Village&lt;br /&gt;
| 1&lt;br /&gt;
| 141&lt;br /&gt;
|-&lt;br /&gt;
| 716&lt;br /&gt;
| Ironband&#039;s Compound&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 717&lt;br /&gt;
| The Stockade&lt;br /&gt;
| 34&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 718&lt;br /&gt;
| Wailing Caverns&lt;br /&gt;
| 43&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 719&lt;br /&gt;
| Blackfathom Deeps&lt;br /&gt;
| 48&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 720&lt;br /&gt;
| Fray Island&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 721&lt;br /&gt;
| Gnomeregan&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 722&lt;br /&gt;
| Razorfen Downs&lt;br /&gt;
| 129&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 736&lt;br /&gt;
| Ban&#039;ethil Hollow&lt;br /&gt;
| 1&lt;br /&gt;
| 141&lt;br /&gt;
|-&lt;br /&gt;
| 796&lt;br /&gt;
| Scarlet Monastery&lt;br /&gt;
| 189&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 797&lt;br /&gt;
| Jerod&#039;s Landing&lt;br /&gt;
| 0&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 798&lt;br /&gt;
| Ridgepoint Tower&lt;br /&gt;
| 0&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 799&lt;br /&gt;
| The Darkened Bank&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 800&lt;br /&gt;
| Coldridge Pass&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 801&lt;br /&gt;
| Chill Breeze Valley&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 802&lt;br /&gt;
| Shimmer Ridge&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 803&lt;br /&gt;
| Amberstill Ranch&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 804&lt;br /&gt;
| The Tundrid Hills&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 805&lt;br /&gt;
| South Gate Pass&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 806&lt;br /&gt;
| South Gate Outpost&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 807&lt;br /&gt;
| North Gate Pass&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 808&lt;br /&gt;
| North Gate Outpost&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 809&lt;br /&gt;
| Gates of Ironforge&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 810&lt;br /&gt;
| Stillwater Pond&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 811&lt;br /&gt;
| Nightmare Vale&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 812&lt;br /&gt;
| Venomweb Vale&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 813&lt;br /&gt;
| The Bulwark&lt;br /&gt;
| 0&lt;br /&gt;
| 28&lt;br /&gt;
|-&lt;br /&gt;
| 814&lt;br /&gt;
| Southfury River&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 815&lt;br /&gt;
| Southfury River&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 816&lt;br /&gt;
| Razormane Grounds&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 817&lt;br /&gt;
| Skull Rock&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 818&lt;br /&gt;
| Palemane Rock&lt;br /&gt;
| 1&lt;br /&gt;
| 215&lt;br /&gt;
|-&lt;br /&gt;
| 819&lt;br /&gt;
| Windfury Ridge&lt;br /&gt;
| 1&lt;br /&gt;
| 215&lt;br /&gt;
|-&lt;br /&gt;
| 820&lt;br /&gt;
| The Golden Plains&lt;br /&gt;
| 1&lt;br /&gt;
| 215&lt;br /&gt;
|-&lt;br /&gt;
| 821&lt;br /&gt;
| The Rolling Plains&lt;br /&gt;
| 1&lt;br /&gt;
| 215&lt;br /&gt;
|-&lt;br /&gt;
| 836&lt;br /&gt;
| Dun Algaz&lt;br /&gt;
| 0&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 837&lt;br /&gt;
| Dun Algaz&lt;br /&gt;
| 0&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
| 838&lt;br /&gt;
| North Gate Pass&lt;br /&gt;
| 0&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
| 839&lt;br /&gt;
| South Gate Pass&lt;br /&gt;
| 0&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
| 856&lt;br /&gt;
| Twilight Grove&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 876&lt;br /&gt;
| GM Island&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 877&lt;br /&gt;
| Delete ME&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 878&lt;br /&gt;
| Southfury River&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 879&lt;br /&gt;
| Southfury River&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 880&lt;br /&gt;
| Thandol Span&lt;br /&gt;
| 0&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| 881&lt;br /&gt;
| Thandol Span&lt;br /&gt;
| 0&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 896&lt;br /&gt;
| Purgation Isle&lt;br /&gt;
| 0&lt;br /&gt;
| 267&lt;br /&gt;
|-&lt;br /&gt;
| 916&lt;br /&gt;
| The Jansen Stead&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| 917&lt;br /&gt;
| The Dead Acre&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| 918&lt;br /&gt;
| The Molsen Farm&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| 919&lt;br /&gt;
| Stendel&#039;s Pond&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| 920&lt;br /&gt;
| The Dagger Hills&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| 921&lt;br /&gt;
| Demont&#039;s Place&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| 922&lt;br /&gt;
| The Dust Plains&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| 923&lt;br /&gt;
| Stonesplinter Valley&lt;br /&gt;
| 0&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
| 924&lt;br /&gt;
| Valley of Kings&lt;br /&gt;
| 0&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
| 925&lt;br /&gt;
| Algaz Station&lt;br /&gt;
| 0&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
| 926&lt;br /&gt;
| Bucklebree Farm&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| 927&lt;br /&gt;
| The Shining Strand&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| 928&lt;br /&gt;
| North Tide&#039;s Hollow&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| 936&lt;br /&gt;
| Grizzlepaw Ridge&lt;br /&gt;
| 0&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
| 956&lt;br /&gt;
| The Verdant Fields&lt;br /&gt;
| 169&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 976&lt;br /&gt;
| Gadgetzan&lt;br /&gt;
| 1&lt;br /&gt;
| 440&lt;br /&gt;
|-&lt;br /&gt;
| 977&lt;br /&gt;
| Steamwheedle Port&lt;br /&gt;
| 1&lt;br /&gt;
| 440&lt;br /&gt;
|-&lt;br /&gt;
| 978&lt;br /&gt;
| Zul&#039;Farrak&lt;br /&gt;
| 1&lt;br /&gt;
| 440&lt;br /&gt;
|-&lt;br /&gt;
| 979&lt;br /&gt;
| Sandsorrow Watch&lt;br /&gt;
| 1&lt;br /&gt;
| 440&lt;br /&gt;
|-&lt;br /&gt;
| 980&lt;br /&gt;
| Thistleshrub Valley&lt;br /&gt;
| 1&lt;br /&gt;
| 440&lt;br /&gt;
|-&lt;br /&gt;
| 981&lt;br /&gt;
| The Gaping Chasm&lt;br /&gt;
| 1&lt;br /&gt;
| 440&lt;br /&gt;
|-&lt;br /&gt;
| 982&lt;br /&gt;
| The Noxious Lair&lt;br /&gt;
| 1&lt;br /&gt;
| 440&lt;br /&gt;
|-&lt;br /&gt;
| 983&lt;br /&gt;
| Dunemaul Compound&lt;br /&gt;
| 1&lt;br /&gt;
| 440&lt;br /&gt;
|-&lt;br /&gt;
| 984&lt;br /&gt;
| Eastmoon Ruins&lt;br /&gt;
| 1&lt;br /&gt;
| 440&lt;br /&gt;
|-&lt;br /&gt;
| 985&lt;br /&gt;
| Waterspring Field&lt;br /&gt;
| 1&lt;br /&gt;
| 440&lt;br /&gt;
|-&lt;br /&gt;
| 986&lt;br /&gt;
| Zalashji&#039;s Den&lt;br /&gt;
| 1&lt;br /&gt;
| 440&lt;br /&gt;
|-&lt;br /&gt;
| 987&lt;br /&gt;
| Land&#039;s End Beach&lt;br /&gt;
| 1&lt;br /&gt;
| 440&lt;br /&gt;
|-&lt;br /&gt;
| 988&lt;br /&gt;
| Wavestrider Beach&lt;br /&gt;
| 1&lt;br /&gt;
| 440&lt;br /&gt;
|-&lt;br /&gt;
| 989&lt;br /&gt;
| Uldum&lt;br /&gt;
| 1&lt;br /&gt;
| 440&lt;br /&gt;
|-&lt;br /&gt;
| 990&lt;br /&gt;
| Valley of the Watchers&lt;br /&gt;
| 1&lt;br /&gt;
| 440&lt;br /&gt;
|-&lt;br /&gt;
| 991&lt;br /&gt;
| Gunstan&#039;s Post&lt;br /&gt;
| 1&lt;br /&gt;
| 440&lt;br /&gt;
|-&lt;br /&gt;
| 992&lt;br /&gt;
| Southmoon Ruins&lt;br /&gt;
| 1&lt;br /&gt;
| 440&lt;br /&gt;
|-&lt;br /&gt;
| 996&lt;br /&gt;
| Render&#039;s Camp&lt;br /&gt;
| 0&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| 997&lt;br /&gt;
| Render&#039;s Valley&lt;br /&gt;
| 0&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| 998&lt;br /&gt;
| Render&#039;s Rock&lt;br /&gt;
| 0&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| 999&lt;br /&gt;
| Stonewatch Tower&lt;br /&gt;
| 0&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| 1000&lt;br /&gt;
| Galardell Valley&lt;br /&gt;
| 0&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| 1001&lt;br /&gt;
| Lakeridge Highway&lt;br /&gt;
| 0&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| 1002&lt;br /&gt;
| Three Corners&lt;br /&gt;
| 0&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| 1016&lt;br /&gt;
| Direforge Hill&lt;br /&gt;
| 0&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 1017&lt;br /&gt;
| Raptor Ridge&lt;br /&gt;
| 0&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 1018&lt;br /&gt;
| Black Channel Marsh&lt;br /&gt;
| 0&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 1019&lt;br /&gt;
| The Green Belt&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 1020&lt;br /&gt;
| Mosshide Fen&lt;br /&gt;
| 0&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 1021&lt;br /&gt;
| Thelgen Rock&lt;br /&gt;
| 0&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 1022&lt;br /&gt;
| Bluegill Marsh&lt;br /&gt;
| 0&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 1023&lt;br /&gt;
| Saltspray Glen&lt;br /&gt;
| 0&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 1024&lt;br /&gt;
| Sundown Marsh&lt;br /&gt;
| 0&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 1025&lt;br /&gt;
| The Green Belt&lt;br /&gt;
| 0&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 1036&lt;br /&gt;
| Angerfang Encampment&lt;br /&gt;
| 0&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 1037&lt;br /&gt;
| Grim Batol&lt;br /&gt;
| 0&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 1038&lt;br /&gt;
| Dragonmaw Gates&lt;br /&gt;
| 0&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 1039&lt;br /&gt;
| The Lost Fleet&lt;br /&gt;
| 0&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 1056&lt;br /&gt;
| Darrow Hill&lt;br /&gt;
| 0&lt;br /&gt;
| 267&lt;br /&gt;
|-&lt;br /&gt;
| 1057&lt;br /&gt;
| Thoradin&#039;s Wall&lt;br /&gt;
| 0&lt;br /&gt;
| 267&lt;br /&gt;
|-&lt;br /&gt;
| 1076&lt;br /&gt;
| Webwinder Path&lt;br /&gt;
| 1&lt;br /&gt;
| 406&lt;br /&gt;
|-&lt;br /&gt;
| 1097&lt;br /&gt;
| The Hushed Bank&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 1098&lt;br /&gt;
| Manor Mistmantle&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 1099&lt;br /&gt;
| Camp Mojache&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 1100&lt;br /&gt;
| Grimtotem Compound&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 1101&lt;br /&gt;
| The Writhing Deep&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 1102&lt;br /&gt;
| Wildwind Lake&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 1103&lt;br /&gt;
| Gordunni Outpost&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 1104&lt;br /&gt;
| Mok&#039;Gordun&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 1105&lt;br /&gt;
| Feral Scar Vale&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 1106&lt;br /&gt;
| Frayfeather Highlands&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 1107&lt;br /&gt;
| Idlewind Lake&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 1108&lt;br /&gt;
| The Forgotten Coast&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 1109&lt;br /&gt;
| East Pillar&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 1110&lt;br /&gt;
| West Pillar&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 1111&lt;br /&gt;
| Dream Bough&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 1112&lt;br /&gt;
| Jademir Lake&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 1113&lt;br /&gt;
| Oneiros&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 1114&lt;br /&gt;
| Ruins of Ravenwind&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 1115&lt;br /&gt;
| Rage Scar Hold&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 1116&lt;br /&gt;
| Feathermoon Stronghold&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 1117&lt;br /&gt;
| Ruins of Solarsal&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 1118&lt;br /&gt;
| Lower Wilds UNUSED&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 1119&lt;br /&gt;
| The Twin Colossals&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 1120&lt;br /&gt;
| Sardor Isle&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 1121&lt;br /&gt;
| Isle of Dread&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 1136&lt;br /&gt;
| High Wilderness&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 1137&lt;br /&gt;
| Lower Wilds&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 1156&lt;br /&gt;
| Southern Barrens&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 1157&lt;br /&gt;
| Southern Gold Road&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 1176&lt;br /&gt;
| Zul&#039;Farrak&lt;br /&gt;
| 209&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 1196&lt;br /&gt;
| Utgarde Pinnacle&lt;br /&gt;
| 575&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 1216&lt;br /&gt;
| Timbermaw Hold&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 1217&lt;br /&gt;
| Vanndir Encampment&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 1218&lt;br /&gt;
| TESTAzshara&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 1219&lt;br /&gt;
| Legash Encampment&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 1220&lt;br /&gt;
| Thalassian Base Camp&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 1221&lt;br /&gt;
| Ruins of Eldarath&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 1222&lt;br /&gt;
| Hetaera&#039;s Clutch&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 1223&lt;br /&gt;
| Temple of Zin-Malor&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 1224&lt;br /&gt;
| Bear&#039;s Head&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 1225&lt;br /&gt;
| Ursolan&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 1226&lt;br /&gt;
| Temple of Arkkoran&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 1227&lt;br /&gt;
| Bay of Storms&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 1228&lt;br /&gt;
| The Shattered Strand&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 1229&lt;br /&gt;
| Tower of Eldara&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 1230&lt;br /&gt;
| Jagged Reef&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 1231&lt;br /&gt;
| Southridge Beach&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 1232&lt;br /&gt;
| Ravencrest Monument&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 1233&lt;br /&gt;
| Forlorn Ridge&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 1234&lt;br /&gt;
| Lake Mennar&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 1235&lt;br /&gt;
| Shadowsong Shrine&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 1236&lt;br /&gt;
| Haldarr Encampment&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 1237&lt;br /&gt;
| Valormok&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 1256&lt;br /&gt;
| The Ruined Reaches&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 1276&lt;br /&gt;
| The Talondeep Path&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 1277&lt;br /&gt;
| The Talondeep Path&lt;br /&gt;
| 1&lt;br /&gt;
| 406&lt;br /&gt;
|-&lt;br /&gt;
| 1296&lt;br /&gt;
| Rocktusk Farm&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 1297&lt;br /&gt;
| Jaggedswine Farm&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 1316&lt;br /&gt;
| Razorfen Downs&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 1336&lt;br /&gt;
| Lost Rigger Cove&lt;br /&gt;
| 1&lt;br /&gt;
| 440&lt;br /&gt;
|-&lt;br /&gt;
| 1337&lt;br /&gt;
| Uldaman&lt;br /&gt;
| 70&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 1338&lt;br /&gt;
| Lordamere Lake&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| 1339&lt;br /&gt;
| Lordamere Lake&lt;br /&gt;
| 0&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| 1357&lt;br /&gt;
| Gallows&#039; Corner&lt;br /&gt;
| 0&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| 1377&lt;br /&gt;
| Silithus&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 1397&lt;br /&gt;
| Emerald Forest&lt;br /&gt;
| 169&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 1417&lt;br /&gt;
| Sunken Temple&lt;br /&gt;
| 109&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 1437&lt;br /&gt;
| Dreadmaul Hold&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 1438&lt;br /&gt;
| Nethergarde Keep&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 1439&lt;br /&gt;
| Dreadmaul Post&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 1440&lt;br /&gt;
| Serpent&#039;s Coil&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 1441&lt;br /&gt;
| Altar of Storms&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 1442&lt;br /&gt;
| Firewatch Ridge&lt;br /&gt;
| 0&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| 1443&lt;br /&gt;
| The Slag Pit&lt;br /&gt;
| 0&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| 1444&lt;br /&gt;
| The Sea of Cinders&lt;br /&gt;
| 0&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| 1445&lt;br /&gt;
| Blackrock Mountain&lt;br /&gt;
| 0&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| 1446&lt;br /&gt;
| Thorium Point&lt;br /&gt;
| 0&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| 1457&lt;br /&gt;
| Garrison Armory&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 1477&lt;br /&gt;
| The Temple of Atal&#039;Hakkar&lt;br /&gt;
| 109&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 1497&lt;br /&gt;
| Undercity&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 1517&lt;br /&gt;
| Uldaman&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 1518&lt;br /&gt;
| Not Used Deadmines&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| 1519&lt;br /&gt;
| Stormwind City&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 1537&lt;br /&gt;
| Ironforge&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 1557&lt;br /&gt;
| Splithoof Hold&lt;br /&gt;
| 1&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| 1577&lt;br /&gt;
| The Cape of Stranglethorn&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 1578&lt;br /&gt;
| Southern Savage Coast&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 1579&lt;br /&gt;
| Unused The Deadmines 002&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 1580&lt;br /&gt;
| Unused Ironclad Cove 003&lt;br /&gt;
| 0&lt;br /&gt;
| 1579&lt;br /&gt;
|-&lt;br /&gt;
| 1581&lt;br /&gt;
| The Deadmines&lt;br /&gt;
| 36&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 1582&lt;br /&gt;
| Ironclad Cove&lt;br /&gt;
| 36&lt;br /&gt;
| 1581&lt;br /&gt;
|-&lt;br /&gt;
| 1583&lt;br /&gt;
| Blackrock Spire&lt;br /&gt;
| 229&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 1584&lt;br /&gt;
| Blackrock Depths&lt;br /&gt;
| 230&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 1597&lt;br /&gt;
| Raptor Grounds UNUSED&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 1598&lt;br /&gt;
| Grol&#039;dom Farm UNUSED&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 1599&lt;br /&gt;
| Mor&#039;shan Base Camp&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 1600&lt;br /&gt;
| Honor&#039;s Stand UNUSED&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 1601&lt;br /&gt;
| Blackthorn Ridge UNUSED&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 1602&lt;br /&gt;
| Bramblescar UNUSED&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 1603&lt;br /&gt;
| Agama&#039;gor UNUSED&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 1617&lt;br /&gt;
| Valley of Heroes&lt;br /&gt;
| 0&lt;br /&gt;
| 1519&lt;br /&gt;
|-&lt;br /&gt;
| 1637&lt;br /&gt;
| Orgrimmar&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 1638&lt;br /&gt;
| Thunder Bluff&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 1639&lt;br /&gt;
| Elder Rise&lt;br /&gt;
| 1&lt;br /&gt;
| 1638&lt;br /&gt;
|-&lt;br /&gt;
| 1640&lt;br /&gt;
| Spirit Rise&lt;br /&gt;
| 1&lt;br /&gt;
| 1638&lt;br /&gt;
|-&lt;br /&gt;
| 1641&lt;br /&gt;
| Hunter Rise&lt;br /&gt;
| 1&lt;br /&gt;
| 1638&lt;br /&gt;
|-&lt;br /&gt;
| 1657&lt;br /&gt;
| Darnassus&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 1658&lt;br /&gt;
| Cenarion Enclave&lt;br /&gt;
| 1&lt;br /&gt;
| 1657&lt;br /&gt;
|-&lt;br /&gt;
| 1659&lt;br /&gt;
| Craftsmen&#039;s Terrace&lt;br /&gt;
| 1&lt;br /&gt;
| 1657&lt;br /&gt;
|-&lt;br /&gt;
| 1660&lt;br /&gt;
| Warrior&#039;s Terrace&lt;br /&gt;
| 1&lt;br /&gt;
| 1657&lt;br /&gt;
|-&lt;br /&gt;
| 1661&lt;br /&gt;
| The Temple Gardens&lt;br /&gt;
| 1&lt;br /&gt;
| 1657&lt;br /&gt;
|-&lt;br /&gt;
| 1662&lt;br /&gt;
| Tradesmen&#039;s Terrace&lt;br /&gt;
| 1&lt;br /&gt;
| 1657&lt;br /&gt;
|-&lt;br /&gt;
| 1677&lt;br /&gt;
| Gavin&#039;s Naze&lt;br /&gt;
| 0&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| 1678&lt;br /&gt;
| Sofera&#039;s Naze&lt;br /&gt;
| 0&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| 1679&lt;br /&gt;
| Corrahn&#039;s Dagger&lt;br /&gt;
| 0&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| 1680&lt;br /&gt;
| The Headland&lt;br /&gt;
| 0&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| 1681&lt;br /&gt;
| Misty Shore&lt;br /&gt;
| 0&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| 1682&lt;br /&gt;
| Dandred&#039;s Fold&lt;br /&gt;
| 0&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| 1683&lt;br /&gt;
| Growless Cave&lt;br /&gt;
| 0&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| 1684&lt;br /&gt;
| Chillwind Point&lt;br /&gt;
| 0&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| 1697&lt;br /&gt;
| Raptor Grounds&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 1698&lt;br /&gt;
| Bramblescar&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 1699&lt;br /&gt;
| Thorn Hill&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 1700&lt;br /&gt;
| Agama&#039;gor&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 1701&lt;br /&gt;
| Blackthorn Ridge&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 1702&lt;br /&gt;
| Honor&#039;s Stand&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 1703&lt;br /&gt;
| The Mor&#039;shan Rampart&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 1704&lt;br /&gt;
| Grol&#039;dom Farm&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 1717&lt;br /&gt;
| Razorfen Kraul&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 1718&lt;br /&gt;
| The Great Lift&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 1737&lt;br /&gt;
| Mistvale Valley&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 1738&lt;br /&gt;
| Nek&#039;mani Wellspring&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 1739&lt;br /&gt;
| Bloodsail Compound&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 1740&lt;br /&gt;
| Venture Co. Base Camp&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 1741&lt;br /&gt;
| Gurubashi Arena&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 1742&lt;br /&gt;
| Spirit Den&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 1757&lt;br /&gt;
| The Crimson Veil&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 1758&lt;br /&gt;
| The Riptide&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 1759&lt;br /&gt;
| The Damsel&#039;s Luck&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 1760&lt;br /&gt;
| Venture Co. Operations Center&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 1761&lt;br /&gt;
| Deadwood Village&lt;br /&gt;
| 1&lt;br /&gt;
| 361&lt;br /&gt;
|-&lt;br /&gt;
| 1762&lt;br /&gt;
| Felpaw Village&lt;br /&gt;
| 1&lt;br /&gt;
| 361&lt;br /&gt;
|-&lt;br /&gt;
| 1763&lt;br /&gt;
| Jaedenar&lt;br /&gt;
| 1&lt;br /&gt;
| 361&lt;br /&gt;
|-&lt;br /&gt;
| 1764&lt;br /&gt;
| Bloodvenom River&lt;br /&gt;
| 1&lt;br /&gt;
| 361&lt;br /&gt;
|-&lt;br /&gt;
| 1765&lt;br /&gt;
| Bloodvenom Falls&lt;br /&gt;
| 1&lt;br /&gt;
| 361&lt;br /&gt;
|-&lt;br /&gt;
| 1766&lt;br /&gt;
| Shatter Scar Vale&lt;br /&gt;
| 1&lt;br /&gt;
| 361&lt;br /&gt;
|-&lt;br /&gt;
| 1767&lt;br /&gt;
| Irontree Woods&lt;br /&gt;
| 1&lt;br /&gt;
| 361&lt;br /&gt;
|-&lt;br /&gt;
| 1768&lt;br /&gt;
| Irontree Cavern&lt;br /&gt;
| 1&lt;br /&gt;
| 361&lt;br /&gt;
|-&lt;br /&gt;
| 1769&lt;br /&gt;
| Timbermaw Hold&lt;br /&gt;
| 1&lt;br /&gt;
| 361&lt;br /&gt;
|-&lt;br /&gt;
| 1770&lt;br /&gt;
| Shadow Hold&lt;br /&gt;
| 1&lt;br /&gt;
| 361&lt;br /&gt;
|-&lt;br /&gt;
| 1771&lt;br /&gt;
| Shrine of the Deceiver&lt;br /&gt;
| 1&lt;br /&gt;
| 361&lt;br /&gt;
|-&lt;br /&gt;
| 1777&lt;br /&gt;
| Itharius&#039;s Cave&lt;br /&gt;
| 0&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 1778&lt;br /&gt;
| Sorrowmurk&lt;br /&gt;
| 0&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 1779&lt;br /&gt;
| Draenil&#039;dur Village&lt;br /&gt;
| 0&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 1780&lt;br /&gt;
| Splinterspear Junction&lt;br /&gt;
| 0&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 1797&lt;br /&gt;
| Stagalbog&lt;br /&gt;
| 0&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 1798&lt;br /&gt;
| The Shifting Mire&lt;br /&gt;
| 0&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 1817&lt;br /&gt;
| Stagalbog Cave&lt;br /&gt;
| 0&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 1837&lt;br /&gt;
| Witherbark Caverns&lt;br /&gt;
| 0&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| 1857&lt;br /&gt;
| Thoradin&#039;s Wall&lt;br /&gt;
| 0&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| 1858&lt;br /&gt;
| Boulder&#039;gor&lt;br /&gt;
| 0&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| 1877&lt;br /&gt;
| Valley of Fangs&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 1878&lt;br /&gt;
| The Dustbowl&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 1879&lt;br /&gt;
| Mirage Flats&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 1880&lt;br /&gt;
| Featherbeard&#039;s Hovel&lt;br /&gt;
| 0&lt;br /&gt;
| 47&lt;br /&gt;
|-&lt;br /&gt;
| 1881&lt;br /&gt;
| Shindigger&#039;s Camp&lt;br /&gt;
| 0&lt;br /&gt;
| 47&lt;br /&gt;
|-&lt;br /&gt;
| 1882&lt;br /&gt;
| Plaguemist Ravine&lt;br /&gt;
| 0&lt;br /&gt;
| 47&lt;br /&gt;
|-&lt;br /&gt;
| 1883&lt;br /&gt;
| Valorwind Lake&lt;br /&gt;
| 0&lt;br /&gt;
| 47&lt;br /&gt;
|-&lt;br /&gt;
| 1884&lt;br /&gt;
| Agol&#039;watha&lt;br /&gt;
| 0&lt;br /&gt;
| 47&lt;br /&gt;
|-&lt;br /&gt;
| 1885&lt;br /&gt;
| Hiri&#039;watha&lt;br /&gt;
| 0&lt;br /&gt;
| 47&lt;br /&gt;
|-&lt;br /&gt;
| 1886&lt;br /&gt;
| The Creeping Ruin&lt;br /&gt;
| 0&lt;br /&gt;
| 47&lt;br /&gt;
|-&lt;br /&gt;
| 1887&lt;br /&gt;
| Bogen&#039;s Ledge&lt;br /&gt;
| 0&lt;br /&gt;
| 47&lt;br /&gt;
|-&lt;br /&gt;
| 1897&lt;br /&gt;
| The Maker&#039;s Terrace&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 1898&lt;br /&gt;
| Dustwind Gulch&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 1917&lt;br /&gt;
| Shaol&#039;watha&lt;br /&gt;
| 0&lt;br /&gt;
| 47&lt;br /&gt;
|-&lt;br /&gt;
| 1937&lt;br /&gt;
| Noonshade Ruins&lt;br /&gt;
| 1&lt;br /&gt;
| 440&lt;br /&gt;
|-&lt;br /&gt;
| 1938&lt;br /&gt;
| Broken Pillar&lt;br /&gt;
| 1&lt;br /&gt;
| 440&lt;br /&gt;
|-&lt;br /&gt;
| 1939&lt;br /&gt;
| Abyssal Sands&lt;br /&gt;
| 1&lt;br /&gt;
| 440&lt;br /&gt;
|-&lt;br /&gt;
| 1940&lt;br /&gt;
| Southbreak Shore&lt;br /&gt;
| 1&lt;br /&gt;
| 440&lt;br /&gt;
|-&lt;br /&gt;
| 1941&lt;br /&gt;
| Caverns of Time&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 1942&lt;br /&gt;
| The Marshlands&lt;br /&gt;
| 1&lt;br /&gt;
| 490&lt;br /&gt;
|-&lt;br /&gt;
| 1943&lt;br /&gt;
| Ironstone Plateau&lt;br /&gt;
| 1&lt;br /&gt;
| 490&lt;br /&gt;
|-&lt;br /&gt;
| 1957&lt;br /&gt;
| Blackchar Cave&lt;br /&gt;
| 0&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| 1958&lt;br /&gt;
| Tanner Camp&lt;br /&gt;
| 0&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| 1959&lt;br /&gt;
| Dustfire Valley&lt;br /&gt;
| 0&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| 1977&lt;br /&gt;
| Zul&#039;Gurub&lt;br /&gt;
| 309&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 1978&lt;br /&gt;
| Misty Reed Post&lt;br /&gt;
| 0&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 1997&lt;br /&gt;
| Bloodvenom Post &lt;br /&gt;
| 1&lt;br /&gt;
| 361&lt;br /&gt;
|-&lt;br /&gt;
| 1998&lt;br /&gt;
| Talonbranch Glade &lt;br /&gt;
| 1&lt;br /&gt;
| 361&lt;br /&gt;
|-&lt;br /&gt;
| 2017&lt;br /&gt;
| Stratholme&lt;br /&gt;
| 329&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 2037&lt;br /&gt;
| Quel&#039;thalas&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 2057&lt;br /&gt;
| Scholomance&lt;br /&gt;
| 289&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 2077&lt;br /&gt;
| Twilight Vale&lt;br /&gt;
| 1&lt;br /&gt;
| 148&lt;br /&gt;
|-&lt;br /&gt;
| 2078&lt;br /&gt;
| Twilight Shore&lt;br /&gt;
| 1&lt;br /&gt;
| 148&lt;br /&gt;
|-&lt;br /&gt;
| 2079&lt;br /&gt;
| Alcaz Island&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 2097&lt;br /&gt;
| Darkcloud Pinnacle&lt;br /&gt;
| 1&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| 2098&lt;br /&gt;
| Dawning Wood Catacombs&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 2099&lt;br /&gt;
| Stonewatch Keep&lt;br /&gt;
| 0&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| 2100&lt;br /&gt;
| Maraudon&lt;br /&gt;
| 349&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 2101&lt;br /&gt;
| Stoutlager Inn&lt;br /&gt;
| 0&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
| 2102&lt;br /&gt;
| Thunderbrew Distillery&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2103&lt;br /&gt;
| Menethil Keep&lt;br /&gt;
| 0&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 2104&lt;br /&gt;
| Deepwater Tavern&lt;br /&gt;
| 0&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 2117&lt;br /&gt;
| Shadow Grave&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 2118&lt;br /&gt;
| Brill Town Hall&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 2119&lt;br /&gt;
| Gallows&#039; End Tavern&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 2137&lt;br /&gt;
| The Pools of VisionUNUSED&lt;br /&gt;
| 1&lt;br /&gt;
| 215&lt;br /&gt;
|-&lt;br /&gt;
| 2138&lt;br /&gt;
| Dreadmist Den&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 2157&lt;br /&gt;
| Bael&#039;dun Keep&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 2158&lt;br /&gt;
| Emberstrife&#039;s Den&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 2159&lt;br /&gt;
| Onyxia&#039;s Lair&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 2160&lt;br /&gt;
| Windshear Mine&lt;br /&gt;
| 1&lt;br /&gt;
| 406&lt;br /&gt;
|-&lt;br /&gt;
| 2161&lt;br /&gt;
| Roland&#039;s Doom&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 2177&lt;br /&gt;
| Battle Ring&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 2197&lt;br /&gt;
| The Pools of Vision&lt;br /&gt;
| 1&lt;br /&gt;
| 1638&lt;br /&gt;
|-&lt;br /&gt;
| 2198&lt;br /&gt;
| Shadowbreak Ravine&lt;br /&gt;
| 1&lt;br /&gt;
| 405&lt;br /&gt;
|-&lt;br /&gt;
| 2217&lt;br /&gt;
| Broken Spear Village&lt;br /&gt;
| 1&lt;br /&gt;
| 405&lt;br /&gt;
|-&lt;br /&gt;
| 2237&lt;br /&gt;
| Whitereach Post&lt;br /&gt;
| 1&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| 2238&lt;br /&gt;
| Gornia&lt;br /&gt;
| 1&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| 2239&lt;br /&gt;
| Zane&#039;s Eye Crater&lt;br /&gt;
| 1&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| 2240&lt;br /&gt;
| Mirage Raceway&lt;br /&gt;
| 1&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| 2241&lt;br /&gt;
| Frostsaber Rock&lt;br /&gt;
| 1&lt;br /&gt;
| 618&lt;br /&gt;
|-&lt;br /&gt;
| 2242&lt;br /&gt;
| The Hidden Grove&lt;br /&gt;
| 1&lt;br /&gt;
| 618&lt;br /&gt;
|-&lt;br /&gt;
| 2243&lt;br /&gt;
| Timbermaw Post&lt;br /&gt;
| 1&lt;br /&gt;
| 618&lt;br /&gt;
|-&lt;br /&gt;
| 2244&lt;br /&gt;
| Winterfall Village&lt;br /&gt;
| 1&lt;br /&gt;
| 618&lt;br /&gt;
|-&lt;br /&gt;
| 2245&lt;br /&gt;
| Mazthoril&lt;br /&gt;
| 1&lt;br /&gt;
| 618&lt;br /&gt;
|-&lt;br /&gt;
| 2246&lt;br /&gt;
| Frostfire Hot Springs&lt;br /&gt;
| 1&lt;br /&gt;
| 618&lt;br /&gt;
|-&lt;br /&gt;
| 2247&lt;br /&gt;
| Ice Thistle Hills&lt;br /&gt;
| 1&lt;br /&gt;
| 618&lt;br /&gt;
|-&lt;br /&gt;
| 2248&lt;br /&gt;
| Dun Mandarr&lt;br /&gt;
| 1&lt;br /&gt;
| 618&lt;br /&gt;
|-&lt;br /&gt;
| 2249&lt;br /&gt;
| Frostwhisper Gorge&lt;br /&gt;
| 1&lt;br /&gt;
| 618&lt;br /&gt;
|-&lt;br /&gt;
| 2250&lt;br /&gt;
| Owl Wing Thicket&lt;br /&gt;
| 1&lt;br /&gt;
| 618&lt;br /&gt;
|-&lt;br /&gt;
| 2251&lt;br /&gt;
| Lake Kel&#039;Theril&lt;br /&gt;
| 1&lt;br /&gt;
| 618&lt;br /&gt;
|-&lt;br /&gt;
| 2252&lt;br /&gt;
| The Ruins of Kel&#039;Theril&lt;br /&gt;
| 1&lt;br /&gt;
| 618&lt;br /&gt;
|-&lt;br /&gt;
| 2253&lt;br /&gt;
| Starfall Village&lt;br /&gt;
| 1&lt;br /&gt;
| 618&lt;br /&gt;
|-&lt;br /&gt;
| 2254&lt;br /&gt;
| Ban&#039;Thallow Barrow Den&lt;br /&gt;
| 1&lt;br /&gt;
| 618&lt;br /&gt;
|-&lt;br /&gt;
| 2255&lt;br /&gt;
| Everlook&lt;br /&gt;
| 1&lt;br /&gt;
| 618&lt;br /&gt;
|-&lt;br /&gt;
| 2256&lt;br /&gt;
| Darkwhisper Gorge&lt;br /&gt;
| 1&lt;br /&gt;
| 618&lt;br /&gt;
|-&lt;br /&gt;
| 2257&lt;br /&gt;
| Deeprun Tram&lt;br /&gt;
| 369&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 2258&lt;br /&gt;
| The Fungal Vale&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2259&lt;br /&gt;
| UNUSEDThe Marris Stead&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2260&lt;br /&gt;
| The Marris Stead&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2261&lt;br /&gt;
| The Undercroft&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2262&lt;br /&gt;
| Darrowshire&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2263&lt;br /&gt;
| Crown Guard Tower&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2264&lt;br /&gt;
| Corin&#039;s Crossing&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2265&lt;br /&gt;
| Scarlet Base Camp&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2266&lt;br /&gt;
| Tyr&#039;s Hand&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2267&lt;br /&gt;
| The Scarlet Basilica&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2268&lt;br /&gt;
| Light&#039;s Hope Chapel&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2269&lt;br /&gt;
| Browman Mill&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2270&lt;br /&gt;
| The Noxious Glade&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2271&lt;br /&gt;
| Eastwall Tower&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2272&lt;br /&gt;
| Northdale&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2273&lt;br /&gt;
| Zul&#039;Mashar&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2274&lt;br /&gt;
| Mazra&#039;Alor&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2275&lt;br /&gt;
| Northpass Tower&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2276&lt;br /&gt;
| Quel&#039;Lithien Lodge&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2277&lt;br /&gt;
| Plaguewood&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2278&lt;br /&gt;
| Scourgehold&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2279&lt;br /&gt;
| Stratholme&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2280&lt;br /&gt;
| DO NOT USE&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 2297&lt;br /&gt;
| Darrowmere Lake&lt;br /&gt;
| 0&lt;br /&gt;
| 28&lt;br /&gt;
|-&lt;br /&gt;
| 2298&lt;br /&gt;
| Caer Darrow&lt;br /&gt;
| 0&lt;br /&gt;
| 28&lt;br /&gt;
|-&lt;br /&gt;
| 2299&lt;br /&gt;
| Darrowmere Lake&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2300&lt;br /&gt;
| Caverns of Time&lt;br /&gt;
| 1&lt;br /&gt;
| 440&lt;br /&gt;
|-&lt;br /&gt;
| 2301&lt;br /&gt;
| Thistlefur Village&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 2302&lt;br /&gt;
| The Quagmire&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 2303&lt;br /&gt;
| Windbreak Canyon&lt;br /&gt;
| 1&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| 2317&lt;br /&gt;
| South Seas&lt;br /&gt;
| 1&lt;br /&gt;
| 440&lt;br /&gt;
|-&lt;br /&gt;
| 2318&lt;br /&gt;
| The Great Sea&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 2319&lt;br /&gt;
| The Great Sea&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 2320&lt;br /&gt;
| The Great Sea&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 2321&lt;br /&gt;
| The Great Sea&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 2322&lt;br /&gt;
| The Veiled Sea&lt;br /&gt;
| 1&lt;br /&gt;
| 141&lt;br /&gt;
|-&lt;br /&gt;
| 2323&lt;br /&gt;
| The Veiled Sea&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 2324&lt;br /&gt;
| The Veiled Sea&lt;br /&gt;
| 1&lt;br /&gt;
| 405&lt;br /&gt;
|-&lt;br /&gt;
| 2325&lt;br /&gt;
| The Veiled Sea&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 2326&lt;br /&gt;
| The Veiled Sea&lt;br /&gt;
| 1&lt;br /&gt;
| 148&lt;br /&gt;
|-&lt;br /&gt;
| 2337&lt;br /&gt;
| Razor Hill Barracks&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 2338&lt;br /&gt;
| South Seas&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 2339&lt;br /&gt;
| The Great Sea&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 2357&lt;br /&gt;
| Bloodtooth Camp&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 2358&lt;br /&gt;
| Forest Song&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 2359&lt;br /&gt;
| Greenpaw Village&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 2360&lt;br /&gt;
| Silverwing Outpost&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 2361&lt;br /&gt;
| Nighthaven&lt;br /&gt;
| 1&lt;br /&gt;
| 493&lt;br /&gt;
|-&lt;br /&gt;
| 2362&lt;br /&gt;
| Shrine of Remulos&lt;br /&gt;
| 1&lt;br /&gt;
| 493&lt;br /&gt;
|-&lt;br /&gt;
| 2363&lt;br /&gt;
| Stormrage Barrow Dens&lt;br /&gt;
| 1&lt;br /&gt;
| 493&lt;br /&gt;
|-&lt;br /&gt;
| 2364&lt;br /&gt;
| The Great Sea&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| 2365&lt;br /&gt;
| The Great Sea&lt;br /&gt;
| 0&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 2366&lt;br /&gt;
| The Black Morass&lt;br /&gt;
| 269&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 2367&lt;br /&gt;
| Old Hillsbrad Foothills&lt;br /&gt;
| 560&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 2368&lt;br /&gt;
| Tarren Mill&lt;br /&gt;
| 560&lt;br /&gt;
| 2367&lt;br /&gt;
|-&lt;br /&gt;
| 2369&lt;br /&gt;
| Southshore&lt;br /&gt;
| 560&lt;br /&gt;
| 2367&lt;br /&gt;
|-&lt;br /&gt;
| 2370&lt;br /&gt;
| Durnholde Keep&lt;br /&gt;
| 560&lt;br /&gt;
| 2367&lt;br /&gt;
|-&lt;br /&gt;
| 2371&lt;br /&gt;
| Dun Garok&lt;br /&gt;
| 560&lt;br /&gt;
| 2367&lt;br /&gt;
|-&lt;br /&gt;
| 2372&lt;br /&gt;
| Hillsbrad Fields&lt;br /&gt;
| 560&lt;br /&gt;
| 2367&lt;br /&gt;
|-&lt;br /&gt;
| 2373&lt;br /&gt;
| Eastern Strand&lt;br /&gt;
| 560&lt;br /&gt;
| 2367&lt;br /&gt;
|-&lt;br /&gt;
| 2374&lt;br /&gt;
| Nethander Stead&lt;br /&gt;
| 560&lt;br /&gt;
| 2367&lt;br /&gt;
|-&lt;br /&gt;
| 2375&lt;br /&gt;
| Darrow Hill&lt;br /&gt;
| 560&lt;br /&gt;
| 2367&lt;br /&gt;
|-&lt;br /&gt;
| 2376&lt;br /&gt;
| Southpoint Tower&lt;br /&gt;
| 560&lt;br /&gt;
| 2367&lt;br /&gt;
|-&lt;br /&gt;
| 2377&lt;br /&gt;
| Thoradin&#039;s Wall&lt;br /&gt;
| 560&lt;br /&gt;
| 2367&lt;br /&gt;
|-&lt;br /&gt;
| 2378&lt;br /&gt;
| Western Strand&lt;br /&gt;
| 560&lt;br /&gt;
| 2367&lt;br /&gt;
|-&lt;br /&gt;
| 2379&lt;br /&gt;
| Azurelode Mine&lt;br /&gt;
| 560&lt;br /&gt;
| 2367&lt;br /&gt;
|-&lt;br /&gt;
| 2397&lt;br /&gt;
| The Great Sea&lt;br /&gt;
| 0&lt;br /&gt;
| 267&lt;br /&gt;
|-&lt;br /&gt;
| 2398&lt;br /&gt;
| The Great Sea&lt;br /&gt;
| 0&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| 2399&lt;br /&gt;
| The Great Sea&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| 2400&lt;br /&gt;
| The Forbidding Sea&lt;br /&gt;
| 0&lt;br /&gt;
| 47&lt;br /&gt;
|-&lt;br /&gt;
| 2401&lt;br /&gt;
| The Forbidding Sea&lt;br /&gt;
| 0&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| 2402&lt;br /&gt;
| The Forbidding Sea&lt;br /&gt;
| 0&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 2403&lt;br /&gt;
| The Forbidding Sea&lt;br /&gt;
| 0&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 2404&lt;br /&gt;
| Tethris Aran&lt;br /&gt;
| 1&lt;br /&gt;
| 405&lt;br /&gt;
|-&lt;br /&gt;
| 2405&lt;br /&gt;
| Ethel Rethor&lt;br /&gt;
| 1&lt;br /&gt;
| 405&lt;br /&gt;
|-&lt;br /&gt;
| 2406&lt;br /&gt;
| Ranazjar Isle&lt;br /&gt;
| 1&lt;br /&gt;
| 405&lt;br /&gt;
|-&lt;br /&gt;
| 2407&lt;br /&gt;
| Kormek&#039;s Hut&lt;br /&gt;
| 1&lt;br /&gt;
| 405&lt;br /&gt;
|-&lt;br /&gt;
| 2408&lt;br /&gt;
| Shadowprey Village&lt;br /&gt;
| 1&lt;br /&gt;
| 405&lt;br /&gt;
|-&lt;br /&gt;
| 2417&lt;br /&gt;
| Blackrock Pass&lt;br /&gt;
| 0&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
| 2418&lt;br /&gt;
| Morgan&#039;s Vigil&lt;br /&gt;
| 0&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
| 2419&lt;br /&gt;
| Slither Rock&lt;br /&gt;
| 0&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
| 2420&lt;br /&gt;
| Terror Wing Path&lt;br /&gt;
| 0&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
| 2421&lt;br /&gt;
| Draco&#039;dar&lt;br /&gt;
| 0&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
| 2437&lt;br /&gt;
| Ragefire Chasm&lt;br /&gt;
| 389&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 2457&lt;br /&gt;
| Nightsong Woods&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 2477&lt;br /&gt;
| The Veiled Sea&lt;br /&gt;
| 1&lt;br /&gt;
| 1377&lt;br /&gt;
|-&lt;br /&gt;
| 2478&lt;br /&gt;
| Morlos&#039;Aran&lt;br /&gt;
| 1&lt;br /&gt;
| 361&lt;br /&gt;
|-&lt;br /&gt;
| 2479&lt;br /&gt;
| Emerald Sanctuary&lt;br /&gt;
| 1&lt;br /&gt;
| 361&lt;br /&gt;
|-&lt;br /&gt;
| 2480&lt;br /&gt;
| Jadefire Glen&lt;br /&gt;
| 1&lt;br /&gt;
| 361&lt;br /&gt;
|-&lt;br /&gt;
| 2481&lt;br /&gt;
| Ruins of Constellas&lt;br /&gt;
| 1&lt;br /&gt;
| 361&lt;br /&gt;
|-&lt;br /&gt;
| 2497&lt;br /&gt;
| Bitter Reaches&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 2517&lt;br /&gt;
| Rise of the Defiler&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 2518&lt;br /&gt;
| Lariss Pavilion&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 2519&lt;br /&gt;
| Woodpaw Hills&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 2520&lt;br /&gt;
| Woodpaw Den&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 2521&lt;br /&gt;
| Verdantis River&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 2522&lt;br /&gt;
| Ruins of Isildien&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 2537&lt;br /&gt;
| Grimtotem Post&lt;br /&gt;
| 1&lt;br /&gt;
| 406&lt;br /&gt;
|-&lt;br /&gt;
| 2538&lt;br /&gt;
| Camp Aparaje&lt;br /&gt;
| 1&lt;br /&gt;
| 406&lt;br /&gt;
|-&lt;br /&gt;
| 2539&lt;br /&gt;
| Malaka&#039;jin&lt;br /&gt;
| 1&lt;br /&gt;
| 406&lt;br /&gt;
|-&lt;br /&gt;
| 2540&lt;br /&gt;
| Boulderslide Ravine&lt;br /&gt;
| 1&lt;br /&gt;
| 406&lt;br /&gt;
|-&lt;br /&gt;
| 2541&lt;br /&gt;
| Sishir Canyon&lt;br /&gt;
| 1&lt;br /&gt;
| 406&lt;br /&gt;
|-&lt;br /&gt;
| 2557&lt;br /&gt;
| Dire Maul&lt;br /&gt;
| 429&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 2558&lt;br /&gt;
| Deadwind Ravine&lt;br /&gt;
| 0&lt;br /&gt;
| 41&lt;br /&gt;
|-&lt;br /&gt;
| 2559&lt;br /&gt;
| Diamondhead River&lt;br /&gt;
| 0&lt;br /&gt;
| 41&lt;br /&gt;
|-&lt;br /&gt;
| 2560&lt;br /&gt;
| Ariden&#039;s Camp&lt;br /&gt;
| 0&lt;br /&gt;
| 41&lt;br /&gt;
|-&lt;br /&gt;
| 2561&lt;br /&gt;
| The Vice&lt;br /&gt;
| 0&lt;br /&gt;
| 41&lt;br /&gt;
|-&lt;br /&gt;
| 2562&lt;br /&gt;
| Karazhan&lt;br /&gt;
| 0&lt;br /&gt;
| 41&lt;br /&gt;
|-&lt;br /&gt;
| 2563&lt;br /&gt;
| Morgan&#039;s Plot&lt;br /&gt;
| 0&lt;br /&gt;
| 41&lt;br /&gt;
|-&lt;br /&gt;
| 2577&lt;br /&gt;
| Dire Maul&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 2597&lt;br /&gt;
| Alterac Valley&lt;br /&gt;
| 30&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 2617&lt;br /&gt;
| Scrabblescrew&#039;s Camp&lt;br /&gt;
| 1&lt;br /&gt;
| 405&lt;br /&gt;
|-&lt;br /&gt;
| 2618&lt;br /&gt;
| Jadefire Run&lt;br /&gt;
| 1&lt;br /&gt;
| 361&lt;br /&gt;
|-&lt;br /&gt;
| 2619&lt;br /&gt;
| Thondroril River&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2620&lt;br /&gt;
| Thondroril River&lt;br /&gt;
| 0&lt;br /&gt;
| 28&lt;br /&gt;
|-&lt;br /&gt;
| 2621&lt;br /&gt;
| Lake Mereldar&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2622&lt;br /&gt;
| Pestilent Scar&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2623&lt;br /&gt;
| The Infectis Scar&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2624&lt;br /&gt;
| Blackwood Lake&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2625&lt;br /&gt;
| Eastwall Gate&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2626&lt;br /&gt;
| Terrorweb Tunnel&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2627&lt;br /&gt;
| Terrordale&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 2637&lt;br /&gt;
| Kargathia Keep&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 2657&lt;br /&gt;
| Valley of Bones&lt;br /&gt;
| 1&lt;br /&gt;
| 405&lt;br /&gt;
|-&lt;br /&gt;
| 2677&lt;br /&gt;
| Blackwing Lair&lt;br /&gt;
| 469&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 2697&lt;br /&gt;
| Deadman&#039;s Crossing&lt;br /&gt;
| 0&lt;br /&gt;
| 41&lt;br /&gt;
|-&lt;br /&gt;
| 2717&lt;br /&gt;
| Molten Core&lt;br /&gt;
| 409&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 2737&lt;br /&gt;
| The Scarab Wall&lt;br /&gt;
| 1&lt;br /&gt;
| 1377&lt;br /&gt;
|-&lt;br /&gt;
| 2738&lt;br /&gt;
| Southwind Village&lt;br /&gt;
| 1&lt;br /&gt;
| 1377&lt;br /&gt;
|-&lt;br /&gt;
| 2739&lt;br /&gt;
| Twilight Base Camp&lt;br /&gt;
| 1&lt;br /&gt;
| 1377&lt;br /&gt;
|-&lt;br /&gt;
| 2740&lt;br /&gt;
| The Crystal Vale&lt;br /&gt;
| 1&lt;br /&gt;
| 1377&lt;br /&gt;
|-&lt;br /&gt;
| 2741&lt;br /&gt;
| The Scarab Dais&lt;br /&gt;
| 1&lt;br /&gt;
| 1377&lt;br /&gt;
|-&lt;br /&gt;
| 2742&lt;br /&gt;
| Hive&#039;Ashi&lt;br /&gt;
| 1&lt;br /&gt;
| 1377&lt;br /&gt;
|-&lt;br /&gt;
| 2743&lt;br /&gt;
| Hive&#039;Zora&lt;br /&gt;
| 1&lt;br /&gt;
| 1377&lt;br /&gt;
|-&lt;br /&gt;
| 2744&lt;br /&gt;
| Hive&#039;Regal&lt;br /&gt;
| 1&lt;br /&gt;
| 1377&lt;br /&gt;
|-&lt;br /&gt;
| 2757&lt;br /&gt;
| Shrine of the Fallen Warrior&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 2777&lt;br /&gt;
| UNUSED Alterac Valley&lt;br /&gt;
| 0&lt;br /&gt;
| 267&lt;br /&gt;
|-&lt;br /&gt;
| 2797&lt;br /&gt;
| Blackfathom Deeps&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 2817&lt;br /&gt;
| Crystalsong Forest&lt;br /&gt;
| 571&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 2837&lt;br /&gt;
| The Master&#039;s Cellar&lt;br /&gt;
| 0&lt;br /&gt;
| 41&lt;br /&gt;
|-&lt;br /&gt;
| 2838&lt;br /&gt;
| Stonewrought Pass&lt;br /&gt;
| 0&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| 2839&lt;br /&gt;
| Alterac Valley&lt;br /&gt;
| 0&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| 2857&lt;br /&gt;
| The Rumble Cage&lt;br /&gt;
| 1&lt;br /&gt;
| 440&lt;br /&gt;
|-&lt;br /&gt;
| 2877&lt;br /&gt;
| Chunk Test&lt;br /&gt;
| 451&lt;br /&gt;
| 22&lt;br /&gt;
|-&lt;br /&gt;
| 2897&lt;br /&gt;
| Zoram&#039;gar Outpost&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 2917&lt;br /&gt;
| Hall of Legends&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 2918&lt;br /&gt;
| Champions&#039; Hall&lt;br /&gt;
| 449&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 2937&lt;br /&gt;
| Grosh&#039;gok Compound&lt;br /&gt;
| 0&lt;br /&gt;
| 41&lt;br /&gt;
|-&lt;br /&gt;
| 2938&lt;br /&gt;
| Sleeping Gorge&lt;br /&gt;
| 0&lt;br /&gt;
| 41&lt;br /&gt;
|-&lt;br /&gt;
| 2957&lt;br /&gt;
| Irondeep Mine&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 2958&lt;br /&gt;
| Stonehearth Outpost&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 2959&lt;br /&gt;
| Dun Baldar&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 2960&lt;br /&gt;
| Icewing Pass&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 2961&lt;br /&gt;
| Frostwolf Village&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 2962&lt;br /&gt;
| Tower Point&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 2963&lt;br /&gt;
| Coldtooth Mine&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 2964&lt;br /&gt;
| Winterax Hold&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 2977&lt;br /&gt;
| Iceblood Garrison&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 2978&lt;br /&gt;
| Frostwolf Keep&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 2979&lt;br /&gt;
| Tor&#039;kren Farm&lt;br /&gt;
| 1&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 3017&lt;br /&gt;
| Frost Dagger Pass&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 3037&lt;br /&gt;
| Ironstone Camp&lt;br /&gt;
| 1&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| 3038&lt;br /&gt;
| Weazel&#039;s Crater&lt;br /&gt;
| 1&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| 3039&lt;br /&gt;
| Tahonda Ruins&lt;br /&gt;
| 1&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| 3057&lt;br /&gt;
| Field of Strife&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 3058&lt;br /&gt;
| Icewing Cavern&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 3077&lt;br /&gt;
| Valor&#039;s Rest&lt;br /&gt;
| 1&lt;br /&gt;
| 1377&lt;br /&gt;
|-&lt;br /&gt;
| 3097&lt;br /&gt;
| The Swarming Pillar&lt;br /&gt;
| 1&lt;br /&gt;
| 1377&lt;br /&gt;
|-&lt;br /&gt;
| 3098&lt;br /&gt;
| Twilight Post&lt;br /&gt;
| 1&lt;br /&gt;
| 1377&lt;br /&gt;
|-&lt;br /&gt;
| 3099&lt;br /&gt;
| Twilight Outpost&lt;br /&gt;
| 1&lt;br /&gt;
| 1377&lt;br /&gt;
|-&lt;br /&gt;
| 3100&lt;br /&gt;
| Ravaged Twilight Camp&lt;br /&gt;
| 1&lt;br /&gt;
| 1377&lt;br /&gt;
|-&lt;br /&gt;
| 3117&lt;br /&gt;
| Shalzaru&#039;s Lair&lt;br /&gt;
| 1&lt;br /&gt;
| 357&lt;br /&gt;
|-&lt;br /&gt;
| 3137&lt;br /&gt;
| Talrendis Point&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 3138&lt;br /&gt;
| Rethress Sanctum&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 3139&lt;br /&gt;
| Moon Horror Den&lt;br /&gt;
| 1&lt;br /&gt;
| 618&lt;br /&gt;
|-&lt;br /&gt;
| 3140&lt;br /&gt;
| Scalebeard&#039;s Cave&lt;br /&gt;
| 1&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| 3157&lt;br /&gt;
| Boulderslide Cavern&lt;br /&gt;
| 1&lt;br /&gt;
| 406&lt;br /&gt;
|-&lt;br /&gt;
| 3177&lt;br /&gt;
| Warsong Labor Camp&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 3197&lt;br /&gt;
| Chillwind Camp&lt;br /&gt;
| 0&lt;br /&gt;
| 28&lt;br /&gt;
|-&lt;br /&gt;
| 3217&lt;br /&gt;
| The Maul&lt;br /&gt;
| 429&lt;br /&gt;
| 2557&lt;br /&gt;
|-&lt;br /&gt;
| 3237&lt;br /&gt;
| The Maul UNUSED&lt;br /&gt;
| 429&lt;br /&gt;
| 2557&lt;br /&gt;
|-&lt;br /&gt;
| 3257&lt;br /&gt;
| Bones of Grakkarond&lt;br /&gt;
| 1&lt;br /&gt;
| 1377&lt;br /&gt;
|-&lt;br /&gt;
| 3277&lt;br /&gt;
| Warsong Gulch&lt;br /&gt;
| 489&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3297&lt;br /&gt;
| Frostwolf Graveyard&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 3298&lt;br /&gt;
| Frostwolf Pass&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 3299&lt;br /&gt;
| Dun Baldar Pass&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 3300&lt;br /&gt;
| Iceblood Graveyard&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 3301&lt;br /&gt;
| Snowfall Graveyard&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 3302&lt;br /&gt;
| Stonehearth Graveyard&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 3303&lt;br /&gt;
| Stormpike Graveyard&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 3304&lt;br /&gt;
| Icewing Bunker&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 3305&lt;br /&gt;
| Stonehearth Bunker&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 3306&lt;br /&gt;
| Wildpaw Ridge&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 3317&lt;br /&gt;
| Revantusk Village&lt;br /&gt;
| 0&lt;br /&gt;
| 47&lt;br /&gt;
|-&lt;br /&gt;
| 3318&lt;br /&gt;
| Rock of Durotan&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 3319&lt;br /&gt;
| Silverwing Grove&lt;br /&gt;
| 1&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
| 3320&lt;br /&gt;
| Warsong Lumber Mill&lt;br /&gt;
| 489&lt;br /&gt;
| 3277&lt;br /&gt;
|-&lt;br /&gt;
| 3321&lt;br /&gt;
| Silverwing Hold&lt;br /&gt;
| 489&lt;br /&gt;
| 3277&lt;br /&gt;
|-&lt;br /&gt;
| 3337&lt;br /&gt;
| Wildpaw Cavern&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 3338&lt;br /&gt;
| The Veiled Cleft&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 3357&lt;br /&gt;
| Yojamba Isle&lt;br /&gt;
| 0&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| 3358&lt;br /&gt;
| Arathi Basin&lt;br /&gt;
| 529&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3377&lt;br /&gt;
| The Coil&lt;br /&gt;
| 309&lt;br /&gt;
| 1977&lt;br /&gt;
|-&lt;br /&gt;
| 3378&lt;br /&gt;
| Altar of Hir&#039;eek&lt;br /&gt;
| 309&lt;br /&gt;
| 1977&lt;br /&gt;
|-&lt;br /&gt;
| 3379&lt;br /&gt;
| Shadra&#039;zaar&lt;br /&gt;
| 309&lt;br /&gt;
| 1977&lt;br /&gt;
|-&lt;br /&gt;
| 3380&lt;br /&gt;
| Hakkari Grounds&lt;br /&gt;
| 309&lt;br /&gt;
| 1977&lt;br /&gt;
|-&lt;br /&gt;
| 3381&lt;br /&gt;
| Naze of Shirvallah&lt;br /&gt;
| 309&lt;br /&gt;
| 1977&lt;br /&gt;
|-&lt;br /&gt;
| 3382&lt;br /&gt;
| Temple of Bethekk&lt;br /&gt;
| 309&lt;br /&gt;
| 1977&lt;br /&gt;
|-&lt;br /&gt;
| 3383&lt;br /&gt;
| The Bloodfire Pit&lt;br /&gt;
| 309&lt;br /&gt;
| 1977&lt;br /&gt;
|-&lt;br /&gt;
| 3384&lt;br /&gt;
| Altar of the Blood God&lt;br /&gt;
| 309&lt;br /&gt;
| 1977&lt;br /&gt;
|-&lt;br /&gt;
| 3397&lt;br /&gt;
| Zanza&#039;s Rise&lt;br /&gt;
| 309&lt;br /&gt;
| 1977&lt;br /&gt;
|-&lt;br /&gt;
| 3398&lt;br /&gt;
| Edge of Madness&lt;br /&gt;
| 309&lt;br /&gt;
| 1977&lt;br /&gt;
|-&lt;br /&gt;
| 3417&lt;br /&gt;
| Trollbane Hall&lt;br /&gt;
| 529&lt;br /&gt;
| 3358&lt;br /&gt;
|-&lt;br /&gt;
| 3418&lt;br /&gt;
| Defiler&#039;s Den&lt;br /&gt;
| 529&lt;br /&gt;
| 3358&lt;br /&gt;
|-&lt;br /&gt;
| 3419&lt;br /&gt;
| Pagle&#039;s Pointe&lt;br /&gt;
| 309&lt;br /&gt;
| 1977&lt;br /&gt;
|-&lt;br /&gt;
| 3420&lt;br /&gt;
| Farm&lt;br /&gt;
| 529&lt;br /&gt;
| 3358&lt;br /&gt;
|-&lt;br /&gt;
| 3421&lt;br /&gt;
| Blacksmith&lt;br /&gt;
| 529&lt;br /&gt;
| 3358&lt;br /&gt;
|-&lt;br /&gt;
| 3422&lt;br /&gt;
| Lumber Mill&lt;br /&gt;
| 529&lt;br /&gt;
| 3358&lt;br /&gt;
|-&lt;br /&gt;
| 3423&lt;br /&gt;
| Gold Mine&lt;br /&gt;
| 529&lt;br /&gt;
| 3358&lt;br /&gt;
|-&lt;br /&gt;
| 3424&lt;br /&gt;
| Stables&lt;br /&gt;
| 529&lt;br /&gt;
| 3358&lt;br /&gt;
|-&lt;br /&gt;
| 3425&lt;br /&gt;
| Cenarion Hold&lt;br /&gt;
| 1&lt;br /&gt;
| 1377&lt;br /&gt;
|-&lt;br /&gt;
| 3426&lt;br /&gt;
| Staghelm Point&lt;br /&gt;
| 1&lt;br /&gt;
| 1377&lt;br /&gt;
|-&lt;br /&gt;
| 3427&lt;br /&gt;
| Bronzebeard Encampment&lt;br /&gt;
| 1&lt;br /&gt;
| 1377&lt;br /&gt;
|-&lt;br /&gt;
| 3428&lt;br /&gt;
| Ahn&#039;Qiraj&lt;br /&gt;
| 531&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3429&lt;br /&gt;
| Ruins of Ahn&#039;Qiraj&lt;br /&gt;
| 509&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3430&lt;br /&gt;
| Eversong Woods&lt;br /&gt;
| 530&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3431&lt;br /&gt;
| Sunstrider Isle&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3432&lt;br /&gt;
| Shrine of Dath&#039;Remar&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3433&lt;br /&gt;
| Ghostlands&lt;br /&gt;
| 530&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3434&lt;br /&gt;
| Scarab Terrace&lt;br /&gt;
| 531&lt;br /&gt;
| 3428&lt;br /&gt;
|-&lt;br /&gt;
| 3435&lt;br /&gt;
| General&#039;s Terrace&lt;br /&gt;
| 531&lt;br /&gt;
| 3428&lt;br /&gt;
|-&lt;br /&gt;
| 3436&lt;br /&gt;
| The Reservoir&lt;br /&gt;
| 531&lt;br /&gt;
| 3428&lt;br /&gt;
|-&lt;br /&gt;
| 3437&lt;br /&gt;
| The Hatchery&lt;br /&gt;
| 531&lt;br /&gt;
| 3428&lt;br /&gt;
|-&lt;br /&gt;
| 3438&lt;br /&gt;
| The Comb&lt;br /&gt;
| 531&lt;br /&gt;
| 3428&lt;br /&gt;
|-&lt;br /&gt;
| 3439&lt;br /&gt;
| Watchers&#039; Terrace&lt;br /&gt;
| 531&lt;br /&gt;
| 3428&lt;br /&gt;
|-&lt;br /&gt;
| 3440&lt;br /&gt;
| Scarab Terrace&lt;br /&gt;
| 509&lt;br /&gt;
| 3429&lt;br /&gt;
|-&lt;br /&gt;
| 3441&lt;br /&gt;
| General&#039;s Terrace&lt;br /&gt;
| 509&lt;br /&gt;
| 3429&lt;br /&gt;
|-&lt;br /&gt;
| 3442&lt;br /&gt;
| The Reservoir&lt;br /&gt;
| 509&lt;br /&gt;
| 3429&lt;br /&gt;
|-&lt;br /&gt;
| 3443&lt;br /&gt;
| The Hatchery&lt;br /&gt;
| 509&lt;br /&gt;
| 3429&lt;br /&gt;
|-&lt;br /&gt;
| 3444&lt;br /&gt;
| The Comb&lt;br /&gt;
| 509&lt;br /&gt;
| 3429&lt;br /&gt;
|-&lt;br /&gt;
| 3445&lt;br /&gt;
| Watchers&#039; Terrace&lt;br /&gt;
| 509&lt;br /&gt;
| 3429&lt;br /&gt;
|-&lt;br /&gt;
| 3446&lt;br /&gt;
| Twilight&#039;s Run&lt;br /&gt;
| 1&lt;br /&gt;
| 1377&lt;br /&gt;
|-&lt;br /&gt;
| 3447&lt;br /&gt;
| Ortell&#039;s Hideout&lt;br /&gt;
| 1&lt;br /&gt;
| 1377&lt;br /&gt;
|-&lt;br /&gt;
| 3448&lt;br /&gt;
| Scarab Terrace&lt;br /&gt;
| 509&lt;br /&gt;
| 3429&lt;br /&gt;
|-&lt;br /&gt;
| 3449&lt;br /&gt;
| General&#039;s Terrace&lt;br /&gt;
| 509&lt;br /&gt;
| 3429&lt;br /&gt;
|-&lt;br /&gt;
| 3450&lt;br /&gt;
| The Reservoir&lt;br /&gt;
| 509&lt;br /&gt;
| 3429&lt;br /&gt;
|-&lt;br /&gt;
| 3451&lt;br /&gt;
| The Hatchery&lt;br /&gt;
| 509&lt;br /&gt;
| 3429&lt;br /&gt;
|-&lt;br /&gt;
| 3452&lt;br /&gt;
| The Comb&lt;br /&gt;
| 509&lt;br /&gt;
| 3429&lt;br /&gt;
|-&lt;br /&gt;
| 3453&lt;br /&gt;
| Watchers&#039; Terrace&lt;br /&gt;
| 509&lt;br /&gt;
| 3429&lt;br /&gt;
|-&lt;br /&gt;
| 3454&lt;br /&gt;
| Ruins of Ahn&#039;Qiraj&lt;br /&gt;
| 1&lt;br /&gt;
| 1377&lt;br /&gt;
|-&lt;br /&gt;
| 3455&lt;br /&gt;
| The North Sea&lt;br /&gt;
| 530&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3456&lt;br /&gt;
| Naxxramas&lt;br /&gt;
| 533&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3457&lt;br /&gt;
| Karazhan&lt;br /&gt;
| 532&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3459&lt;br /&gt;
| City&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3460&lt;br /&gt;
| Golden Strand&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3461&lt;br /&gt;
| Sunsail Anchorage&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3462&lt;br /&gt;
| Fairbreeze Village&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3463&lt;br /&gt;
| Magisters Gate&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3464&lt;br /&gt;
| Farstrider Retreat&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3465&lt;br /&gt;
| North Sanctum&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3466&lt;br /&gt;
| West Sanctum&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3467&lt;br /&gt;
| East Sanctum&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3468&lt;br /&gt;
| Saltheril&#039;s Haven&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3469&lt;br /&gt;
| Thuron&#039;s Livery&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3470&lt;br /&gt;
| Stillwhisper Pond&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3471&lt;br /&gt;
| The Living Wood&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3472&lt;br /&gt;
| Azurebreeze Coast&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3473&lt;br /&gt;
| Lake Elrendar&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3474&lt;br /&gt;
| The Scorched Grove&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3475&lt;br /&gt;
| Zeb&#039;Watha&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3476&lt;br /&gt;
| Tor&#039;Watha&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3477&lt;br /&gt;
| Azjol-Nerub&lt;br /&gt;
| 571&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3478&lt;br /&gt;
| Gates of Ahn&#039;Qiraj&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3479&lt;br /&gt;
| The Veiled Sea&lt;br /&gt;
| 530&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3480&lt;br /&gt;
| Duskwither Grounds&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3481&lt;br /&gt;
| Duskwither Spire&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3482&lt;br /&gt;
| The Dead Scar&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3483&lt;br /&gt;
| Hellfire Peninsula&lt;br /&gt;
| 530&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3484&lt;br /&gt;
| The Sunspire&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3485&lt;br /&gt;
| Falthrien Academy&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3486&lt;br /&gt;
| Ravenholdt Manor&lt;br /&gt;
| 0&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
| 3487&lt;br /&gt;
| Silvermoon City&lt;br /&gt;
| 530&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3488&lt;br /&gt;
| Tranquillien&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3489&lt;br /&gt;
| Suncrown Village&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3490&lt;br /&gt;
| Goldenmist Village&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3491&lt;br /&gt;
| Windrunner Village&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3492&lt;br /&gt;
| Windrunner Spire&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3493&lt;br /&gt;
| Sanctum of the Sun&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3494&lt;br /&gt;
| Sanctum of the Moon&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3495&lt;br /&gt;
| Dawnstar Spire&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3496&lt;br /&gt;
| Farstrider Enclave&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3497&lt;br /&gt;
| An&#039;daroth&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3498&lt;br /&gt;
| An&#039;telas&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3499&lt;br /&gt;
| An&#039;owyn&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3500&lt;br /&gt;
| Deatholme&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3501&lt;br /&gt;
| Bleeding Ziggurat&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3502&lt;br /&gt;
| Howling Ziggurat&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3503&lt;br /&gt;
| Shalandis Isle&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3504&lt;br /&gt;
| Toryl Estate&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3505&lt;br /&gt;
| Underlight Mines&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3506&lt;br /&gt;
| Andilien Estate&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3507&lt;br /&gt;
| Hatchet Hills&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3508&lt;br /&gt;
| Amani Pass&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3509&lt;br /&gt;
| Sungraze Peak&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3510&lt;br /&gt;
| Amani Catacombs&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3511&lt;br /&gt;
| Tower of the Damned&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3512&lt;br /&gt;
| Zeb&#039;Sora&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3513&lt;br /&gt;
| Lake Elrendar&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3514&lt;br /&gt;
| The Dead Scar&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3515&lt;br /&gt;
| Elrendar River&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3516&lt;br /&gt;
| Zeb&#039;Tela&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3517&lt;br /&gt;
| Zeb&#039;Nowa&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3518&lt;br /&gt;
| Nagrand&lt;br /&gt;
| 530&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3519&lt;br /&gt;
| Terokkar Forest&lt;br /&gt;
| 530&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3520&lt;br /&gt;
| Shadowmoon Valley&lt;br /&gt;
| 530&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3521&lt;br /&gt;
| Zangarmarsh&lt;br /&gt;
| 530&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3522&lt;br /&gt;
| Blade&#039;s Edge Mountains&lt;br /&gt;
| 530&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3523&lt;br /&gt;
| Netherstorm&lt;br /&gt;
| 530&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3524&lt;br /&gt;
| Azuremyst Isle&lt;br /&gt;
| 530&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3525&lt;br /&gt;
| Bloodmyst Isle&lt;br /&gt;
| 530&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3526&lt;br /&gt;
| Ammen Vale&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3527&lt;br /&gt;
| Crash Site&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3528&lt;br /&gt;
| Silverline Lake&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3529&lt;br /&gt;
| Nestlewood Thicket&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3530&lt;br /&gt;
| Shadow Ridge&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3531&lt;br /&gt;
| Skulking Row&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3532&lt;br /&gt;
| Dawning Lane&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3533&lt;br /&gt;
| Ruins of Silvermoon&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3534&lt;br /&gt;
| Feth&#039;s Way&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3535&lt;br /&gt;
| Hellfire Citadel&lt;br /&gt;
| 540&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3536&lt;br /&gt;
| Thrallmar&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3537&lt;br /&gt;
| Borean Tundra&lt;br /&gt;
| 571&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3538&lt;br /&gt;
| Honor Hold&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3539&lt;br /&gt;
| The Stair of Destiny&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3540&lt;br /&gt;
| Twisting Nether&lt;br /&gt;
| 530&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3541&lt;br /&gt;
| Forge Camp: Mageddon&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3542&lt;br /&gt;
| The Path of Glory&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3543&lt;br /&gt;
| The Great Fissure&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3544&lt;br /&gt;
| Plain of Shards&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3545&lt;br /&gt;
| Hellfire Citadel&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3546&lt;br /&gt;
| Expedition Armory&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3547&lt;br /&gt;
| Throne of Kil&#039;jaeden&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3548&lt;br /&gt;
| Forge Camp: Rage&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3549&lt;br /&gt;
| Invasion Point: Annihilator&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3550&lt;br /&gt;
| Borune Ruins&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3551&lt;br /&gt;
| Ruins of Sha&#039;naar&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3552&lt;br /&gt;
| Temple of Telhamat&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3553&lt;br /&gt;
| Pools of Aggonar&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3554&lt;br /&gt;
| Falcon Watch&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3555&lt;br /&gt;
| Mag&#039;har Post&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3556&lt;br /&gt;
| Den of Haal&#039;esh&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3557&lt;br /&gt;
| The Exodar&lt;br /&gt;
| 530&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3558&lt;br /&gt;
| Elrendar Falls&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3559&lt;br /&gt;
| Nestlewood Hills&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3560&lt;br /&gt;
| Ammen Fields&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3561&lt;br /&gt;
| The Sacred Grove&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3562&lt;br /&gt;
| Hellfire Ramparts&lt;br /&gt;
| 543&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3563&lt;br /&gt;
| Hellfire Citadel&lt;br /&gt;
| 543&lt;br /&gt;
| 3562&lt;br /&gt;
|-&lt;br /&gt;
| 3564&lt;br /&gt;
| Emberglade&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3565&lt;br /&gt;
| Cenarion Refuge&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3566&lt;br /&gt;
| Moonwing Den&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3567&lt;br /&gt;
| Pod Cluster&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3568&lt;br /&gt;
| Pod Wreckage&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3569&lt;br /&gt;
| Tides&#039; Hollow&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3570&lt;br /&gt;
| Wrathscale Point&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3571&lt;br /&gt;
| Bristlelimb Village&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3572&lt;br /&gt;
| Stillpine Hold&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3573&lt;br /&gt;
| Odesyus&#039; Landing&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3574&lt;br /&gt;
| Valaar&#039;s Berth&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3575&lt;br /&gt;
| Silting Shore&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3576&lt;br /&gt;
| Azure Watch&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3577&lt;br /&gt;
| Geezle&#039;s Camp&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3578&lt;br /&gt;
| Menagerie Wreckage&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3579&lt;br /&gt;
| Traitor&#039;s Cove&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3580&lt;br /&gt;
| Wildwind Peak&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3581&lt;br /&gt;
| Wildwind Path&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3582&lt;br /&gt;
| Zeth&#039;Gor&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3583&lt;br /&gt;
| Beryl Coast&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3584&lt;br /&gt;
| Blood Watch&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3585&lt;br /&gt;
| Bladewood&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3586&lt;br /&gt;
| The Vector Coil&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3587&lt;br /&gt;
| The Warp Piston&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3588&lt;br /&gt;
| The Cryo-Core&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3589&lt;br /&gt;
| The Crimson Reach&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3590&lt;br /&gt;
| Wrathscale Lair&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3591&lt;br /&gt;
| Ruins of Loreth&#039;Aran&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3592&lt;br /&gt;
| Nazzivian&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3593&lt;br /&gt;
| Axxarien&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3594&lt;br /&gt;
| Blacksilt Shore&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3595&lt;br /&gt;
| The Foul Pool&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3596&lt;br /&gt;
| The Hidden Reef&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3597&lt;br /&gt;
| Amberweb Pass&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3598&lt;br /&gt;
| Wyrmscar Island&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3599&lt;br /&gt;
| Talon Stand&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3600&lt;br /&gt;
| Bristlelimb Enclave&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3601&lt;br /&gt;
| Ragefeather Ridge&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3602&lt;br /&gt;
| Kessel&#039;s Crossing&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3603&lt;br /&gt;
| Tel&#039;athion&#039;s Camp&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3604&lt;br /&gt;
| The Bloodcursed Reef&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3605&lt;br /&gt;
| Hyjal Past&lt;br /&gt;
| 560&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3606&lt;br /&gt;
| Hyjal Summit&lt;br /&gt;
| 534&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3607&lt;br /&gt;
| Serpentshrine Cavern&lt;br /&gt;
| 548&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3608&lt;br /&gt;
| Vindicator&#039;s Rest&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3609&lt;br /&gt;
| Unused3&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3610&lt;br /&gt;
| Burning Blade Ruins&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3611&lt;br /&gt;
| Clan Watch&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3612&lt;br /&gt;
| Bloodcurse Isle&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3613&lt;br /&gt;
| Garadar&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3614&lt;br /&gt;
| Skysong Lake&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3615&lt;br /&gt;
| Throne of the Elements&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3616&lt;br /&gt;
| Laughing Skull Ruins&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3617&lt;br /&gt;
| Warmaul Hill&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3618&lt;br /&gt;
| Gruul&#039;s Lair&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3619&lt;br /&gt;
| Auren Ridge&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3620&lt;br /&gt;
| Auren Falls&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3621&lt;br /&gt;
| Lake Sunspring&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3622&lt;br /&gt;
| Sunspring Post&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3623&lt;br /&gt;
| Aeris Landing&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3624&lt;br /&gt;
| Forge Camp: Fear&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3625&lt;br /&gt;
| Forge Camp: Hate&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3626&lt;br /&gt;
| Telaar&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3627&lt;br /&gt;
| Northwind Cleft&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3628&lt;br /&gt;
| Halaa&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3629&lt;br /&gt;
| Southwind Cleft&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3630&lt;br /&gt;
| Oshu&#039;gun&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3631&lt;br /&gt;
| Spirit Fields&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3632&lt;br /&gt;
| Shamanar&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3633&lt;br /&gt;
| Ancestral Grounds&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3634&lt;br /&gt;
| Windyreed Village&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3635&lt;br /&gt;
| Unused2&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3636&lt;br /&gt;
| Elemental Plateau&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3637&lt;br /&gt;
| Kil&#039;sorrow Fortress&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3638&lt;br /&gt;
| The Ring of Trials&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3639&lt;br /&gt;
| Silvermyst Isle&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3640&lt;br /&gt;
| Daggerfen Village&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3641&lt;br /&gt;
| Umbrafen Village&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3642&lt;br /&gt;
| Feralfen Village&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3643&lt;br /&gt;
| Bloodscale Enclave&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3644&lt;br /&gt;
| Telredor&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3645&lt;br /&gt;
| Zabra&#039;jin&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3646&lt;br /&gt;
| Quagg Ridge&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3647&lt;br /&gt;
| The Spawning Glen&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3648&lt;br /&gt;
| The Dead Mire&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3649&lt;br /&gt;
| Sporeggar&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3650&lt;br /&gt;
| Ango&#039;rosh Grounds&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3651&lt;br /&gt;
| Ango&#039;rosh Stronghold&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3652&lt;br /&gt;
| Funggor Cavern&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3653&lt;br /&gt;
| Serpent Lake&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3654&lt;br /&gt;
| The Drain&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3655&lt;br /&gt;
| Umbrafen Lake&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3656&lt;br /&gt;
| Marshlight Lake&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3657&lt;br /&gt;
| Portal Clearing&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3658&lt;br /&gt;
| Sporewind Lake&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3659&lt;br /&gt;
| The Lagoon&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3660&lt;br /&gt;
| Blades&#039; Run&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3661&lt;br /&gt;
| Blade Tooth Canyon&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3662&lt;br /&gt;
| Commons Hall&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3663&lt;br /&gt;
| Derelict Manor&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3664&lt;br /&gt;
| Huntress of the Sun&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3665&lt;br /&gt;
| Falconwing Square&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3666&lt;br /&gt;
| Halaani Basin&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3667&lt;br /&gt;
| Hewn Bog&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3668&lt;br /&gt;
| Boha&#039;mu Ruins&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3669&lt;br /&gt;
| The Stadium&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3670&lt;br /&gt;
| The Overlook&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3671&lt;br /&gt;
| Broken Hill&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3672&lt;br /&gt;
| Mag&#039;hari Procession&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3673&lt;br /&gt;
| Nesingwary Safari&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3674&lt;br /&gt;
| Cenarion Thicket&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3675&lt;br /&gt;
| Tuurem&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3676&lt;br /&gt;
| Veil Shienor&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3677&lt;br /&gt;
| Veil Skith&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3678&lt;br /&gt;
| Veil Shalas&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3679&lt;br /&gt;
| Skettis&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3680&lt;br /&gt;
| Blackwind Valley&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3681&lt;br /&gt;
| Firewing Point&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3682&lt;br /&gt;
| Grangol&#039;var Village&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3683&lt;br /&gt;
| Stonebreaker Hold&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3684&lt;br /&gt;
| Allerian Stronghold&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3685&lt;br /&gt;
| Bonechewer Ruins&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3686&lt;br /&gt;
| Veil Lithic&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3687&lt;br /&gt;
| Olembas&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3688&lt;br /&gt;
| Auchindoun&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3689&lt;br /&gt;
| Veil Reskk&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3690&lt;br /&gt;
| Blackwind Lake&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3691&lt;br /&gt;
| Lake Ere&#039;Noru&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3692&lt;br /&gt;
| Lake Jorune&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3693&lt;br /&gt;
| Skethyl Mountains&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3694&lt;br /&gt;
| Misty Ridge&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3695&lt;br /&gt;
| The Broken Hills&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3696&lt;br /&gt;
| The Barrier Hills&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3697&lt;br /&gt;
| The Bone Wastes&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3698&lt;br /&gt;
| Nagrand Arena&lt;br /&gt;
| 559&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3699&lt;br /&gt;
| Laughing Skull Courtyard&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3700&lt;br /&gt;
| The Ring of Blood&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3701&lt;br /&gt;
| Arena Floor&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3702&lt;br /&gt;
| Blade&#039;s Edge Arena&lt;br /&gt;
| 562&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3703&lt;br /&gt;
| Shattrath City&lt;br /&gt;
| 530&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3704&lt;br /&gt;
| The Shepherd&#039;s Gate&lt;br /&gt;
| 530&lt;br /&gt;
| 3487&lt;br /&gt;
|-&lt;br /&gt;
| 3705&lt;br /&gt;
| Telaari Basin&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3706&lt;br /&gt;
| The Dark Portal&lt;br /&gt;
| 269&lt;br /&gt;
| 2366&lt;br /&gt;
|-&lt;br /&gt;
| 3707&lt;br /&gt;
| Alliance Base&lt;br /&gt;
| 534&lt;br /&gt;
| 3606&lt;br /&gt;
|-&lt;br /&gt;
| 3708&lt;br /&gt;
| Horde Encampment&lt;br /&gt;
| 534&lt;br /&gt;
| 3606&lt;br /&gt;
|-&lt;br /&gt;
| 3709&lt;br /&gt;
| Night Elf Village&lt;br /&gt;
| 534&lt;br /&gt;
| 3606&lt;br /&gt;
|-&lt;br /&gt;
| 3710&lt;br /&gt;
| Nordrassil&lt;br /&gt;
| 534&lt;br /&gt;
| 3606&lt;br /&gt;
|-&lt;br /&gt;
| 3711&lt;br /&gt;
| Sholazar Basin&lt;br /&gt;
| 571&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3712&lt;br /&gt;
| Area 52&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3713&lt;br /&gt;
| The Blood Furnace&lt;br /&gt;
| 542&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3714&lt;br /&gt;
| The Shattered Halls&lt;br /&gt;
| 540&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3715&lt;br /&gt;
| The Steamvault&lt;br /&gt;
| 545&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3716&lt;br /&gt;
| The Underbog&lt;br /&gt;
| 546&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3717&lt;br /&gt;
| The Slave Pens&lt;br /&gt;
| 547&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3718&lt;br /&gt;
| Swamprat Post&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3719&lt;br /&gt;
| Bleeding Hollow Ruins&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3720&lt;br /&gt;
| Twin Spire Ruins&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3721&lt;br /&gt;
| The Crumbling Waste&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3722&lt;br /&gt;
| Manaforge Ara&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3723&lt;br /&gt;
| Arklon Ruins&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3724&lt;br /&gt;
| Cosmowrench&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3725&lt;br /&gt;
| Ruins of Enkaat&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3726&lt;br /&gt;
| Manaforge B&#039;naar&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3727&lt;br /&gt;
| The Scrap Field&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3728&lt;br /&gt;
| The Vortex Fields&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3729&lt;br /&gt;
| The Heap&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3730&lt;br /&gt;
| Manaforge Coruu&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3731&lt;br /&gt;
| The Tempest Rift&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3732&lt;br /&gt;
| Kirin&#039;Var Village&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3733&lt;br /&gt;
| The Violet Tower&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3734&lt;br /&gt;
| Manaforge Duro&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3735&lt;br /&gt;
| Voidwind Plateau&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3736&lt;br /&gt;
| Manaforge Ultris&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3737&lt;br /&gt;
| Celestial Ridge&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3738&lt;br /&gt;
| The Stormspire&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3739&lt;br /&gt;
| Forge Base: Oblivion&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3740&lt;br /&gt;
| Forge Base: Gehenna&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3741&lt;br /&gt;
| Ruins of Farahlon&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3742&lt;br /&gt;
| Socrethar&#039;s Seat&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3743&lt;br /&gt;
| Legion Hold&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3744&lt;br /&gt;
| Shadowmoon Village&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3745&lt;br /&gt;
| Wildhammer Stronghold&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3746&lt;br /&gt;
| The Hand of Gul&#039;dan&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3747&lt;br /&gt;
| The Fel Pits&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3748&lt;br /&gt;
| The Deathforge&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3749&lt;br /&gt;
| Coilskar Cistern&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3750&lt;br /&gt;
| Coilskar Point&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3751&lt;br /&gt;
| Sunfire Point&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3752&lt;br /&gt;
| Illidari Point&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3753&lt;br /&gt;
| Ruins of Baa&#039;ri&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3754&lt;br /&gt;
| Altar of Sha&#039;tar&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3755&lt;br /&gt;
| The Stair of Doom&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3756&lt;br /&gt;
| Ruins of Karabor&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3757&lt;br /&gt;
| Ata&#039;mal Terrace&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3758&lt;br /&gt;
| Netherwing Fields&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3759&lt;br /&gt;
| Netherwing Ledge&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3760&lt;br /&gt;
| The Barrier Hills&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3761&lt;br /&gt;
| The High Path&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3762&lt;br /&gt;
| Windyreed Pass&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3763&lt;br /&gt;
| Zangar Ridge&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3764&lt;br /&gt;
| The Twilight Ridge&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3765&lt;br /&gt;
| Razorthorn Trail&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3766&lt;br /&gt;
| Orebor Harborage&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3767&lt;br /&gt;
| Blades&#039; Run&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3768&lt;br /&gt;
| Jagged Ridge&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3769&lt;br /&gt;
| Thunderlord Stronghold&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3770&lt;br /&gt;
| Blade Tooth Canyon&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3771&lt;br /&gt;
| The Living Grove&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3772&lt;br /&gt;
| Sylvanaar&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3773&lt;br /&gt;
| Bladespire Hold&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3774&lt;br /&gt;
| Gruul&#039;s Lair&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3775&lt;br /&gt;
| Circle of Blood&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3776&lt;br /&gt;
| Bloodmaul Outpost&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3777&lt;br /&gt;
| Bloodmaul Camp&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3778&lt;br /&gt;
| Draenethyst Mine&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3779&lt;br /&gt;
| Trogma&#039;s Claim&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3780&lt;br /&gt;
| Blackwing Coven&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3781&lt;br /&gt;
| Grishnath&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3782&lt;br /&gt;
| Veil Lashh&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3783&lt;br /&gt;
| Veil Vekh&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3784&lt;br /&gt;
| Forge Camp: Terror&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3785&lt;br /&gt;
| Forge Camp: Wrath&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3786&lt;br /&gt;
| Ogri&#039;la&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3787&lt;br /&gt;
| Forge Camp: Anger&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3788&lt;br /&gt;
| The Low Path&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3789&lt;br /&gt;
| Shadow Labyrinth&lt;br /&gt;
| 555&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3790&lt;br /&gt;
| Auchenai Crypts&lt;br /&gt;
| 558&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3791&lt;br /&gt;
| Sethekk Halls&lt;br /&gt;
| 556&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3792&lt;br /&gt;
| Mana-Tombs&lt;br /&gt;
| 557&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3793&lt;br /&gt;
| Felspark Ravine&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3794&lt;br /&gt;
| Valley of Bones&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3795&lt;br /&gt;
| Sha&#039;naari Wastes&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3796&lt;br /&gt;
| The Warp Fields&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3797&lt;br /&gt;
| Fallen Sky Ridge&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3798&lt;br /&gt;
| Haal&#039;eshi Gorge&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3799&lt;br /&gt;
| Stonewall Canyon&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3800&lt;br /&gt;
| Thornfang Hill&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3801&lt;br /&gt;
| Mag&#039;har Grounds&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3802&lt;br /&gt;
| Void Ridge&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3803&lt;br /&gt;
| The Abyssal Shelf&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3804&lt;br /&gt;
| The Legion Front&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3805&lt;br /&gt;
| Zul&#039;Aman&lt;br /&gt;
| 568&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3806&lt;br /&gt;
| Supply Caravan&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3807&lt;br /&gt;
| Reaver&#039;s Fall&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3808&lt;br /&gt;
| Cenarion Post&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3809&lt;br /&gt;
| Southern Rampart&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3810&lt;br /&gt;
| Northern Rampart&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3811&lt;br /&gt;
| Gor&#039;gaz Outpost&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3812&lt;br /&gt;
| Spinebreaker Post&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3813&lt;br /&gt;
| The Path of Anguish&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3814&lt;br /&gt;
| East Supply Caravan&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3815&lt;br /&gt;
| Expedition Point&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3816&lt;br /&gt;
| Zeppelin Crash&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3817&lt;br /&gt;
| Testing&lt;br /&gt;
| 13&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3818&lt;br /&gt;
| Bloodscale Grounds&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3819&lt;br /&gt;
| Darkcrest Enclave&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3820&lt;br /&gt;
| Eye of the Storm&lt;br /&gt;
| 566&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3821&lt;br /&gt;
| Warden&#039;s Cage&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3822&lt;br /&gt;
| Eclipse Point&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3823&lt;br /&gt;
| Isle of Tribulations&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3824&lt;br /&gt;
| Bloodmaul Ravine&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3825&lt;br /&gt;
| Dragons&#039; End&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3826&lt;br /&gt;
| Daggermaw Canyon&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3827&lt;br /&gt;
| Vekhaar Stand&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3828&lt;br /&gt;
| Ruuan Weald&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3829&lt;br /&gt;
| Veil Ruuan&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3830&lt;br /&gt;
| Raven&#039;s Wood&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3831&lt;br /&gt;
| Death&#039;s Door&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3832&lt;br /&gt;
| Vortex Pinnacle&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3833&lt;br /&gt;
| Razor Ridge&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3834&lt;br /&gt;
| Ridge of Madness&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3835&lt;br /&gt;
| Dustquill Ravine&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3836&lt;br /&gt;
| Magtheridon&#039;s Lair&lt;br /&gt;
| 544&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3837&lt;br /&gt;
| Sunfury Hold&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3838&lt;br /&gt;
| Spinebreaker Mountains&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3839&lt;br /&gt;
| Abandoned Armory&lt;br /&gt;
| 530&lt;br /&gt;
| 3518&lt;br /&gt;
|-&lt;br /&gt;
| 3840&lt;br /&gt;
| The Black Temple&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3841&lt;br /&gt;
| Darkcrest Shore&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3842&lt;br /&gt;
| Tempest Keep&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3844&lt;br /&gt;
| Mok&#039;Nathal Village&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3845&lt;br /&gt;
| Tempest Keep&lt;br /&gt;
| 550&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3846&lt;br /&gt;
| The Arcatraz&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3847&lt;br /&gt;
| The Botanica&lt;br /&gt;
| 553&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3848&lt;br /&gt;
| The Arcatraz&lt;br /&gt;
| 552&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3849&lt;br /&gt;
| The Mechanar&lt;br /&gt;
| 554&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3850&lt;br /&gt;
| Netherstone&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3851&lt;br /&gt;
| Midrealm Post&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3852&lt;br /&gt;
| Tuluman&#039;s Landing&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3854&lt;br /&gt;
| Protectorate Watch Post&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3855&lt;br /&gt;
| Circle of Blood Arena&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3856&lt;br /&gt;
| Elrendar Crossing&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3857&lt;br /&gt;
| Ammen Ford&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3858&lt;br /&gt;
| Razorthorn Shelf&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3859&lt;br /&gt;
| Silmyr Lake&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3860&lt;br /&gt;
| Raastok Glade&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3861&lt;br /&gt;
| Thalassian Pass&lt;br /&gt;
| 530&lt;br /&gt;
| 3433&lt;br /&gt;
|-&lt;br /&gt;
| 3862&lt;br /&gt;
| Churning Gulch&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3863&lt;br /&gt;
| Broken Wilds&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3864&lt;br /&gt;
| Bash&#039;ir Landing&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3865&lt;br /&gt;
| Crystal Spine&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3866&lt;br /&gt;
| Skald&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3867&lt;br /&gt;
| Bladed Gulch&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3868&lt;br /&gt;
| Gyro-Plank Bridge&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3869&lt;br /&gt;
| Mage Tower&lt;br /&gt;
| 566&lt;br /&gt;
| 3820&lt;br /&gt;
|-&lt;br /&gt;
| 3870&lt;br /&gt;
| Blood Elf Tower&lt;br /&gt;
| 566&lt;br /&gt;
| 3820&lt;br /&gt;
|-&lt;br /&gt;
| 3871&lt;br /&gt;
| Draenei Ruins&lt;br /&gt;
| 566&lt;br /&gt;
| 3820&lt;br /&gt;
|-&lt;br /&gt;
| 3872&lt;br /&gt;
| Fel Reaver Ruins&lt;br /&gt;
| 566&lt;br /&gt;
| 3820&lt;br /&gt;
|-&lt;br /&gt;
| 3873&lt;br /&gt;
| The Proving Grounds&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3874&lt;br /&gt;
| Eco-Dome Farfield&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3875&lt;br /&gt;
| Eco-Dome Skyperch&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3876&lt;br /&gt;
| Eco-Dome Sutheron&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3877&lt;br /&gt;
| Eco-Dome Midrealm&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3878&lt;br /&gt;
| Ethereum Staging Grounds&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3879&lt;br /&gt;
| Chapel Yard&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3880&lt;br /&gt;
| Access Shaft Zeon&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3881&lt;br /&gt;
| Trelleum Mine&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3882&lt;br /&gt;
| Invasion Point: Destroyer&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3883&lt;br /&gt;
| Camp of Boom&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3884&lt;br /&gt;
| Spinebreaker Pass&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3885&lt;br /&gt;
| Netherweb Ridge&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3886&lt;br /&gt;
| Derelict Caravan&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3887&lt;br /&gt;
| Refugee Caravan&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3888&lt;br /&gt;
| Shadow Tomb&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3889&lt;br /&gt;
| Veil Rhaze&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3890&lt;br /&gt;
| Tomb of Lights&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3891&lt;br /&gt;
| Carrion Hill&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3892&lt;br /&gt;
| Writhing Mound&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3893&lt;br /&gt;
| Ring of Observance&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3894&lt;br /&gt;
| Auchenai Grounds&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3895&lt;br /&gt;
| Cenarion Watchpost&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3896&lt;br /&gt;
| Aldor Rise&lt;br /&gt;
| 530&lt;br /&gt;
| 3703&lt;br /&gt;
|-&lt;br /&gt;
| 3897&lt;br /&gt;
| Terrace of Light&lt;br /&gt;
| 530&lt;br /&gt;
| 3703&lt;br /&gt;
|-&lt;br /&gt;
| 3898&lt;br /&gt;
| Scryer&#039;s Tier&lt;br /&gt;
| 530&lt;br /&gt;
| 3703&lt;br /&gt;
|-&lt;br /&gt;
| 3899&lt;br /&gt;
| Lower City&lt;br /&gt;
| 530&lt;br /&gt;
| 3703&lt;br /&gt;
|-&lt;br /&gt;
| 3900&lt;br /&gt;
| Invasion Point: Overlord&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3901&lt;br /&gt;
| Allerian Post&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3902&lt;br /&gt;
| Stonebreaker Camp&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3903&lt;br /&gt;
| Boulder&#039;mok&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3904&lt;br /&gt;
| Cursed Hollow&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3905&lt;br /&gt;
| Coilfang Reservoir&lt;br /&gt;
| 530&lt;br /&gt;
| 3521&lt;br /&gt;
|-&lt;br /&gt;
| 3906&lt;br /&gt;
| The Bloodwash&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3907&lt;br /&gt;
| Veridian Point&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3908&lt;br /&gt;
| Middenvale&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3909&lt;br /&gt;
| The Lost Fold&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3910&lt;br /&gt;
| Mystwood&lt;br /&gt;
| 530&lt;br /&gt;
| 3525&lt;br /&gt;
|-&lt;br /&gt;
| 3911&lt;br /&gt;
| Tranquil Shore&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3912&lt;br /&gt;
| Goldenbough Pass&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3913&lt;br /&gt;
| Runestone Falithas&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3914&lt;br /&gt;
| Runestone Shan&#039;dor&lt;br /&gt;
| 530&lt;br /&gt;
| 3430&lt;br /&gt;
|-&lt;br /&gt;
| 3915&lt;br /&gt;
| Fairbridge Strand&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3916&lt;br /&gt;
| Moongraze Woods&lt;br /&gt;
| 530&lt;br /&gt;
| 3524&lt;br /&gt;
|-&lt;br /&gt;
| 3917&lt;br /&gt;
| Auchindoun&lt;br /&gt;
| 530&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3918&lt;br /&gt;
| Toshley&#039;s Station&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3919&lt;br /&gt;
| Singing Ridge&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3920&lt;br /&gt;
| Shatter Point&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3921&lt;br /&gt;
| Arklonis Ridge&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3922&lt;br /&gt;
| Bladespire Outpost&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3923&lt;br /&gt;
| Gruul&#039;s Lair&lt;br /&gt;
| 565&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3924&lt;br /&gt;
| Northmaul Tower&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3925&lt;br /&gt;
| Southmaul Tower&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3926&lt;br /&gt;
| Shattered Plains&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3927&lt;br /&gt;
| Oronok&#039;s Farm&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3928&lt;br /&gt;
| The Altar of Damnation&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3929&lt;br /&gt;
| The Path of Conquest&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3930&lt;br /&gt;
| Eclipsion Fields&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3931&lt;br /&gt;
| Bladespire Grounds&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3932&lt;br /&gt;
| Sketh&#039;lon Base Camp&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3933&lt;br /&gt;
| Sketh&#039;lon Wreckage&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3934&lt;br /&gt;
| Town Square&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3935&lt;br /&gt;
| Wizard Row&lt;br /&gt;
| 530&lt;br /&gt;
| 3523&lt;br /&gt;
|-&lt;br /&gt;
| 3936&lt;br /&gt;
| Deathforge Tower&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3937&lt;br /&gt;
| Slag Watch&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3938&lt;br /&gt;
| Sanctum of the Stars&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3939&lt;br /&gt;
| Dragonmaw Fortress&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3940&lt;br /&gt;
| The Fetid Pool&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3941&lt;br /&gt;
| Test&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3942&lt;br /&gt;
| Razaan&#039;s Landing&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3943&lt;br /&gt;
| Invasion Point: Cataclysm&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3944&lt;br /&gt;
| The Altar of Shadows&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3945&lt;br /&gt;
| Netherwing Pass&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3946&lt;br /&gt;
| Wayne&#039;s Refuge&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3947&lt;br /&gt;
| The Scalding Pools&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3948&lt;br /&gt;
| Brian and Pat Test&lt;br /&gt;
| 451&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3949&lt;br /&gt;
| Magma Fields&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3950&lt;br /&gt;
| Crimson Watch&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3951&lt;br /&gt;
| Evergrove&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3952&lt;br /&gt;
| Wyrmskull Bridge&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3953&lt;br /&gt;
| Scalewing Shelf&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3954&lt;br /&gt;
| Wyrmskull Tunnel&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3955&lt;br /&gt;
| Hellfire Basin&lt;br /&gt;
| 530&lt;br /&gt;
| 3483&lt;br /&gt;
|-&lt;br /&gt;
| 3956&lt;br /&gt;
| The Shadow Stair&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3957&lt;br /&gt;
| Sha&#039;tari Outpost&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3958&lt;br /&gt;
| Sha&#039;tari Base Camp&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3959&lt;br /&gt;
| Black Temple&lt;br /&gt;
| 564&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3960&lt;br /&gt;
| Soulgrinder&#039;s Barrow&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3961&lt;br /&gt;
| Sorrow Wing Point&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3962&lt;br /&gt;
| Vim&#039;gol&#039;s Circle&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3963&lt;br /&gt;
| Dragonspine Ridge&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3964&lt;br /&gt;
| Skyguard Outpost&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3965&lt;br /&gt;
| Netherwing Mines&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3966&lt;br /&gt;
| Dragonmaw Base Camp&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3967&lt;br /&gt;
| Dragonmaw Skyway&lt;br /&gt;
| 530&lt;br /&gt;
| 3520&lt;br /&gt;
|-&lt;br /&gt;
| 3968&lt;br /&gt;
| Ruins of Lordaeron&lt;br /&gt;
| 572&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3969&lt;br /&gt;
| Rivendark&#039;s Perch&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3970&lt;br /&gt;
| Obsidia&#039;s Perch&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3971&lt;br /&gt;
| Insidion&#039;s Perch&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3972&lt;br /&gt;
| Furywing&#039;s Perch&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 3973&lt;br /&gt;
| Blackwind Landing&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3974&lt;br /&gt;
| Veil Harr&#039;ik&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3975&lt;br /&gt;
| Terokk&#039;s Rest&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3976&lt;br /&gt;
| Veil Ala&#039;rak&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3977&lt;br /&gt;
| Upper Veil Shil&#039;ak&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3978&lt;br /&gt;
| Lower Veil Shil&#039;ak&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 3979&lt;br /&gt;
| The Frozen Sea&lt;br /&gt;
| 571&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3980&lt;br /&gt;
| Daggercap Bay&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 3981&lt;br /&gt;
| Valgarde&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 3982&lt;br /&gt;
| Wyrmskull Village&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 3983&lt;br /&gt;
| Utgarde Keep&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 3984&lt;br /&gt;
| Nifflevar&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 3985&lt;br /&gt;
| Falls of Ymiron&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 3986&lt;br /&gt;
| Echo Reach&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 3987&lt;br /&gt;
| The Isle of Spears&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 3988&lt;br /&gt;
| Kamagua&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 3989&lt;br /&gt;
| Garvan&#039;s Reef&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 3990&lt;br /&gt;
| Scalawag Point&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 3991&lt;br /&gt;
| New Agamand&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 3992&lt;br /&gt;
| The Ancient Lift&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 3993&lt;br /&gt;
| Westguard Turret&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 3994&lt;br /&gt;
| Halgrind&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 3995&lt;br /&gt;
| The Laughing Stand&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 3996&lt;br /&gt;
| Baelgun&#039;s Excavation Site&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 3997&lt;br /&gt;
| Explorers&#039; League Outpost&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 3998&lt;br /&gt;
| Westguard Keep&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 3999&lt;br /&gt;
| Steel Gate&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4000&lt;br /&gt;
| Vengeance Landing&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4001&lt;br /&gt;
| Baleheim&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4002&lt;br /&gt;
| Skorn&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4003&lt;br /&gt;
| Fort Wildervar&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4004&lt;br /&gt;
| Vileprey Village&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4005&lt;br /&gt;
| Ivald&#039;s Ruin&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4006&lt;br /&gt;
| Gjalerbron&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4007&lt;br /&gt;
| Tomb of the Lost Kings&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4008&lt;br /&gt;
| Shartuul&#039;s Transporter&lt;br /&gt;
| 530&lt;br /&gt;
| 3522&lt;br /&gt;
|-&lt;br /&gt;
| 4009&lt;br /&gt;
| Illidari Training Grounds&lt;br /&gt;
| 564&lt;br /&gt;
| 3959&lt;br /&gt;
|-&lt;br /&gt;
| 4010&lt;br /&gt;
| Mudsprocket&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 4018&lt;br /&gt;
| Camp Winterhoof&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4019&lt;br /&gt;
| Development Land&lt;br /&gt;
| 451&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4020&lt;br /&gt;
| Mightstone Quarry&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4021&lt;br /&gt;
| Bloodspore Plains&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4022&lt;br /&gt;
| Gammoth&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4023&lt;br /&gt;
| Amber Ledge&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4024&lt;br /&gt;
| Coldarra&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4025&lt;br /&gt;
| The Westrift&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4026&lt;br /&gt;
| The Transitus Stair&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4027&lt;br /&gt;
| Coast of Echoes&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4028&lt;br /&gt;
| Riplash Strand&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4029&lt;br /&gt;
| Riplash Ruins&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4030&lt;br /&gt;
| Coast of Idols&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4031&lt;br /&gt;
| Pal&#039;ea&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4032&lt;br /&gt;
| Valiance Keep&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4033&lt;br /&gt;
| Winterfin Village&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4034&lt;br /&gt;
| The Borean Wall&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4035&lt;br /&gt;
| The Geyser Fields&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4036&lt;br /&gt;
| Fizzcrank Pumping Station&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4037&lt;br /&gt;
| Taunka&#039;le Village&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4038&lt;br /&gt;
| Magnamoth Caverns&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4039&lt;br /&gt;
| Coldrock Quarry&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4040&lt;br /&gt;
| Njord&#039;s Breath Bay&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4041&lt;br /&gt;
| Kaskala&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4042&lt;br /&gt;
| Transborea&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4043&lt;br /&gt;
| The Flood Plains&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4046&lt;br /&gt;
| Direhorn Post&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 4047&lt;br /&gt;
| Nat&#039;s Landing&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 4048&lt;br /&gt;
| Ember Clutch&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4049&lt;br /&gt;
| Tabetha&#039;s Farm&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 4050&lt;br /&gt;
| Derelict Strand&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4051&lt;br /&gt;
| The Frozen Glade&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4052&lt;br /&gt;
| The Vibrant Glade&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4053&lt;br /&gt;
| The Twisted Glade&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4054&lt;br /&gt;
| Rivenwood&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4055&lt;br /&gt;
| Caldemere Lake&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4056&lt;br /&gt;
| Utgarde Catacombs&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4057&lt;br /&gt;
| Shield Hill&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4058&lt;br /&gt;
| Lake Cauldros&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4059&lt;br /&gt;
| Cauldros Isle&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4060&lt;br /&gt;
| Bleeding Vale&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4061&lt;br /&gt;
| Giants&#039; Run&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4062&lt;br /&gt;
| Apothecary Camp&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4063&lt;br /&gt;
| Ember Spear Tower&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4064&lt;br /&gt;
| Shattered Straits&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4065&lt;br /&gt;
| Gjalerhorn&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4066&lt;br /&gt;
| Frostblade Peak&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4067&lt;br /&gt;
| Plaguewood Tower&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 4068&lt;br /&gt;
| West Spear Tower&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4069&lt;br /&gt;
| North Spear Tower&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4070&lt;br /&gt;
| Chillmere Coast&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4071&lt;br /&gt;
| Whisper Gulch&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4072&lt;br /&gt;
| Sub zone&lt;br /&gt;
| 451&lt;br /&gt;
| 151&lt;br /&gt;
|-&lt;br /&gt;
| 4073&lt;br /&gt;
| Winter&#039;s Terrace&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4074&lt;br /&gt;
| The Waking Halls&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4075&lt;br /&gt;
| Sunwell Plateau&lt;br /&gt;
| 580&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4076&lt;br /&gt;
| Reuse Me 7&lt;br /&gt;
| 598&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4077&lt;br /&gt;
| Sorlof&#039;s Strand&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4078&lt;br /&gt;
| Razorthorn Rise&lt;br /&gt;
| 530&lt;br /&gt;
| 3519&lt;br /&gt;
|-&lt;br /&gt;
| 4079&lt;br /&gt;
| Frostblade Pass&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4080&lt;br /&gt;
| Isle of Quel&#039;Danas&lt;br /&gt;
| 530&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4081&lt;br /&gt;
| The Dawnchaser&lt;br /&gt;
| 530&lt;br /&gt;
| 4080&lt;br /&gt;
|-&lt;br /&gt;
| 4082&lt;br /&gt;
| The Sin&#039;loren&lt;br /&gt;
| 530&lt;br /&gt;
| 4080&lt;br /&gt;
|-&lt;br /&gt;
| 4083&lt;br /&gt;
| Silvermoon&#039;s Pride&lt;br /&gt;
| 530&lt;br /&gt;
| 4080&lt;br /&gt;
|-&lt;br /&gt;
| 4084&lt;br /&gt;
| The Bloodoath&lt;br /&gt;
| 530&lt;br /&gt;
| 4080&lt;br /&gt;
|-&lt;br /&gt;
| 4085&lt;br /&gt;
| Shattered Sun Staging Area&lt;br /&gt;
| 530&lt;br /&gt;
| 4080&lt;br /&gt;
|-&lt;br /&gt;
| 4086&lt;br /&gt;
| Sun&#039;s Reach Sanctum&lt;br /&gt;
| 530&lt;br /&gt;
| 4080&lt;br /&gt;
|-&lt;br /&gt;
| 4087&lt;br /&gt;
| Sun&#039;s Reach Harbor&lt;br /&gt;
| 530&lt;br /&gt;
| 4080&lt;br /&gt;
|-&lt;br /&gt;
| 4088&lt;br /&gt;
| Sun&#039;s Reach Armory&lt;br /&gt;
| 530&lt;br /&gt;
| 4080&lt;br /&gt;
|-&lt;br /&gt;
| 4089&lt;br /&gt;
| Dawnstar Village&lt;br /&gt;
| 530&lt;br /&gt;
| 4080&lt;br /&gt;
|-&lt;br /&gt;
| 4090&lt;br /&gt;
| The Dawning Square&lt;br /&gt;
| 530&lt;br /&gt;
| 4080&lt;br /&gt;
|-&lt;br /&gt;
| 4091&lt;br /&gt;
| Greengill Coast&lt;br /&gt;
| 530&lt;br /&gt;
| 4080&lt;br /&gt;
|-&lt;br /&gt;
| 4092&lt;br /&gt;
| The Dead Scar&lt;br /&gt;
| 530&lt;br /&gt;
| 4080&lt;br /&gt;
|-&lt;br /&gt;
| 4093&lt;br /&gt;
| The Sun Forge&lt;br /&gt;
| 530&lt;br /&gt;
| 4080&lt;br /&gt;
|-&lt;br /&gt;
| 4094&lt;br /&gt;
| Sunwell Plateau&lt;br /&gt;
| 530&lt;br /&gt;
| 4080&lt;br /&gt;
|-&lt;br /&gt;
| 4095&lt;br /&gt;
| Magisters&#039; Terrace&lt;br /&gt;
| 530&lt;br /&gt;
| 4080&lt;br /&gt;
|-&lt;br /&gt;
| 4096&lt;br /&gt;
| Clayt├Ân&#039;s WoWEdit Land&lt;br /&gt;
| 451&lt;br /&gt;
| 4019&lt;br /&gt;
|-&lt;br /&gt;
| 4097&lt;br /&gt;
| Winterfin Caverns&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4098&lt;br /&gt;
| Glimmer Bay&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4099&lt;br /&gt;
| Winterfin Retreat&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4100&lt;br /&gt;
| The Culling of Stratholme&lt;br /&gt;
| 595&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4101&lt;br /&gt;
| Sands of Nasam&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4102&lt;br /&gt;
| Krom&#039;s Landing&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4103&lt;br /&gt;
| Nasam&#039;s Talon&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4104&lt;br /&gt;
| Echo Cove&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4105&lt;br /&gt;
| Beryl Point&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4106&lt;br /&gt;
| Garrosh&#039;s Landing&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4107&lt;br /&gt;
| Warsong Jetty&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4108&lt;br /&gt;
| Fizzcrank Airstrip&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4109&lt;br /&gt;
| Lake Kum&#039;uya&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4110&lt;br /&gt;
| Farshire Fields&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4111&lt;br /&gt;
| Farshire&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4112&lt;br /&gt;
| Farshire Lighthouse&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4113&lt;br /&gt;
| Unu&#039;pe&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4114&lt;br /&gt;
| Death&#039;s Stand&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4115&lt;br /&gt;
| The Abandoned Reach&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4116&lt;br /&gt;
| Scalding Pools&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4117&lt;br /&gt;
| Steam Springs&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4118&lt;br /&gt;
| Talramas&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4119&lt;br /&gt;
| Festering Pools&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4120&lt;br /&gt;
| The Nexus&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4121&lt;br /&gt;
| Transitus Shield&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4122&lt;br /&gt;
| Bor&#039;gorok Outpost&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4123&lt;br /&gt;
| Magmoth&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4124&lt;br /&gt;
| The Dens of Dying&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4125&lt;br /&gt;
| Temple City of En&#039;kilah&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4126&lt;br /&gt;
| The Wailing Ziggurat&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4127&lt;br /&gt;
| Steeljaw&#039;s Caravan&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4128&lt;br /&gt;
| Naxxanar&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4129&lt;br /&gt;
| Warsong Hold&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4130&lt;br /&gt;
| Plains of Nasam&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4131&lt;br /&gt;
| Magisters&#039; Terrace&lt;br /&gt;
| 585&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4132&lt;br /&gt;
| Ruins of Eldra&#039;nath&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4133&lt;br /&gt;
| Charred Rise&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4134&lt;br /&gt;
| Blistering Pool&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4135&lt;br /&gt;
| Spire of Blood&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4136&lt;br /&gt;
| Spire of Decay&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4137&lt;br /&gt;
| Spire of Pain&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4138&lt;br /&gt;
| Frozen Reach&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4139&lt;br /&gt;
| Parhelion Plaza&lt;br /&gt;
| 580&lt;br /&gt;
| 4075&lt;br /&gt;
|-&lt;br /&gt;
| 4140&lt;br /&gt;
| The Dead Scar&lt;br /&gt;
| 580&lt;br /&gt;
| 4075&lt;br /&gt;
|-&lt;br /&gt;
| 4141&lt;br /&gt;
| Torp&#039;s Farm&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4142&lt;br /&gt;
| Warsong Granary&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4143&lt;br /&gt;
| Warsong Slaughterhouse&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4144&lt;br /&gt;
| Warsong Farms Outpost&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4145&lt;br /&gt;
| West Point Station&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4146&lt;br /&gt;
| North Point Station&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4147&lt;br /&gt;
| Mid Point Station&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4148&lt;br /&gt;
| South Point Station&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4149&lt;br /&gt;
| D.E.H.T.A. Encampment&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4150&lt;br /&gt;
| Kaw&#039;s Roost&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4151&lt;br /&gt;
| Westwind Refugee Camp&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4152&lt;br /&gt;
| Moa&#039;ki Harbor&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4153&lt;br /&gt;
| Indu&#039;le Village&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4154&lt;br /&gt;
| Snowfall Glade&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4155&lt;br /&gt;
| The Half Shell&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4156&lt;br /&gt;
| Surge Needle&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4157&lt;br /&gt;
| Moonrest Gardens&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4158&lt;br /&gt;
| Stars&#039; Rest&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4159&lt;br /&gt;
| Westfall Brigade Encampment&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4160&lt;br /&gt;
| Lothalor Woodlands&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4161&lt;br /&gt;
| Wyrmrest Temple&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4162&lt;br /&gt;
| Icemist Falls&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4163&lt;br /&gt;
| Icemist Village&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4164&lt;br /&gt;
| The Pit of Narjun&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4165&lt;br /&gt;
| Agmar&#039;s Hammer&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4166&lt;br /&gt;
| Lake Indu&#039;le&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4167&lt;br /&gt;
| Obsidian Dragonshrine&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4168&lt;br /&gt;
| Ruby Dragonshrine&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4169&lt;br /&gt;
| Fordragon Hold&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4170&lt;br /&gt;
| Kor&#039;kron Vanguard&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4171&lt;br /&gt;
| The Court of Skulls&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4172&lt;br /&gt;
| Angrathar the Wrathgate&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4173&lt;br /&gt;
| Galakrond&#039;s Rest&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4174&lt;br /&gt;
| The Wicked Coil&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4175&lt;br /&gt;
| Bronze Dragonshrine&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4176&lt;br /&gt;
| The Mirror of Dawn&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4177&lt;br /&gt;
| Wintergarde Keep&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4178&lt;br /&gt;
| Wintergarde Mine&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4179&lt;br /&gt;
| Emerald Dragonshrine&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4180&lt;br /&gt;
| New Hearthglen&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4181&lt;br /&gt;
| Crusader&#039;s Landing&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4182&lt;br /&gt;
| Sinner&#039;s Folly&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4183&lt;br /&gt;
| Azure Dragonshrine&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4184&lt;br /&gt;
| Path of the Titans&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4185&lt;br /&gt;
| The Forgotten Shore&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4186&lt;br /&gt;
| Venomspite&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4187&lt;br /&gt;
| The Crystal Vice&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4188&lt;br /&gt;
| The Carrion Fields&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4189&lt;br /&gt;
| Onslaught Base Camp&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4190&lt;br /&gt;
| Thorson&#039;s Post&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4191&lt;br /&gt;
| Light&#039;s Trust&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4192&lt;br /&gt;
| Frostmourne Cavern&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4193&lt;br /&gt;
| Scarlet Point&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4194&lt;br /&gt;
| Jintha&#039;kalar&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4195&lt;br /&gt;
| Ice Heart Cavern&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4196&lt;br /&gt;
| Drak&#039;Tharon Keep&lt;br /&gt;
| 600&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4197&lt;br /&gt;
| Wintergrasp&lt;br /&gt;
| 571&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4198&lt;br /&gt;
| Kili&#039;ua&#039;s Atoll&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4199&lt;br /&gt;
| Silverbrook&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4200&lt;br /&gt;
| Vordrassil&#039;s Heart&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4201&lt;br /&gt;
| Vordrassil&#039;s Tears&lt;br /&gt;
| 571&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4202&lt;br /&gt;
| Vordrassil&#039;s Tears&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4203&lt;br /&gt;
| Vordrassil&#039;s Limb&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4204&lt;br /&gt;
| Amberpine Lodge&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4205&lt;br /&gt;
| Solstice Village&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4206&lt;br /&gt;
| Conquest Hold&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4207&lt;br /&gt;
| Voldrune&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4208&lt;br /&gt;
| Granite Springs&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4209&lt;br /&gt;
| Zeb&#039;Halak&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4210&lt;br /&gt;
| Drak&#039;Tharon Keep&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4211&lt;br /&gt;
| Camp Oneqwah&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4212&lt;br /&gt;
| Eastwind Shore&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4213&lt;br /&gt;
| The Broken Bluffs&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4214&lt;br /&gt;
| Boulder Hills&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4215&lt;br /&gt;
| Rage Fang Shrine&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4216&lt;br /&gt;
| Drakil&#039;jin Ruins&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4217&lt;br /&gt;
| Blackriver Logging Camp&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4218&lt;br /&gt;
| Heart&#039;s Blood Shrine&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4219&lt;br /&gt;
| Hollowstone Mine&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4220&lt;br /&gt;
| Dun Argol&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4221&lt;br /&gt;
| Thor Modan&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4222&lt;br /&gt;
| Blue Sky Logging Grounds&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4223&lt;br /&gt;
| Maw of Neltharion&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4224&lt;br /&gt;
| The Briny Pinnacle&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4225&lt;br /&gt;
| Glittering Strand&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4226&lt;br /&gt;
| Iskaal&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4227&lt;br /&gt;
| Dragon&#039;s Fall&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4228&lt;br /&gt;
| The Oculus&lt;br /&gt;
| 578&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4229&lt;br /&gt;
| Prospector&#039;s Point&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4230&lt;br /&gt;
| Coldwind Heights&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4231&lt;br /&gt;
| Redwood Trading Post&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4232&lt;br /&gt;
| Vengeance Pass&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4233&lt;br /&gt;
| Dawn&#039;s Reach&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4234&lt;br /&gt;
| Naxxramas&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4235&lt;br /&gt;
| Heartwood Trading Post&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4236&lt;br /&gt;
| Evergreen Trading Post&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4237&lt;br /&gt;
| Spruce Point Post&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4238&lt;br /&gt;
| White Pine Trading Post&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4239&lt;br /&gt;
| Aspen Grove Post&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4240&lt;br /&gt;
| Forest&#039;s Edge Post&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4241&lt;br /&gt;
| Eldritch Heights&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4242&lt;br /&gt;
| Venture Bay&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4243&lt;br /&gt;
| Wintergarde Crypt&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4244&lt;br /&gt;
| Bloodmoon Isle&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4245&lt;br /&gt;
| Shadowfang Tower&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4246&lt;br /&gt;
| Wintergarde Mausoleum&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4247&lt;br /&gt;
| Duskhowl Den&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4248&lt;br /&gt;
| The Conquest Pit&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4249&lt;br /&gt;
| The Path of Iron&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4250&lt;br /&gt;
| Ruins of Tethys&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4251&lt;br /&gt;
| Silverbrook Hills&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4252&lt;br /&gt;
| The Broken Bluffs&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4253&lt;br /&gt;
| 7th Legion Front&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4254&lt;br /&gt;
| The Dragon Wastes&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4255&lt;br /&gt;
| Ruins of Drak&#039;Zin&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4256&lt;br /&gt;
| Drak&#039;Mar Lake&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4257&lt;br /&gt;
| Dragonspine Tributary&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4258&lt;br /&gt;
| The North Sea&lt;br /&gt;
| 571&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4259&lt;br /&gt;
| Drak&#039;ural&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4260&lt;br /&gt;
| Thorvald&#039;s Camp&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4261&lt;br /&gt;
| Ghostblade Post&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4262&lt;br /&gt;
| Ashwood Post&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4263&lt;br /&gt;
| Lydell&#039;s Ambush&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4264&lt;br /&gt;
| Halls of Stone&lt;br /&gt;
| 599&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4265&lt;br /&gt;
| The Nexus&lt;br /&gt;
| 576&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4266&lt;br /&gt;
| Harkor&#039;s Camp&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4267&lt;br /&gt;
| Vordrassil Pass&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4268&lt;br /&gt;
| Ruuna&#039;s Camp&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4269&lt;br /&gt;
| Shrine of Scales&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4270&lt;br /&gt;
| Drak&#039;atal Passage&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4271&lt;br /&gt;
| Utgarde Pinnacle&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4272&lt;br /&gt;
| Halls of Lightning&lt;br /&gt;
| 602&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4273&lt;br /&gt;
| Ulduar&lt;br /&gt;
| 603&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4275&lt;br /&gt;
| The Argent Stand&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4276&lt;br /&gt;
| Altar of Sseratus&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4277&lt;br /&gt;
| Azjol-Nerub&lt;br /&gt;
| 601&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4278&lt;br /&gt;
| Drak&#039;Sotra Fields&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4279&lt;br /&gt;
| Drak&#039;Sotra&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4280&lt;br /&gt;
| Drak&#039;Agal&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4281&lt;br /&gt;
| Acherus: The Ebon Hold&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 4282&lt;br /&gt;
| The Avalanche&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4283&lt;br /&gt;
| The Lost Lands&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4284&lt;br /&gt;
| Nesingwary Base Camp&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4285&lt;br /&gt;
| The Seabreach Flow&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4286&lt;br /&gt;
| The Bones of Nozronn&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4287&lt;br /&gt;
| Kartak&#039;s Hold&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4288&lt;br /&gt;
| Sparktouched Haven&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4289&lt;br /&gt;
| The Path of the Lifewarden&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4290&lt;br /&gt;
| River&#039;s Heart&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4291&lt;br /&gt;
| Rainspeaker Canopy&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4292&lt;br /&gt;
| Frenzyheart Hill&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4293&lt;br /&gt;
| Wildgrowth Mangal&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4294&lt;br /&gt;
| Heb&#039;Valok&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4295&lt;br /&gt;
| The Sundered Shard&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4296&lt;br /&gt;
| The Lifeblood Pillar&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4297&lt;br /&gt;
| Mosswalker Village&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4298&lt;br /&gt;
| Plaguelands: The Scarlet Enclave&lt;br /&gt;
| 609&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4299&lt;br /&gt;
| Kolramas&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4300&lt;br /&gt;
| Waygate&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4302&lt;br /&gt;
| The Skyreach Pillar&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4303&lt;br /&gt;
| Hardknuckle Clearing&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4304&lt;br /&gt;
| Sapphire Hive&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4306&lt;br /&gt;
| Mistwhisper Refuge&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4307&lt;br /&gt;
| The Glimmering Pillar&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4308&lt;br /&gt;
| Spearborn Encampment&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4309&lt;br /&gt;
| Drak&#039;Tharon Keep&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4310&lt;br /&gt;
| Zeramas&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4311&lt;br /&gt;
| Reliquary of Agony&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4312&lt;br /&gt;
| Ebon Watch&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4313&lt;br /&gt;
| Thrym&#039;s End&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4314&lt;br /&gt;
| Voltarus&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4315&lt;br /&gt;
| Reliquary of Pain&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4316&lt;br /&gt;
| Rageclaw Den&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4317&lt;br /&gt;
| Light&#039;s Breach&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4318&lt;br /&gt;
| Pools of Zha&#039;Jin&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4319&lt;br /&gt;
| Zim&#039;Abwa&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4320&lt;br /&gt;
| Amphitheater of Anguish&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4321&lt;br /&gt;
| Altar of Rhunok&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4322&lt;br /&gt;
| Altar of Har&#039;koa&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4323&lt;br /&gt;
| Zim&#039;Torga&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4324&lt;br /&gt;
| Pools of Jin&#039;Alai&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4325&lt;br /&gt;
| Altar of Quetz&#039;lun&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4326&lt;br /&gt;
| Heb&#039;Drakkar&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4327&lt;br /&gt;
| Drak&#039;Mabwa&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4328&lt;br /&gt;
| Zim&#039;Rhuk&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4329&lt;br /&gt;
| Altar of Mam&#039;toth&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4342&lt;br /&gt;
| Acherus: The Ebon Hold&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4343&lt;br /&gt;
| New Avalon&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4344&lt;br /&gt;
| New Avalon Fields&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4345&lt;br /&gt;
| New Avalon Orchard&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4346&lt;br /&gt;
| New Avalon Town Hall&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4347&lt;br /&gt;
| Havenshire&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4348&lt;br /&gt;
| Havenshire Farms&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4349&lt;br /&gt;
| Havenshire Lumber Mill&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4350&lt;br /&gt;
| Havenshire Stables&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4351&lt;br /&gt;
| Scarlet Hold&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4352&lt;br /&gt;
| Chapel of the Crimson Flame&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4353&lt;br /&gt;
| Light&#039;s Point Tower&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4354&lt;br /&gt;
| Light&#039;s Point&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4355&lt;br /&gt;
| Crypt of Remembrance&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4356&lt;br /&gt;
| Death&#039;s Breach&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4357&lt;br /&gt;
| The Noxious Glade&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4358&lt;br /&gt;
| Tyr&#039;s Hand&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4359&lt;br /&gt;
| King&#039;s Harbor&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4360&lt;br /&gt;
| Scarlet Overlook&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4361&lt;br /&gt;
| Light&#039;s Hope Chapel&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4362&lt;br /&gt;
| Sinner&#039;s Folly&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4363&lt;br /&gt;
| Pestilent Scar&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4364&lt;br /&gt;
| Browman Mill&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4365&lt;br /&gt;
| Havenshire Mine&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4366&lt;br /&gt;
| Ursoc&#039;s Den&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4367&lt;br /&gt;
| The Blight Line&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4368&lt;br /&gt;
| The Bonefields&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4369&lt;br /&gt;
| Dorian&#039;s Outpost&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4371&lt;br /&gt;
| Mam&#039;toth Crater&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4372&lt;br /&gt;
| Zol&#039;Maz Stronghold&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4373&lt;br /&gt;
| Zol&#039;Heb&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4374&lt;br /&gt;
| Rageclaw Lake&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4375&lt;br /&gt;
| Gundrak&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4376&lt;br /&gt;
| The Savage Thicket&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4377&lt;br /&gt;
| New Avalon Forge&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4378&lt;br /&gt;
| Dalaran Arena&lt;br /&gt;
| 617&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4379&lt;br /&gt;
| Valgarde&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4380&lt;br /&gt;
| Westguard Inn&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4381&lt;br /&gt;
| Waygate&lt;br /&gt;
| 1&lt;br /&gt;
| 490&lt;br /&gt;
|-&lt;br /&gt;
| 4382&lt;br /&gt;
| The Shaper&#039;s Terrace&lt;br /&gt;
| 1&lt;br /&gt;
| 490&lt;br /&gt;
|-&lt;br /&gt;
| 4383&lt;br /&gt;
| Lakeside Landing&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4384&lt;br /&gt;
| Strand of the Ancients&lt;br /&gt;
| 607&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4385&lt;br /&gt;
| Bittertide Lake&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4386&lt;br /&gt;
| Rainspeaker Rapids&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4387&lt;br /&gt;
| Frenzyheart River&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4388&lt;br /&gt;
| Wintergrasp River&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4389&lt;br /&gt;
| The Suntouched Pillar&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4390&lt;br /&gt;
| Frigid Breach&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4391&lt;br /&gt;
| Swindlegrin&#039;s Dig&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4392&lt;br /&gt;
| The Stormwright&#039;s Shelf&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4393&lt;br /&gt;
| Death&#039;s Hand Encampment&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4394&lt;br /&gt;
| Scarlet Tavern&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4395&lt;br /&gt;
| Dalaran&lt;br /&gt;
| 571&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4396&lt;br /&gt;
| Nozzlerust Post&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4399&lt;br /&gt;
| Farshire Mine&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4400&lt;br /&gt;
| The Mosslight Pillar&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4401&lt;br /&gt;
| Saragosa&#039;s Landing&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4402&lt;br /&gt;
| Vengeance Lift&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4403&lt;br /&gt;
| Balejar Watch&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4404&lt;br /&gt;
| New Agamand Inn&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4405&lt;br /&gt;
| Passage of Lost Fiends&lt;br /&gt;
| 601&lt;br /&gt;
| 4277&lt;br /&gt;
|-&lt;br /&gt;
| 4406&lt;br /&gt;
| The Ring of Valor&lt;br /&gt;
| 618&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4407&lt;br /&gt;
| Hall of the Frostwolf&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 4408&lt;br /&gt;
| Hall of the Stormpike&lt;br /&gt;
| 30&lt;br /&gt;
| 2597&lt;br /&gt;
|-&lt;br /&gt;
| 4411&lt;br /&gt;
| Stormwind Harbor&lt;br /&gt;
| 0&lt;br /&gt;
| 1519&lt;br /&gt;
|-&lt;br /&gt;
| 4412&lt;br /&gt;
| The Makers&#039; Overlook&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4413&lt;br /&gt;
| The Makers&#039; Perch&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4414&lt;br /&gt;
| Scarlet Tower&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4415&lt;br /&gt;
| The Violet Hold&lt;br /&gt;
| 608&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4416&lt;br /&gt;
| Gundrak&lt;br /&gt;
| 604&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4417&lt;br /&gt;
| Onslaught Harbor&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4418&lt;br /&gt;
| K3&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4419&lt;br /&gt;
| Snowblind Hills&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4420&lt;br /&gt;
| Snowblind Terrace&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4421&lt;br /&gt;
| Garm&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4422&lt;br /&gt;
| Brunnhildar Village&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4423&lt;br /&gt;
| Sifreldar Village&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4424&lt;br /&gt;
| Valkyrion&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4425&lt;br /&gt;
| The Forlorn Mine&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4426&lt;br /&gt;
| Bor&#039;s Breath River&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4427&lt;br /&gt;
| Argent Vanguard&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4428&lt;br /&gt;
| Frosthold&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4429&lt;br /&gt;
| Grom&#039;arsh Crash-Site&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4430&lt;br /&gt;
| Temple of Storms&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4431&lt;br /&gt;
| Engine of the Makers&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4432&lt;br /&gt;
| The Foot Steppes&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4433&lt;br /&gt;
| Dragonspine Peaks&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4434&lt;br /&gt;
| Nidavelir&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4435&lt;br /&gt;
| Narvir&#039;s Cradle&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4436&lt;br /&gt;
| Snowdrift Plains&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4437&lt;br /&gt;
| Valley of Ancient Winters&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4438&lt;br /&gt;
| Dun Niffelem&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4439&lt;br /&gt;
| Frostfield Lake&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4440&lt;br /&gt;
| Thunderfall&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4441&lt;br /&gt;
| Camp Tunka&#039;lo&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4442&lt;br /&gt;
| Brann&#039;s Base-Camp&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4443&lt;br /&gt;
| Gate of Echoes&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4444&lt;br /&gt;
| Plain of Echoes&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4445&lt;br /&gt;
| Ulduar&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4446&lt;br /&gt;
| Terrace of the Makers&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4447&lt;br /&gt;
| Gate of Lightning&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4448&lt;br /&gt;
| Path of the Titans&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4449&lt;br /&gt;
| Uldis&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4450&lt;br /&gt;
| Loken&#039;s Bargain&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4451&lt;br /&gt;
| Bor&#039;s Fall&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4452&lt;br /&gt;
| Bor&#039;s Breath&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4453&lt;br /&gt;
| Rohemdal Pass&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4454&lt;br /&gt;
| The Storm Foundry&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4455&lt;br /&gt;
| Hibernal Cavern&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4456&lt;br /&gt;
| Voldrune Dwelling&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4457&lt;br /&gt;
| Torseg&#039;s Rest&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4458&lt;br /&gt;
| Sparksocket Minefield&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4459&lt;br /&gt;
| Ricket&#039;s Folly&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4460&lt;br /&gt;
| Garm&#039;s Bane&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4461&lt;br /&gt;
| Garm&#039;s Rise&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4462&lt;br /&gt;
| Crystalweb Cavern&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4463&lt;br /&gt;
| Temple of Life&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4464&lt;br /&gt;
| Temple of Order&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4465&lt;br /&gt;
| Temple of Winter&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4466&lt;br /&gt;
| Temple of Invention&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4467&lt;br /&gt;
| Death&#039;s Rise&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4468&lt;br /&gt;
| The Dead Fields&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4469&lt;br /&gt;
| Dargath&#039;s Demise&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4470&lt;br /&gt;
| The Hidden Hollow&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4471&lt;br /&gt;
| Bernau&#039;s Happy Fun Land&lt;br /&gt;
| 451&lt;br /&gt;
| 4019&lt;br /&gt;
|-&lt;br /&gt;
| 4472&lt;br /&gt;
| Frostgrip&#039;s Hollow&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4473&lt;br /&gt;
| The Frigid Tomb&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4474&lt;br /&gt;
| Twin Shores&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4475&lt;br /&gt;
| Zim&#039;bo&#039;s Hideout&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4476&lt;br /&gt;
| Abandoned Camp&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4477&lt;br /&gt;
| The Shadow Vault&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4478&lt;br /&gt;
| Coldwind Pass&lt;br /&gt;
| 571&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| 4479&lt;br /&gt;
| Winter&#039;s Breath Lake&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4480&lt;br /&gt;
| The Forgotten Overlook&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4481&lt;br /&gt;
| Jintha&#039;kalar Passage&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4482&lt;br /&gt;
| Arriga Footbridge&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4483&lt;br /&gt;
| The Lost Passage&lt;br /&gt;
| 571&lt;br /&gt;
| 3711&lt;br /&gt;
|-&lt;br /&gt;
| 4484&lt;br /&gt;
| Bouldercrag&#039;s Refuge&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4485&lt;br /&gt;
| The Inventor&#039;s Library&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4486&lt;br /&gt;
| The Frozen Mine&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4487&lt;br /&gt;
| Frostfloe Deep&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4488&lt;br /&gt;
| The Howling Hollow&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4489&lt;br /&gt;
| Crusader Forward Camp&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4490&lt;br /&gt;
| Stormcrest&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4491&lt;br /&gt;
| Bonesnap&#039;s Camp&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4492&lt;br /&gt;
| Ufrang&#039;s Hall&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4493&lt;br /&gt;
| The Obsidian Sanctum&lt;br /&gt;
| 615&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4494&lt;br /&gt;
| Ahn&#039;kahet: The Old Kingdom&lt;br /&gt;
| 619&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4495&lt;br /&gt;
| Fjorn&#039;s Anvil&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4496&lt;br /&gt;
| Jotunheim&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4497&lt;br /&gt;
| Savage Ledge&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4498&lt;br /&gt;
| Halls of the Ancestors&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4499&lt;br /&gt;
| The Blighted Pool&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4500&lt;br /&gt;
| The Eye of Eternity&lt;br /&gt;
| 616&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4501&lt;br /&gt;
| The Argent Vanguard&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4502&lt;br /&gt;
| Mimir&#039;s Workshop&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4503&lt;br /&gt;
| Ironwall Dam&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4504&lt;br /&gt;
| Valley of Echoes&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4505&lt;br /&gt;
| The Breach&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4506&lt;br /&gt;
| Scourgeholme&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4507&lt;br /&gt;
| The Broken Front&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4508&lt;br /&gt;
| Mord&#039;rethar: The Death Gate&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4509&lt;br /&gt;
| The Bombardment&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4510&lt;br /&gt;
| Aldur&#039;thar: The Desolation Gate&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4511&lt;br /&gt;
| The Skybreaker&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4512&lt;br /&gt;
| Orgrim&#039;s Hammer&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4513&lt;br /&gt;
| Ymirheim&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4514&lt;br /&gt;
| Saronite Mines&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4515&lt;br /&gt;
| The Conflagration&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4516&lt;br /&gt;
| Ironwall Rampart&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4517&lt;br /&gt;
| Weeping Quarry&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4518&lt;br /&gt;
| Corp&#039;rethar: The Horror Gate&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4519&lt;br /&gt;
| The Court of Bones&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4520&lt;br /&gt;
| Malykriss: The Vile Hold&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4521&lt;br /&gt;
| Cathedral of Darkness&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4522&lt;br /&gt;
| Icecrown Citadel&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4523&lt;br /&gt;
| Icecrown Glacier&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4524&lt;br /&gt;
| Valhalas&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4525&lt;br /&gt;
| The Underhalls&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4526&lt;br /&gt;
| Njorndar Village&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4527&lt;br /&gt;
| Balargarde Fortress&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4528&lt;br /&gt;
| Kul&#039;galar Keep&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4529&lt;br /&gt;
| The Crimson Cathedral&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4530&lt;br /&gt;
| Sanctum of Reanimation&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4531&lt;br /&gt;
| The Fleshwerks&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4532&lt;br /&gt;
| Vengeance Landing Inn&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4533&lt;br /&gt;
| Sindragosa&#039;s Fall&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4534&lt;br /&gt;
| Wildervar Mine&lt;br /&gt;
| 571&lt;br /&gt;
| 495&lt;br /&gt;
|-&lt;br /&gt;
| 4535&lt;br /&gt;
| The Pit of the Fang&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4536&lt;br /&gt;
| Frosthowl Cavern&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4537&lt;br /&gt;
| The Valley of Lost Hope&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4538&lt;br /&gt;
| The Sunken Ring&lt;br /&gt;
| 571&lt;br /&gt;
| 4197&lt;br /&gt;
|-&lt;br /&gt;
| 4539&lt;br /&gt;
| The Broken Temple&lt;br /&gt;
| 571&lt;br /&gt;
| 4197&lt;br /&gt;
|-&lt;br /&gt;
| 4540&lt;br /&gt;
| The Valley of Fallen Heroes&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4541&lt;br /&gt;
| Vanguard Infirmary&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4542&lt;br /&gt;
| Hall of the Shaper&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4543&lt;br /&gt;
| Temple of Wisdom&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4544&lt;br /&gt;
| Death&#039;s Breach&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 4545&lt;br /&gt;
| Abandoned Mine&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 4546&lt;br /&gt;
| Ruins of the Scarlet Enclave&lt;br /&gt;
| 0&lt;br /&gt;
| 139&lt;br /&gt;
|-&lt;br /&gt;
| 4547&lt;br /&gt;
| Halls of Stone&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4548&lt;br /&gt;
| Halls of Lightning&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4549&lt;br /&gt;
| The Great Tree&lt;br /&gt;
| 571&lt;br /&gt;
| 2817&lt;br /&gt;
|-&lt;br /&gt;
| 4550&lt;br /&gt;
| The Mirror of Twilight&lt;br /&gt;
| 571&lt;br /&gt;
| 2817&lt;br /&gt;
|-&lt;br /&gt;
| 4551&lt;br /&gt;
| The Twilight Rivulet&lt;br /&gt;
| 571&lt;br /&gt;
| 2817&lt;br /&gt;
|-&lt;br /&gt;
| 4552&lt;br /&gt;
| The Decrepit Flow&lt;br /&gt;
| 571&lt;br /&gt;
| 2817&lt;br /&gt;
|-&lt;br /&gt;
| 4553&lt;br /&gt;
| Forlorn Woods&lt;br /&gt;
| 571&lt;br /&gt;
| 2817&lt;br /&gt;
|-&lt;br /&gt;
| 4554&lt;br /&gt;
| Ruins of Shandaral&lt;br /&gt;
| 571&lt;br /&gt;
| 2817&lt;br /&gt;
|-&lt;br /&gt;
| 4555&lt;br /&gt;
| The Azure Front&lt;br /&gt;
| 571&lt;br /&gt;
| 2817&lt;br /&gt;
|-&lt;br /&gt;
| 4556&lt;br /&gt;
| Violet Stand&lt;br /&gt;
| 571&lt;br /&gt;
| 2817&lt;br /&gt;
|-&lt;br /&gt;
| 4557&lt;br /&gt;
| The Unbound Thicket&lt;br /&gt;
| 571&lt;br /&gt;
| 2817&lt;br /&gt;
|-&lt;br /&gt;
| 4558&lt;br /&gt;
| Sunreaver&#039;s Command&lt;br /&gt;
| 571&lt;br /&gt;
| 2817&lt;br /&gt;
|-&lt;br /&gt;
| 4559&lt;br /&gt;
| Windrunner&#039;s Overlook&lt;br /&gt;
| 571&lt;br /&gt;
| 2817&lt;br /&gt;
|-&lt;br /&gt;
| 4560&lt;br /&gt;
| The Underbelly&lt;br /&gt;
| 571&lt;br /&gt;
| 4395&lt;br /&gt;
|-&lt;br /&gt;
| 4564&lt;br /&gt;
| Krasus&#039; Landing&lt;br /&gt;
| 571&lt;br /&gt;
| 4395&lt;br /&gt;
|-&lt;br /&gt;
| 4567&lt;br /&gt;
| The Violet Hold&lt;br /&gt;
| 571&lt;br /&gt;
| 4395&lt;br /&gt;
|-&lt;br /&gt;
| 4568&lt;br /&gt;
| The Eventide&lt;br /&gt;
| 571&lt;br /&gt;
| 4395&lt;br /&gt;
|-&lt;br /&gt;
| 4569&lt;br /&gt;
| Sewer Exit Pipe&lt;br /&gt;
| 571&lt;br /&gt;
| 4395&lt;br /&gt;
|-&lt;br /&gt;
| 4570&lt;br /&gt;
| Circle of Wills&lt;br /&gt;
| 571&lt;br /&gt;
| 4395&lt;br /&gt;
|-&lt;br /&gt;
| 4571&lt;br /&gt;
| Silverwing Flag Room&lt;br /&gt;
| 489&lt;br /&gt;
| 3277&lt;br /&gt;
|-&lt;br /&gt;
| 4572&lt;br /&gt;
| Warsong Flag Room&lt;br /&gt;
| 489&lt;br /&gt;
| 3277&lt;br /&gt;
|-&lt;br /&gt;
| 4575&lt;br /&gt;
| Wintergrasp Fortress&lt;br /&gt;
| 571&lt;br /&gt;
| 4197&lt;br /&gt;
|-&lt;br /&gt;
| 4576&lt;br /&gt;
| Central Bridge&lt;br /&gt;
| 571&lt;br /&gt;
| 4197&lt;br /&gt;
|-&lt;br /&gt;
| 4577&lt;br /&gt;
| Eastern Bridge&lt;br /&gt;
| 571&lt;br /&gt;
| 4197&lt;br /&gt;
|-&lt;br /&gt;
| 4578&lt;br /&gt;
| Western Bridge&lt;br /&gt;
| 571&lt;br /&gt;
| 4197&lt;br /&gt;
|-&lt;br /&gt;
| 4579&lt;br /&gt;
| Dubra&#039;Jin&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4580&lt;br /&gt;
| Crusaders&#039; Pinnacle&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4581&lt;br /&gt;
| Flamewatch Tower&lt;br /&gt;
| 571&lt;br /&gt;
| 4197&lt;br /&gt;
|-&lt;br /&gt;
| 4582&lt;br /&gt;
| Winter&#039;s Edge Tower&lt;br /&gt;
| 571&lt;br /&gt;
| 4197&lt;br /&gt;
|-&lt;br /&gt;
| 4583&lt;br /&gt;
| Shadowsight Tower&lt;br /&gt;
| 571&lt;br /&gt;
| 4197&lt;br /&gt;
|-&lt;br /&gt;
| 4584&lt;br /&gt;
| The Cauldron of Flames&lt;br /&gt;
| 571&lt;br /&gt;
| 4197&lt;br /&gt;
|-&lt;br /&gt;
| 4585&lt;br /&gt;
| Glacial Falls&lt;br /&gt;
| 571&lt;br /&gt;
| 4197&lt;br /&gt;
|-&lt;br /&gt;
| 4586&lt;br /&gt;
| Windy Bluffs&lt;br /&gt;
| 571&lt;br /&gt;
| 4197&lt;br /&gt;
|-&lt;br /&gt;
| 4587&lt;br /&gt;
| The Forest of Shadows&lt;br /&gt;
| 571&lt;br /&gt;
| 4197&lt;br /&gt;
|-&lt;br /&gt;
| 4588&lt;br /&gt;
| Blackwatch&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4589&lt;br /&gt;
| The Chilled Quagmire&lt;br /&gt;
| 571&lt;br /&gt;
| 4197&lt;br /&gt;
|-&lt;br /&gt;
| 4590&lt;br /&gt;
| The Steppe of Life&lt;br /&gt;
| 571&lt;br /&gt;
| 4197&lt;br /&gt;
|-&lt;br /&gt;
| 4591&lt;br /&gt;
| Silent Vigil&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4592&lt;br /&gt;
| Gimorak&#039;s Den&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4593&lt;br /&gt;
| The Pit of Fiends&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4594&lt;br /&gt;
| Battlescar Spire&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4595&lt;br /&gt;
| Hall of Horrors&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4596&lt;br /&gt;
| The Circle of Suffering&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4597&lt;br /&gt;
| Rise of Suffering&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4598&lt;br /&gt;
| Krasus&#039; Landing&lt;br /&gt;
| 571&lt;br /&gt;
| 4395&lt;br /&gt;
|-&lt;br /&gt;
| 4599&lt;br /&gt;
| Sewer Exit Pipe&lt;br /&gt;
| 571&lt;br /&gt;
| 4395&lt;br /&gt;
|-&lt;br /&gt;
| 4601&lt;br /&gt;
| Dalaran Island&lt;br /&gt;
| 571&lt;br /&gt;
| 4395&lt;br /&gt;
|-&lt;br /&gt;
| 4602&lt;br /&gt;
| Force Interior&lt;br /&gt;
| 571&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4603&lt;br /&gt;
| Vault of Archavon&lt;br /&gt;
| 624&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4604&lt;br /&gt;
| Gate of the Red Sun&lt;br /&gt;
| 607&lt;br /&gt;
| 4384&lt;br /&gt;
|-&lt;br /&gt;
| 4605&lt;br /&gt;
| Gate of the Blue Sapphire&lt;br /&gt;
| 607&lt;br /&gt;
| 4384&lt;br /&gt;
|-&lt;br /&gt;
| 4606&lt;br /&gt;
| Gate of the Green Emerald&lt;br /&gt;
| 607&lt;br /&gt;
| 4384&lt;br /&gt;
|-&lt;br /&gt;
| 4607&lt;br /&gt;
| Gate of the Purple Amethyst&lt;br /&gt;
| 607&lt;br /&gt;
| 4384&lt;br /&gt;
|-&lt;br /&gt;
| 4608&lt;br /&gt;
| Gate of the Yellow Moon&lt;br /&gt;
| 607&lt;br /&gt;
| 4384&lt;br /&gt;
|-&lt;br /&gt;
| 4609&lt;br /&gt;
| Courtyard of the Ancients&lt;br /&gt;
| 607&lt;br /&gt;
| 4384&lt;br /&gt;
|-&lt;br /&gt;
| 4610&lt;br /&gt;
| Landing Beach&lt;br /&gt;
| 607&lt;br /&gt;
| 4384&lt;br /&gt;
|-&lt;br /&gt;
| 4611&lt;br /&gt;
| Westspark Workshop&lt;br /&gt;
| 571&lt;br /&gt;
| 4197&lt;br /&gt;
|-&lt;br /&gt;
| 4612&lt;br /&gt;
| Eastspark Workshop&lt;br /&gt;
| 571&lt;br /&gt;
| 4197&lt;br /&gt;
|-&lt;br /&gt;
| 4613&lt;br /&gt;
| Dalaran City&lt;br /&gt;
| 571&lt;br /&gt;
| 4395&lt;br /&gt;
|-&lt;br /&gt;
| 4614&lt;br /&gt;
| The Violet Citadel Spire&lt;br /&gt;
| 571&lt;br /&gt;
| 4395&lt;br /&gt;
|-&lt;br /&gt;
| 4615&lt;br /&gt;
| Naz&#039;anak: The Forgotten Depths&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4616&lt;br /&gt;
| Sunreaver&#039;s Sanctuary&lt;br /&gt;
| 571&lt;br /&gt;
| 4395&lt;br /&gt;
|-&lt;br /&gt;
| 4617&lt;br /&gt;
| Elevator&lt;br /&gt;
| 0&lt;br /&gt;
| 1497&lt;br /&gt;
|-&lt;br /&gt;
| 4618&lt;br /&gt;
| Antonidas Memorial&lt;br /&gt;
| 571&lt;br /&gt;
| 4395&lt;br /&gt;
|-&lt;br /&gt;
| 4619&lt;br /&gt;
| The Violet Citadel&lt;br /&gt;
| 571&lt;br /&gt;
| 4395&lt;br /&gt;
|-&lt;br /&gt;
| 4620&lt;br /&gt;
| Magus Commerce Exchange&lt;br /&gt;
| 571&lt;br /&gt;
| 4395&lt;br /&gt;
|-&lt;br /&gt;
| 4621&lt;br /&gt;
| UNUSED&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4622&lt;br /&gt;
| First Legion Forward Camp&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4623&lt;br /&gt;
| Hall of the Conquered Kings&lt;br /&gt;
| 619&lt;br /&gt;
| 4494&lt;br /&gt;
|-&lt;br /&gt;
| 4624&lt;br /&gt;
| Befouled Terrace&lt;br /&gt;
| 619&lt;br /&gt;
| 4494&lt;br /&gt;
|-&lt;br /&gt;
| 4625&lt;br /&gt;
| The Desecrated Altar&lt;br /&gt;
| 619&lt;br /&gt;
| 4494&lt;br /&gt;
|-&lt;br /&gt;
| 4626&lt;br /&gt;
| Shimmering Bog&lt;br /&gt;
| 619&lt;br /&gt;
| 4494&lt;br /&gt;
|-&lt;br /&gt;
| 4627&lt;br /&gt;
| Fallen Temple of Ahn&#039;kahet&lt;br /&gt;
| 619&lt;br /&gt;
| 4494&lt;br /&gt;
|-&lt;br /&gt;
| 4628&lt;br /&gt;
| Halls of Binding&lt;br /&gt;
| 229&lt;br /&gt;
| 1583&lt;br /&gt;
|-&lt;br /&gt;
| 4629&lt;br /&gt;
| Winter&#039;s Heart&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4630&lt;br /&gt;
| The North Sea&lt;br /&gt;
| 571&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4631&lt;br /&gt;
| The Broodmother&#039;s Nest&lt;br /&gt;
| 571&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| 4632&lt;br /&gt;
| Dalaran Floating Rocks&lt;br /&gt;
| 571&lt;br /&gt;
| 4395&lt;br /&gt;
|-&lt;br /&gt;
| 4633&lt;br /&gt;
| Raptor Pens&lt;br /&gt;
| 600&lt;br /&gt;
| 4196&lt;br /&gt;
|-&lt;br /&gt;
| 4635&lt;br /&gt;
| Drak&#039;Tharon Keep&lt;br /&gt;
| 571&lt;br /&gt;
| 66&lt;br /&gt;
|-&lt;br /&gt;
| 4636&lt;br /&gt;
| The Noxious Pass&lt;br /&gt;
| 609&lt;br /&gt;
| 4298&lt;br /&gt;
|-&lt;br /&gt;
| 4637&lt;br /&gt;
| Vargoth&#039;s Retreat&lt;br /&gt;
| 571&lt;br /&gt;
| 4395&lt;br /&gt;
|-&lt;br /&gt;
| 4638&lt;br /&gt;
| Violet Citadel Balcony&lt;br /&gt;
| 571&lt;br /&gt;
| 4395&lt;br /&gt;
|-&lt;br /&gt;
| 4639&lt;br /&gt;
| Band of Variance&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4640&lt;br /&gt;
| Band of Acceleration&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4641&lt;br /&gt;
| Band of Transmutation&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4642&lt;br /&gt;
| Band of Alignment&lt;br /&gt;
| 571&lt;br /&gt;
| 3537&lt;br /&gt;
|-&lt;br /&gt;
| 4646&lt;br /&gt;
| Ashwood Lake&lt;br /&gt;
| 571&lt;br /&gt;
| 394&lt;br /&gt;
|-&lt;br /&gt;
| 4650&lt;br /&gt;
| Iron Concourse&lt;br /&gt;
| 603&lt;br /&gt;
| 4273&lt;br /&gt;
|-&lt;br /&gt;
| 4652&lt;br /&gt;
| Formation Grounds&lt;br /&gt;
| 603&lt;br /&gt;
| 4273&lt;br /&gt;
|-&lt;br /&gt;
| 4653&lt;br /&gt;
| Razorscale&#039;s Aerie&lt;br /&gt;
| 603&lt;br /&gt;
| 4273&lt;br /&gt;
|-&lt;br /&gt;
| 4654&lt;br /&gt;
| The Colossal Forge&lt;br /&gt;
| 603&lt;br /&gt;
| 4273&lt;br /&gt;
|-&lt;br /&gt;
| 4655&lt;br /&gt;
| The Scrapyard&lt;br /&gt;
| 603&lt;br /&gt;
| 4273&lt;br /&gt;
|-&lt;br /&gt;
| 4656&lt;br /&gt;
| The Conservatory of Life&lt;br /&gt;
| 603&lt;br /&gt;
| 4273&lt;br /&gt;
|-&lt;br /&gt;
| 4657&lt;br /&gt;
| The Archivum&lt;br /&gt;
| 603&lt;br /&gt;
| 4273&lt;br /&gt;
|-&lt;br /&gt;
| 4658&lt;br /&gt;
| Argent Tournament Grounds&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4665&lt;br /&gt;
| Expedition Base Camp&lt;br /&gt;
| 603&lt;br /&gt;
| 4273&lt;br /&gt;
|-&lt;br /&gt;
| 4666&lt;br /&gt;
| Sunreaver Pavilion&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4667&lt;br /&gt;
| Silver Covenant Pavilion&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4668&lt;br /&gt;
| The Cooper Residence&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| 4669&lt;br /&gt;
| The Ring of Champions&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4670&lt;br /&gt;
| The Aspirants&#039; Ring&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4671&lt;br /&gt;
| The Argent Valiants&#039; Ring&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4672&lt;br /&gt;
| The Alliance Valiants&#039; Ring&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4673&lt;br /&gt;
| The Horde Valiants&#039; Ring&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4674&lt;br /&gt;
| Argent Pavilion&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4676&lt;br /&gt;
| Sunreaver Pavilion&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4677&lt;br /&gt;
| Silver Covenant Pavilion&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4679&lt;br /&gt;
| The Forlorn Cavern&lt;br /&gt;
| 0&lt;br /&gt;
| 1537&lt;br /&gt;
|-&lt;br /&gt;
| 4688&lt;br /&gt;
| claytonio test area&lt;br /&gt;
| 451&lt;br /&gt;
| 151&lt;br /&gt;
|-&lt;br /&gt;
| 4692&lt;br /&gt;
| Quel&#039;Delar&#039;s Rest&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4710&lt;br /&gt;
| Isle of Conquest&lt;br /&gt;
| 628&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4722&lt;br /&gt;
| Trial of the Crusader&lt;br /&gt;
| 649&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4723&lt;br /&gt;
| Trial of the Champion&lt;br /&gt;
| 650&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4739&lt;br /&gt;
| Runeweaver Square&lt;br /&gt;
| 571&lt;br /&gt;
| 4395&lt;br /&gt;
|-&lt;br /&gt;
| 4740&lt;br /&gt;
| The Silver Enclave&lt;br /&gt;
| 571&lt;br /&gt;
| 4395&lt;br /&gt;
|-&lt;br /&gt;
| 4741&lt;br /&gt;
| Isle of Conquest No Man&#039;s Land&lt;br /&gt;
| 628&lt;br /&gt;
| 4710&lt;br /&gt;
|-&lt;br /&gt;
| 4742&lt;br /&gt;
| Hrothgar&#039;s Landing&lt;br /&gt;
| 571&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4743&lt;br /&gt;
| Deathspeaker&#039;s Watch&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4747&lt;br /&gt;
| Workshop&lt;br /&gt;
| 628&lt;br /&gt;
| 4710&lt;br /&gt;
|-&lt;br /&gt;
| 4748&lt;br /&gt;
| Quarry&lt;br /&gt;
| 628&lt;br /&gt;
| 4710&lt;br /&gt;
|-&lt;br /&gt;
| 4749&lt;br /&gt;
| Docks&lt;br /&gt;
| 628&lt;br /&gt;
| 4710&lt;br /&gt;
|-&lt;br /&gt;
| 4750&lt;br /&gt;
| Hangar&lt;br /&gt;
| 628&lt;br /&gt;
| 4710&lt;br /&gt;
|-&lt;br /&gt;
| 4751&lt;br /&gt;
| Refinery&lt;br /&gt;
| 628&lt;br /&gt;
| 4710&lt;br /&gt;
|-&lt;br /&gt;
| 4752&lt;br /&gt;
| Horde Keep&lt;br /&gt;
| 628&lt;br /&gt;
| 4710&lt;br /&gt;
|-&lt;br /&gt;
| 4753&lt;br /&gt;
| Alliance Keep&lt;br /&gt;
| 628&lt;br /&gt;
| 4710&lt;br /&gt;
|-&lt;br /&gt;
| 4760&lt;br /&gt;
| The Sea Reaver&#039;s Run&lt;br /&gt;
| 571&lt;br /&gt;
| 4742&lt;br /&gt;
|-&lt;br /&gt;
| 4763&lt;br /&gt;
| Transport: Alliance Gunship&lt;br /&gt;
| 641&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4764&lt;br /&gt;
| Transport: Horde Gunship&lt;br /&gt;
| 642&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4769&lt;br /&gt;
| Hrothgar&#039;s Landing&lt;br /&gt;
| 571&lt;br /&gt;
| 4742&lt;br /&gt;
|-&lt;br /&gt;
| 4809&lt;br /&gt;
| The Forge of Souls&lt;br /&gt;
| 632&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4812&lt;br /&gt;
| Icecrown Citadel&lt;br /&gt;
| 631&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4813&lt;br /&gt;
| Pit of Saron&lt;br /&gt;
| 658&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4820&lt;br /&gt;
| Halls of Reflection&lt;br /&gt;
| 668&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4832&lt;br /&gt;
| Transport: Alliance Gunship (IGB)&lt;br /&gt;
| 672&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4833&lt;br /&gt;
| Transport: Horde Gunship (IGB)&lt;br /&gt;
| 673&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4859&lt;br /&gt;
| The Frozen Throne&lt;br /&gt;
| 631&lt;br /&gt;
| 4812&lt;br /&gt;
|-&lt;br /&gt;
| 4862&lt;br /&gt;
| The Frozen Halls&lt;br /&gt;
| 571&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| 4889&lt;br /&gt;
| The Frost Queen&#039;s Lair&lt;br /&gt;
| 631&lt;br /&gt;
| 4812&lt;br /&gt;
|-&lt;br /&gt;
| 4890&lt;br /&gt;
| Putricide&#039;s Laboratory of Alchemical Horrors and Fun&lt;br /&gt;
| 631&lt;br /&gt;
| 4812&lt;br /&gt;
|-&lt;br /&gt;
| 4891&lt;br /&gt;
| The Sanctum of Blood&lt;br /&gt;
| 631&lt;br /&gt;
| 4812&lt;br /&gt;
|-&lt;br /&gt;
| 4892&lt;br /&gt;
| The Crimson Hall&lt;br /&gt;
| 631&lt;br /&gt;
| 4812&lt;br /&gt;
|-&lt;br /&gt;
| 4893&lt;br /&gt;
| The Frost Queen&#039;s Lair&lt;br /&gt;
| 631&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4894&lt;br /&gt;
| Putricide&#039;s Laboratory of Alchemical Horrors and Fun&lt;br /&gt;
| 631&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4895&lt;br /&gt;
| The Crimson Hall&lt;br /&gt;
| 631&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4896&lt;br /&gt;
| The Frozen Throne&lt;br /&gt;
| 631&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4897&lt;br /&gt;
| The Sanctum of Blood&lt;br /&gt;
| 631&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4898&lt;br /&gt;
| Frostmourne&lt;br /&gt;
| 631&lt;br /&gt;
| 4896&lt;br /&gt;
|-&lt;br /&gt;
| 4904&lt;br /&gt;
| The Dark Approach&lt;br /&gt;
| 658&lt;br /&gt;
| 4813&lt;br /&gt;
|-&lt;br /&gt;
| 4905&lt;br /&gt;
| Scourgelord&#039;s Command&lt;br /&gt;
| 658&lt;br /&gt;
| 4813&lt;br /&gt;
|-&lt;br /&gt;
| 4906&lt;br /&gt;
| The Shadow Throne&lt;br /&gt;
| 668&lt;br /&gt;
| 4820&lt;br /&gt;
|-&lt;br /&gt;
| 4908&lt;br /&gt;
| The Hidden Passage&lt;br /&gt;
| 668&lt;br /&gt;
| 4820&lt;br /&gt;
|-&lt;br /&gt;
| 4910&lt;br /&gt;
| Frostmourne&lt;br /&gt;
| 631&lt;br /&gt;
| 4812&lt;br /&gt;
|-&lt;br /&gt;
| 4987&lt;br /&gt;
| The Ruby Sanctum&lt;br /&gt;
| 724&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: SkyFire DBC Files]]&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=DBC_Files&amp;diff=471</id>
		<title>DBC Files</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=DBC_Files&amp;diff=471"/>
		<updated>2012-07-06T19:56:23Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;This is some DBC file description and content for small ones&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;[S] - Used by SkyFire. &lt;br /&gt;
&lt;br /&gt;
*[[Achievement.dbc SF|Achievement.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[Achievement_Category.dbc SF|Achievement_Category.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[Achievement_Criteria.dbc SF|Achievement_Criteria.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[AnimationData.dbc SF|AnimationData.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[AnimKit.dbc SF|AnimKit.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[AnimKitBoneSet.dbc SF|AnimKitBoneSet.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[AnimKitBoneSetAlias.dbc SF|AnimKitBoneSetAlias.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[AnimKitConfig.dbc SF|AnimKitConfig.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[AnimKitConfigBoneSet.dbc SF|AnimKitConfigBoneSet.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[AnimKitPriority.dbc SF|AnimKitPriority.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[AnimKitSegment.dbc SF|AnimKitSegment.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[AnimReplacement.dbc SF|AnimReplacement.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[AnimReplacementSet.dbc SF|AnimReplacementSet.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[AreaAssignment.dbc SF|AreaAssignment.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[AreaGroup.dbc SF|AreaGroup.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[AreaPOI.dbc SF|AreaPOI.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[AreaPOISortedWorldState.dbc SF|AreaPOISortedWorldState.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[AreaTable.dbc SF|AreaTable.dbc]] [T]&lt;br /&gt;
&lt;br /&gt;
*[[AreaTrigger.dbc SF|AreaTrigger.dbc]]&lt;br /&gt;
&lt;br /&gt;
//&lt;br /&gt;
&lt;br /&gt;
*[[CharTitles.dbc SF|CharTitles.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[ChrClasses.dbc SF|ChrClasses.dbc]] [T]&lt;br /&gt;
&lt;br /&gt;
*[[ChrRaces.dbc SF|ChrRaces.dbc]] [T]&lt;br /&gt;
&lt;br /&gt;
*[[CurrencyTypes.dbc SF|CurrencyTypes.dbc]] [T]&lt;br /&gt;
&lt;br /&gt;
*[[Faction.dbc SF|Faction.dbc]] [T]&lt;br /&gt;
&lt;br /&gt;
*[[FactionTemplate.dbc SF|FactionTemplate.dbc]] [T]&lt;br /&gt;
&lt;br /&gt;
*[[GlyphProperties.dbc SF|GlyphProperties.dbc]] [T]&lt;br /&gt;
&lt;br /&gt;
*[[GlyphSlot.dbc SF|GlyphSlot.dbc]] [T]&lt;br /&gt;
&lt;br /&gt;
*[[Holidays.dbc SF|Holidays.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[Item.dbc SF|Item.dbc]] [T]&lt;br /&gt;
&lt;br /&gt;
*[[ItemBagFamily.dbc SF|ItemBagFamily.dbc]] [T]&lt;br /&gt;
&lt;br /&gt;
*[[ItemClass.dbc SF|ItemClass.dbc]] [T]&lt;br /&gt;
&lt;br /&gt;
*[[ItemExtendedCost.dbc SF|ItemExtendedCost.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[ItemSubClass.dbc SF|ItemSubClass.dbc]] [T]&lt;br /&gt;
&lt;br /&gt;
*[[Languages.dbc SF|Languages.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[Lock.dbc SF|Lock.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[LockType.dbc SF|LockType.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[Map.dbc SF|Map.dbc]] [T]&lt;br /&gt;
&lt;br /&gt;
*[[PageTextMaterial.dbc SF|PageTextMaterial.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[QuestFactionReward.dbc SF|QuestFactionReward.dbc]] [T]&lt;br /&gt;
&lt;br /&gt;
*[[QuestInfo.dbc SF|QuestInfo.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[QuestSort.dbc SF|QuestSort.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[QuestXP.dbc SF|QuestXP.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[SkillLine.dbc SF|SkillLine.dbc]] [T]&lt;br /&gt;
&lt;br /&gt;
*[[Spell.dbc SF|Spell.dbc]] [T]&lt;br /&gt;
&lt;br /&gt;
*[[SpellIcon.dbc SF|SpellIcon.dbc]]&lt;br /&gt;
&lt;br /&gt;
*[[SoundEntries.dbc SF|SoundEntries.dbc]] [T]&lt;br /&gt;
&lt;br /&gt;
*[[TaxiPath.dbc SF|TaxiPath.dbc]] [T]&lt;br /&gt;
&lt;br /&gt;
*[[TotemCategory.dbc SF|TotemCategory.dbc]] [T]&lt;br /&gt;
&lt;br /&gt;
*[[WorldSafeLocs.dbc SF|WorldSafeLocs.dbc]] [T]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other information used in dbc or database&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
*[[Localization lang|localization languages]] used in dbc and locales_* SkyFire tables.&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Instance_template_SF&amp;diff=470</id>
		<title>Instance template SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Instance_template_SF&amp;diff=470"/>
		<updated>2012-07-06T19:45:56Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; |- | __TOC__ |} Category: SkyFire World database tables {{Back-to:World}}   &amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `instance_template` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;   This table has all the t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;br /&gt;
{{Back-to:World}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;The `instance_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
This table has all the templates for every instance. When a group enters an instance, a new copy of that instance is made from the values in these fields.&lt;br /&gt;
&lt;br /&gt;
If you want to change the spot you will start in when you enter/leave an instance, go to [[areatrigger_teleport SF|areatrigger_teleport]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Field&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Type&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Attributes&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Key&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Null&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Default&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Extra&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[#map|map]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| NULL &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#parent|parent]] &lt;br /&gt;
| bigint(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#script|script]] &lt;br /&gt;
| varchar(128) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| NULL &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#allowMount|allowMount]] &lt;br /&gt;
| tinyiny(1) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==== map  ====&lt;br /&gt;
&lt;br /&gt;
The map ID of the instance. See [[Maps.dbc SF|Maps.dbc]] &lt;br /&gt;
&lt;br /&gt;
==== parent  ====&lt;br /&gt;
&lt;br /&gt;
If the instance is a subinstance of another instance, this field has the parent instance&#039;s map ID. &lt;br /&gt;
&lt;br /&gt;
==== script  ====&lt;br /&gt;
&lt;br /&gt;
The name of the instance script that the instance will use and apply (if any). &lt;br /&gt;
&lt;br /&gt;
==== allowMount  ====&lt;br /&gt;
&lt;br /&gt;
0 = you can enter on mount and will not get dismounted on enter&lt;br /&gt;
&lt;br /&gt;
1 = you can&#039;t enter on mount and get dismounted on enter&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Npc_spellclick_spells_SF&amp;diff=469</id>
		<title>Npc spellclick spells SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Npc_spellclick_spells_SF&amp;diff=469"/>
		<updated>2012-07-06T19:44:18Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; | __TOC__ |} Category: SkyFire World database tables {{Back-to:World}}   &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `npc_spellclick_spells` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  {{table-no-description}}   &amp;lt;b...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `npc_spellclick_spells` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{table-no-description}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_entry|npc_entry]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|reference to creature_template&lt;br /&gt;
|-&lt;br /&gt;
|[[#spell_id|spell_id]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|spell which should be casted &lt;br /&gt;
|-&lt;br /&gt;
|[[#cast_flags|cast_flags]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|first bit defines caster: 1=player, 0=creature; second bit defines target, same mapping as caster bit&lt;br /&gt;
|-&lt;br /&gt;
|[[#user_type|user_type]]&lt;br /&gt;
|smallint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|relation with summoner: 0-no 1-friendly 2-raid 3-party player can click&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====npc_entry====&lt;br /&gt;
Reference to [[Creature_template SF#entry|creature_template.entry]]&lt;br /&gt;
&lt;br /&gt;
====spell_id====&lt;br /&gt;
The spell which should be cast.&lt;br /&gt;
&lt;br /&gt;
====cast_flags====&lt;br /&gt;
&lt;br /&gt;
On every spellclick event a player and a creature &amp;quot;participate&amp;quot;. This field defines who casts the spell on who.&lt;br /&gt;
Lower bit defines caster: 1=player, 0=creature; higher bit defines target, same mapping as caster bit.&lt;br /&gt;
You can use that table for the actual value:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
! Caster &lt;br /&gt;
! Target &lt;br /&gt;
! cast_flags value &lt;br /&gt;
|- &lt;br /&gt;
| Creature &lt;br /&gt;
| Creature &lt;br /&gt;
| 0 &lt;br /&gt;
|- &lt;br /&gt;
| Player &lt;br /&gt;
| Creature &lt;br /&gt;
| 1  &lt;br /&gt;
|- &lt;br /&gt;
| Creature &lt;br /&gt;
| Player &lt;br /&gt;
| 2  &lt;br /&gt;
|- &lt;br /&gt;
| Player &lt;br /&gt;
| Player &lt;br /&gt;
| 3 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====user_type====&lt;br /&gt;
Relation with summoner: defines who is able to use this spellclick.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|- &lt;br /&gt;
| 0&lt;br /&gt;
| Only self &lt;br /&gt;
|- &lt;br /&gt;
| 1 &lt;br /&gt;
| Friendly &lt;br /&gt;
|- &lt;br /&gt;
| 2 &lt;br /&gt;
| Raid &lt;br /&gt;
|- &lt;br /&gt;
| 3 &lt;br /&gt;
| Party &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Template:Back-to:Characters&amp;diff=468</id>
		<title>Template:Back-to:Characters</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Template:Back-to:Characters&amp;diff=468"/>
		<updated>2012-07-06T19:42:38Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Description of the SkyFire `characters` database structure|characters database]] list of tables.&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Template:Back-to:Characters&amp;diff=467</id>
		<title>Template:Back-to:Characters</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Template:Back-to:Characters&amp;diff=467"/>
		<updated>2012-07-06T19:40:01Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;Back to characters database list of tables.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[DB:Characters|characters database]] list of tables.&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Characters_SF&amp;diff=466</id>
		<title>Characters SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Characters_SF&amp;diff=466"/>
		<updated>2012-07-06T19:38:33Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; |- | __TOC__ |}  {{Back-to:Characters}}   &amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `characters` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;   This table holds vital static information for each character. This in...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Back-to:Characters}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;The `characters` table&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
This table holds vital static information for each character. This information loaded and used to create the player objects in-game. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Field&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Type&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Attributes&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Key&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Null&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Default&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Extra&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[#guid|guid]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| PRI &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| Unique&lt;br /&gt;
| Global Unique Identifier&lt;br /&gt;
|-&lt;br /&gt;
| [[#account|account]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| Account Identifier&lt;br /&gt;
|-&lt;br /&gt;
| [[#name|name]] &lt;br /&gt;
| varchar(12) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| NULL &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#race|race]] &lt;br /&gt;
| tinyint(3) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#class|class]] &lt;br /&gt;
| tinyint(3) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#gender|gender]] &lt;br /&gt;
| tinyint(3) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#level|level]] &lt;br /&gt;
| tinyint(3) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#xp|xp]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#money|money]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#playerBytes|playerBytes]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#playerBytes2|playerBytes2]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#playerFlags|playerFlags]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#position_x|position_x]] &lt;br /&gt;
| float &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#position_y|position_y]] &lt;br /&gt;
| float &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#position_z|position_z]] &lt;br /&gt;
| float &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#map|map]] &lt;br /&gt;
| smallint(5) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| Map Identifier&lt;br /&gt;
|-&lt;br /&gt;
| [[#instance_id|instance_id]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#instance_mode_mask|instance_mode_mask]] &lt;br /&gt;
| tinyint(3) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#orientation|orientation]] &lt;br /&gt;
| float &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#taximask|taximask]] &lt;br /&gt;
| text &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO&lt;br /&gt;
| NULL &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#online|online]] &lt;br /&gt;
| tinyint(3) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#cinematic|cinematic]] &lt;br /&gt;
| tinyint(3) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#totaltime|totaltime]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#leveltime|leveltime]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#logout_time|logout_time]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#is_logout_resting|is_logout_resting]] &lt;br /&gt;
| tinyint(3) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#rest_bonus|rest_bonus]] &lt;br /&gt;
| float &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#resettalents_cost|resettalents_cost]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#resettalents_time|resettalents_time]] &lt;br /&gt;
| int(0) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#trans_x|trans_x]] &lt;br /&gt;
| float &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#trans_y|trans_y]] &lt;br /&gt;
| float &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#trans_z|trans_z]] &lt;br /&gt;
| float &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#trans_o|trans_o]] &lt;br /&gt;
| float &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#transguid|transguid]] &lt;br /&gt;
| mediumint(8) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#extra_flags|extra_flags]] &lt;br /&gt;
| smallint(5) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#stable_slots|stable_slots]] &lt;br /&gt;
| tinyint(3) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#at_login|at_login]] &lt;br /&gt;
| smallint(5) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#zone|zone]] &lt;br /&gt;
| smallint(5) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#death_expire_time|death_expire_time]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#taxi_path|taxi_path]] &lt;br /&gt;
| text &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| YES &lt;br /&gt;
| NULL &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#arenaPoints|arenaPoints]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#totalHonorPoints|totalHonorPoints]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#todayHonorPoints|todayHonorPoints]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#yesterdayHonorPoints|yesterdayHonorPoints]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#totalKills|totalKills]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#todayKills|todayKills]] &lt;br /&gt;
| smallint(5) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#yesterdayKills|yesterdayKills]] &lt;br /&gt;
| smallint(5) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#chosenTitle|chosenTitle]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#knownCurrencies|knownCurrencies]] &lt;br /&gt;
| bigint(20) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#watchedFaction|watchedFaction]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#drunk|drunk]] &lt;br /&gt;
| smallint(5) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#health|health]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#power|power1]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#power|power2]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#power|power3]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#power|power4]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#power|power5]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#power|power6]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#power|power7]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#latency|latency]] &lt;br /&gt;
| mediumint(8) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#speccount|speccount]] &lt;br /&gt;
| tinyint(3) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 1 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#activespec|activespec]] &lt;br /&gt;
| tinyint(3) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#exploredZones|exploredZones]] &lt;br /&gt;
| longtext &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| YES &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#equipmentCache|equipmentCache]] &lt;br /&gt;
| longtext &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| YES &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#ammoId|ammoId]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#knownTitles|knownTitles]] &lt;br /&gt;
| longtext &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| YES &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#actionBars|actionBars]] &lt;br /&gt;
| tinyint(3) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#grantableLevels|grantableLevels]] &lt;br /&gt;
| tinyint(3) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#deleteInfos_Account|deleteInfos_Account]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| YES &lt;br /&gt;
| NULL &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#deleteInfos_Name|deleteInfos_Name]] &lt;br /&gt;
| varchar(12) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| YES &lt;br /&gt;
| NULL &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#deleteDate|deleteDate]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| YES &lt;br /&gt;
| NULL &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==== guid ====&lt;br /&gt;
&lt;br /&gt;
The character global unique identifier. This number must be unique and is the best way to identify separate characters. &lt;br /&gt;
&lt;br /&gt;
==== account ====&lt;br /&gt;
&lt;br /&gt;
The account ID in which this character resides. See [[DB:Auth:account#id|account.id]]. in the auth database. &lt;br /&gt;
&lt;br /&gt;
==== name ====&lt;br /&gt;
&lt;br /&gt;
The name of the character. &lt;br /&gt;
&lt;br /&gt;
==== race ====&lt;br /&gt;
&lt;br /&gt;
The race of the character. See [[ChrRaces.dbc SF|ChrRaces.dbc]]&lt;br /&gt;
&lt;br /&gt;
==== class ====&lt;br /&gt;
&lt;br /&gt;
The class of the character: [[ChrClasses.dbc SF|ChrClasses.dbc]]&lt;br /&gt;
&lt;br /&gt;
==== gender ====&lt;br /&gt;
&lt;br /&gt;
The gender of the character. 0 = Male, 1 = Female, 2 = Unknown(?) &lt;br /&gt;
&lt;br /&gt;
==== level ====&lt;br /&gt;
&lt;br /&gt;
The level of the character. &lt;br /&gt;
&lt;br /&gt;
==== xp ====&lt;br /&gt;
&lt;br /&gt;
The amount of experience this character has earned towards the next level. &lt;br /&gt;
&lt;br /&gt;
==== money ====&lt;br /&gt;
&lt;br /&gt;
The amount of copper this character has. &lt;br /&gt;
&lt;br /&gt;
==== playerBytes ====&lt;br /&gt;
&lt;br /&gt;
contains data about the skincolor,facestyle,hairstyle and haircolor of the character &lt;br /&gt;
&lt;br /&gt;
*skinColor = playerbytes &amp;amp;nbsp;% 256 &lt;br /&gt;
*faceStyle = (playerbytes &amp;amp;gt;&amp;amp;gt; 8)&amp;amp;nbsp;% 256 &lt;br /&gt;
*hairStyle = (playerbytes &amp;amp;gt;&amp;amp;gt; 16)&amp;amp;nbsp;% 256 &lt;br /&gt;
*hairColor = (playerbytes &amp;amp;gt;&amp;amp;gt; 24)&amp;amp;nbsp;% 256&lt;br /&gt;
&lt;br /&gt;
==== playerBytes2 ====&lt;br /&gt;
&lt;br /&gt;
data about facial hair &lt;br /&gt;
&lt;br /&gt;
*facialHair = playerBytes2&amp;amp;nbsp;% 256&lt;br /&gt;
&lt;br /&gt;
==== playerFlags ====&lt;br /&gt;
&lt;br /&gt;
A bitmask that represents what Player flags the player has. Each bit controls a different flag and to combine flags, you can add each flag that you want, in effect activating the respective bits. &lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flag &lt;br /&gt;
! Name &lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
| 1 &lt;br /&gt;
| 0x00000001 &lt;br /&gt;
| PLAYER_FLAGS_GROUP_LEADER &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 2 &lt;br /&gt;
| 0x00000002 &lt;br /&gt;
| PLAYER_FLAGS_AFK &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 4 &lt;br /&gt;
| 0x00000004 &lt;br /&gt;
| PLAYER_FLAGS_DND &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 8 &lt;br /&gt;
| 0x00000008 &lt;br /&gt;
| PLAYER_FLAGS_GM &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 16 &lt;br /&gt;
| 0x00000010 &lt;br /&gt;
| PLAYER_FLAGS_GHOST &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 32 &lt;br /&gt;
| 0x00000020 &lt;br /&gt;
| PLAYER_FLAGS_RESTING &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 64 &lt;br /&gt;
| 0x00000040 &lt;br /&gt;
| PLAYER_FLAGS_UNK7 &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 128 &lt;br /&gt;
| 0x00000080 &lt;br /&gt;
| PLAYER_FLAGS_UNK8 &lt;br /&gt;
| pre-3.0.3 PLAYER_FLAGS_FFA_PVP flag for FFA PVP state&lt;br /&gt;
|-&lt;br /&gt;
| 256 &lt;br /&gt;
| 0x00000100 &lt;br /&gt;
| PLAYER_FLAGS_CONTESTED_PVP &lt;br /&gt;
| Player has been involved in a PvP combat and will be attacked by contested guards&lt;br /&gt;
|-&lt;br /&gt;
| 512 &lt;br /&gt;
| 0x00000200 &lt;br /&gt;
| PLAYER_FLAGS_IN_PVP &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 1024 &lt;br /&gt;
| 0x00000400 &lt;br /&gt;
| PLAYER_FLAGS_HIDE_HELM &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 2048 &lt;br /&gt;
| 0x00000800 &lt;br /&gt;
| PLAYER_FLAGS_HIDE_CLOAK &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 4096 &lt;br /&gt;
| 0x00001000 &lt;br /&gt;
| PLAYER_FLAGS_PLAYED_LONG_TIME&lt;br /&gt;
| played long time&lt;br /&gt;
|-&lt;br /&gt;
| 8192 &lt;br /&gt;
| 0x00002000 &lt;br /&gt;
| PLAYER_FLAGS_TOO_LONG &lt;br /&gt;
| played too long time&lt;br /&gt;
|-&lt;br /&gt;
| 16384 &lt;br /&gt;
| 0x00004000 &lt;br /&gt;
| PLAYER_FLAGS_IS_OUT_OF_BOUNDS&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 32768 &lt;br /&gt;
| 0x00008000 &lt;br /&gt;
| PLAYER_FLAGS_DEVELOPER &lt;br /&gt;
| &amp;amp;lt;Dev&amp;amp;gt; prefix for something?&lt;br /&gt;
|-&lt;br /&gt;
| 65536 &lt;br /&gt;
| 0x00010000 &lt;br /&gt;
| PLAYER_FLAGS_UNK17 &lt;br /&gt;
| pre-3.0.3 PLAYER_FLAGS_SANCTUARY flag for player entered sanctuary&lt;br /&gt;
|-&lt;br /&gt;
| 131072 &lt;br /&gt;
| 0x00020000 &lt;br /&gt;
| PLAYER_FLAGS_TAXI_BENCHMARK &lt;br /&gt;
| taxi benchmark mode (on/off) (2.0.1)&lt;br /&gt;
|-&lt;br /&gt;
| 262144 &lt;br /&gt;
| 0x00040000 &lt;br /&gt;
| PLAYER_FLAGS_PVP_TIMER &lt;br /&gt;
| 3.0.2, pvp timer active (after you disable pvp manually)&lt;br /&gt;
|-&lt;br /&gt;
| 524288 &lt;br /&gt;
| 0x00080000 &lt;br /&gt;
| PLAYER_FLAGS_UNK20 &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 1048576 &lt;br /&gt;
| 0x00100000 &lt;br /&gt;
| PLAYER_FLAGS_UNK21 &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 2097152 &lt;br /&gt;
| 0x00200000 &lt;br /&gt;
| PLAYER_FLAGS_UNK22 &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 4194304 &lt;br /&gt;
| 0x00400000 &lt;br /&gt;
| PLAYER_FLAGS_COMMENTATOR2 &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 8388608 &lt;br /&gt;
| 0x00800000 &lt;br /&gt;
| PLAYER_ALLOW_ONLY_ABILITY &lt;br /&gt;
| used by bladestorm and killing spree&lt;br /&gt;
|-&lt;br /&gt;
| 16777216 &lt;br /&gt;
| 0x01000000 &lt;br /&gt;
| PLAYER_FLAGS_UNK25 &lt;br /&gt;
| disabled all melee ability on tab include autoattack&lt;br /&gt;
|-&lt;br /&gt;
| 33554432 &lt;br /&gt;
| 0x02000000 &lt;br /&gt;
| PLAYER_FLAGS_NO_XP_GAIN &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== position_x ====&lt;br /&gt;
&lt;br /&gt;
The x position of the character&#039;s location. &lt;br /&gt;
&lt;br /&gt;
==== position_y ====&lt;br /&gt;
&lt;br /&gt;
The y position of the character&#039;s location. &lt;br /&gt;
&lt;br /&gt;
==== position_z ====&lt;br /&gt;
&lt;br /&gt;
The z position of the character&#039;s location. &lt;br /&gt;
&lt;br /&gt;
==== map ====&lt;br /&gt;
&lt;br /&gt;
The map ID the character is in. &lt;br /&gt;
&lt;br /&gt;
==== instance_id ====&lt;br /&gt;
&lt;br /&gt;
The instance ID the character is currently in and bound to &lt;br /&gt;
&lt;br /&gt;
==== instance_mode_mask ====&lt;br /&gt;
&lt;br /&gt;
The current dungeon difficulty that the player is in. This field is bitmask. Values are put together, however, only two of four should be used at once. This description may not be 100% correct.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag  &lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
| 0 &lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
| 1 &lt;br /&gt;
| Heroic&lt;br /&gt;
|-&lt;br /&gt;
| 16 &lt;br /&gt;
| 10 man&lt;br /&gt;
|-&lt;br /&gt;
| 32 &lt;br /&gt;
| 25 man&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== orientation ====&lt;br /&gt;
&lt;br /&gt;
The orientation the character is facing. (North = 0.0, South = 3.14159) &lt;br /&gt;
&lt;br /&gt;
==== taximask ====&lt;br /&gt;
&lt;br /&gt;
Known taxi nodes separated with space &lt;br /&gt;
&lt;br /&gt;
==== online ====&lt;br /&gt;
&lt;br /&gt;
Records whether the character is online (1) or offline (0). &lt;br /&gt;
&lt;br /&gt;
==== cinematic ====&lt;br /&gt;
&lt;br /&gt;
Boolean 1 or 0 controlling whether the start cinematic has been shown or not. &lt;br /&gt;
&lt;br /&gt;
==== totaltime ====&lt;br /&gt;
&lt;br /&gt;
The total time that the character has been active in the world, measured in seconds. &lt;br /&gt;
&lt;br /&gt;
==== leveltime ====&lt;br /&gt;
&lt;br /&gt;
The total time the character has spent in the world at the current level, measured in seconds. &lt;br /&gt;
&lt;br /&gt;
==== logout_time ====&lt;br /&gt;
&lt;br /&gt;
The time when the character last logged out, measured in Unix time. &lt;br /&gt;
&lt;br /&gt;
==== is_logout_resting ====&lt;br /&gt;
&lt;br /&gt;
Boolean 1 or 0 controlling if the character is currently in a resting zone or not. &lt;br /&gt;
&lt;br /&gt;
==== rest_bonus ====&lt;br /&gt;
&lt;br /&gt;
The cumulated bonus of rested rate for gaining experience. &lt;br /&gt;
&lt;br /&gt;
==== resettalents_cost ====&lt;br /&gt;
&lt;br /&gt;
The cost for the character to reset its talents, measured in copper. &lt;br /&gt;
&lt;br /&gt;
==== resettalents_time ====&lt;br /&gt;
&lt;br /&gt;
{{field-no-description|30}} &lt;br /&gt;
&lt;br /&gt;
==== trans_x ====&lt;br /&gt;
&lt;br /&gt;
The x position of the transport this character was on when they were last saved. &lt;br /&gt;
&lt;br /&gt;
==== trans_y ====&lt;br /&gt;
&lt;br /&gt;
The y position of the transport this character was on when they were last saved. &lt;br /&gt;
&lt;br /&gt;
==== trans_z ====&lt;br /&gt;
&lt;br /&gt;
The z position of the transport this character was on when they were last saved. &lt;br /&gt;
&lt;br /&gt;
==== trans_o ====&lt;br /&gt;
&lt;br /&gt;
The orientation of the transport this character was on when they were last saved. &lt;br /&gt;
&lt;br /&gt;
==== transguid ====&lt;br /&gt;
&lt;br /&gt;
The global unique identifier of the transport this character was on when they were last saved. &lt;br /&gt;
&lt;br /&gt;
==== extra_flags ====&lt;br /&gt;
&lt;br /&gt;
These flags control certain player specific attributes, mostly GM features &lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flag &lt;br /&gt;
! Name &lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 &lt;br /&gt;
| 0x00000001 &lt;br /&gt;
| PLAYER_EXTRA_GM_ON &lt;br /&gt;
| Defines GM state&lt;br /&gt;
|-&lt;br /&gt;
| 2 &lt;br /&gt;
| 0x00000002 &lt;br /&gt;
| PLAYER_EXTRA_GM_ACCEPT_TICKETS &lt;br /&gt;
|  &#039;&#039;&#039;&#039;&#039;NO LONGER USED&#039;&#039;&#039;&#039;&#039; Defines if tickets are accepted&lt;br /&gt;
|-&lt;br /&gt;
| 4 &lt;br /&gt;
| 0x00000004 &lt;br /&gt;
| PLAYER_EXTRA_ACCEPT_WHISPERS &lt;br /&gt;
| Defines if whispers are accepted&lt;br /&gt;
|-&lt;br /&gt;
| 8 &lt;br /&gt;
| 0x00000008 &lt;br /&gt;
| PLAYER_EXTRA_TAXICHEAT &lt;br /&gt;
| Sets taxicheat&lt;br /&gt;
|-&lt;br /&gt;
| 16 &lt;br /&gt;
| 0x00000010 &lt;br /&gt;
| PLAYER_EXTRA_GM_INVISIBLE &lt;br /&gt;
| Control&#039;s GM&#039;s invisibly&lt;br /&gt;
|-&lt;br /&gt;
| 32 &lt;br /&gt;
| 0x00000020 &lt;br /&gt;
| PLAYER_EXTRA_GM_CHAT &lt;br /&gt;
| Show GM badge in chat messages&lt;br /&gt;
|-&lt;br /&gt;
| 64 &lt;br /&gt;
| 0x00000040 &lt;br /&gt;
| PLAYER_EXTRA_HAS_310_FLYER &lt;br /&gt;
| Marks if player already has 310% speed flying mount&lt;br /&gt;
|-&lt;br /&gt;
| 256 &lt;br /&gt;
| 0x00000100 &lt;br /&gt;
| PLAYER_EXTRA_PVP_DEATH &lt;br /&gt;
| Store PvP death status until corpse creating&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== stable_slots ====&lt;br /&gt;
&lt;br /&gt;
The Stable Slots available (bought) at the Stable Master. &lt;br /&gt;
&lt;br /&gt;
==== at_login ====&lt;br /&gt;
&lt;br /&gt;
This field is a bitmask controlling different actions taken once a player logs in with the character. &lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flag &lt;br /&gt;
! Name &lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 &lt;br /&gt;
| 0x01 &lt;br /&gt;
| AT_LOGIN_RENAME &lt;br /&gt;
| Force character to change name&lt;br /&gt;
|-&lt;br /&gt;
| 2 &lt;br /&gt;
| 0x02 &lt;br /&gt;
| AT_LOGIN_RESET_SPELLS &lt;br /&gt;
| Reset spells (professions as well)&lt;br /&gt;
|-&lt;br /&gt;
| 4 &lt;br /&gt;
| 0x04 &lt;br /&gt;
| AT_LOGIN_RESET_TALENTS &lt;br /&gt;
| Reset talents&lt;br /&gt;
|-&lt;br /&gt;
| 8 &lt;br /&gt;
| 0x08 &lt;br /&gt;
| AT_LOGIN_CUSTOMIZE &lt;br /&gt;
| Customize Characters&lt;br /&gt;
|-&lt;br /&gt;
| 16 &lt;br /&gt;
| 0x10 &lt;br /&gt;
| AT_LOGIN_RESET_PET_TALENTS &lt;br /&gt;
| Reset pet talents&lt;br /&gt;
|-&lt;br /&gt;
| 32 &lt;br /&gt;
| 0x20 &lt;br /&gt;
| AT_LOGIN_FIRST &lt;br /&gt;
| Set at and removed after first login&lt;br /&gt;
|-&lt;br /&gt;
| 64 &lt;br /&gt;
| 0x40 &lt;br /&gt;
| AT_LOGIN_CHANGE_FACTION &lt;br /&gt;
| Faction change&lt;br /&gt;
|-&lt;br /&gt;
| 128 &lt;br /&gt;
| 0x80 &lt;br /&gt;
| AT_LOGIN_CHANGE_RACE &lt;br /&gt;
| Race change&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For multiple actions, add values together. &lt;br /&gt;
&lt;br /&gt;
==== zone ====&lt;br /&gt;
&lt;br /&gt;
The zone ID the character is in. &lt;br /&gt;
&lt;br /&gt;
==== death_expire_time ====&lt;br /&gt;
&lt;br /&gt;
Time when a character can be resurrected in case of a server crash or client exit while in ghost form, measured in Unix time. &lt;br /&gt;
&lt;br /&gt;
==== taxi_path ====&lt;br /&gt;
&lt;br /&gt;
Stores the players current taxi path ([[TaxiPath.dbc SF|TaxiPath.dbc]]) if logged off while on one. &lt;br /&gt;
&lt;br /&gt;
==== arenaPoints ====&lt;br /&gt;
&lt;br /&gt;
The amount of arena points this character has stored up, and will receive next time arena points are distributed. &lt;br /&gt;
&lt;br /&gt;
==== totalHonorPoints ====&lt;br /&gt;
&lt;br /&gt;
The amount of honor points this character has got &lt;br /&gt;
&lt;br /&gt;
==== todayHonorPoints ====&lt;br /&gt;
&lt;br /&gt;
The amount of honor points this character has got today &lt;br /&gt;
&lt;br /&gt;
==== yesterdayHonorPoints ====&lt;br /&gt;
&lt;br /&gt;
The amount of honor points this character has got yesterday &lt;br /&gt;
&lt;br /&gt;
==== totalKills ====&lt;br /&gt;
&lt;br /&gt;
The amount of players this character has killed &lt;br /&gt;
&lt;br /&gt;
==== todayKills ====&lt;br /&gt;
&lt;br /&gt;
The amount of players this character has killed today &lt;br /&gt;
&lt;br /&gt;
==== yesterdayKills ====&lt;br /&gt;
&lt;br /&gt;
The amount of players this character has killed yesterday &lt;br /&gt;
&lt;br /&gt;
==== chosenTitle ====&lt;br /&gt;
&lt;br /&gt;
Current title, using the bit_index field (InGameOrder in [[CharTitles.dbc SF|CharTitles.dbc]]) &lt;br /&gt;
&lt;br /&gt;
==== knownCurrencies ====&lt;br /&gt;
&lt;br /&gt;
Known currencies (what to be listed in the Currency tab), bitmask of BitIndexes, see [[CurrencyTypes.dbc SF|CurrencyTypes.dbc]] &lt;br /&gt;
&lt;br /&gt;
==== watchedFaction ====&lt;br /&gt;
&lt;br /&gt;
Tracked faction at experience bar (using reputation ID, see [[Faction.dbc SF|Faction.dbc]]) &lt;br /&gt;
&lt;br /&gt;
==== drunk ====&lt;br /&gt;
&lt;br /&gt;
Character&#039;s drunk state, 0-65535 &lt;br /&gt;
&lt;br /&gt;
==== health ====&lt;br /&gt;
&lt;br /&gt;
The characters current health. &lt;br /&gt;
&lt;br /&gt;
==== power ====&lt;br /&gt;
&lt;br /&gt;
Current character powers (snapshot from when the character was saved) &lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Field &lt;br /&gt;
! Power name&lt;br /&gt;
|-&lt;br /&gt;
| power1 &lt;br /&gt;
| Mana&lt;br /&gt;
|-&lt;br /&gt;
| power2 &lt;br /&gt;
| Rage&lt;br /&gt;
|-&lt;br /&gt;
| power3 &lt;br /&gt;
| Focus&lt;br /&gt;
|-&lt;br /&gt;
| power4 &lt;br /&gt;
| Energy&lt;br /&gt;
|-&lt;br /&gt;
| power5 &lt;br /&gt;
| Happiness&lt;br /&gt;
|-&lt;br /&gt;
| power6 &lt;br /&gt;
| Runes&lt;br /&gt;
|-&lt;br /&gt;
| power7 &lt;br /&gt;
| Runic Power&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== latency ====&lt;br /&gt;
This characters latency, or ping, in milliseconds, as of the last update. &lt;br /&gt;
&lt;br /&gt;
==== speccount ====&lt;br /&gt;
&lt;br /&gt;
The number of specs this character has access to. Default value is 1. Maximum currently supported value is 2. Should never be 0 (this is a sign of a character created before the dual spec system.) &lt;br /&gt;
&lt;br /&gt;
==== activespec ====&lt;br /&gt;
&lt;br /&gt;
The currently activated spec for this character, spec = 0 is the first spec, spec = 1 is the second spec. &lt;br /&gt;
&lt;br /&gt;
==== exploredZones ====&lt;br /&gt;
&lt;br /&gt;
Bitmasks of explored zones (1 bit for explored, 0 bit for unexplored) &lt;br /&gt;
&lt;br /&gt;
==== equipmentCache ====&lt;br /&gt;
&lt;br /&gt;
{{field-no-description|58}} &lt;br /&gt;
&lt;br /&gt;
==== ammoId ====&lt;br /&gt;
&lt;br /&gt;
[[Item template SF#entry|Template ID]] of the ammo item &lt;br /&gt;
&lt;br /&gt;
==== knownTitles ====&lt;br /&gt;
&lt;br /&gt;
contains data about known Titles stored in 6 &amp;quot;16bit&amp;quot; integers to calculate where a knownTitle is in one of those 6 integers you do the following: we select one of the titles from [[CharTitles.dbc SF|CharTitles.dbc]], take Shattered Sun title for example... &lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| TitleID &lt;br /&gt;
| UnkRef? &lt;br /&gt;
| MaleTitle &lt;br /&gt;
| FemaleTitle &lt;br /&gt;
| InGameOrder&lt;br /&gt;
|-&lt;br /&gt;
| 63 &lt;br /&gt;
| 6806 &lt;br /&gt;
| %s of the Shattered Sun &lt;br /&gt;
| %s of the Shattered Sun &lt;br /&gt;
| 38&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
we use the InGameOrder to calculate it: 38/32=&#039;&#039;&#039;1&#039;&#039;&#039; means you&#039;ll have to edit the 2nd integer from left because counting is from 0 to 5 &amp;quot;0 &#039;&#039;&#039;0&#039;&#039;&#039; 0 0 0 0&amp;quot; now that we have selected which integer has the Title stored in we have to calculate in which bit it is stored with modulo 38%32=&#039;&#039;&#039;6&#039;&#039;&#039; meaning the 7th bit from the right (counting starts from 0, 00000000&#039;&#039;&#039;0&#039;&#039;&#039;0000000) will store the Shattered Sun title. This would mean if you only have the Shattered Sun title this row would have: &amp;quot;0 128 0 0 0 0&amp;quot; stored (or simple said 2&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;=128)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== actionBars ====&lt;br /&gt;
&lt;br /&gt;
A bitmask that contains visible actionbars for the player &lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flag &lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
| 1 &lt;br /&gt;
| 0x00000001 &lt;br /&gt;
| Bottom Left Bar&lt;br /&gt;
|-&lt;br /&gt;
| 2 &lt;br /&gt;
| 0x00000002 &lt;br /&gt;
| Bottom Right Bar&lt;br /&gt;
|-&lt;br /&gt;
| 4 &lt;br /&gt;
| 0x00000004 &lt;br /&gt;
| Rigth Bar&lt;br /&gt;
|-&lt;br /&gt;
| 8 &lt;br /&gt;
| 0x00000008 &lt;br /&gt;
| Right Bar 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== grantableLevels ====&lt;br /&gt;
&lt;br /&gt;
{{field-no-description|61))&lt;br /&gt;
&lt;br /&gt;
==== deleteInfos_Account ====&lt;br /&gt;
&lt;br /&gt;
Stores the account id if the character is deleted and CharDelete.Method in worldserver.conf is set to 1. &lt;br /&gt;
&lt;br /&gt;
==== deleteInfos_Name ====&lt;br /&gt;
&lt;br /&gt;
Stores the name of character if the character is deleted and CharDelete.Method in worldserver.conf is set to 1. &lt;br /&gt;
&lt;br /&gt;
==== deleteDate ====&lt;br /&gt;
&lt;br /&gt;
Stores the date when the character was deleted and CharDelete.Method in worldserver.conf is set to 1. Will be checked by worldserver against CharDelete.KeepDays in worldserver.conf. If this value is lower then deleteDate + CharDelete.KeepDays the character will be purged. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:SkyFire_Characters_database_tables]]&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Item_enchantment_template_SF&amp;diff=465</id>
		<title>Item enchantment template SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Item_enchantment_template_SF&amp;diff=465"/>
		<updated>2012-07-06T19:37:17Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; | __TOC__ |} Category: SkyFire World database tables {{Back-to:World}}   &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `item_enchantment_template` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  This table holds enchantm...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `item_enchantment_template` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds enchantment chance information for items that should have either a random property or a random suffix attached to them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#ench|ench]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#chance|chance]]&lt;br /&gt;
|float&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
====entry====&lt;br /&gt;
This field ties in with EITHER [[item_template_SF#RandomProperty|RandomProperty]] OR [[item_template_SF#RandomSuffix|RandomSuffix]] fields in the item_template table. An item cannot have both of those fields set at non-zero values.&lt;br /&gt;
====ench====&lt;br /&gt;
The enchantment to apply on the item. If the entry for the current row is used in [[item_template_SF#RandomProperty|RandomProperty]], then this field points to the ID in ItemRandomProperties.dbc. If the entry is used in [[item_template_SF#RandomSuffix|RandomSuffix]], then this field points to the ID in ItemRandomSuffix.dbc.&lt;br /&gt;
====chance====&lt;br /&gt;
The chance for a random property or suffix to be applied to the item. For each entry in this table, the combined chances of all properties/suffixes need to equal 100 otherwise the item may not get a random enchantment on it.&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Game_event_quest_condition_SF&amp;diff=464</id>
		<title>Game event quest condition SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Game_event_quest_condition_SF&amp;diff=464"/>
		<updated>2012-07-06T19:35:49Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; | __TOC__ |} Category: SkyFire World database tables {{Back-to:World}}   &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `game_event_quest_condition` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  This table contains the ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `game_event_quest_condition` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table contains the mapping of a quest in a world event to the condition that it will fulfill. It also contains how much a given quest will add to a condition once that quest is completed by a player.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#eventEntry|eventEntry]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#quest|quest]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#condition_id|condition_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#num|num]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== eventEntry ====&lt;br /&gt;
The [[game_event_SF#eventEntry|event]] that is associated with this quest and condition.&lt;br /&gt;
&lt;br /&gt;
==== quest ====&lt;br /&gt;
The [[quest_template_SF#id|quest]] that will trigger this condition.&lt;br /&gt;
&lt;br /&gt;
==== condition_id ====&lt;br /&gt;
The [[game_event_condition_SF#condition_id|condition]] that will be triggered on quest complete.&lt;br /&gt;
&lt;br /&gt;
==== num ====&lt;br /&gt;
The number of &amp;quot;units&amp;quot; (for lack of a better word) that will be added to the condition to fulfill the [[game_event_condition_SF#req_num|required number]] needed for the condition.&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Npc_text_SF&amp;diff=463</id>
		<title>Npc text SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Npc_text_SF&amp;diff=463"/>
		<updated>2012-07-06T19:30:49Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; | __TOC__ |} Category: SkyFire World database tables {{Back-to:World}}   &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `npc_text` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  This table contains the texts that are use...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `npc_text` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table contains the texts that are used for gossip. More research needs to be done on this table.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#ID|ID]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#text0_0-7_0|text0_0]]&lt;br /&gt;
|longtext&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#text0_1-7_1|text0_1]]&lt;br /&gt;
|longtext&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lang0-7|lang0]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#prob0-7|prob0]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_0-7_0|em0_0]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_1-7_1|em0_1]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_2-7_2|em0_2]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_3-7_3|em0_3]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_4-7_4|em0_4]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_5-7_5|em0_5]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#text0_0-7_0|text1_0]]&lt;br /&gt;
|longtext&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#text0_1-7_1|text1_1]]&lt;br /&gt;
|longtext&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lang0-7|lang1]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#prob0-7|prob1]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_0-7_0|em1_0]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_1-7_1|em1_1]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_2-7_2|em1_2]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_3-7_3|em1_3]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_4-7_4|em1_4]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_5-7_5|em1_5]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#text0_0-7_0|text2_0]]&lt;br /&gt;
|longtext&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#text0_1-7_1|text2_1]]&lt;br /&gt;
|longtext&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lang0-7|lang2]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#prob0-7|prob2]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_0-7_0|em2_0]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_1-7_1|em2_1]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_2-7_2|em2_2]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_3-7_3|em2_3]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_4-7_4|em2_4]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_5-7_5|em2_5]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#text0_0-7_0|text3_0]]&lt;br /&gt;
|longtext&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#text0_1-7_1|text3_1]]&lt;br /&gt;
|longtext&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lang0-7|lang3]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#prob0-7|prob3]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_0-7_0|em3_0]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_1-7_1|em3_1]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_2-7_2|em3_2]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_3-7_3|em3_3]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_4-7_4|em3_4]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_5-7_5|em3_5]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#text0_0-7_0|text4_0]]&lt;br /&gt;
|longtext&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#text0_1-7_1|text4_1]]&lt;br /&gt;
|longtext&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lang0-7|lang4]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#prob0-7|prob4]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_0-7_0|em4_0]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_1-7_1|em4_1]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_2-7_2|em4_2]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_3-7_3|em4_3]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_4-7_4|em4_4]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_5-7_5|em4_5]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#text0_0-7_0|text5_0]]&lt;br /&gt;
|longtext&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#text0_1-7_1|text5_1]]&lt;br /&gt;
|longtext&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lang0-7|lang5]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#prob0-7|prob5]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_0-7_0|em5_0]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_1-7_1|em5_1]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_2-7_2|em5_2]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_3-7_3|em5_3]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_4-7_4|em5_4]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_5-7_5|em5_5]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#text0_0-7_0|text6_0]]&lt;br /&gt;
|longtext&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#text0_1-7_1|text6_1]]&lt;br /&gt;
|longtext&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lang0-7|lang6]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#prob0-7|prob6]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_0-7_0|em6_0]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_1-7_1|em6_1]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_2-7_2|em6_2]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_3-7_3|em6_3]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_4-7_4|em6_4]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_5-7_5|em6_5]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#text0_0-7_0|text7_0]]&lt;br /&gt;
|longtext&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#text0_1-7_1|text7_1]]&lt;br /&gt;
|longtext&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#lang0-7|lang7]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#prob0-7|prob7]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_0-7_0|em7_0]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_1-7_1|em7_1]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_2-7_2|em7_2]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_3-7_3|em7_3]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_4-7_4|em7_4]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#em0_5-7_5|em7_5]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
====ID====&lt;br /&gt;
This is the ID of the text entry. {{WDB-fields}}&lt;br /&gt;
&lt;br /&gt;
====text0_0-7_0====&lt;br /&gt;
Is this the first choice of locale 0? {{WDB-fields}}&lt;br /&gt;
&lt;br /&gt;
====text0_1-7_1====&lt;br /&gt;
Second choice? {{WDB-fields}}&lt;br /&gt;
&lt;br /&gt;
====lang0-7====&lt;br /&gt;
The language of the text in game (post list of possible values). {{WDB-fields}}&lt;br /&gt;
&lt;br /&gt;
====prob0-7====&lt;br /&gt;
This is the probability that the NPC will say this text. {{WDB-fields}}&lt;br /&gt;
&lt;br /&gt;
====em0_0====&lt;br /&gt;
Emote on greet? {{WDB-fields}}&lt;br /&gt;
====em0_1-7_1====&lt;br /&gt;
Emote on ? {{WDB-fields}}&lt;br /&gt;
====em0_2-7_2====&lt;br /&gt;
Emote on ? {{WDB-fields}}&lt;br /&gt;
====em0_3-7_3====&lt;br /&gt;
Emote on ? {{WDB-fields}}&lt;br /&gt;
====em0_4-7_4====&lt;br /&gt;
Emote on ? {{WDB-fields}}&lt;br /&gt;
====em0_5-7_5====&lt;br /&gt;
Emote on ? {{WDB-fields}}&lt;br /&gt;
&lt;br /&gt;
====WDBVerified====&lt;br /&gt;
This field is used by the SkyFireDB Team to determine whether a template has been verified from WDB files. &lt;br /&gt;
&lt;br /&gt;
If value is 0 then it has not been parsed yet.&lt;br /&gt;
&lt;br /&gt;
If value is above 0 then it has been parsed with WDB files from that specific [[realmlist_SF#gamebuild|client build]].&lt;br /&gt;
&lt;br /&gt;
If value is -1 then it is just a place holder until proper data are found on WDBs.&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Game_event_condition_SF&amp;diff=462</id>
		<title>Game event condition SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Game_event_condition_SF&amp;diff=462"/>
		<updated>2012-07-06T19:29:05Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; | __TOC__ |} Category: SkyFire World database tables {{Back-to:World}}   &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `game_event_condition` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  This table contains conditions...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `game_event_condition` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table contains conditions to meet for the specified [[game_event_SF#entry|game event]] to be completed. Also contains the world state fields used for reporting the given conditions progress and/or max required value. This table will do absolutely nothing if you have not set the [[game_event_SF|event]] to be a [[game_event_SF#world_event|world event]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#eventEntry|eventEntry]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Entry of the game event&lt;br /&gt;
|-&lt;br /&gt;
|[[#condition_id|condition_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#req_num|req_num]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#max_world_state_field|max_world_state_field]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#done_world_state_field|done_world_state_field]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#description|description]]&lt;br /&gt;
|varchar(25)&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
==== eventEntry ====&lt;br /&gt;
This is a link to the [[game_event_SF#entry|event entry]] in the [[game_event_SF|game_event]] table.&lt;br /&gt;
&lt;br /&gt;
==== condition_id ====&lt;br /&gt;
This is the condition ID for this particular world event condition. It is an arbitrary number, and you can have multiple conditions for each world event. It links to the [[game_event_quest_condition_SF#condition_id|condition_id]] field of the [[game_event_quest_condition_SF|game_event_quest_condition]] table.&lt;br /&gt;
&lt;br /&gt;
==== req_num ====&lt;br /&gt;
This is an arbitrary value that determines when this condition is met. For example, if you set this value to 1000, and there is only one quest in [[game_event_quest_condition_SF|game_event_quest_condition]] that will fulfill this condition, and it increases this condition by 100 (by setting the [[game_event_quest_condition_SF#num|num]] field to 100), then you would need to have your players complete 10 of that quest to fulfill this condition.&lt;br /&gt;
&lt;br /&gt;
==== max_world_state_field ====&lt;br /&gt;
This is the world state update field number sent to the client that is used to report the maximum number of needed points in order to satisfy this condition. It can be found in [[npc_text_SF|gossip texts]] referenced with $XXXXw where XXXX is the world state number that will be sent when that gossip is displayed. If you are doing a custom event, you can pick any number you want that isn&#039;t in use, it just needs to match the custom text that you put into the [[npc_text_SF|npc_text]] table.&lt;br /&gt;
&lt;br /&gt;
==== done_world_state_field ====&lt;br /&gt;
This is the world state update field number sent to the client that is used to report the number of accumulated points so far for this condition. It can be found in [[npc_text_SF|gossip texts]] referenced with $XXXXw where XXXX is the world state number that will be sent when that gossip is displayed. If you are doing a custom event, you can pick any number you want that isn&#039;t in use, it just needs to match the custom text that you put into the [[npc_text_SF|npc_text]] table.&lt;br /&gt;
&lt;br /&gt;
==== description ====&lt;br /&gt;
Arbitrary text field describing this condition.&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Db_script_string_SF&amp;diff=461</id>
		<title>Db script string SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Db_script_string_SF&amp;diff=461"/>
		<updated>2012-07-06T19:26:39Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; | __TOC__ |} Category: SkyFire World database tables {{Back-to:World}}   &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `db_script_string` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  This table handles the actual text...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `db_script_string` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table handles the actual text.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#content_default|content_default]]&lt;br /&gt;
|text&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#content_loc1|content_loc1]]&lt;br /&gt;
|text&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#content_loc2|content_loc2]]&lt;br /&gt;
|text&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#content_loc3|content_loc3]]&lt;br /&gt;
|text&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#content_loc4|content_loc4]]&lt;br /&gt;
|text&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#content_loc5|content_loc5]]&lt;br /&gt;
|text&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#content_loc6|content_loc6]]&lt;br /&gt;
|text&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#content_loc7|content_loc7]]&lt;br /&gt;
|text&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#content_loc8|content_loc8]]&lt;br /&gt;
|text&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
====entry====&lt;br /&gt;
Allowed range 2000000000 - 2000010000&lt;br /&gt;
====content_default====&lt;br /&gt;
The text the creature will say. &lt;br /&gt;
====content_loc1====&lt;br /&gt;
{{field-no-description|3}}&lt;br /&gt;
====content_loc2====&lt;br /&gt;
{{field-no-description|4}}&lt;br /&gt;
====content_loc3====&lt;br /&gt;
{{field-no-description|5}}&lt;br /&gt;
====content_loc4====&lt;br /&gt;
{{field-no-description|6}}&lt;br /&gt;
====content_loc5====&lt;br /&gt;
{{field-no-description|7}}&lt;br /&gt;
====content_loc6====&lt;br /&gt;
{{field-no-description|8}}&lt;br /&gt;
====content_loc7====&lt;br /&gt;
{{field-no-description|9}}&lt;br /&gt;
====content_loc8====&lt;br /&gt;
{{field-no-description|10}}&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Gameobject_SF&amp;diff=460</id>
		<title>Gameobject SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Gameobject_SF&amp;diff=460"/>
		<updated>2012-07-06T19:25:21Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; | __TOC__ |} Category: SkyFire World database tables {{Back-to:World}}   &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `gameobject` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  This table holds the individual object d...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `gameobject` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the individual object data on each spawned game object in the world. This data along with the object&#039;s template data is read and used to instantiate the objects in the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#guid|guid]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|NULL&lt;br /&gt;
|Auto increment&lt;br /&gt;
|Global Unique Identifier&lt;br /&gt;
|-&lt;br /&gt;
|[[#id|id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|Gameobject Identifier&lt;br /&gt;
|-&lt;br /&gt;
|[[#map|map]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|Map Identifier&lt;br /&gt;
|-&lt;br /&gt;
|[[#spawnMask|spawnMask]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#phaseMask|phaseMask]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#position_x|position_x]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#position_y|position_y]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#position_z|position_z]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#orientation|orientation]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rotation0|rotation0]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rotation1|rotation1]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rotation2|rotation2]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#rotation3|rotation3]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#spawntimesecs|spawntimesecs]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#animprogress|animprogress]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#state|state]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
====guid====&lt;br /&gt;
The global unique identifier for the game object. This field must be unique among all game objects.&lt;br /&gt;
====id====&lt;br /&gt;
The template ID of the gameobject. See [[gameobject_template_SF#entry|gameobject_template.entry]]&lt;br /&gt;
====map====&lt;br /&gt;
The map ID where this object is spawned. See [[Maps.dbc_SF|Maps.dbc]]&lt;br /&gt;
&lt;br /&gt;
====spawnMask====&lt;br /&gt;
Controls under which difficulties the object is spawned.&lt;br /&gt;
&lt;br /&gt;
 Just like flags you can add them as you wish so 3 would be: Spawned in 10/25 man normal versions of maps (pre 3.2 all maps)&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellpadding=3 cellspacing=0&lt;br /&gt;
! Value !! Comment&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Not spawned&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Spawned only in 10-man-normal versions of maps (includes maps without a heroic mode)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Spawned only in 25-man-normal versions of maps (or heroics pre 3.2)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Spawned only in 10-man heroic versions of maps &lt;br /&gt;
|-&lt;br /&gt;
| 8 || Spawned only in 25-man-heroic versions of maps&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Spawned in all versions of maps &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====phaseMask====&lt;br /&gt;
This is a bitmask field that describes all the phases that this gameobject will appear in. Aura 261 determines the phase you can see. For example, if you had this aura http://www.wowhead.com/?spell=55782, you would be able to see gameobjects in phase 2. If you wanted the gameobject to be visible in both phase 1 and phase 2, you would set the phaseMask to 3.&lt;br /&gt;
&lt;br /&gt;
====position_x====&lt;br /&gt;
The X position.&lt;br /&gt;
====position_y====&lt;br /&gt;
The Y position.&lt;br /&gt;
====position_z====&lt;br /&gt;
The Z position.&lt;br /&gt;
====orientation====&lt;br /&gt;
The orientation. (North = 0, South = 3.14159)&lt;br /&gt;
====rotation0====&lt;br /&gt;
====rotation1====&lt;br /&gt;
====rotation2====&lt;br /&gt;
====rotation3====&lt;br /&gt;
====spawntimesecs====&lt;br /&gt;
Time in seconds for this object to respawn.&lt;br /&gt;
&lt;br /&gt;
Using a negative value will result in the object starting out by being &amp;quot;despawned&amp;quot; until a script will spawn it. It will then despawn after the amount of time specified here has passed.&lt;br /&gt;
====animprogress====&lt;br /&gt;
Not really known what this is used for at this time. However, always set it to 100 for chests.&lt;br /&gt;
====state====&lt;br /&gt;
For chests or doors.&lt;br /&gt;
* 1 = closed&lt;br /&gt;
* 0 = open&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Areatrigger_involvedrelation_SF&amp;diff=459</id>
		<title>Areatrigger involvedrelation SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Areatrigger_involvedrelation_SF&amp;diff=459"/>
		<updated>2012-07-06T19:23:37Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `areatrigger_involvedrelations` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information for when an areatrigger completes an objective for a quest, such as an exploration quest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#id|id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Identifier&lt;br /&gt;
|-&lt;br /&gt;
|[[#quest|quest]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Quest Identifier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===id===&lt;br /&gt;
&lt;br /&gt;
The ID# of the areatrigger to use for the quest. Contained in [[AreaTrigger.dbc SF|AreaTrigger.dbc]]. &lt;br /&gt;
&lt;br /&gt;
===quest===&lt;br /&gt;
&lt;br /&gt;
The ID# of the quest that the areatrigger completes the objective. Contained in [[Quest_template_SF|quest_template]]&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Areatrigger_tavern_SF&amp;diff=458</id>
		<title>Areatrigger tavern SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Areatrigger_tavern_SF&amp;diff=458"/>
		<updated>2012-07-06T19:23:01Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `areatrigger_tavern` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information of when to enter the player into a Resting state.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#id|id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Identifier&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|text&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===id===&lt;br /&gt;
&lt;br /&gt;
ID# of the areatrigger. Contained in [[AreaTrigger.dbc SF|AreaTrigger.dbc]].&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
The name of the areatrigger or zone. Used for easy reference purposes.&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Areatrigger_teleport_SF&amp;diff=457</id>
		<title>Areatrigger teleport SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Areatrigger_teleport_SF&amp;diff=457"/>
		<updated>2012-07-06T19:22:04Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `areatrigger_teleport` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the information for &amp;quot;zone portals.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attribute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#id|id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|Identifier&lt;br /&gt;
|-&lt;br /&gt;
|[[#name|name]]&lt;br /&gt;
|text&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#target_map|target_map]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#target_position_x|target_position_x]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#target_position_y|target_position_y]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#target_position_z|target_position_z]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#target_orientation|target_orientation]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===id===&lt;br /&gt;
&lt;br /&gt;
The ID# of the areatrigger. Contained in [[AreaTrigger.dbc SF|AreaTrigger.dbc]]. &lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
&lt;br /&gt;
The name for the areatrigger. Used for easy reference purposes. &lt;br /&gt;
&lt;br /&gt;
===target_map===&lt;br /&gt;
&lt;br /&gt;
The ID# of the map to teleport to. Contained in [[Maps.dbc SF|Maps.dbc]]. &lt;br /&gt;
&lt;br /&gt;
===target_position_x===&lt;br /&gt;
&lt;br /&gt;
The X coordinate to spawn the player. &lt;br /&gt;
&lt;br /&gt;
===target_position_y===&lt;br /&gt;
&lt;br /&gt;
The Y coordinate to spawn the player. &lt;br /&gt;
&lt;br /&gt;
===target_position_z===&lt;br /&gt;
&lt;br /&gt;
The Z coordinate to spawn the player. &lt;br /&gt;
&lt;br /&gt;
===target_orientation===&lt;br /&gt;
&lt;br /&gt;
The orientation to spawn the player (0 = North, moving clockwise. Circle is Pi*2).&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_text_SF&amp;diff=456</id>
		<title>Creature text SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_text_SF&amp;diff=456"/>
		<updated>2012-07-06T19:20:09Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; | __TOC__ |} Category: SkyFire World database tables {{Back-to:World}}   &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `creature_text` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  This table holds all the texts used w...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_text` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds all the texts used within scripts. This table handles the actual text, display type (say/yell/emote) and  corresponding sounds or emote (if any).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|creature_template entry&lt;br /&gt;
|-&lt;br /&gt;
|[[#groupid|groupid]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#id|id]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#text|text]]&lt;br /&gt;
|longtext&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#type|type]]&lt;br /&gt;
|text&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#language|language]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#probability|probability]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#emote|emote]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#duration|duration]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#sound|sound]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#comment|comment]]&lt;br /&gt;
|varchar(255)&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===entry===&lt;br /&gt;
This is the [[creature_template_SF#entry|creature_template.entry]] to which the script is linked to.&lt;br /&gt;
&lt;br /&gt;
===groupid===&lt;br /&gt;
If there is more than one of the same entry (more than one text the creature says), this is the unique identifier that must be incremented for each new matching entry (ex. 0, 1, 2, 3...). If there is only one entry, this value should be 0.&lt;br /&gt;
&lt;br /&gt;
===id===&lt;br /&gt;
Entry for grouped texts - a say will be randomly selected from one of these based on the group it belongs to.&lt;br /&gt;
&lt;br /&gt;
===text===&lt;br /&gt;
The text the creature will say.&lt;br /&gt;
&lt;br /&gt;
===type===&lt;br /&gt;
{| border=1 cellpadding=3 cellspacing=0&lt;br /&gt;
! Value !! Old value !! Localization&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 0 ||  Say&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 1 ||  Yell&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 2 ||  Emote&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 3 ||  Boss Emote &lt;br /&gt;
|-&lt;br /&gt;
| 15 || 4 ||  Whisper&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 5 ||  Boss Whisper&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===language===&lt;br /&gt;
The value found in [[Languages.dbc_SF|Languages.dbc]] but if it&#039;s 0 than all understand.&lt;br /&gt;
&lt;br /&gt;
===probability===&lt;br /&gt;
A value from 1-100 that represents the percentage chance that this text will be executed.&lt;br /&gt;
&lt;br /&gt;
===emote===&lt;br /&gt;
The emote that the creature plays when the text is executed. Value is from [[Creature_addon_SF#emote|creature_addon.emote]]&lt;br /&gt;
&lt;br /&gt;
===duration===&lt;br /&gt;
Time in ms to see text.&lt;br /&gt;
0 is default and calculated by core.&lt;br /&gt;
&lt;br /&gt;
===sound===&lt;br /&gt;
The sound entry this creature will play at the same time the text is executed. Sounds are found in SoundEntries.dbc.&lt;br /&gt;
&lt;br /&gt;
===comment===&lt;br /&gt;
This field allows you to label a text entry.&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_model_info_SF&amp;diff=455</id>
		<title>Creature model info SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_model_info_SF&amp;diff=455"/>
		<updated>2012-07-06T19:19:05Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; | __TOC__ |} {{Back-to:World}}   &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `creature_model_info` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  This table contains all models of mobs, their gender and other information ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_model_info` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table contains all models of mobs, their gender and other information that are model related. This means that when a creature uses another model, this information will change as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid|modelid]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#bounding_radius|bounding_radius]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#combat_reach|combat_reach]]&lt;br /&gt;
|float&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#gender|gender]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#modelid_other_gender|modelid_other_gender]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== modelid ====&lt;br /&gt;
Display ID from [[CreatureDisplayInfo.dbc SF|CreatureDisplayInfo.dbc]]&lt;br /&gt;
&lt;br /&gt;
==== bounding_radius ====&lt;br /&gt;
This is the distance the creature stands from the player to attack him while in melee.&lt;br /&gt;
&lt;br /&gt;
==== combat_reach ====&lt;br /&gt;
This is the maximum distance the creature can reach the player in ranged attack.&lt;br /&gt;
&lt;br /&gt;
==== gender ====&lt;br /&gt;
Gender of the creature&lt;br /&gt;
* 0: Male&lt;br /&gt;
* 1: Female&lt;br /&gt;
* 2: None&lt;br /&gt;
&lt;br /&gt;
==== modelid_other_gender ====&lt;br /&gt;
Point to [[Creature_model_info_SF#modelid|Creature_model_info.modelid]].&lt;br /&gt;
When the entry is gender male (0) or female (1), this value can point to the display id of the other gender.&lt;br /&gt;
&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Smart_AI_(DB_Scripting)_reference&amp;diff=454</id>
		<title>Smart AI (DB Scripting) reference</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Smart_AI_(DB_Scripting)_reference&amp;diff=454"/>
		<updated>2012-07-06T19:17:37Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| __TOC__&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Smart_Scripts_SF&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
This table controls events for the SmartAI system. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#entryorguid|entryorguid]]&lt;br /&gt;
&lt;br /&gt;
| int(11)&lt;br /&gt;
&lt;br /&gt;
| signed&lt;br /&gt;
&lt;br /&gt;
| PRI&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;None&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#source_type|source_type]]&lt;br /&gt;
&lt;br /&gt;
| tinyint(3)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
| PRI&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#id|id]]&lt;br /&gt;
&lt;br /&gt;
| smallint(5)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
| PRI&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#link|link]]&lt;br /&gt;
&lt;br /&gt;
| smallint(5)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
| PRI&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#event_type|event_type]]&lt;br /&gt;
&lt;br /&gt;
| tinyint(3)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#event_phase_mask|event_phase_mask]]&lt;br /&gt;
&lt;br /&gt;
| tinyint(3)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#event_chance|event_chance]]&lt;br /&gt;
&lt;br /&gt;
| tinyint(3)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 100&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#event_flags|event_flags]]&lt;br /&gt;
&lt;br /&gt;
| tinyint(3)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#event_param1-4|event_param1]]&lt;br /&gt;
&lt;br /&gt;
| int(10)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#event_param1-4|event_param2]]&lt;br /&gt;
&lt;br /&gt;
| int(10)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#event_param1-4|event_param3]]&lt;br /&gt;
&lt;br /&gt;
| int(10)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#event_param1-4|event_param4]]&lt;br /&gt;
&lt;br /&gt;
| int(10)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#action_type|action_type]]&lt;br /&gt;
&lt;br /&gt;
| tinyint(3)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#action_param1-6|action_param1]]&lt;br /&gt;
&lt;br /&gt;
| int(10)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#action_param1-6|action_param2]]&lt;br /&gt;
&lt;br /&gt;
| int(10)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#action_param1-6|action_param3]]&lt;br /&gt;
&lt;br /&gt;
| int(10)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#action_param1-6|action_param4]]&lt;br /&gt;
&lt;br /&gt;
| int(10)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#action_param1-6|action_param5]]&lt;br /&gt;
&lt;br /&gt;
| int(10)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#action_param1-6|action_param6]]&lt;br /&gt;
&lt;br /&gt;
| int(10)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#target_type|target_type]]&lt;br /&gt;
&lt;br /&gt;
| tinyint(3)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#target_param1-3|target_param1]]&lt;br /&gt;
&lt;br /&gt;
| int(10)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#target_param1-3|target_param2]]&lt;br /&gt;
&lt;br /&gt;
| int(10)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#target_param1-3|target_param3]]&lt;br /&gt;
&lt;br /&gt;
| int(10)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#target_xyzo|target_x]]&lt;br /&gt;
&lt;br /&gt;
| float&lt;br /&gt;
&lt;br /&gt;
| signed&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#target_xyzo|target_y]]&lt;br /&gt;
&lt;br /&gt;
| float&lt;br /&gt;
&lt;br /&gt;
| signed&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#target_xyzo|target_z]]&lt;br /&gt;
&lt;br /&gt;
| float&lt;br /&gt;
&lt;br /&gt;
| signed&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#target_xyzo|target_o]]&lt;br /&gt;
&lt;br /&gt;
| float&lt;br /&gt;
&lt;br /&gt;
| signed&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#comment|comment]]&lt;br /&gt;
&lt;br /&gt;
| text&lt;br /&gt;
&lt;br /&gt;
| signed&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Event Comment&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please note: &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; means that the feature/option is not (yet) implemented.&lt;br /&gt;
&lt;br /&gt;
==== entryorguid ====&lt;br /&gt;
&lt;br /&gt;
*EntryOrGuid &amp;amp;gt; 0: entry of the creature / game object / etc.&lt;br /&gt;
&lt;br /&gt;
*EntryOrGuid &amp;amp;lt; 0: guid of the creature / game object / etc.&lt;br /&gt;
&lt;br /&gt;
*Depends on source_type.&lt;br /&gt;
&lt;br /&gt;
 Example1: Lets say we want all Azure Netherwing Drakes to perform this action... our creature_template entry=23456&lt;br /&gt;
  EntryorGuid= 23456&lt;br /&gt;
 Example2: Lets say we only want ONE Azure Netherwing Drake to perform this action... his guid=1234&lt;br /&gt;
  EntryorGuid= -1234&lt;br /&gt;
&lt;br /&gt;
==== source_type ====&lt;br /&gt;
&lt;br /&gt;
*Object type: creature, game object, spell.&lt;br /&gt;
&lt;br /&gt;
==== id ====&lt;br /&gt;
&lt;br /&gt;
*Incremental id &#039;&#039;bound&#039;&#039; to each entryorguid&amp;amp;amp;source_type (0, 1, 2, ...).&lt;br /&gt;
*Every event for a single creature or gobject needs its own specific id number&lt;br /&gt;
**EXAMPLE: CreatureX&lt;br /&gt;
***EVENT 1 would have id= 0&lt;br /&gt;
***EVENT 2 would have id= 1&lt;br /&gt;
***EVENT 3 would have id= 2&lt;br /&gt;
***Etc...&lt;br /&gt;
&lt;br /&gt;
==== link ====&lt;br /&gt;
&lt;br /&gt;
*Simple event linking;&lt;br /&gt;
&lt;br /&gt;
*Example: if id = 0 and link = 1; id 1 will only be able to occur if id = 0 was triggered.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[#Event_types|event_type, event_param1, event_param2, event_param3, event_param4:]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Smart_event to be used.&lt;br /&gt;
&lt;br /&gt;
==== event_phase_mask ====&lt;br /&gt;
&lt;br /&gt;
*Event will only be able to occur if creature/GO is in this phase;&lt;br /&gt;
&lt;br /&gt;
*0 means all phases;&lt;br /&gt;
&lt;br /&gt;
*All events default in phase 0&lt;br /&gt;
&lt;br /&gt;
*(Inverse of EAI: event_inverse_phase_mask).&lt;br /&gt;
&lt;br /&gt;
==== event_chance ====&lt;br /&gt;
&lt;br /&gt;
*Probability of the event to occur, in percentage;&lt;br /&gt;
&lt;br /&gt;
*0-100%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;event_flags&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Sets if the event should not repeat or should only happen in a given instance/dungeon difficulty (if applicable);&lt;br /&gt;
&lt;br /&gt;
*Values can be added together (bitwise math).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[#Action_types|action_type, action_param1,&amp;amp;nbsp;action_param2, action_param3, action_param4, action_param5, action_param6:]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Action what will be used if event is triggered.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[#Targets|target_type, target_param1, target_param2, target_param3, target_x, target_y, target_z, target_o:]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Defines the target of the event and/or action.&lt;br /&gt;
&lt;br /&gt;
==== comment ====&lt;br /&gt;
&lt;br /&gt;
Commenting on SAI uses a template which is the following: (with an example)&lt;br /&gt;
&lt;br /&gt;
 &amp;quot;Creature name - Event - Action&amp;quot;&lt;br /&gt;
 &amp;quot;Minion of Gurok - On spawn - Set Random Movement&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quick notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Always update &#039;&#039;creature_template&#039;&#039;,&#039;&#039;gameobject_template&#039;&#039; or &#039;&#039;areatrigger_scripts&#039;&#039; with:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;UPDATE `creature_template` SET `AIName`=&#039;SmartAI&#039; WHERE `entry`=y;&lt;br /&gt;
&lt;br /&gt;
UPDATE `gameobject_template` SET `AIName`=&#039;SmartGameObjectAI&#039; WHERE `entry`=y;&lt;br /&gt;
&lt;br /&gt;
INSERT INTO `areatrigger_scripts` (`entry`, `ScriptName`) VALUES(y,&#039;SmartTrigger&#039;);&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*If the creature or GO is inside a dungeon, set &#039;&#039;event_flags&#039;&#039; accordingly to the instance difficulty (heroic, 25 man, etc.).&lt;br /&gt;
&lt;br /&gt;
*In case of doubt about an &#039;&#039;Event&#039;&#039;, &#039;&#039;Action &#039;&#039;or &#039;&#039;Target, &#039;&#039;check source code (&#039;&#039;src/server/game/AI/SmartScripts&#039;&#039; files; mainly &#039;&#039;&#039;SmartScript.cpp&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== source_type ====&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Value&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_SCRIPT_TYPE_CREATURE&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_SCRIPT_TYPE_GAMEOBJECT&lt;br /&gt;
&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_SCRIPT_TYPE_AREATRIGGER&lt;br /&gt;
&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; SMART_SCRIPT_TYPE_EVENT&lt;br /&gt;
&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; SMART_SCRIPT_TYPE_GOSSIP&lt;br /&gt;
&lt;br /&gt;
| 4&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt;  SMART_SCRIPT_TYPE_QUEST&lt;br /&gt;
&lt;br /&gt;
| 5&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt;  SMART_SCRIPT_TYPE_SPELL&lt;br /&gt;
&lt;br /&gt;
| 6&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt;  SMART_SCRIPT_TYPE_TRANSPORT&lt;br /&gt;
&lt;br /&gt;
| 7&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; SMART_SCRIPT_TYPE_INSTANCE&lt;br /&gt;
&lt;br /&gt;
| 8&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_SCRIPT_TYPE_TIMED_ACTIONLIST&lt;br /&gt;
&lt;br /&gt;
| 9&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== event_type ====&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Value&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param1&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param2&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param3&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param4&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Comment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_UPDATE_IC&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
| InitialMin (minimum time to wait before execute)&lt;br /&gt;
&lt;br /&gt;
| InitialMax (maximum time to wait before execute)&lt;br /&gt;
&lt;br /&gt;
| RepeatMin (When repeating, minimum wait for repeat - If 0, will not repeat)&lt;br /&gt;
&lt;br /&gt;
| RepeatMax (When repeating, maximum wait for repeat - If 0, will not repeat)&lt;br /&gt;
&lt;br /&gt;
| In combat.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_UPDATE_OOC&lt;br /&gt;
&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
| InitialMin&lt;br /&gt;
&lt;br /&gt;
| InitialMax&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
| Out of combat.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_HEALT_PCT&lt;br /&gt;
&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
| HPMin%&lt;br /&gt;
&lt;br /&gt;
| HPMax%&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
| Health Percentage&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_MANA_PCT&lt;br /&gt;
&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
| ManaMin%&lt;br /&gt;
&lt;br /&gt;
| ManaMax%&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
| Mana Percentage&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_AGGRO&lt;br /&gt;
&lt;br /&gt;
| 4&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature Aggro&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_KILL&lt;br /&gt;
&lt;br /&gt;
| 5&lt;br /&gt;
&lt;br /&gt;
| CooldownMin0&lt;br /&gt;
&lt;br /&gt;
| CooldownMax1&lt;br /&gt;
&lt;br /&gt;
| playerOnly2&lt;br /&gt;
&lt;br /&gt;
| else creature entry3&lt;br /&gt;
&lt;br /&gt;
| On Creature Kill&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_DEATH&lt;br /&gt;
&lt;br /&gt;
| 6&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature Death&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_EVADE&lt;br /&gt;
&lt;br /&gt;
| 7&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature Evade Attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_SPELLHIT&lt;br /&gt;
&lt;br /&gt;
| 8&lt;br /&gt;
&lt;br /&gt;
| SpellID&lt;br /&gt;
&lt;br /&gt;
| School&lt;br /&gt;
&lt;br /&gt;
| CooldownMin&lt;br /&gt;
&lt;br /&gt;
| CooldownMax&lt;br /&gt;
&lt;br /&gt;
| On Creature/Gameobject Spell Hit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_RANGE&lt;br /&gt;
&lt;br /&gt;
| 9&lt;br /&gt;
&lt;br /&gt;
| MinDist&lt;br /&gt;
&lt;br /&gt;
| MaxDist&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
| On Target In Range&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_OOC_LOS&lt;br /&gt;
&lt;br /&gt;
| 10&lt;br /&gt;
&lt;br /&gt;
| NoHostile&lt;br /&gt;
&lt;br /&gt;
| MaxRange&lt;br /&gt;
&lt;br /&gt;
| CooldownMin&lt;br /&gt;
&lt;br /&gt;
| CooldownMax&lt;br /&gt;
&lt;br /&gt;
| On Target In Distance Out of Combat&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_RESPAWN&lt;br /&gt;
&lt;br /&gt;
| 11&lt;br /&gt;
&lt;br /&gt;
| type&lt;br /&gt;
&lt;br /&gt;
| MapId&lt;br /&gt;
&lt;br /&gt;
| ZoneId&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature/Gameobject Respawn&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_TARGET_HEALTH_PCT&lt;br /&gt;
&lt;br /&gt;
| 12&lt;br /&gt;
&lt;br /&gt;
| HPMin%&lt;br /&gt;
&lt;br /&gt;
| HPMax%&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
| On Target Health Percentage&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_TARGET_CASTING&lt;br /&gt;
&lt;br /&gt;
| 13&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Target Casting Spell&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_FRIENDLY_HEALTH&lt;br /&gt;
&lt;br /&gt;
| 14&lt;br /&gt;
&lt;br /&gt;
| HPDeficit&lt;br /&gt;
&lt;br /&gt;
| Radius&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
| On Friendly Health Deficit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_FRIENDLY_IS_CC&lt;br /&gt;
&lt;br /&gt;
| 15&lt;br /&gt;
&lt;br /&gt;
| Radius&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_FRIENDLY_MISSING_BUFF&lt;br /&gt;
&lt;br /&gt;
| 16&lt;br /&gt;
&lt;br /&gt;
| SpellId&lt;br /&gt;
&lt;br /&gt;
| Radius&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
| On Friendly Lost Buff&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_SUMMONED_UNIT&lt;br /&gt;
&lt;br /&gt;
| 17&lt;br /&gt;
&lt;br /&gt;
| CretureId (0 all)&lt;br /&gt;
&lt;br /&gt;
| CooldownMin&lt;br /&gt;
&lt;br /&gt;
| CooldownMax&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature/Gameobject Summoned Unit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_TARGET_MANA_PCT&lt;br /&gt;
&lt;br /&gt;
| 18&lt;br /&gt;
&lt;br /&gt;
| ManaMin%&lt;br /&gt;
&lt;br /&gt;
| ManaMax%&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
| On Target Mana Percentage&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_ACCEPTED_QUEST&lt;br /&gt;
&lt;br /&gt;
| 19&lt;br /&gt;
&lt;br /&gt;
| QuestID (0 any)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Target Accepted Quest&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_REWARD_QUEST&lt;br /&gt;
&lt;br /&gt;
| 20&lt;br /&gt;
&lt;br /&gt;
| QuestID (0 any)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Target Rewarded Quest&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_REACHED_HOME&lt;br /&gt;
&lt;br /&gt;
| 21&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature Reached Home&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_RECEIVE_EMOTE&lt;br /&gt;
&lt;br /&gt;
| 22&lt;br /&gt;
&lt;br /&gt;
| EmoteId&lt;br /&gt;
&lt;br /&gt;
| CooldownMin&lt;br /&gt;
&lt;br /&gt;
| CooldownMax&lt;br /&gt;
&lt;br /&gt;
| condition&lt;br /&gt;
&lt;br /&gt;
| val1,val2,val3 (?)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_HAS_AURA&lt;br /&gt;
&lt;br /&gt;
| 23&lt;br /&gt;
&lt;br /&gt;
| SpellID&lt;br /&gt;
&lt;br /&gt;
| Stacks&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
| On Creature Has Aura&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_TARGET_BUFFED&lt;br /&gt;
&lt;br /&gt;
| 24&lt;br /&gt;
&lt;br /&gt;
| SpellID&lt;br /&gt;
&lt;br /&gt;
| Stacks&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
| On Target Buffed With Spell&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_RESET&lt;br /&gt;
&lt;br /&gt;
| 25&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| After Combat, On Respawn or Spawn&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_IC_LOS&lt;br /&gt;
&lt;br /&gt;
| 26&lt;br /&gt;
&lt;br /&gt;
| NoHostile&lt;br /&gt;
&lt;br /&gt;
| MaxRange&lt;br /&gt;
&lt;br /&gt;
| CooldownMin&lt;br /&gt;
&lt;br /&gt;
| CooldownMax&lt;br /&gt;
&lt;br /&gt;
| On Target In Distance In Combat&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_PASSENGER_BOARDED&lt;br /&gt;
&lt;br /&gt;
| 27&lt;br /&gt;
&lt;br /&gt;
| CooldownMin&lt;br /&gt;
&lt;br /&gt;
| CooldownMax&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_PASSENGER_REMOVED&lt;br /&gt;
&lt;br /&gt;
| 28&lt;br /&gt;
&lt;br /&gt;
| CooldownMin&lt;br /&gt;
&lt;br /&gt;
| CooldownMax&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_CHARMED&lt;br /&gt;
&lt;br /&gt;
| 29&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature Charmed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_CHARMED_TARGET&lt;br /&gt;
&lt;br /&gt;
| 30&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Target Charmed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_SPELLHIT_TARGET&lt;br /&gt;
&lt;br /&gt;
| 31&lt;br /&gt;
&lt;br /&gt;
| SpellId&lt;br /&gt;
&lt;br /&gt;
| School&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
| On Target Spell Hit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_DAMAGED&lt;br /&gt;
&lt;br /&gt;
| 32&lt;br /&gt;
&lt;br /&gt;
| MinDmg&lt;br /&gt;
&lt;br /&gt;
| MaxDmg&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
| On Creature Damaged&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_DAMAGED_TARGET&lt;br /&gt;
&lt;br /&gt;
| 33&lt;br /&gt;
&lt;br /&gt;
| MinDmg&lt;br /&gt;
&lt;br /&gt;
| MaxDmg&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
| On Target Damaged&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_MOVEMENTINFORM&lt;br /&gt;
&lt;br /&gt;
| 34&lt;br /&gt;
&lt;br /&gt;
| MovementType (any)&lt;br /&gt;
&lt;br /&gt;
| PointID&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_SUMMON_DESPAWNED&lt;br /&gt;
&lt;br /&gt;
| 35&lt;br /&gt;
&lt;br /&gt;
| Entry&lt;br /&gt;
&lt;br /&gt;
| CooldownMin&lt;br /&gt;
&lt;br /&gt;
| CooldownMax&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Summoned Unit Despawned&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_CORPSE_REMOVED&lt;br /&gt;
&lt;br /&gt;
| 36&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature Corpse Removed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_AI_INIT&lt;br /&gt;
&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_DATA_SET&lt;br /&gt;
&lt;br /&gt;
| 38&lt;br /&gt;
&lt;br /&gt;
| Field&lt;br /&gt;
&lt;br /&gt;
| Value&lt;br /&gt;
&lt;br /&gt;
| CooldownMin&lt;br /&gt;
&lt;br /&gt;
| CooldownMax&lt;br /&gt;
&lt;br /&gt;
| On Creature/Gameobject Data Set, Can be used with SMART_ACTION_SET_DATA&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_WAYPOINT_START&lt;br /&gt;
&lt;br /&gt;
| 39&lt;br /&gt;
&lt;br /&gt;
| PointId (0 any)&lt;br /&gt;
&lt;br /&gt;
| pathId (0 any)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature Waypoint ID Started&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_WAYPOINT_REACHED&lt;br /&gt;
&lt;br /&gt;
| 40&lt;br /&gt;
&lt;br /&gt;
| PointId (0 any)&lt;br /&gt;
&lt;br /&gt;
| pathId (0 any)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature Waypoint ID Reached (Does not function if creature is running)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; SMART_EVENT_TRANSPORT_ADDPLAYER&lt;br /&gt;
&lt;br /&gt;
| 41&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; SMART_EVENT_TRANSPORT_ADDCREATURE&lt;br /&gt;
&lt;br /&gt;
| 42&lt;br /&gt;
&lt;br /&gt;
| Entry (0 any)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt;SMART_EVENT_TRANSPORT_REMOVE_PLAYER&lt;br /&gt;
&lt;br /&gt;
| 43&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; SMART_EVENT_TRANSPORT_RELOCATE&lt;br /&gt;
&lt;br /&gt;
| 44&lt;br /&gt;
&lt;br /&gt;
| PointId&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; SMART_EVENT_INSTANCE_PLAYER_ENTER&lt;br /&gt;
&lt;br /&gt;
| 45&lt;br /&gt;
&lt;br /&gt;
| Team (0 any)&lt;br /&gt;
&lt;br /&gt;
| CooldownMin&lt;br /&gt;
&lt;br /&gt;
| CooldownMax&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_AREATRIGGER_ONTRIGGER&lt;br /&gt;
&lt;br /&gt;
| 46&lt;br /&gt;
&lt;br /&gt;
| TriggerId (0 any)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; SMART_EVENT_QUEST_ACCEPTED&lt;br /&gt;
&lt;br /&gt;
| 47&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Target Quest Accepted (Use event 19 instead)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; SMART_EVENT_QUEST_OBJ_COPLETETION&lt;br /&gt;
&lt;br /&gt;
| 48&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Target Quest Objective Completed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; SMART_EVENT_QUEST_COMPLETION&lt;br /&gt;
&lt;br /&gt;
| 49&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Target Quest Completed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; SMART_EVENT_QUEST_REWARDED&lt;br /&gt;
&lt;br /&gt;
| 50&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Target Quest Rewarded (Use event 20 instead)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; SMART_EVENT_QUEST_FAIL&lt;br /&gt;
&lt;br /&gt;
| 51&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Target Quest Field&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_TEXT_OVER&lt;br /&gt;
&lt;br /&gt;
| 52&lt;br /&gt;
&lt;br /&gt;
| GroupId (from creatue_text)&lt;br /&gt;
&lt;br /&gt;
| CreatureId (0 any)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On TEXT_OVER Event Triggered After SMART_ACTION_TALK&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_RECEIVE_HEAL&lt;br /&gt;
&lt;br /&gt;
| 53&lt;br /&gt;
&lt;br /&gt;
| MinHeal&lt;br /&gt;
&lt;br /&gt;
| MaxHeal&lt;br /&gt;
&lt;br /&gt;
| CooldownMin&lt;br /&gt;
&lt;br /&gt;
| CooldownMax&lt;br /&gt;
&lt;br /&gt;
| On Creature Received Healing&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_JUST_SUMMONED&lt;br /&gt;
&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature Just spawned&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_WAYPOINT_PAUSED&lt;br /&gt;
&lt;br /&gt;
| 55&lt;br /&gt;
&lt;br /&gt;
| PointId (0 any)&lt;br /&gt;
&lt;br /&gt;
| pathID (0 any)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature Paused at Waypoint ID&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_WAYPOINT_RESUMED&lt;br /&gt;
&lt;br /&gt;
| 56&lt;br /&gt;
&lt;br /&gt;
| PointId (0 any)&lt;br /&gt;
&lt;br /&gt;
| pathID (0 any)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature Resumed after Waypoint ID&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_WAYPOINT_STOPPED&lt;br /&gt;
&lt;br /&gt;
| 57&lt;br /&gt;
&lt;br /&gt;
| PointId (0 any)&lt;br /&gt;
&lt;br /&gt;
| pathID (0 any)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature Stopped On Waypoint ID&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_WAYPOINT_ENDED&lt;br /&gt;
&lt;br /&gt;
| 58&lt;br /&gt;
&lt;br /&gt;
| PointId (0 any)&lt;br /&gt;
&lt;br /&gt;
| pathID (0 any)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature Waypoint Path Ended (Does not function if creature is running)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_TIMED_EVENT_TRIGGERED&lt;br /&gt;
&lt;br /&gt;
| 59&lt;br /&gt;
&lt;br /&gt;
| Id&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_UPDATE&lt;br /&gt;
&lt;br /&gt;
| 60&lt;br /&gt;
&lt;br /&gt;
| InitialMin&lt;br /&gt;
&lt;br /&gt;
| InitialMax&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_LINK&lt;br /&gt;
&lt;br /&gt;
| 61&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| used to link together multiple events&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_GOSSIP_SELECT&lt;br /&gt;
&lt;br /&gt;
| 62&lt;br /&gt;
&lt;br /&gt;
| [[Gossip_menu_option_SF#menu_id|menu_ID]]&lt;br /&gt;
&lt;br /&gt;
| [[Gossip_menu_option_SF#id|ID]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_JUST_CREATED&lt;br /&gt;
&lt;br /&gt;
| 63&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_GOSSIP_HELLO&lt;br /&gt;
&lt;br /&gt;
| 64&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_FOLLOW_COMPLETED&lt;br /&gt;
&lt;br /&gt;
| 65&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| *** SMART_EVENT_DUMMY_EFFECT&lt;br /&gt;
&lt;br /&gt;
| 66&lt;br /&gt;
&lt;br /&gt;
| spellId&lt;br /&gt;
&lt;br /&gt;
| effectIndex&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_IS_BEHIND_TARGET&lt;br /&gt;
&lt;br /&gt;
| 67&lt;br /&gt;
&lt;br /&gt;
| CooldownMin&lt;br /&gt;
&lt;br /&gt;
| CooldownMax&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_GAME_EVENT_START&lt;br /&gt;
&lt;br /&gt;
| 68&lt;br /&gt;
&lt;br /&gt;
| [[game_event SF#eventEntry|game_event.eventEntry]]&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_GAME_EVENT_END&lt;br /&gt;
&lt;br /&gt;
| 69&lt;br /&gt;
&lt;br /&gt;
| [[game_event SF#eventEntry|game_event.eventEntry]]&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_GO_STATE_CHANGED&lt;br /&gt;
&lt;br /&gt;
| 70&lt;br /&gt;
&lt;br /&gt;
| State (0 - Active, 1 - Ready, 2 - Active alternative)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== action_type ====&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Value&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param1&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param2&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param3&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param4&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param5&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param6&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Comment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_NONE&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Do nothing&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_TALK&lt;br /&gt;
&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
| [[Creature_text_SF#group_id|Creature_text.groupid]]&lt;br /&gt;
&lt;br /&gt;
| duration to wait before TEXT_OVER event is triggered&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Param2 in Milliseconds.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_FACTION&lt;br /&gt;
&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
| [[FactionTemplate.dbc_SF|FactionID]] (or 0 for default)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL&lt;br /&gt;
&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#entry|Creature_template.entry]](param1)&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#modelid1-4|Creature_template.modelID]](param2)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Take DisplayID of creature (param1) OR Turn to DisplayID (param2) OR Both = 0 for Demorph&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SOUND&lt;br /&gt;
&lt;br /&gt;
| 4&lt;br /&gt;
&lt;br /&gt;
| SoundId&lt;br /&gt;
&lt;br /&gt;
| TextRange&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Play Sound&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_PLAY_EMOTE&lt;br /&gt;
&lt;br /&gt;
| 5&lt;br /&gt;
&lt;br /&gt;
| [[Emote.dbc_SF#id|EmoteId]] &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Play Emote&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_FAIL_QUEST&lt;br /&gt;
&lt;br /&gt;
| 6&lt;br /&gt;
&lt;br /&gt;
| [[Quest_template_SF#id|QuestID]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Fail Quest of Target&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_ADD_QUEST&lt;br /&gt;
&lt;br /&gt;
| 7&lt;br /&gt;
&lt;br /&gt;
| [[Quest_template_SF#id|QuestID]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Add Quest to Target&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_REACT_STATE&lt;br /&gt;
&lt;br /&gt;
| 8&lt;br /&gt;
&lt;br /&gt;
| [[Smart_scripts_SF#React_States|State]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| React State. Can be Aggressive, Passive or Defensive.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_ACTIVATE_GOBJECT&lt;br /&gt;
&lt;br /&gt;
| 9&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Activate Object&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_RANDOM_EMOTE&lt;br /&gt;
&lt;br /&gt;
| 10&lt;br /&gt;
&lt;br /&gt;
| [[Emote.dbc_SF#id|EmoteId1]]&lt;br /&gt;
&lt;br /&gt;
| [[Emote.dbc_SF#id|EmoteId2]] &lt;br /&gt;
&lt;br /&gt;
| [[Emote.dbc_SF#id|EmoteId3...]] &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Play Random Emote&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CAST&lt;br /&gt;
&lt;br /&gt;
| 11&lt;br /&gt;
&lt;br /&gt;
| SpellId&lt;br /&gt;
&lt;br /&gt;
| [[#Cast_flags|CastFlags]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Cast Spell ID at Target&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SUMMON_CREATURE&lt;br /&gt;
&lt;br /&gt;
| 12&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#entry|Creature_template.entry]]&lt;br /&gt;
&lt;br /&gt;
| [[#Summon Types|Summon type]]&lt;br /&gt;
&lt;br /&gt;
| duration in ms&lt;br /&gt;
&lt;br /&gt;
| StorageID (always 0)&lt;br /&gt;
&lt;br /&gt;
| attackInvoker&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Summon Unit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_THREAT_SINGLE_PCT&lt;br /&gt;
&lt;br /&gt;
| 13&lt;br /&gt;
&lt;br /&gt;
| Threat%&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Change Threat Percentage for Single Target&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_THREAT_ALL_PCT&lt;br /&gt;
&lt;br /&gt;
| 14&lt;br /&gt;
&lt;br /&gt;
| Threat%&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Change Threat Percentage for All Enemies&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS&lt;br /&gt;
&lt;br /&gt;
| 15&lt;br /&gt;
&lt;br /&gt;
| [[Quest_template_SF#id|QuestID]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SEND_CASTCREATUREORGO&lt;br /&gt;
&lt;br /&gt;
| 16&lt;br /&gt;
&lt;br /&gt;
| [[Quest_template_SF#id|QuestID]]&lt;br /&gt;
&lt;br /&gt;
| SpellId&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_EMOTE_STATE&lt;br /&gt;
&lt;br /&gt;
| 17&lt;br /&gt;
&lt;br /&gt;
| [[Emote.dbc_SF#id|EmoteId]] &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Play Emote Continuously&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_UNIT_FLAG&lt;br /&gt;
&lt;br /&gt;
| 18&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#unit_flags|Creature_template.unit_flags]] (may be more than one field OR&#039;d together)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Can set Multi-able flags at once&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_REMOVE_UNIT_FLAG&lt;br /&gt;
&lt;br /&gt;
| 19&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#unit_flags|Creature_template.unit_flags]] (may be more than one field OR&#039;d together)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
| Can Remove Multi-able flags at once&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_AUTO_ATTACK&lt;br /&gt;
&lt;br /&gt;
| 20&lt;br /&gt;
&lt;br /&gt;
| AllowAttackState (0 = Stop attack, anything else means continue attacking)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
| Stop or Continue Automatic Attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_ALLOW_COMBAT_MOVEMENT&lt;br /&gt;
&lt;br /&gt;
| 21&lt;br /&gt;
&lt;br /&gt;
| AllowCombatMovement (0 = Stop combat based movement, anything else continue attacking)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Allow or Disable Combat Movement&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_EVENT_PHASE&lt;br /&gt;
&lt;br /&gt;
| 22&lt;br /&gt;
&lt;br /&gt;
| [[Smart_scripts_SF#event_phase_mask|smart_scripts.event_phase_mask]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_INC_EVENT_PHASE&lt;br /&gt;
&lt;br /&gt;
| 23&lt;br /&gt;
&lt;br /&gt;
| Increment&lt;br /&gt;
&lt;br /&gt;
| Decrement&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Set param1 OR param2 (not both). Value 0 has no effect.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_EVADE&lt;br /&gt;
&lt;br /&gt;
| 24&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Evade Incoming Attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_FLEE_FOR_ASSIST&lt;br /&gt;
&lt;br /&gt;
| 25&lt;br /&gt;
&lt;br /&gt;
| 0/1 (If you want the fleeing NPC to say attempts to flee text on flee, use 1 on param1. For no message use 0.)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| If you want the fleeing NPC to say &#039;%s attempts to run away in fear!&#039; on flee, use 1 on param1. 0 for no message.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CALL_GROUPEVENTHAPPENS&lt;br /&gt;
&lt;br /&gt;
| 26&lt;br /&gt;
&lt;br /&gt;
| [[Quest_template_SF#id|QuestID]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CALL_CASTEDCREATUREORGO&lt;br /&gt;
&lt;br /&gt;
| 27&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#entry|Creature_template.entry]]&lt;br /&gt;
&lt;br /&gt;
| SpellId&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_REMOVEAURASFROMSPELL&lt;br /&gt;
&lt;br /&gt;
| 28&lt;br /&gt;
&lt;br /&gt;
| Spellid&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_FOLLOW&lt;br /&gt;
&lt;br /&gt;
| 29&lt;br /&gt;
&lt;br /&gt;
| Distance (0 = Default value)&lt;br /&gt;
&lt;br /&gt;
| Angle (0 = Default value)&lt;br /&gt;
&lt;br /&gt;
| End [[Creature_template_SF#entry|creature_template.entry]]&lt;br /&gt;
&lt;br /&gt;
| credit&lt;br /&gt;
&lt;br /&gt;
| creditType (0monsterkill, 1event)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Follow Target&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_RANDOM_PHASE&lt;br /&gt;
&lt;br /&gt;
| 30&lt;br /&gt;
&lt;br /&gt;
| [[Creature_SF#phaseMask|Creature.phasemask]] 1&lt;br /&gt;
&lt;br /&gt;
| [[Creature_SF#phaseMask|Creature.phasemask]] 2&lt;br /&gt;
&lt;br /&gt;
| [[Creature_SF#phaseMask|Creature.phasemask]] 3...&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_RANDOM_PHASE_RANGE&lt;br /&gt;
&lt;br /&gt;
| 31&lt;br /&gt;
&lt;br /&gt;
| [[Creature_SF#phaseMask|Creature.phasemask]] minimum&lt;br /&gt;
&lt;br /&gt;
| [[Creature_SF#phaseMask|Creature.phasemask]] maximum&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_RESET_GOBJECT&lt;br /&gt;
&lt;br /&gt;
| 32&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Reset Gameobject&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CALL_KILLEDMONSTER&lt;br /&gt;
&lt;br /&gt;
| 33&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#entry|Creature_template.entry]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| This is the ID from [[Quest_template_SF#RequiredNpcOrGo|quest_template.RequiredNpcOrGo]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_INST_DATA&lt;br /&gt;
&lt;br /&gt;
| 34&lt;br /&gt;
&lt;br /&gt;
| Field&lt;br /&gt;
&lt;br /&gt;
| Data&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Set Instance Data&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_INST_DATA64&lt;br /&gt;
&lt;br /&gt;
| 35&lt;br /&gt;
&lt;br /&gt;
| Field&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Set Instance Data uint64&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_UPDATE_TEMPLATE&lt;br /&gt;
&lt;br /&gt;
| 36&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#entry|Creature_template.entry]]&lt;br /&gt;
&lt;br /&gt;
| Team (updates creature_template to given entry)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_DIE&lt;br /&gt;
&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Kill Target&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_IN_COMBAT_WITH_ZONE&lt;br /&gt;
&lt;br /&gt;
| 38&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CALL_FOR_HELP&lt;br /&gt;
&lt;br /&gt;
| 39&lt;br /&gt;
&lt;br /&gt;
| Radius in yards that other creatures must be to acknowledge the cry for help&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_SHEATH&lt;br /&gt;
&lt;br /&gt;
| 40&lt;br /&gt;
&lt;br /&gt;
| Sheath (0-unarmed, 1-melee, 2-ranged)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_FORCE_DESPAWN&lt;br /&gt;
&lt;br /&gt;
| 41&lt;br /&gt;
&lt;br /&gt;
| timer&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Despawn Target after param1 Milliseconds&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL&lt;br /&gt;
&lt;br /&gt;
| 42&lt;br /&gt;
&lt;br /&gt;
| MinHpValue(+pct,-flat)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL&lt;br /&gt;
&lt;br /&gt;
| 43&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#entry|Creature_template.entry]]&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#modelid1-4|Creature_template.modelID]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Mount to Creature Entry (param1) OR Mount to Creature Display (param2) Or both = 0 for Unmount&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_INGAME_PHASE_MASK&lt;br /&gt;
&lt;br /&gt;
| 44&lt;br /&gt;
&lt;br /&gt;
| [[Creature_SF#phaseMask|Creature.phasemask]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_DATA&lt;br /&gt;
&lt;br /&gt;
| 45&lt;br /&gt;
&lt;br /&gt;
| Field&lt;br /&gt;
&lt;br /&gt;
| Data&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Set Data For Target, can be used with SMART_EVENT_DATA_SET&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_MOVE_FORWARD&lt;br /&gt;
&lt;br /&gt;
| 46&lt;br /&gt;
&lt;br /&gt;
| Distance in yards&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_VISIBILITY&lt;br /&gt;
&lt;br /&gt;
| 47&lt;br /&gt;
&lt;br /&gt;
| 0/1&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_ACTIVE&lt;br /&gt;
&lt;br /&gt;
| 48&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_ATTACK_START&lt;br /&gt;
&lt;br /&gt;
| 49&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SUMMON_GO&lt;br /&gt;
&lt;br /&gt;
| 50&lt;br /&gt;
&lt;br /&gt;
| [[Gameobject_template_SF#entry|Gameobject_template.entry]]&lt;br /&gt;
&lt;br /&gt;
| DespawnTime in ms&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_KILL_UNIT&lt;br /&gt;
&lt;br /&gt;
| 51&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_ACTIVATE_TAXI&lt;br /&gt;
&lt;br /&gt;
| 52&lt;br /&gt;
&lt;br /&gt;
| TaxiID&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_WP_START&lt;br /&gt;
&lt;br /&gt;
| 53&lt;br /&gt;
&lt;br /&gt;
| walk = 0 run = 1&lt;br /&gt;
&lt;br /&gt;
| [[Waypoints_SF#entry|Waypoints.entry]]&lt;br /&gt;
&lt;br /&gt;
| canRepeat&lt;br /&gt;
&lt;br /&gt;
| [[Quest_template_SF#id|Quest_template.id]]&lt;br /&gt;
&lt;br /&gt;
| despawntime&lt;br /&gt;
&lt;br /&gt;
| reactState&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_WP_PAUSE&lt;br /&gt;
&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
| time&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_WP_STOP&lt;br /&gt;
&lt;br /&gt;
| 55&lt;br /&gt;
&lt;br /&gt;
| despawnTime&lt;br /&gt;
&lt;br /&gt;
| [[Quest_template_SF#id|Quest_template.id]]&lt;br /&gt;
&lt;br /&gt;
| fail (0/1)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_ADD_ITEM&lt;br /&gt;
&lt;br /&gt;
| 56&lt;br /&gt;
&lt;br /&gt;
| [[Item_template_SF#entry|Item_template.entry]]&lt;br /&gt;
&lt;br /&gt;
| count&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_REMOVE_ITEM&lt;br /&gt;
&lt;br /&gt;
| 57&lt;br /&gt;
&lt;br /&gt;
| [[Item_template_SF#entry|Item_template.entry]]&lt;br /&gt;
&lt;br /&gt;
| count&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_INSTALL_AI_TEMPLATE&lt;br /&gt;
&lt;br /&gt;
| 58&lt;br /&gt;
&lt;br /&gt;
| [[Smart_scripts_SF#Predefined_SAI_templates|TemplateID]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_RUN&lt;br /&gt;
&lt;br /&gt;
| 59&lt;br /&gt;
&lt;br /&gt;
| 0 = Off / 1 = On&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_FLY&lt;br /&gt;
&lt;br /&gt;
| 60&lt;br /&gt;
&lt;br /&gt;
| 0 = Off / 1 = On&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_SWIM&lt;br /&gt;
&lt;br /&gt;
| 61&lt;br /&gt;
&lt;br /&gt;
| 0 = Off / 1 = On&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_TELEPORT&lt;br /&gt;
&lt;br /&gt;
| 62&lt;br /&gt;
&lt;br /&gt;
| [[Map.dbc_SF|MapID]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Continue this action with the TARGET_TYPE column. Use any target_type, and use target_x, target_y, target_z, target_o as the coordinates&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_STORE_VARIABLE_DECIMAL&lt;br /&gt;
&lt;br /&gt;
| 63&lt;br /&gt;
&lt;br /&gt;
| varID&lt;br /&gt;
&lt;br /&gt;
| number&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_STORE_TARGET_LIST&lt;br /&gt;
&lt;br /&gt;
| 64&lt;br /&gt;
&lt;br /&gt;
| varID&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_WP_RESUME&lt;br /&gt;
&lt;br /&gt;
| 65&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_ORIENTATION&lt;br /&gt;
&lt;br /&gt;
| 66&lt;br /&gt;
&lt;br /&gt;
| This depends on whet target script have if SMART_TARGET_SELF than Facing will be set like in HomePosition, When SMART_TARGET_POSITION you need to set target_o. 0 = North, West = 1.5, South = 3, East = 4.5&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CREATE_TIMED_EVENT&lt;br /&gt;
&lt;br /&gt;
| 67&lt;br /&gt;
&lt;br /&gt;
| id&lt;br /&gt;
&lt;br /&gt;
| InitialMin&lt;br /&gt;
&lt;br /&gt;
| InitialMax&lt;br /&gt;
&lt;br /&gt;
| RepeatMin(only if it repeats)&lt;br /&gt;
&lt;br /&gt;
| RepeatMax(only if it repeats)&lt;br /&gt;
&lt;br /&gt;
| chance&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_PLAYMOVIE&lt;br /&gt;
&lt;br /&gt;
| 68&lt;br /&gt;
&lt;br /&gt;
| entry&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_MOVE_TO_POS&lt;br /&gt;
&lt;br /&gt;
| 69&lt;br /&gt;
&lt;br /&gt;
| PointId&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| PointId is called by SMART_EVENT_MOVEMENTINFORM. Continue this action with the TARGET_TYPE column. Use any target_type, and use target_x, target_y, target_z, target_o as the coordinates&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_RESPAWN_TARGET&lt;br /&gt;
&lt;br /&gt;
| 70&lt;br /&gt;
&lt;br /&gt;
| Respawntime in seconds for gameobjects (only GOs)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_EQUIP&lt;br /&gt;
&lt;br /&gt;
| 71&lt;br /&gt;
&lt;br /&gt;
| [[Creature_equip_template_SF#entry|Creature_equip_template.entry]]&lt;br /&gt;
&lt;br /&gt;
| Slotmask&lt;br /&gt;
&lt;br /&gt;
| slot1 (item_template.entry)&lt;br /&gt;
&lt;br /&gt;
| Slot2 (item_template.entry)&lt;br /&gt;
&lt;br /&gt;
| Slot3 (item_template.entry)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| only slots with mask set will be sent to client, bits are 1, 2, 4, leaving mask 0 is defaulted to mask 7 (send all), Slots1-3 are only used if no Param1 is set&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CLOSE_GOSSIP&lt;br /&gt;
&lt;br /&gt;
| 72&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|[[Gossip_menu_option_SF#action_menu_id|gossip_menu_option.action_menu_id]] must be 0, and [[Smart_scripts_SF#target_type|target_type]] must be 7&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_TRIGGER_TIMED_EVENT&lt;br /&gt;
&lt;br /&gt;
| 73&lt;br /&gt;
&lt;br /&gt;
| id(&amp;amp;gt;1)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_REMOVE_TIMED_EVENT&lt;br /&gt;
&lt;br /&gt;
| 74&lt;br /&gt;
&lt;br /&gt;
| id(&amp;amp;gt;1)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_ADD_AURA&lt;br /&gt;
&lt;br /&gt;
| 75&lt;br /&gt;
&lt;br /&gt;
| SpellId&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT&lt;br /&gt;
&lt;br /&gt;
| 76&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| WARNING: CAN CRASH CORE, do not use if you dont know what you are doing&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_RESET_SCRIPT_BASE_OBJECT&lt;br /&gt;
&lt;br /&gt;
| 77&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CALL_SCRIPT_RESET&lt;br /&gt;
&lt;br /&gt;
| 78&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_RANGED_MOVEMENT &lt;br /&gt;
&lt;br /&gt;
| 79&lt;br /&gt;
&lt;br /&gt;
| attackDistance&lt;br /&gt;
&lt;br /&gt;
| attackAngle&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Sets movement to follow at a specific range to the target.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CALL_TIMED_ACTIONLIST&lt;br /&gt;
&lt;br /&gt;
| 80&lt;br /&gt;
&lt;br /&gt;
| [[Smart_scripts_SF#entryorguid|EntryOrGuid]]&lt;br /&gt;
&lt;br /&gt;
| timer update type(0 OOC, 1 IC, 2 ALWAYS)&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_NPC_FLAG&lt;br /&gt;
&lt;br /&gt;
| 81&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#npcflag|Creature_template.npcflag]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_ADD_NPC_FLAG&lt;br /&gt;
&lt;br /&gt;
| 82&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#npcflag|Creature_template.npcflag]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_REMOVE_NPC_FLAG&lt;br /&gt;
&lt;br /&gt;
| 83&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#npcflag|Creature_template.npcflag]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SIMPLE_TALK&lt;br /&gt;
&lt;br /&gt;
| 84&lt;br /&gt;
&lt;br /&gt;
| [[Creature_text_SF#group_id|Creature_text.groupID]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Makes a player say text. SMART_EVENT_TEXT_OVER is not triggered and whispers can not be used.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_INVOKER_CAST&lt;br /&gt;
&lt;br /&gt;
| 85&lt;br /&gt;
&lt;br /&gt;
| SpellID&lt;br /&gt;
&lt;br /&gt;
| [[#Cast_flags|castFlags]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| if avaliable, last used invoker will cast spellId with castFlags on targets&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CROSS_CAST&lt;br /&gt;
&lt;br /&gt;
| 86&lt;br /&gt;
&lt;br /&gt;
| SpellID&lt;br /&gt;
&lt;br /&gt;
| [[#Cast_flags|castFlags]]&lt;br /&gt;
&lt;br /&gt;
| CasterTargetType&lt;br /&gt;
&lt;br /&gt;
| CasterTarget param1&lt;br /&gt;
&lt;br /&gt;
| CasterTarget param2&lt;br /&gt;
&lt;br /&gt;
| CasterTarget param3&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST&lt;br /&gt;
&lt;br /&gt;
| 87&lt;br /&gt;
&lt;br /&gt;
| [[Smart_scripts_SF#entryorguid|EntryOrGuid 1]] &lt;br /&gt;
&lt;br /&gt;
| [[Smart_scripts_SF#entryorguid|EntryOrGuid 2]] &lt;br /&gt;
&lt;br /&gt;
| [[Smart_scripts_SF#entryorguid|EntryOrGuid 3]] &lt;br /&gt;
&lt;br /&gt;
| [[Smart_scripts_SF#entryorguid|EntryOrGuid 4]] &lt;br /&gt;
&lt;br /&gt;
| [[Smart_scripts_SF#entryorguid|EntryOrGuid 5]] &lt;br /&gt;
&lt;br /&gt;
| [[Smart_scripts_SF#entryorguid|EntryOrGuid 6]] &lt;br /&gt;
&lt;br /&gt;
| Will select one entry from the ones provided. 0 is ignored.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST&lt;br /&gt;
&lt;br /&gt;
| 88&lt;br /&gt;
&lt;br /&gt;
| [[Smart_scripts_SF#entryorguid|EntryOrGuid 1]] &lt;br /&gt;
&lt;br /&gt;
| [[Smart_scripts_SF#entryorguid|EntryOrGuid 2]] &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| 0 is ignored.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_RANDOM_MOVE&lt;br /&gt;
&lt;br /&gt;
| 89&lt;br /&gt;
&lt;br /&gt;
| Max distance in yards&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_UNIT_FIELD_BYTES_1&lt;br /&gt;
&lt;br /&gt;
| 90&lt;br /&gt;
&lt;br /&gt;
| [[Creature_addon_SF#bytes1|Value]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1&lt;br /&gt;
&lt;br /&gt;
| 91&lt;br /&gt;
&lt;br /&gt;
| [[Creature_addon_SF#bytes1|Value]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_INTERRUPT_SPELL&lt;br /&gt;
&lt;br /&gt;
| 92&lt;br /&gt;
&lt;br /&gt;
| With delay (0/1)&lt;br /&gt;
&lt;br /&gt;
| SpellId&lt;br /&gt;
&lt;br /&gt;
| Instant (0/1)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| This action allows you to interrupt the current spell being cast. If you do not set the spellId, the core will find the current spell depending on the withDelay and the withInstant values.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SEND_GO_CUSTOM_ANIM&lt;br /&gt;
&lt;br /&gt;
| 93&lt;br /&gt;
&lt;br /&gt;
| animprogress (0-255)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_DYNAMIC_FLAG&lt;br /&gt;
&lt;br /&gt;
| 94&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#dynamicflags|dynamicflag]].&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_ADD_DYNAMIC_FLAG&lt;br /&gt;
&lt;br /&gt;
| 95&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#dynamicflags|dynamicflags]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_REMOVE_DYNAMIC_FLAG&lt;br /&gt;
&lt;br /&gt;
| 96&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#dynamicflags|dynamicflags]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_JUMP_TO_POS&lt;br /&gt;
&lt;br /&gt;
| 97&lt;br /&gt;
&lt;br /&gt;
| Speed XY&lt;br /&gt;
&lt;br /&gt;
| Speed Z&lt;br /&gt;
&lt;br /&gt;
| Target X&lt;br /&gt;
&lt;br /&gt;
| Target Y&lt;br /&gt;
&lt;br /&gt;
| Target Z&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SEND_GOSSIP_MENU&lt;br /&gt;
&lt;br /&gt;
| 98&lt;br /&gt;
&lt;br /&gt;
| [[Gossip_menu_option_SF#menu_id|Gossip_menu_option.menuId]]&lt;br /&gt;
&lt;br /&gt;
| [[Gossip_menu_option_SF#npc_text_id|Gossip_menu_option.npc_text_id]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Can be used together with &#039;SMART_EVENT_GOSSIP_HELLO&#039; to set custom gossip.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_GO_SET_LOOT_STATE&lt;br /&gt;
&lt;br /&gt;
| 99&lt;br /&gt;
&lt;br /&gt;
| LootState (0 - Not ready, 1 - Ready, 2 - Activated, 3 - Just deactivated)&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_GO_SET_LOOT_STATE&lt;br /&gt;
&lt;br /&gt;
| 100&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Sets the state of loot.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SEND_TARGET_TO_TARGET&lt;br /&gt;
&lt;br /&gt;
| 101&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_MANA&lt;br /&gt;
&lt;br /&gt;
| 102&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Sets Mana Ammount&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CHARACTER_SAVE&lt;br /&gt;
&lt;br /&gt;
| 103&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Force save character to DB. This prevents character relogging in wrong phase.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CHARACTER_BIND&lt;br /&gt;
&lt;br /&gt;
| 104&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Force save homebind in script.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Predefined SAI templates ====&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description Name&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Value (Param1)&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param2&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param3&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param4&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param5&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param6&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Comment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMARTAI_TEMPLATE_BASIC&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMARTAI_TEMPLATE_CASTER&lt;br /&gt;
&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
| spellid&lt;br /&gt;
&lt;br /&gt;
| repeatMin&lt;br /&gt;
&lt;br /&gt;
| repeatMax&lt;br /&gt;
&lt;br /&gt;
| range&lt;br /&gt;
&lt;br /&gt;
| manaPCT&lt;br /&gt;
&lt;br /&gt;
| +JOIN: target_param1 as castFlag&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMARTAI_TEMPLATE_TURRET&lt;br /&gt;
&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
| spellid&lt;br /&gt;
&lt;br /&gt;
| repeatMin&lt;br /&gt;
&lt;br /&gt;
| repeatMax&lt;br /&gt;
&lt;br /&gt;
| range&lt;br /&gt;
&lt;br /&gt;
| manaPCT&lt;br /&gt;
&lt;br /&gt;
| +JOIN: target_param1 as castflag&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMARTAI_TEMPLATE_PASSIVE&lt;br /&gt;
&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMARTAI_TEMPLATE_CAGED_GO_PART&lt;br /&gt;
&lt;br /&gt;
| 4&lt;br /&gt;
&lt;br /&gt;
| creatureID&lt;br /&gt;
&lt;br /&gt;
| give credit at point end (0/1)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMARTAI_TEMPLATE_CAGED_NPC_PART&lt;br /&gt;
&lt;br /&gt;
| 5&lt;br /&gt;
&lt;br /&gt;
| gameObjectID&lt;br /&gt;
&lt;br /&gt;
| despawntime&lt;br /&gt;
&lt;br /&gt;
| run (0/1)&lt;br /&gt;
&lt;br /&gt;
| dist&lt;br /&gt;
&lt;br /&gt;
| TextGroupID&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== target_type ====&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Value&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | target_param1&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | target_param2&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | target_param3&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | target_x&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | target_y&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | target_z&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | target_o&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Comment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_NONE&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| None, default to invoker&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_SELF&lt;br /&gt;
&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Self cast&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_VICTIM&lt;br /&gt;
&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Our current target (ie: highest aggro)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_HOSTILE_SECOND_AGGRO&lt;br /&gt;
&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Second highest aggro&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_HOSTILE_LAST_AGGRO&lt;br /&gt;
&lt;br /&gt;
| 4&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Dead last on aggro&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_HOSTILE_RANDOM&lt;br /&gt;
&lt;br /&gt;
| 5&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Just any random target on our threat list&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_HOSTILE_RANDOM_NOT_TOP&lt;br /&gt;
&lt;br /&gt;
| 6&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Any random target except top threat&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_ACTION_INVOKER&lt;br /&gt;
&lt;br /&gt;
| 7&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Unit who caused this Event to occur&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_POSITION&lt;br /&gt;
&lt;br /&gt;
| 8&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| x&lt;br /&gt;
&lt;br /&gt;
| y&lt;br /&gt;
&lt;br /&gt;
| z&lt;br /&gt;
&lt;br /&gt;
| o&lt;br /&gt;
&lt;br /&gt;
| Use xyz from event params&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_CREATURE_RANGE&lt;br /&gt;
&lt;br /&gt;
| 9&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#entry|creatureEntry]] (0 any)&lt;br /&gt;
&lt;br /&gt;
| minDist&lt;br /&gt;
&lt;br /&gt;
| maxDist&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_CREATURE_GUID&lt;br /&gt;
&lt;br /&gt;
| 10&lt;br /&gt;
&lt;br /&gt;
| guid&lt;br /&gt;
&lt;br /&gt;
| entry&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_CREATURE_DISTANCE&lt;br /&gt;
&lt;br /&gt;
| 11&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#entry|creatureEntry]] (0 any)&lt;br /&gt;
&lt;br /&gt;
| maxDist&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_STORED&lt;br /&gt;
&lt;br /&gt;
| 12&lt;br /&gt;
&lt;br /&gt;
| id&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Uses pre-stored target(list)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_GAMEOBJECT_RANGE&lt;br /&gt;
&lt;br /&gt;
| 13&lt;br /&gt;
&lt;br /&gt;
| [[Gameobject_template_SF#entry|goEntry]] (0 any)&lt;br /&gt;
&lt;br /&gt;
| minDist&lt;br /&gt;
&lt;br /&gt;
| maxDist&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_GAMEOBJECT_GUID&lt;br /&gt;
&lt;br /&gt;
| 14&lt;br /&gt;
&lt;br /&gt;
| guid&lt;br /&gt;
&lt;br /&gt;
| entry&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_GAMEOBJECT_DISTANCE&lt;br /&gt;
&lt;br /&gt;
| 15&lt;br /&gt;
&lt;br /&gt;
| [[Gameobject_template_SF#entry|goEntry]] (0 any)&lt;br /&gt;
&lt;br /&gt;
| maxDist&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_INVOKER_PARTY&lt;br /&gt;
&lt;br /&gt;
| 16&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Invoker&#039;s party members&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_PLAYER_RANGE&lt;br /&gt;
&lt;br /&gt;
| 17&lt;br /&gt;
&lt;br /&gt;
| minDist&lt;br /&gt;
&lt;br /&gt;
| maxDist&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_PLAYER_DISTANCE&lt;br /&gt;
&lt;br /&gt;
| 18&lt;br /&gt;
&lt;br /&gt;
| maxDist&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_CLOSEST_CREATURE&lt;br /&gt;
&lt;br /&gt;
| 19&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#entry|creatureEntry]] (0 any)&lt;br /&gt;
&lt;br /&gt;
| maxDist&lt;br /&gt;
&lt;br /&gt;
| dead? (0/1)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| param2 = 0 -&amp;gt; 100 yards&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_CLOSEST_GAMEOBJECT&lt;br /&gt;
&lt;br /&gt;
| 20&lt;br /&gt;
&lt;br /&gt;
| [[Gameobject_template_SF#entry|goEntry]] (0 any)&lt;br /&gt;
&lt;br /&gt;
| maxDist&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| param2 = 0 -&amp;gt; 100 yards&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_CLOSEST_PLAYER&lt;br /&gt;
&lt;br /&gt;
| 21&lt;br /&gt;
&lt;br /&gt;
| maxDist&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_ACTION_INVOKER_VEHICLE&lt;br /&gt;
&lt;br /&gt;
| 22&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Unit&#039;s vehicle who caused this Event to occur&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_OWNER_OR_SUMMONER&lt;br /&gt;
&lt;br /&gt;
| 23&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Unit&#039;s owner or summoner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_THREAT_LIST&lt;br /&gt;
&lt;br /&gt;
| 24&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| All units on creature&#039;s threat list&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== event_flags ====&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flag&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Comment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_FLAG_NOT_REPEATABLE&lt;br /&gt;
&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
| 0x01&lt;br /&gt;
&lt;br /&gt;
| Event can not repeat&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_FLAG_DIFFICULTY_0&lt;br /&gt;
&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
| 0x02&lt;br /&gt;
&lt;br /&gt;
| Event only occurs in normal dungeon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_FLAG_DIFFICULTY_1&lt;br /&gt;
&lt;br /&gt;
| 4&lt;br /&gt;
&lt;br /&gt;
| 0x04&lt;br /&gt;
&lt;br /&gt;
| Event only occurs in heroic dungeon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_FLAG_DIFFICULTY_2&lt;br /&gt;
&lt;br /&gt;
| 8&lt;br /&gt;
&lt;br /&gt;
| 0x08&lt;br /&gt;
&lt;br /&gt;
| Event only occurs in normal raid&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_FLAG_DIFFICULTY_3&lt;br /&gt;
&lt;br /&gt;
| 16&lt;br /&gt;
&lt;br /&gt;
| 0x10&lt;br /&gt;
&lt;br /&gt;
| Event only occurs in heroic raid&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_FLAG_DEBUG_ONLY&lt;br /&gt;
&lt;br /&gt;
| 128&lt;br /&gt;
&lt;br /&gt;
| 0x80&lt;br /&gt;
&lt;br /&gt;
| Event only occurs in debug build&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Cast flags ====&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flag&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Comment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMARTCAST_INTERRUPT_PREVIOUS&lt;br /&gt;
&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
| 0x01&lt;br /&gt;
&lt;br /&gt;
| Interrupt any spell casting&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMARTCAST_TRIGGERED&lt;br /&gt;
&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
| 0x02&lt;br /&gt;
&lt;br /&gt;
| Triggered (this makes spell cost zero mana and have no cast time)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; CAST_FORCE_CAST&lt;br /&gt;
&lt;br /&gt;
| 4&lt;br /&gt;
&lt;br /&gt;
| 0x04&lt;br /&gt;
&lt;br /&gt;
| Forces cast even if creature is out of mana or out of range&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; CAST_NO_MELEE_IF_OOM&lt;br /&gt;
&lt;br /&gt;
| 8&lt;br /&gt;
&lt;br /&gt;
| 0x08&lt;br /&gt;
&lt;br /&gt;
| Prevents creature from entering melee if out of mana or out of range&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; CAST_FORCE_TARGET_SELF&lt;br /&gt;
&lt;br /&gt;
| 16&lt;br /&gt;
&lt;br /&gt;
| 0x10&lt;br /&gt;
&lt;br /&gt;
| Forces the target to cast this spell on itself&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| CAST_AURA_NOT_PRESENT&lt;br /&gt;
&lt;br /&gt;
| 32&lt;br /&gt;
&lt;br /&gt;
| 0x20&lt;br /&gt;
&lt;br /&gt;
| Only casts the spell if the target does not have an aura from the spell&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== React States ====&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;55%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Value&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Comment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| REACT_PASSIVE&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
| Does not defend or attack at all. Does nothing!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| REACT_DEFENSIVE&lt;br /&gt;
&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
| Only attacks back when attacked&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| REACT_AGGRESSIVE&lt;br /&gt;
&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
| Will attack if on threat list and in threat radius (default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Summon Types ====&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;55%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Value&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Comment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| TEMPSUMMON_TIMED_OR_DEAD_DESPAWN&lt;br /&gt;
&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
| despawns after a specified time OR when the creature disappears&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN&lt;br /&gt;
&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
| despawns after a specified time OR when the creature dies&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| TEMPSUMMON_TIMED_DESPAWN&lt;br /&gt;
&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
| despawns after a specified time&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT&lt;br /&gt;
&lt;br /&gt;
| 4&lt;br /&gt;
&lt;br /&gt;
| despawns after a specified time after the creature is out of combat&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| TEMPSUMMON_CORPSE_DESPAWN&lt;br /&gt;
&lt;br /&gt;
| 5&lt;br /&gt;
&lt;br /&gt;
| despawns instantly after death&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| TEMPSUMMON_CORPSE_TIMED_DESPAWN&lt;br /&gt;
&lt;br /&gt;
| 6&lt;br /&gt;
&lt;br /&gt;
| despawns after a specified time after death&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| TEMPSUMMON_DEAD_DESPAWN&lt;br /&gt;
&lt;br /&gt;
| 7&lt;br /&gt;
&lt;br /&gt;
| despawns when the creature disappears&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| TEMPSUMMON_MANUAL_DESPAWN&lt;br /&gt;
&lt;br /&gt;
| 8&lt;br /&gt;
&lt;br /&gt;
| despawns when UnSummon() (or Force Despawn action) is called&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== (Event) Phases explained ====&lt;br /&gt;
&lt;br /&gt;
When dealing with phases, &#039;&#039;phase IDs&#039;&#039; have to be used.&lt;br /&gt;
&lt;br /&gt;
There are 7 (6+1) different phases: 1, 2, 3, 4, 5, 6 and the default, 0.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Example&#039;&#039;: the script is in phase 0 by default: if we want it to go to phase 1, we got two choices:&lt;br /&gt;
&lt;br /&gt;
SMART_ACTION_INC_PHASE by 1 or SMART_ACTION_SET_PHASE 1&lt;br /&gt;
&lt;br /&gt;
If the script is in phase 0 and want to skip to phase 2:&lt;br /&gt;
&lt;br /&gt;
SMART_ACTION_INC_PHASE by 2 or SMART_ACTION_SET_PHASE 2&lt;br /&gt;
&lt;br /&gt;
If the script is in phase 1 and want to skip to phase 2:&lt;br /&gt;
&lt;br /&gt;
SMART_ACTION_INC_PHASE by 1 or SMART_ACTION_SET_PHASE 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;smart_scripts.event_phase_mask&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
The values in this field are bitmasked values:&lt;br /&gt;
&lt;br /&gt;
PHASE_ALWAYS_BIT = 0,&lt;br /&gt;
&lt;br /&gt;
PHASE_1_BIT = 1,&lt;br /&gt;
&lt;br /&gt;
PHASE_2_BIT = 2,&lt;br /&gt;
&lt;br /&gt;
PHASE_3_BIT = 4,&lt;br /&gt;
&lt;br /&gt;
PHASE_4_BIT = 8,&lt;br /&gt;
&lt;br /&gt;
PHASE_5_BIT = 16,&lt;br /&gt;
&lt;br /&gt;
PHASE_6_BIT = 32&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Example&#039;&#039;: if we want an event to only be able to occur in phase 1 and phase 4:&lt;br /&gt;
&lt;br /&gt;
event_phase_mask = 1+8 = 9&lt;br /&gt;
&lt;br /&gt;
phase 1: 1&lt;br /&gt;
&lt;br /&gt;
phase 4: 8&lt;br /&gt;
&lt;br /&gt;
[[Category:SkyFire_World_database_tables]]&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_addon_SF&amp;diff=453</id>
		<title>Creature addon SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_addon_SF&amp;diff=453"/>
		<updated>2012-07-06T19:16:17Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_addon` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The creature_addon and creature_template_addon tables define different things that are applied on creatures when they are loaded. These &amp;quot;different things&amp;quot; can be for example to have the creature be mounted, to have it emote something, to have it display an aura effect, etc. Through the use of the fields in this table, many things can be changed about the outward visual appearance of the creature. The creature_template_addon table affects all creatures with that creature template ID while the creature_addon table affects individually spawned creatures (so that two creatures using the same template can look different).&lt;br /&gt;
&lt;br /&gt;
NOTE: A creature_addon record will override a creature_template_addon record should they overlap on the same creature.&lt;br /&gt;
&lt;br /&gt;
NOTICE: The data for this table is largely incomplete and is mostly just a regurgitation of what the client receives from the server. This article is a WIP as to what all the possible values are.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#guid/entry|guid/entry]]&lt;br /&gt;
|int(10)/medumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#path_id|path_id]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#mount|mount]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#bytes1|bytes1]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#bytes2|bytes2]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#emote|emote]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#auras|auras]]&lt;br /&gt;
|text&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
====guid/entry====&lt;br /&gt;
For creature_addon, this field signifies a unique creature [[creature_SF#guid|guid]]. It will affect just that creature whose GUID matches the one specified here.&lt;br /&gt;
For creature_template_addon, this field signifies the creature [[creature_template_SF#entry|template ID]]. It will affect all spawned creatures using that template ID.&lt;br /&gt;
====path_id====&lt;br /&gt;
If a creature has waypoint pathed movement, this field hold the [[waypoint_data_SF#id|waypoint_data.id]] for the path the creature is to follow.&lt;br /&gt;
&lt;br /&gt;
====mount====&lt;br /&gt;
The model ID of the mount to be used to make the creature appear mounted. The value here overrides the value for the creature&#039;s unit field UNIT_FIELD_MOUNTDISPLAYID.&lt;br /&gt;
====bytes1====&lt;br /&gt;
The value here overrides the value for the creature&#039;s unit field UNIT_FIELD_BYTES_1.&lt;br /&gt;
&lt;br /&gt;
List of known values and what their visual effects on the creature&lt;br /&gt;
* 1 = Sitting&lt;br /&gt;
* 3 = Sleep&lt;br /&gt;
* 7 = Shows health bar as empty (combine with the state dead emote to make a creature look dead)&lt;br /&gt;
* 8 = Makes the mob kneel&lt;br /&gt;
* 9 = Submerges the creature below the ground&lt;br /&gt;
* 33554432 = Hover mode (NYI in core)&lt;br /&gt;
&lt;br /&gt;
====bytes2====&lt;br /&gt;
The value here overrides the value for the creature&#039;s unit field UNIT_FIELD_BYTES_2.&lt;br /&gt;
&lt;br /&gt;
List of few known values and what their visual effects on the creature&lt;br /&gt;
&lt;br /&gt;
* 0 = STATE_UNARMED (not prepared weapon)&lt;br /&gt;
* 1 = STATE_MELEE (prepared melee weapon)&lt;br /&gt;
* 2 = STATE_RANGED (prepared ranged weapon)&lt;br /&gt;
&lt;br /&gt;
====emote====&lt;br /&gt;
Emote ID that the creature should continually perform.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
List of often used emote IDs and what they do can be found [[Emote.dbc_SF#id|here]].&lt;br /&gt;
&lt;br /&gt;
====auras====&lt;br /&gt;
This field controls any auras to be applied on the creature (both in effect and visually). To apply multiple auras, you can add more aura entries, separating each entry by a space. Remember that if a spell applies multiple auras.&lt;br /&gt;
&lt;br /&gt;
List of useful aura entries (examples):&lt;br /&gt;
* &#039;16380&#039; - Makes the creature invisible.&lt;br /&gt;
* &#039;18950&#039; - Makes the creature detect other invisible units (players or creatures).&lt;br /&gt;
* &#039;16380 18950&#039; - Both auras above&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Smart_scripts_SF&amp;diff=452</id>
		<title>Smart scripts SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Smart_scripts_SF&amp;diff=452"/>
		<updated>2012-07-06T18:57:21Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| __TOC__&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Smart_Scripts_SF&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
This table controls events for the SmartAI system. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#entryorguid|entryorguid]]&lt;br /&gt;
&lt;br /&gt;
| int(11)&lt;br /&gt;
&lt;br /&gt;
| signed&lt;br /&gt;
&lt;br /&gt;
| PRI&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;None&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#source_type|source_type]]&lt;br /&gt;
&lt;br /&gt;
| tinyint(3)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
| PRI&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#id|id]]&lt;br /&gt;
&lt;br /&gt;
| smallint(5)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
| PRI&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#link|link]]&lt;br /&gt;
&lt;br /&gt;
| smallint(5)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
| PRI&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#event_type|event_type]]&lt;br /&gt;
&lt;br /&gt;
| tinyint(3)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#event_phase_mask|event_phase_mask]]&lt;br /&gt;
&lt;br /&gt;
| tinyint(3)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#event_chance|event_chance]]&lt;br /&gt;
&lt;br /&gt;
| tinyint(3)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 100&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#event_flags|event_flags]]&lt;br /&gt;
&lt;br /&gt;
| tinyint(3)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#event_param1-4|event_param1]]&lt;br /&gt;
&lt;br /&gt;
| int(10)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#event_param1-4|event_param2]]&lt;br /&gt;
&lt;br /&gt;
| int(10)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#event_param1-4|event_param3]]&lt;br /&gt;
&lt;br /&gt;
| int(10)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#event_param1-4|event_param4]]&lt;br /&gt;
&lt;br /&gt;
| int(10)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#action_type|action_type]]&lt;br /&gt;
&lt;br /&gt;
| tinyint(3)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#action_param1-6|action_param1]]&lt;br /&gt;
&lt;br /&gt;
| int(10)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#action_param1-6|action_param2]]&lt;br /&gt;
&lt;br /&gt;
| int(10)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#action_param1-6|action_param3]]&lt;br /&gt;
&lt;br /&gt;
| int(10)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#action_param1-6|action_param4]]&lt;br /&gt;
&lt;br /&gt;
| int(10)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#action_param1-6|action_param5]]&lt;br /&gt;
&lt;br /&gt;
| int(10)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#action_param1-6|action_param6]]&lt;br /&gt;
&lt;br /&gt;
| int(10)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#target_type|target_type]]&lt;br /&gt;
&lt;br /&gt;
| tinyint(3)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#target_param1-3|target_param1]]&lt;br /&gt;
&lt;br /&gt;
| int(10)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#target_param1-3|target_param2]]&lt;br /&gt;
&lt;br /&gt;
| int(10)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#target_param1-3|target_param3]]&lt;br /&gt;
&lt;br /&gt;
| int(10)&lt;br /&gt;
&lt;br /&gt;
| unsigned&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#target_xyzo|target_x]]&lt;br /&gt;
&lt;br /&gt;
| float&lt;br /&gt;
&lt;br /&gt;
| signed&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#target_xyzo|target_y]]&lt;br /&gt;
&lt;br /&gt;
| float&lt;br /&gt;
&lt;br /&gt;
| signed&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#target_xyzo|target_z]]&lt;br /&gt;
&lt;br /&gt;
| float&lt;br /&gt;
&lt;br /&gt;
| signed&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#target_xyzo|target_o]]&lt;br /&gt;
&lt;br /&gt;
| float&lt;br /&gt;
&lt;br /&gt;
| signed&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#comment|comment]]&lt;br /&gt;
&lt;br /&gt;
| text&lt;br /&gt;
&lt;br /&gt;
| signed&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| NO&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Event Comment&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please note: &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; means that the feature/option is not (yet) implemented.&lt;br /&gt;
&lt;br /&gt;
==== entryorguid ====&lt;br /&gt;
&lt;br /&gt;
*EntryOrGuid &amp;amp;gt; 0: entry of the creature / game object / etc.&lt;br /&gt;
&lt;br /&gt;
*EntryOrGuid &amp;amp;lt; 0: guid of the creature / game object / etc.&lt;br /&gt;
&lt;br /&gt;
*Depends on source_type.&lt;br /&gt;
&lt;br /&gt;
 Example1: Lets say we want all Azure Netherwing Drakes to perform this action... our creature_template entry=23456&lt;br /&gt;
  EntryorGuid= 23456&lt;br /&gt;
 Example2: Lets say we only want ONE Azure Netherwing Drake to perform this action... his guid=1234&lt;br /&gt;
  EntryorGuid= -1234&lt;br /&gt;
&lt;br /&gt;
==== source_type ====&lt;br /&gt;
&lt;br /&gt;
*Object type: creature, game object, spell.&lt;br /&gt;
&lt;br /&gt;
==== id ====&lt;br /&gt;
&lt;br /&gt;
*Incremental id &#039;&#039;bound&#039;&#039; to each entryorguid&amp;amp;amp;source_type (0, 1, 2, ...).&lt;br /&gt;
*Every event for a single creature or gobject needs its own specific id number&lt;br /&gt;
**EXAMPLE: CreatureX&lt;br /&gt;
***EVENT 1 would have id= 0&lt;br /&gt;
***EVENT 2 would have id= 1&lt;br /&gt;
***EVENT 3 would have id= 2&lt;br /&gt;
***Etc...&lt;br /&gt;
&lt;br /&gt;
==== link ====&lt;br /&gt;
&lt;br /&gt;
*Simple event linking;&lt;br /&gt;
&lt;br /&gt;
*Example: if id = 0 and link = 1; id 1 will only be able to occur if id = 0 was triggered.&lt;br /&gt;
**NOTE: id 1 must then be event type 61 (SMART_EVENT_LINK)&lt;br /&gt;
&lt;br /&gt;
*To set multiple links, each event (in order) must then link the next event&lt;br /&gt;
 Example: &lt;br /&gt;
 Event1-&amp;gt; id=0, link=1&lt;br /&gt;
 Event2-&amp;gt; id=1, link=2 (Cannot Occur unless id=0 was triggered)&lt;br /&gt;
 Event3-&amp;gt; id=2, link=3 (Cannot Occur unless id=1 was triggered)&lt;br /&gt;
 Event4-&amp;gt; id=3, link=0 (Cannot Occur unless id=2 was triggered) &lt;br /&gt;
 etc.&lt;br /&gt;
&lt;br /&gt;
NOTE: Also, if you have an event linked (SMART_EVENT_LINK), it will follow the &amp;quot;chance&amp;quot; of the prior linked event... NOT the chance set on that specific event.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[#Event_types|event_type, event_param1, event_param2, event_param3, event_param4:]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Smart_event to be used.&lt;br /&gt;
&lt;br /&gt;
==== event_phase_mask ====&lt;br /&gt;
&lt;br /&gt;
*Event will only be able to occur if creature/GO is in this phase;&lt;br /&gt;
&lt;br /&gt;
*0 means all phases;&lt;br /&gt;
&lt;br /&gt;
*All events default in phase 0&lt;br /&gt;
&lt;br /&gt;
*(Inverse of EAI: event_inverse_phase_mask).&lt;br /&gt;
&lt;br /&gt;
==== event_chance ====&lt;br /&gt;
&lt;br /&gt;
*Probability of the event to occur, in percentage;&lt;br /&gt;
&lt;br /&gt;
*0-100%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;event_flags&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Sets if the event should not repeat or should only happen in a given instance/dungeon difficulty (if applicable);&lt;br /&gt;
&lt;br /&gt;
*Values can be added together (bitwise math).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[#Action_types|action_type, action_param1,&amp;amp;nbsp;action_param2, action_param3, action_param4, action_param5, action_param6:]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Action what will be used if event is triggered.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[#Targets|target_type, target_param1, target_param2, target_param3, target_x, target_y, target_z, target_o:]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Defines the target of the event and/or action.&lt;br /&gt;
&lt;br /&gt;
==== comment ====&lt;br /&gt;
&lt;br /&gt;
Commenting on SAI uses a template which is the following: (with an example)&lt;br /&gt;
&lt;br /&gt;
 &amp;quot;Creature name - Event - Action&amp;quot;&lt;br /&gt;
 &amp;quot;Minion of Gurok - On spawn - Set Random Movement&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quick notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Always update &#039;&#039;creature_template&#039;&#039;,&#039;&#039;gameobject_template&#039;&#039; or &#039;&#039;areatrigger_scripts&#039;&#039; with:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;UPDATE `creature_template` SET `AIName`=&#039;SmartAI&#039; WHERE `entry`=y;&lt;br /&gt;
&lt;br /&gt;
UPDATE `gameobject_template` SET `AIName`=&#039;SmartGameObjectAI&#039; WHERE `entry`=y;&lt;br /&gt;
&lt;br /&gt;
INSERT INTO `areatrigger_scripts` (`entry`, `ScriptName`) VALUES(y,&#039;SmartTrigger&#039;);&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*If the creature or GO is inside a dungeon, set &#039;&#039;event_flags&#039;&#039; accordingly to the instance difficulty (heroic, 25 man, etc.).&lt;br /&gt;
&lt;br /&gt;
*In case of doubt about an &#039;&#039;Event&#039;&#039;, &#039;&#039;Action &#039;&#039;or &#039;&#039;Target, &#039;&#039;check source code (&#039;&#039;src/server/game/AI/SmartScripts&#039;&#039; files; mainly &#039;&#039;&#039;SmartScript.cpp&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== source_type ====&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Value&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_SCRIPT_TYPE_CREATURE&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_SCRIPT_TYPE_GAMEOBJECT&lt;br /&gt;
&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_SCRIPT_TYPE_AREATRIGGER&lt;br /&gt;
&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; SMART_SCRIPT_TYPE_EVENT&lt;br /&gt;
&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; SMART_SCRIPT_TYPE_GOSSIP&lt;br /&gt;
&lt;br /&gt;
| 4&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt;  SMART_SCRIPT_TYPE_QUEST&lt;br /&gt;
&lt;br /&gt;
| 5&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt;  SMART_SCRIPT_TYPE_SPELL&lt;br /&gt;
&lt;br /&gt;
| 6&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt;  SMART_SCRIPT_TYPE_TRANSPORT&lt;br /&gt;
&lt;br /&gt;
| 7&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; SMART_SCRIPT_TYPE_INSTANCE&lt;br /&gt;
&lt;br /&gt;
| 8&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_SCRIPT_TYPE_TIMED_ACTIONLIST&lt;br /&gt;
&lt;br /&gt;
| 9&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== event_type ====&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Value&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param1&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param2&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param3&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param4&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Comment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_UPDATE_IC&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
| InitialMin (minimum time to wait before execute)&lt;br /&gt;
&lt;br /&gt;
| InitialMax (maximum time to wait before execute)&lt;br /&gt;
&lt;br /&gt;
| RepeatMin (When repeating, minimum wait for repeat - If 0, will not repeat)&lt;br /&gt;
&lt;br /&gt;
| RepeatMax (When repeating, maximum wait for repeat - If 0, will not repeat)&lt;br /&gt;
&lt;br /&gt;
| In combat.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_UPDATE_OOC&lt;br /&gt;
&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
| InitialMin&lt;br /&gt;
&lt;br /&gt;
| InitialMax&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
| Out of combat.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_HEALT_PCT&lt;br /&gt;
&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
| HPMin%&lt;br /&gt;
&lt;br /&gt;
| HPMax%&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
| Health Percentage&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_MANA_PCT&lt;br /&gt;
&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
| ManaMin%&lt;br /&gt;
&lt;br /&gt;
| ManaMax%&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
| Mana Percentage&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_AGGRO&lt;br /&gt;
&lt;br /&gt;
| 4&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature Aggro&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_KILL&lt;br /&gt;
&lt;br /&gt;
| 5&lt;br /&gt;
&lt;br /&gt;
| CooldownMin0&lt;br /&gt;
&lt;br /&gt;
| CooldownMax1&lt;br /&gt;
&lt;br /&gt;
| playerOnly2&lt;br /&gt;
&lt;br /&gt;
| else creature entry3&lt;br /&gt;
&lt;br /&gt;
| On Creature Kill&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_DEATH&lt;br /&gt;
&lt;br /&gt;
| 6&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature Death&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_EVADE&lt;br /&gt;
&lt;br /&gt;
| 7&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature Evade Attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_SPELLHIT&lt;br /&gt;
&lt;br /&gt;
| 8&lt;br /&gt;
&lt;br /&gt;
| SpellID&lt;br /&gt;
&lt;br /&gt;
| School&lt;br /&gt;
&lt;br /&gt;
| CooldownMin&lt;br /&gt;
&lt;br /&gt;
| CooldownMax&lt;br /&gt;
&lt;br /&gt;
| On Creature/Gameobject Spell Hit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_RANGE&lt;br /&gt;
&lt;br /&gt;
| 9&lt;br /&gt;
&lt;br /&gt;
| MinDist&lt;br /&gt;
&lt;br /&gt;
| MaxDist&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
| On Target In Range&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_OOC_LOS&lt;br /&gt;
&lt;br /&gt;
| 10&lt;br /&gt;
&lt;br /&gt;
| NoHostile&lt;br /&gt;
&lt;br /&gt;
| MaxRange&lt;br /&gt;
&lt;br /&gt;
| CooldownMin&lt;br /&gt;
&lt;br /&gt;
| CooldownMax&lt;br /&gt;
&lt;br /&gt;
| On Target In Distance Out of Combat&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_RESPAWN&lt;br /&gt;
&lt;br /&gt;
| 11&lt;br /&gt;
&lt;br /&gt;
| type&lt;br /&gt;
&lt;br /&gt;
| MapId&lt;br /&gt;
&lt;br /&gt;
| ZoneId&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature/Gameobject Respawn&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_TARGET_HEALTH_PCT&lt;br /&gt;
&lt;br /&gt;
| 12&lt;br /&gt;
&lt;br /&gt;
| HPMin%&lt;br /&gt;
&lt;br /&gt;
| HPMax%&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
| On Target Health Percentage&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_TARGET_CASTING&lt;br /&gt;
&lt;br /&gt;
| 13&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Target Casting Spell&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_FRIENDLY_HEALTH&lt;br /&gt;
&lt;br /&gt;
| 14&lt;br /&gt;
&lt;br /&gt;
| HPDeficit&lt;br /&gt;
&lt;br /&gt;
| Radius&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
| On Friendly Health Deficit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_FRIENDLY_IS_CC&lt;br /&gt;
&lt;br /&gt;
| 15&lt;br /&gt;
&lt;br /&gt;
| Radius&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_FRIENDLY_MISSING_BUFF&lt;br /&gt;
&lt;br /&gt;
| 16&lt;br /&gt;
&lt;br /&gt;
| SpellId&lt;br /&gt;
&lt;br /&gt;
| Radius&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
| On Friendly Lost Buff&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_SUMMONED_UNIT&lt;br /&gt;
&lt;br /&gt;
| 17&lt;br /&gt;
&lt;br /&gt;
| CretureId (0 all)&lt;br /&gt;
&lt;br /&gt;
| CooldownMin&lt;br /&gt;
&lt;br /&gt;
| CooldownMax&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature/Gameobject Summoned Unit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_TARGET_MANA_PCT&lt;br /&gt;
&lt;br /&gt;
| 18&lt;br /&gt;
&lt;br /&gt;
| ManaMin%&lt;br /&gt;
&lt;br /&gt;
| ManaMax%&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
| On Target Mana Percentage&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_ACCEPTED_QUEST&lt;br /&gt;
&lt;br /&gt;
| 19&lt;br /&gt;
&lt;br /&gt;
| QuestID (0 any)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Target Accepted Quest&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_REWARD_QUEST&lt;br /&gt;
&lt;br /&gt;
| 20&lt;br /&gt;
&lt;br /&gt;
| QuestID (0 any)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Target Rewarded Quest&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_REACHED_HOME&lt;br /&gt;
&lt;br /&gt;
| 21&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature Reached Home&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_RECEIVE_EMOTE&lt;br /&gt;
&lt;br /&gt;
| 22&lt;br /&gt;
&lt;br /&gt;
| EmoteId&lt;br /&gt;
&lt;br /&gt;
| CooldownMin&lt;br /&gt;
&lt;br /&gt;
| CooldownMax&lt;br /&gt;
&lt;br /&gt;
| condition&lt;br /&gt;
&lt;br /&gt;
| val1,val2,val3 (?)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_HAS_AURA&lt;br /&gt;
&lt;br /&gt;
| 23&lt;br /&gt;
&lt;br /&gt;
| SpellID&lt;br /&gt;
&lt;br /&gt;
| Stacks&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
| On Creature Has Aura&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_TARGET_BUFFED&lt;br /&gt;
&lt;br /&gt;
| 24&lt;br /&gt;
&lt;br /&gt;
| SpellID&lt;br /&gt;
&lt;br /&gt;
| Stacks&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
| On Target Buffed With Spell&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_RESET&lt;br /&gt;
&lt;br /&gt;
| 25&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| After Combat, On Respawn or Spawn&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_IC_LOS&lt;br /&gt;
&lt;br /&gt;
| 26&lt;br /&gt;
&lt;br /&gt;
| NoHostile&lt;br /&gt;
&lt;br /&gt;
| MaxRange&lt;br /&gt;
&lt;br /&gt;
| CooldownMin&lt;br /&gt;
&lt;br /&gt;
| CooldownMax&lt;br /&gt;
&lt;br /&gt;
| On Target In Distance In Combat&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_PASSENGER_BOARDED&lt;br /&gt;
&lt;br /&gt;
| 27&lt;br /&gt;
&lt;br /&gt;
| CooldownMin&lt;br /&gt;
&lt;br /&gt;
| CooldownMax&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_PASSENGER_REMOVED&lt;br /&gt;
&lt;br /&gt;
| 28&lt;br /&gt;
&lt;br /&gt;
| CooldownMin&lt;br /&gt;
&lt;br /&gt;
| CooldownMax&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_CHARMED&lt;br /&gt;
&lt;br /&gt;
| 29&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature Charmed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_CHARMED_TARGET&lt;br /&gt;
&lt;br /&gt;
| 30&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Target Charmed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_SPELLHIT_TARGET&lt;br /&gt;
&lt;br /&gt;
| 31&lt;br /&gt;
&lt;br /&gt;
| SpellId&lt;br /&gt;
&lt;br /&gt;
| School&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
| On Target Spell Hit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_DAMAGED&lt;br /&gt;
&lt;br /&gt;
| 32&lt;br /&gt;
&lt;br /&gt;
| MinDmg&lt;br /&gt;
&lt;br /&gt;
| MaxDmg&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
| On Creature Damaged&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_DAMAGED_TARGET&lt;br /&gt;
&lt;br /&gt;
| 33&lt;br /&gt;
&lt;br /&gt;
| MinDmg&lt;br /&gt;
&lt;br /&gt;
| MaxDmg&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
| On Target Damaged&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_MOVEMENTINFORM&lt;br /&gt;
&lt;br /&gt;
| 34&lt;br /&gt;
&lt;br /&gt;
| MovementType (any)&lt;br /&gt;
&lt;br /&gt;
| PointID&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_SUMMON_DESPAWNED&lt;br /&gt;
&lt;br /&gt;
| 35&lt;br /&gt;
&lt;br /&gt;
| Entry&lt;br /&gt;
&lt;br /&gt;
| CooldownMin&lt;br /&gt;
&lt;br /&gt;
| CooldownMax&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Summoned Unit Despawned&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_CORPSE_REMOVED&lt;br /&gt;
&lt;br /&gt;
| 36&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature Corpse Removed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_AI_INIT&lt;br /&gt;
&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_DATA_SET&lt;br /&gt;
&lt;br /&gt;
| 38&lt;br /&gt;
&lt;br /&gt;
| Field&lt;br /&gt;
&lt;br /&gt;
| Value&lt;br /&gt;
&lt;br /&gt;
| CooldownMin&lt;br /&gt;
&lt;br /&gt;
| CooldownMax&lt;br /&gt;
&lt;br /&gt;
| On Creature/Gameobject Data Set, Can be used with SMART_ACTION_SET_DATA&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_WAYPOINT_START&lt;br /&gt;
&lt;br /&gt;
| 39&lt;br /&gt;
&lt;br /&gt;
| PointId (0 any)&lt;br /&gt;
&lt;br /&gt;
| pathId (0 any)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature Waypoint ID Started&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_WAYPOINT_REACHED&lt;br /&gt;
&lt;br /&gt;
| 40&lt;br /&gt;
&lt;br /&gt;
| PointId (0 any)&lt;br /&gt;
&lt;br /&gt;
| pathId (0 any)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature Waypoint ID Reached (Does not function if creature is running)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; SMART_EVENT_TRANSPORT_ADDPLAYER&lt;br /&gt;
&lt;br /&gt;
| 41&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; SMART_EVENT_TRANSPORT_ADDCREATURE&lt;br /&gt;
&lt;br /&gt;
| 42&lt;br /&gt;
&lt;br /&gt;
| Entry (0 any)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt;SMART_EVENT_TRANSPORT_REMOVE_PLAYER&lt;br /&gt;
&lt;br /&gt;
| 43&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; SMART_EVENT_TRANSPORT_RELOCATE&lt;br /&gt;
&lt;br /&gt;
| 44&lt;br /&gt;
&lt;br /&gt;
| PointId&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; SMART_EVENT_INSTANCE_PLAYER_ENTER&lt;br /&gt;
&lt;br /&gt;
| 45&lt;br /&gt;
&lt;br /&gt;
| Team (0 any)&lt;br /&gt;
&lt;br /&gt;
| CooldownMin&lt;br /&gt;
&lt;br /&gt;
| CooldownMax&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_AREATRIGGER_ONTRIGGER&lt;br /&gt;
&lt;br /&gt;
| 46&lt;br /&gt;
&lt;br /&gt;
| TriggerId (0 any)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; SMART_EVENT_QUEST_ACCEPTED&lt;br /&gt;
&lt;br /&gt;
| 47&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Target Quest Accepted (Use event 19 instead)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; SMART_EVENT_QUEST_OBJ_COPLETETION&lt;br /&gt;
&lt;br /&gt;
| 48&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Target Quest Objective Completed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; SMART_EVENT_QUEST_COMPLETION&lt;br /&gt;
&lt;br /&gt;
| 49&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Target Quest Completed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; SMART_EVENT_QUEST_REWARDED&lt;br /&gt;
&lt;br /&gt;
| 50&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Target Quest Rewarded (Use event 20 instead)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; SMART_EVENT_QUEST_FAIL&lt;br /&gt;
&lt;br /&gt;
| 51&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Target Quest Field&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_TEXT_OVER&lt;br /&gt;
&lt;br /&gt;
| 52&lt;br /&gt;
&lt;br /&gt;
| GroupId (from creatue_text)&lt;br /&gt;
&lt;br /&gt;
| CreatureId (0 any)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On TEXT_OVER Event Triggered After SMART_ACTION_TALK&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_RECEIVE_HEAL&lt;br /&gt;
&lt;br /&gt;
| 53&lt;br /&gt;
&lt;br /&gt;
| MinHeal&lt;br /&gt;
&lt;br /&gt;
| MaxHeal&lt;br /&gt;
&lt;br /&gt;
| CooldownMin&lt;br /&gt;
&lt;br /&gt;
| CooldownMax&lt;br /&gt;
&lt;br /&gt;
| On Creature Received Healing&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_JUST_SUMMONED&lt;br /&gt;
&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature Just spawned&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_WAYPOINT_PAUSED&lt;br /&gt;
&lt;br /&gt;
| 55&lt;br /&gt;
&lt;br /&gt;
| PointId (0 any)&lt;br /&gt;
&lt;br /&gt;
| pathID (0 any)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature Paused at Waypoint ID&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_WAYPOINT_RESUMED&lt;br /&gt;
&lt;br /&gt;
| 56&lt;br /&gt;
&lt;br /&gt;
| PointId (0 any)&lt;br /&gt;
&lt;br /&gt;
| pathID (0 any)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature Resumed after Waypoint ID&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_WAYPOINT_STOPPED&lt;br /&gt;
&lt;br /&gt;
| 57&lt;br /&gt;
&lt;br /&gt;
| PointId (0 any)&lt;br /&gt;
&lt;br /&gt;
| pathID (0 any)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature Stopped On Waypoint ID&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_WAYPOINT_ENDED&lt;br /&gt;
&lt;br /&gt;
| 58&lt;br /&gt;
&lt;br /&gt;
| PointId (0 any)&lt;br /&gt;
&lt;br /&gt;
| pathID (0 any)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| On Creature Waypoint Path Ended (Does not function if creature is running)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_TIMED_EVENT_TRIGGERED&lt;br /&gt;
&lt;br /&gt;
| 59&lt;br /&gt;
&lt;br /&gt;
| Id&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_UPDATE&lt;br /&gt;
&lt;br /&gt;
| 60&lt;br /&gt;
&lt;br /&gt;
| InitialMin&lt;br /&gt;
&lt;br /&gt;
| InitialMax&lt;br /&gt;
&lt;br /&gt;
| RepeatMin&lt;br /&gt;
&lt;br /&gt;
| RepeatMax&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_LINK&lt;br /&gt;
&lt;br /&gt;
| 61&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| used to link together multiple events&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_GOSSIP_SELECT&lt;br /&gt;
&lt;br /&gt;
| 62&lt;br /&gt;
&lt;br /&gt;
| [[Gossip_menu_option_SF#menu_id|menu_ID]]&lt;br /&gt;
&lt;br /&gt;
| [[Gossip_menu_option_SF#id|ID]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_JUST_CREATED&lt;br /&gt;
&lt;br /&gt;
| 63&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_GOSSIP_HELLO&lt;br /&gt;
&lt;br /&gt;
| 64&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_FOLLOW_COMPLETED&lt;br /&gt;
&lt;br /&gt;
| 65&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; SMART_EVENT_DUMMY_EFFECT&lt;br /&gt;
&lt;br /&gt;
| 66&lt;br /&gt;
&lt;br /&gt;
| spellId&lt;br /&gt;
&lt;br /&gt;
| effectIndex&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_IS_BEHIND_TARGET&lt;br /&gt;
&lt;br /&gt;
| 67&lt;br /&gt;
&lt;br /&gt;
| CooldownMin&lt;br /&gt;
&lt;br /&gt;
| CooldownMax&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_GAME_EVENT_START&lt;br /&gt;
&lt;br /&gt;
| 68&lt;br /&gt;
&lt;br /&gt;
| [[game_event SF#eventEntry|game_event.eventEntry]]&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_GAME_EVENT_END&lt;br /&gt;
&lt;br /&gt;
| 69&lt;br /&gt;
&lt;br /&gt;
| [[game_event SF#eventEntry|game_event.eventEntry]]&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_GO_STATE_CHANGED&lt;br /&gt;
&lt;br /&gt;
| 70&lt;br /&gt;
&lt;br /&gt;
| State (0 - Active, 1 - Ready, 2 - Active alternative)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== action_type ====&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Value&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param1&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param2&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param3&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param4&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param5&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param6&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Comment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_NONE&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Do nothing&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_TALK&lt;br /&gt;
&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
| [[Creature_text_SF#group_id|Creature_text.groupid]]&lt;br /&gt;
&lt;br /&gt;
| duration to wait before TEXT_OVER event is triggered&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Param2 in Milliseconds.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_FACTION&lt;br /&gt;
&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
| [[FactionTemplate.dbc_SF|FactionID]] (or 0 for default)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL&lt;br /&gt;
&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#entry|Creature_template.entry]](param1)&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#modelid1-4|Creature_template.modelID]](param2)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Take DisplayID of creature (param1) OR Turn to DisplayID (param2) OR Both = 0 for Demorph&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SOUND&lt;br /&gt;
&lt;br /&gt;
| 4&lt;br /&gt;
&lt;br /&gt;
| SoundId&lt;br /&gt;
&lt;br /&gt;
| TextRange&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Play Sound&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_PLAY_EMOTE&lt;br /&gt;
&lt;br /&gt;
| 5&lt;br /&gt;
&lt;br /&gt;
| [[Emote.dbc_SF#id|EmoteId]] &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Play Emote&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_FAIL_QUEST&lt;br /&gt;
&lt;br /&gt;
| 6&lt;br /&gt;
&lt;br /&gt;
| [[Quest_template_SF#id|QuestID]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Fail Quest of Target&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_ADD_QUEST&lt;br /&gt;
&lt;br /&gt;
| 7&lt;br /&gt;
&lt;br /&gt;
| [[Quest_template_SF#id|QuestID]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Add Quest to Target&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_REACT_STATE&lt;br /&gt;
&lt;br /&gt;
| 8&lt;br /&gt;
&lt;br /&gt;
| [[Smart_scripts_SF#React_States|State]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| React State. Can be Aggressive, Passive or Defensive.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_ACTIVATE_GOBJECT&lt;br /&gt;
&lt;br /&gt;
| 9&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Activate Object&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_RANDOM_EMOTE&lt;br /&gt;
&lt;br /&gt;
| 10&lt;br /&gt;
&lt;br /&gt;
| [[Emote.dbc_SF#id|EmoteId1]]&lt;br /&gt;
&lt;br /&gt;
| [[Emote.dbc_SF#id|EmoteId2]] &lt;br /&gt;
&lt;br /&gt;
| [[Emote.dbc_SF#id|EmoteId3...]] &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Play Random Emote&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CAST&lt;br /&gt;
&lt;br /&gt;
| 11&lt;br /&gt;
&lt;br /&gt;
| SpellId&lt;br /&gt;
&lt;br /&gt;
| [[#Cast_flags|CastFlags]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Cast Spell ID at Target&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SUMMON_CREATURE&lt;br /&gt;
&lt;br /&gt;
| 12&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#entry|Creature_template.entry]]&lt;br /&gt;
&lt;br /&gt;
| [[#Summon Types|Summon type]]&lt;br /&gt;
&lt;br /&gt;
| duration in ms&lt;br /&gt;
&lt;br /&gt;
| StorageID (always 0)&lt;br /&gt;
&lt;br /&gt;
| attackInvoker&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Summon Unit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_THREAT_SINGLE_PCT&lt;br /&gt;
&lt;br /&gt;
| 13&lt;br /&gt;
&lt;br /&gt;
| Threat%&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Change Threat Percentage for Single Target&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_THREAT_ALL_PCT&lt;br /&gt;
&lt;br /&gt;
| 14&lt;br /&gt;
&lt;br /&gt;
| Threat%&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Change Threat Percentage for All Enemies&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS&lt;br /&gt;
&lt;br /&gt;
| 15&lt;br /&gt;
&lt;br /&gt;
| [[Quest_template_SF#id|QuestID]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SEND_CASTCREATUREORGO&lt;br /&gt;
&lt;br /&gt;
| 16&lt;br /&gt;
&lt;br /&gt;
| [[Quest_template_SF#id|QuestID]]&lt;br /&gt;
&lt;br /&gt;
| SpellId&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_EMOTE_STATE&lt;br /&gt;
&lt;br /&gt;
| 17&lt;br /&gt;
&lt;br /&gt;
| [[Emote.dbc_SF#id|EmoteId]] &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Play Emote Continuously&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_UNIT_FLAG&lt;br /&gt;
&lt;br /&gt;
| 18&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#unit_flags|Creature_template.unit_flags]] (may be more than one field OR&#039;d together)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Can set Multi-able flags at once&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_REMOVE_UNIT_FLAG&lt;br /&gt;
&lt;br /&gt;
| 19&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#unit_flags|Creature_template.unit_flags]] (may be more than one field OR&#039;d together)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Can Remove Multi-able flags at once&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_AUTO_ATTACK&lt;br /&gt;
&lt;br /&gt;
| 20&lt;br /&gt;
&lt;br /&gt;
| AllowAttackState (0 = Stop attack, anything else means continue attacking)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Stop or Continue Automatic Attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_ALLOW_COMBAT_MOVEMENT&lt;br /&gt;
&lt;br /&gt;
| 21&lt;br /&gt;
&lt;br /&gt;
| AllowCombatMovement (0 = Stop combat based movement, anything else continue attacking)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Allow or Disable Combat Movement&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_EVENT_PHASE&lt;br /&gt;
&lt;br /&gt;
| 22&lt;br /&gt;
&lt;br /&gt;
| [[Smart_scripts_SF#event_phase_mask|smart_scripts.event_phase_mask]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_INC_EVENT_PHASE&lt;br /&gt;
&lt;br /&gt;
| 23&lt;br /&gt;
&lt;br /&gt;
| Increment&lt;br /&gt;
&lt;br /&gt;
| Decrement&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Set param1 OR param2 (not both). Value 0 has no effect.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_EVADE&lt;br /&gt;
&lt;br /&gt;
| 24&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Evade Incoming Attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_FLEE_FOR_ASSIST&lt;br /&gt;
&lt;br /&gt;
| 25&lt;br /&gt;
&lt;br /&gt;
| 0/1 (If you want the fleeing NPC to say attempts to flee text on flee, use 1 on param1. For no message use 0.)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| If you want the fleeing NPC to say &#039;%s attempts to run away in fear!&#039; on flee, use 1 on param1. 0 for no message.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CALL_GROUPEVENTHAPPENS&lt;br /&gt;
&lt;br /&gt;
| 26&lt;br /&gt;
&lt;br /&gt;
| [[Quest_template_SF#id|QuestID]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CALL_CASTEDCREATUREORGO&lt;br /&gt;
&lt;br /&gt;
| 27&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#entry|Creature_template.entry]]&lt;br /&gt;
&lt;br /&gt;
| SpellId&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_REMOVEAURASFROMSPELL&lt;br /&gt;
&lt;br /&gt;
| 28&lt;br /&gt;
&lt;br /&gt;
| Spellid&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_FOLLOW&lt;br /&gt;
&lt;br /&gt;
| 29&lt;br /&gt;
&lt;br /&gt;
| Distance (0 = Default value)&lt;br /&gt;
&lt;br /&gt;
| Angle (0 = Default value)&lt;br /&gt;
&lt;br /&gt;
| End [[Creature_template_SF#entry|creature_template.entry]]&lt;br /&gt;
&lt;br /&gt;
| credit&lt;br /&gt;
&lt;br /&gt;
| creditType (0monsterkill, 1event)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Follow Target&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_RANDOM_PHASE&lt;br /&gt;
&lt;br /&gt;
| 30&lt;br /&gt;
&lt;br /&gt;
| [[Creature_SF#phaseMask|Creature.phasemask]] 1&lt;br /&gt;
&lt;br /&gt;
| [[Creature_SF#phaseMask|Creature.phasemask]] 2&lt;br /&gt;
&lt;br /&gt;
| [[Creature_SF#phaseMask|Creature.phasemask]] 3...&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_RANDOM_PHASE_RANGE&lt;br /&gt;
&lt;br /&gt;
| 31&lt;br /&gt;
&lt;br /&gt;
| [[Creature_SF#phaseMask|Creature.phasemask]] minimum&lt;br /&gt;
&lt;br /&gt;
| [[Creature_SF#phaseMask|Creature.phasemask]] maximum&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_RESET_GOBJECT&lt;br /&gt;
&lt;br /&gt;
| 32&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Reset Gameobject&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CALL_KILLEDMONSTER&lt;br /&gt;
&lt;br /&gt;
| 33&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#entry|Creature_template.entry]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| This is the ID from [[Quest_template_SF#RequiredNpcOrGo|quest_template.RequiredNpcOrGo]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_INST_DATA&lt;br /&gt;
&lt;br /&gt;
| 34&lt;br /&gt;
&lt;br /&gt;
| Field&lt;br /&gt;
&lt;br /&gt;
| Data&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Set Instance Data&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_INST_DATA64&lt;br /&gt;
&lt;br /&gt;
| 35&lt;br /&gt;
&lt;br /&gt;
| Field&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Set Instance Data uint64&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_UPDATE_TEMPLATE&lt;br /&gt;
&lt;br /&gt;
| 36&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#entry|Creature_template.entry]]&lt;br /&gt;
&lt;br /&gt;
| Team (updates creature_template to given entry)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_DIE&lt;br /&gt;
&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Kill Target&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_IN_COMBAT_WITH_ZONE&lt;br /&gt;
&lt;br /&gt;
| 38&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CALL_FOR_HELP&lt;br /&gt;
&lt;br /&gt;
| 39&lt;br /&gt;
&lt;br /&gt;
| Radius in yards that other creatures must be to acknowledge the cry for help&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_SHEATH&lt;br /&gt;
&lt;br /&gt;
| 40&lt;br /&gt;
&lt;br /&gt;
| Sheath (0-unarmed, 1-melee, 2-ranged)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_FORCE_DESPAWN&lt;br /&gt;
&lt;br /&gt;
| 41&lt;br /&gt;
&lt;br /&gt;
| timer&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Despawn Target after param1 Milliseconds&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL&lt;br /&gt;
&lt;br /&gt;
| 42&lt;br /&gt;
&lt;br /&gt;
| MinHpValue(+pct,-flat)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL&lt;br /&gt;
&lt;br /&gt;
| 43&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#entry|Creature_template.entry]]&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#modelid1-4|Creature_template.modelID]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Mount to Creature Entry (param1) OR Mount to Creature Display (param2) Or both = 0 for Unmount&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_INGAME_PHASE_MASK&lt;br /&gt;
&lt;br /&gt;
| 44&lt;br /&gt;
&lt;br /&gt;
| [[Creature_SF#phaseMask|Creature.phasemask]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_DATA&lt;br /&gt;
&lt;br /&gt;
| 45&lt;br /&gt;
&lt;br /&gt;
| Field&lt;br /&gt;
&lt;br /&gt;
| Data&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Set Data For Target, can be used with SMART_EVENT_DATA_SET&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_MOVE_FORWARD&lt;br /&gt;
&lt;br /&gt;
| 46&lt;br /&gt;
&lt;br /&gt;
| Distance in yards&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_VISIBILITY&lt;br /&gt;
&lt;br /&gt;
| 47&lt;br /&gt;
&lt;br /&gt;
| 0/1&lt;br /&gt;
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|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_ACTIVE&lt;br /&gt;
&lt;br /&gt;
| 48&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_ATTACK_START&lt;br /&gt;
&lt;br /&gt;
| 49&lt;br /&gt;
&lt;br /&gt;
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|&lt;br /&gt;
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|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SUMMON_GO&lt;br /&gt;
&lt;br /&gt;
| 50&lt;br /&gt;
&lt;br /&gt;
| [[Gameobject_template_SF#entry|Gameobject_template.entry]]&lt;br /&gt;
&lt;br /&gt;
| DespawnTime in ms&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_KILL_UNIT&lt;br /&gt;
&lt;br /&gt;
| 51&lt;br /&gt;
&lt;br /&gt;
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|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_ACTIVATE_TAXI&lt;br /&gt;
&lt;br /&gt;
| 52&lt;br /&gt;
&lt;br /&gt;
| TaxiID&lt;br /&gt;
&lt;br /&gt;
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|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_WP_START&lt;br /&gt;
&lt;br /&gt;
| 53&lt;br /&gt;
&lt;br /&gt;
| walk = 0 run = 1&lt;br /&gt;
&lt;br /&gt;
| [[Waypoints_SF#entry|Waypoints.entry]]&lt;br /&gt;
&lt;br /&gt;
| canRepeat&lt;br /&gt;
&lt;br /&gt;
| [[Quest_template_SF#id|Quest_template.id]]&lt;br /&gt;
&lt;br /&gt;
| despawntime&lt;br /&gt;
&lt;br /&gt;
| reactState&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_WP_PAUSE&lt;br /&gt;
&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
| time&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_WP_STOP&lt;br /&gt;
&lt;br /&gt;
| 55&lt;br /&gt;
&lt;br /&gt;
| despawnTime&lt;br /&gt;
&lt;br /&gt;
| [[Quest_template_SF#id|Quest_template.id]]&lt;br /&gt;
&lt;br /&gt;
| fail (0/1)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
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|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_ADD_ITEM&lt;br /&gt;
&lt;br /&gt;
| 56&lt;br /&gt;
&lt;br /&gt;
| [[Item_template_SF#entry|Item_template.entry]]&lt;br /&gt;
&lt;br /&gt;
| count&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_REMOVE_ITEM&lt;br /&gt;
&lt;br /&gt;
| 57&lt;br /&gt;
&lt;br /&gt;
| [[Item_template_SF#entry|Item_template.entry]]&lt;br /&gt;
&lt;br /&gt;
| count&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_INSTALL_AI_TEMPLATE&lt;br /&gt;
&lt;br /&gt;
| 58&lt;br /&gt;
&lt;br /&gt;
| [[Smart_scripts_SF#Predefined_SAI_templates|TemplateID]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_RUN&lt;br /&gt;
&lt;br /&gt;
| 59&lt;br /&gt;
&lt;br /&gt;
| 0 = Off / 1 = On&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_FLY&lt;br /&gt;
&lt;br /&gt;
| 60&lt;br /&gt;
&lt;br /&gt;
| 0 = Off / 1 = On&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_SWIM&lt;br /&gt;
&lt;br /&gt;
| 61&lt;br /&gt;
&lt;br /&gt;
| 0 = Off / 1 = On&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_TELEPORT&lt;br /&gt;
&lt;br /&gt;
| 62&lt;br /&gt;
&lt;br /&gt;
| [[Map.dbc_SF|MapID]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Continue this action with the TARGET_TYPE column. Use any target_type, and use target_x, target_y, target_z, target_o as the coordinates&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_STORE_VARIABLE_DECIMAL&lt;br /&gt;
&lt;br /&gt;
| 63&lt;br /&gt;
&lt;br /&gt;
| varID&lt;br /&gt;
&lt;br /&gt;
| number&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_STORE_TARGET_LIST&lt;br /&gt;
&lt;br /&gt;
| 64&lt;br /&gt;
&lt;br /&gt;
| varID&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_WP_RESUME&lt;br /&gt;
&lt;br /&gt;
| 65&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_ORIENTATION&lt;br /&gt;
&lt;br /&gt;
| 66&lt;br /&gt;
&lt;br /&gt;
| This depends on whet target script have if SMART_TARGET_SELF than Facing will be set like in HomePosition, When SMART_TARGET_POSITION you need to set target_o. 0 = North, West = 1.5, South = 3, East = 4.5&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CREATE_TIMED_EVENT&lt;br /&gt;
&lt;br /&gt;
| 67&lt;br /&gt;
&lt;br /&gt;
| id&lt;br /&gt;
&lt;br /&gt;
| InitialMin&lt;br /&gt;
&lt;br /&gt;
| InitialMax&lt;br /&gt;
&lt;br /&gt;
| RepeatMin(only if it repeats)&lt;br /&gt;
&lt;br /&gt;
| RepeatMax(only if it repeats)&lt;br /&gt;
&lt;br /&gt;
| chance&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_PLAYMOVIE&lt;br /&gt;
&lt;br /&gt;
| 68&lt;br /&gt;
&lt;br /&gt;
| entry&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_MOVE_TO_POS&lt;br /&gt;
&lt;br /&gt;
| 69&lt;br /&gt;
&lt;br /&gt;
| PointId&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| PointId is called by SMART_EVENT_MOVEMENTINFORM. Continue this action with the TARGET_TYPE column. Use any target_type, and use target_x, target_y, target_z, target_o as the coordinates&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_RESPAWN_TARGET&lt;br /&gt;
&lt;br /&gt;
| 70&lt;br /&gt;
&lt;br /&gt;
| Respawntime in seconds for gameobjects (only GOs)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_EQUIP&lt;br /&gt;
&lt;br /&gt;
| 71&lt;br /&gt;
&lt;br /&gt;
| [[Creature_equip_template_SF#entry|Creature_equip_template.entry]]&lt;br /&gt;
&lt;br /&gt;
| Slotmask&lt;br /&gt;
&lt;br /&gt;
| slot1 (item_template.entry)&lt;br /&gt;
&lt;br /&gt;
| Slot2 (item_template.entry)&lt;br /&gt;
&lt;br /&gt;
| Slot3 (item_template.entry)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| only slots with mask set will be sent to client, bits are 1, 2, 4, leaving mask 0 is defaulted to mask 7 (send all), Slots1-3 are only used if no Param1 is set&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CLOSE_GOSSIP&lt;br /&gt;
&lt;br /&gt;
| 72&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|[[Gossip_menu_option_SF#action_menu_id|gossip_menu_option.action_menu_id]] must be 0, and [[Smart_scripts_SF#target_type|target_type]] must be 7&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_TRIGGER_TIMED_EVENT&lt;br /&gt;
&lt;br /&gt;
| 73&lt;br /&gt;
&lt;br /&gt;
| id(&amp;amp;gt;1)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_REMOVE_TIMED_EVENT&lt;br /&gt;
&lt;br /&gt;
| 74&lt;br /&gt;
&lt;br /&gt;
| id(&amp;amp;gt;1)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_ADD_AURA&lt;br /&gt;
&lt;br /&gt;
| 75&lt;br /&gt;
&lt;br /&gt;
| SpellId&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT&lt;br /&gt;
&lt;br /&gt;
| 76&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| WARNING: CAN CRASH CORE, do not use if you dont know what you are doing&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_RESET_SCRIPT_BASE_OBJECT&lt;br /&gt;
&lt;br /&gt;
| 77&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CALL_SCRIPT_RESET&lt;br /&gt;
&lt;br /&gt;
| 78&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| None&lt;br /&gt;
&lt;br /&gt;
| 79&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CALL_TIMED_ACTIONLIST&lt;br /&gt;
&lt;br /&gt;
| 80&lt;br /&gt;
&lt;br /&gt;
| [[Smart_scripts_SF#entryorguid|EntryOrGuid]]&lt;br /&gt;
&lt;br /&gt;
| timer update type(0 OOC, 1 IC, 2 ALWAYS)&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_NPC_FLAG&lt;br /&gt;
&lt;br /&gt;
| 81&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#npcflag|Creature_template.npcflag]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_ADD_NPC_FLAG&lt;br /&gt;
&lt;br /&gt;
| 82&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#npcflag|Creature_template.npcflag]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_REMOVE_NPC_FLAG&lt;br /&gt;
&lt;br /&gt;
| 83&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#npcflag|Creature_template.npcflag]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SIMPLE_TALK&lt;br /&gt;
&lt;br /&gt;
| 84&lt;br /&gt;
&lt;br /&gt;
| [[Creature_text_SF#group_id|Creature_text.groupID]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Makes a player say text. SMART_EVENT_TEXT_OVER is not triggered and whispers can not be used.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_INVOKER_CAST&lt;br /&gt;
&lt;br /&gt;
| 85&lt;br /&gt;
&lt;br /&gt;
| SpellID&lt;br /&gt;
&lt;br /&gt;
| [[#Cast_flags|castFlags]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| if avaliable, last used invoker will cast spellId with castFlags on targets&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CROSS_CAST&lt;br /&gt;
&lt;br /&gt;
| 86&lt;br /&gt;
&lt;br /&gt;
| SpellID&lt;br /&gt;
&lt;br /&gt;
| [[#Cast_flags|castFlags]]&lt;br /&gt;
&lt;br /&gt;
| CasterTargetType&lt;br /&gt;
&lt;br /&gt;
| CasterTarget param1&lt;br /&gt;
&lt;br /&gt;
| CasterTarget param2&lt;br /&gt;
&lt;br /&gt;
| CasterTarget param3&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST&lt;br /&gt;
&lt;br /&gt;
| 87&lt;br /&gt;
&lt;br /&gt;
| [[Smart_scripts_SF#entryorguid|EntryOrGuid 1]] &lt;br /&gt;
&lt;br /&gt;
| [[Smart_scripts_SF#entryorguid|EntryOrGuid 2]] &lt;br /&gt;
&lt;br /&gt;
| [[Smart_scripts_SF#entryorguid|EntryOrGuid 3]] &lt;br /&gt;
&lt;br /&gt;
| [[Smart_scripts_SF#entryorguid|EntryOrGuid 4]] &lt;br /&gt;
&lt;br /&gt;
| [[Smart_scripts_SF#entryorguid|EntryOrGuid 5]] &lt;br /&gt;
&lt;br /&gt;
| [[Smart_scripts_SF#entryorguid|EntryOrGuid 6]] &lt;br /&gt;
&lt;br /&gt;
| Will select one entry from the ones provided. 0 is ignored.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST&lt;br /&gt;
&lt;br /&gt;
| 88&lt;br /&gt;
&lt;br /&gt;
| [[Smart_scripts_SF#entryorguid|EntryOrGuid 1]] &lt;br /&gt;
&lt;br /&gt;
| [[Smart_scripts_SF#entryorguid|EntryOrGuid 2]] &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| 0 is ignored.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_RANDOM_MOVE&lt;br /&gt;
&lt;br /&gt;
| 89&lt;br /&gt;
&lt;br /&gt;
| Max distance in yards&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_UNIT_FIELD_BYTES_1&lt;br /&gt;
&lt;br /&gt;
| 90&lt;br /&gt;
&lt;br /&gt;
| [[Creature_addon_SF#bytes1|Value]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1&lt;br /&gt;
&lt;br /&gt;
| 91&lt;br /&gt;
&lt;br /&gt;
| [[Creature_addon_SF#bytes1|Value]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_INTERRUPT_SPELL&lt;br /&gt;
&lt;br /&gt;
| 92&lt;br /&gt;
&lt;br /&gt;
| With delay (0/1)&lt;br /&gt;
&lt;br /&gt;
| SpellId&lt;br /&gt;
&lt;br /&gt;
| Instant (0/1)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| This action allows you to interrupt the current spell being cast. If you do not set the spellId, the core will find the current spell depending on the withDelay and the withInstant values.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SEND_GO_CUSTOM_ANIM&lt;br /&gt;
&lt;br /&gt;
| 93&lt;br /&gt;
&lt;br /&gt;
| animprogress (0-255)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_DYNAMIC_FLAG&lt;br /&gt;
&lt;br /&gt;
| 94&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#dynamicflags|dynamicflag]].&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_ADD_DYNAMIC_FLAG&lt;br /&gt;
&lt;br /&gt;
| 95&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#dynamicflags|dynamicflags]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_REMOVE_DYNAMIC_FLAG&lt;br /&gt;
&lt;br /&gt;
| 96&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#dynamicflags|dynamicflags]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_JUMP_TO_POS&lt;br /&gt;
&lt;br /&gt;
| 97&lt;br /&gt;
&lt;br /&gt;
| Speed XY&lt;br /&gt;
&lt;br /&gt;
| Speed Z&lt;br /&gt;
&lt;br /&gt;
| Target X&lt;br /&gt;
&lt;br /&gt;
| Target Y&lt;br /&gt;
&lt;br /&gt;
| Target Z&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SEND_GOSSIP_MENU&lt;br /&gt;
&lt;br /&gt;
| 98&lt;br /&gt;
&lt;br /&gt;
| [[Gossip_menu_option_SF#menu_id|Gossip_menu_option.menuId]]&lt;br /&gt;
&lt;br /&gt;
| [[Gossip_menu_option_SF#npc_text_id|Gossip_menu_option.npc_text_id]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Can be used together with &#039;SMART_EVENT_GOSSIP_HELLO&#039; to set custom gossip.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_RANDOM_HEALTH&lt;br /&gt;
&lt;br /&gt;
| 99&lt;br /&gt;
&lt;br /&gt;
| MinPctHealth&lt;br /&gt;
&lt;br /&gt;
| MaxPctHealth&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Set current health random percentage between Min/Max (DOES NOT CHANGE MAX HEALTH)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_GO_SET_LOOT_STATE&lt;br /&gt;
&lt;br /&gt;
| 100&lt;br /&gt;
&lt;br /&gt;
| LootState (0 - Not ready, 1 - Ready, 2 - Activated, 3 - Just deactivated)&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SEND_TARGET_TO_TARGET&lt;br /&gt;
&lt;br /&gt;
| 101&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_SET_MANA&lt;br /&gt;
&lt;br /&gt;
| 102&lt;br /&gt;
&lt;br /&gt;
| SetManaAmount&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Set current mana to a specific amount (NOT percentage). If amount given is greater than unit&#039;s max mana, will set unit&#039;s current mana at full (Will NOT change unit&#039;s max mana)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CHARACTER_SAVE&lt;br /&gt;
&lt;br /&gt;
| 103&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Force Character to save current data to the database (useful in heavily phased areas to prevent player from logging in wrong phase)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_ACTION_CHARACTER_BIND&lt;br /&gt;
&lt;br /&gt;
| 104&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Force Character to update their current hearthstone bind location - This will update bind location to their current coordinates (again, useful in heavily phased areas to prevent player from hearthstoning back into wrong phase)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Predefined SAI templates ====&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description Name&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Value (Param1)&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param2&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param3&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param4&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param5&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Param6&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Comment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMARTAI_TEMPLATE_BASIC&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMARTAI_TEMPLATE_CASTER&lt;br /&gt;
&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
| spellid&lt;br /&gt;
&lt;br /&gt;
| repeatMin&lt;br /&gt;
&lt;br /&gt;
| repeatMax&lt;br /&gt;
&lt;br /&gt;
| range&lt;br /&gt;
&lt;br /&gt;
| manaPCT&lt;br /&gt;
&lt;br /&gt;
| +JOIN: target_param1 as castFlag&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMARTAI_TEMPLATE_TURRET&lt;br /&gt;
&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
| spellid&lt;br /&gt;
&lt;br /&gt;
| repeatMin&lt;br /&gt;
&lt;br /&gt;
| repeatMax&lt;br /&gt;
&lt;br /&gt;
| range&lt;br /&gt;
&lt;br /&gt;
| manaPCT&lt;br /&gt;
&lt;br /&gt;
| +JOIN: target_param1 as castflag&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMARTAI_TEMPLATE_PASSIVE&lt;br /&gt;
&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMARTAI_TEMPLATE_CAGED_GO_PART&lt;br /&gt;
&lt;br /&gt;
| 4&lt;br /&gt;
&lt;br /&gt;
| creatureID&lt;br /&gt;
&lt;br /&gt;
| give credit at point end (0/1)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMARTAI_TEMPLATE_CAGED_NPC_PART&lt;br /&gt;
&lt;br /&gt;
| 5&lt;br /&gt;
&lt;br /&gt;
| gameObjectID&lt;br /&gt;
&lt;br /&gt;
| despawntime&lt;br /&gt;
&lt;br /&gt;
| run (0/1)&lt;br /&gt;
&lt;br /&gt;
| dist&lt;br /&gt;
&lt;br /&gt;
| TextGroupID&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== target_type ====&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Value&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | target_param1&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | target_param2&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | target_param3&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | target_x&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | target_y&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | target_z&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | target_o&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Comment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_NONE&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| None, default to invoker&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_SELF&lt;br /&gt;
&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Self cast&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_VICTIM&lt;br /&gt;
&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Our current target (ie: highest aggro)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_HOSTILE_SECOND_AGGRO&lt;br /&gt;
&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Second highest aggro&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_HOSTILE_LAST_AGGRO&lt;br /&gt;
&lt;br /&gt;
| 4&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Dead last on aggro&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_HOSTILE_RANDOM&lt;br /&gt;
&lt;br /&gt;
| 5&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Just any random target on our threat list&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_HOSTILE_RANDOM_NOT_TOP&lt;br /&gt;
&lt;br /&gt;
| 6&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Any random target except top threat&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_ACTION_INVOKER&lt;br /&gt;
&lt;br /&gt;
| 7&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Unit who caused this Event to occur&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_POSITION&lt;br /&gt;
&lt;br /&gt;
| 8&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| x&lt;br /&gt;
&lt;br /&gt;
| y&lt;br /&gt;
&lt;br /&gt;
| z&lt;br /&gt;
&lt;br /&gt;
| o&lt;br /&gt;
&lt;br /&gt;
| Use xyz from event params&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_CREATURE_RANGE&lt;br /&gt;
&lt;br /&gt;
| 9&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#entry|creatureEntry]] (0 any)&lt;br /&gt;
&lt;br /&gt;
| minDist&lt;br /&gt;
&lt;br /&gt;
| maxDist&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_CREATURE_GUID&lt;br /&gt;
&lt;br /&gt;
| 10&lt;br /&gt;
&lt;br /&gt;
| guid&lt;br /&gt;
&lt;br /&gt;
| entry&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_CREATURE_DISTANCE&lt;br /&gt;
&lt;br /&gt;
| 11&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#entry|creatureEntry]] (0 any)&lt;br /&gt;
&lt;br /&gt;
| maxDist&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_STORED&lt;br /&gt;
&lt;br /&gt;
| 12&lt;br /&gt;
&lt;br /&gt;
| id&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Uses pre-stored target(list)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_GAMEOBJECT_RANGE&lt;br /&gt;
&lt;br /&gt;
| 13&lt;br /&gt;
&lt;br /&gt;
| [[Gameobject_template_SF#entry|goEntry]] (0 any)&lt;br /&gt;
&lt;br /&gt;
| minDist&lt;br /&gt;
&lt;br /&gt;
| maxDist&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_GAMEOBJECT_GUID&lt;br /&gt;
&lt;br /&gt;
| 14&lt;br /&gt;
&lt;br /&gt;
| guid&lt;br /&gt;
&lt;br /&gt;
| entry&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_GAMEOBJECT_DISTANCE&lt;br /&gt;
&lt;br /&gt;
| 15&lt;br /&gt;
&lt;br /&gt;
| [[Gameobject_template_SF#entry|goEntry]] (0 any)&lt;br /&gt;
&lt;br /&gt;
| maxDist&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_INVOKER_PARTY&lt;br /&gt;
&lt;br /&gt;
| 16&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Invoker&#039;s party members&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_PLAYER_RANGE&lt;br /&gt;
&lt;br /&gt;
| 17&lt;br /&gt;
&lt;br /&gt;
| minDist&lt;br /&gt;
&lt;br /&gt;
| maxDist&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_PLAYER_DISTANCE&lt;br /&gt;
&lt;br /&gt;
| 18&lt;br /&gt;
&lt;br /&gt;
| maxDist&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_CLOSEST_CREATURE&lt;br /&gt;
&lt;br /&gt;
| 19&lt;br /&gt;
&lt;br /&gt;
| [[Creature_template_SF#entry|creatureEntry]] (0 any)&lt;br /&gt;
&lt;br /&gt;
| maxDist&lt;br /&gt;
&lt;br /&gt;
| dead? (0/1)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| param2 = 0 -&amp;gt; 100 yards&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_CLOSEST_GAMEOBJECT&lt;br /&gt;
&lt;br /&gt;
| 20&lt;br /&gt;
&lt;br /&gt;
| [[Gameobject_template_SF#entry|goEntry]] (0 any)&lt;br /&gt;
&lt;br /&gt;
| maxDist&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| param2 = 0 -&amp;gt; 100 yards&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_CLOSEST_PLAYER&lt;br /&gt;
&lt;br /&gt;
| 21&lt;br /&gt;
&lt;br /&gt;
| maxDist&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_ACTION_INVOKER_VEHICLE&lt;br /&gt;
&lt;br /&gt;
| 22&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Unit&#039;s vehicle who caused this Event to occur&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_OWNER_OR_SUMMONER&lt;br /&gt;
&lt;br /&gt;
| 23&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| Unit&#039;s owner or summoner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_TARGET_THREAT_LIST&lt;br /&gt;
&lt;br /&gt;
| 24&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
| All units on creature&#039;s threat list&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== event_flags ====&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flag&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Comment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_FLAG_NOT_REPEATABLE&lt;br /&gt;
&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
| 0x01&lt;br /&gt;
&lt;br /&gt;
| Event can not repeat&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_FLAG_DIFFICULTY_0&lt;br /&gt;
&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
| 0x02&lt;br /&gt;
&lt;br /&gt;
| Event only occurs in normal dungeon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_FLAG_DIFFICULTY_1&lt;br /&gt;
&lt;br /&gt;
| 4&lt;br /&gt;
&lt;br /&gt;
| 0x04&lt;br /&gt;
&lt;br /&gt;
| Event only occurs in heroic dungeon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_FLAG_DIFFICULTY_2&lt;br /&gt;
&lt;br /&gt;
| 8&lt;br /&gt;
&lt;br /&gt;
| 0x08&lt;br /&gt;
&lt;br /&gt;
| Event only occurs in normal raid&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_FLAG_DIFFICULTY_3&lt;br /&gt;
&lt;br /&gt;
| 16&lt;br /&gt;
&lt;br /&gt;
| 0x10&lt;br /&gt;
&lt;br /&gt;
| Event only occurs in heroic raid&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMART_EVENT_FLAG_DEBUG_ONLY&lt;br /&gt;
&lt;br /&gt;
| 128&lt;br /&gt;
&lt;br /&gt;
| 0x80&lt;br /&gt;
&lt;br /&gt;
| Event only occurs in debug build&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Cast flags ====&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flag&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Comment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMARTCAST_INTERRUPT_PREVIOUS&lt;br /&gt;
&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
| 0x01&lt;br /&gt;
&lt;br /&gt;
| Interrupt any spell casting&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| SMARTCAST_TRIGGERED&lt;br /&gt;
&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
| 0x02&lt;br /&gt;
&lt;br /&gt;
| Triggered (this makes spell cost zero mana and have no cast time)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; CAST_FORCE_CAST&lt;br /&gt;
&lt;br /&gt;
| 4&lt;br /&gt;
&lt;br /&gt;
| 0x04&lt;br /&gt;
&lt;br /&gt;
| Forces cast even if creature is out of mana or out of range&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; CAST_NO_MELEE_IF_OOM&lt;br /&gt;
&lt;br /&gt;
| 8&lt;br /&gt;
&lt;br /&gt;
| 0x08&lt;br /&gt;
&lt;br /&gt;
| Prevents creature from entering melee if out of mana or out of range&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;X&amp;lt;/b&amp;gt; CAST_FORCE_TARGET_SELF&lt;br /&gt;
&lt;br /&gt;
| 16&lt;br /&gt;
&lt;br /&gt;
| 0x10&lt;br /&gt;
&lt;br /&gt;
| Forces the target to cast this spell on itself&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| CAST_AURA_NOT_PRESENT&lt;br /&gt;
&lt;br /&gt;
| 32&lt;br /&gt;
&lt;br /&gt;
| 0x20&lt;br /&gt;
&lt;br /&gt;
| Only casts the spell if the target does not have an aura from the spell&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== React States ====&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;55%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Value&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Comment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| REACT_PASSIVE&lt;br /&gt;
&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
| Does not defend or attack at all. Does nothing!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| REACT_DEFENSIVE&lt;br /&gt;
&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
| Only attacks back when attacked&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| REACT_AGGRESSIVE&lt;br /&gt;
&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
| Will attack if on threat list and in threat radius (default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Summon Types ====&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;55%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Value&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Comment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| TEMPSUMMON_TIMED_OR_DEAD_DESPAWN&lt;br /&gt;
&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
| despawns after a specified time OR when the creature disappears&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN&lt;br /&gt;
&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
| despawns after a specified time OR when the creature dies&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| TEMPSUMMON_TIMED_DESPAWN&lt;br /&gt;
&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
| despawns after a specified time&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT&lt;br /&gt;
&lt;br /&gt;
| 4&lt;br /&gt;
&lt;br /&gt;
| despawns after a specified time after the creature is out of combat&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| TEMPSUMMON_CORPSE_DESPAWN&lt;br /&gt;
&lt;br /&gt;
| 5&lt;br /&gt;
&lt;br /&gt;
| despawns instantly after death&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| TEMPSUMMON_CORPSE_TIMED_DESPAWN&lt;br /&gt;
&lt;br /&gt;
| 6&lt;br /&gt;
&lt;br /&gt;
| despawns after a specified time after death&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| TEMPSUMMON_DEAD_DESPAWN&lt;br /&gt;
&lt;br /&gt;
| 7&lt;br /&gt;
&lt;br /&gt;
| despawns when the creature disappears&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| TEMPSUMMON_MANUAL_DESPAWN&lt;br /&gt;
&lt;br /&gt;
| 8&lt;br /&gt;
&lt;br /&gt;
| despawns when UnSummon() (or Force Despawn action) is called&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== (Event) Phases explained ====&lt;br /&gt;
&lt;br /&gt;
When dealing with phases, &#039;&#039;phase IDs&#039;&#039; have to be used.&lt;br /&gt;
&lt;br /&gt;
There are 7 (6+1) different phases: 1, 2, 3, 4, 5, 6 and the default, 0.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Example&#039;&#039;: the script is in phase 0 by default: if we want it to go to phase 1, we got two choices:&lt;br /&gt;
&lt;br /&gt;
SMART_ACTION_INC_PHASE by 1 or SMART_ACTION_SET_PHASE 1&lt;br /&gt;
&lt;br /&gt;
If the script is in phase 0 and want to skip to phase 2:&lt;br /&gt;
&lt;br /&gt;
SMART_ACTION_INC_PHASE by 2 or SMART_ACTION_SET_PHASE 2&lt;br /&gt;
&lt;br /&gt;
If the script is in phase 1 and want to skip to phase 2:&lt;br /&gt;
&lt;br /&gt;
SMART_ACTION_INC_PHASE by 1 or SMART_ACTION_SET_PHASE 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;smart_scripts.event_phase_mask&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
The values in this field are bitmasked values:&lt;br /&gt;
&lt;br /&gt;
PHASE_ALWAYS_BIT = 0,&lt;br /&gt;
&lt;br /&gt;
PHASE_1_BIT = 1,&lt;br /&gt;
&lt;br /&gt;
PHASE_2_BIT = 2,&lt;br /&gt;
&lt;br /&gt;
PHASE_3_BIT = 4,&lt;br /&gt;
&lt;br /&gt;
PHASE_4_BIT = 8,&lt;br /&gt;
&lt;br /&gt;
PHASE_5_BIT = 16,&lt;br /&gt;
&lt;br /&gt;
PHASE_6_BIT = 32&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Example&#039;&#039;: if we want an event to only be able to occur in phase 1 and phase 4:&lt;br /&gt;
&lt;br /&gt;
event_phase_mask = 1+8 = 9&lt;br /&gt;
&lt;br /&gt;
phase 1: 1&lt;br /&gt;
&lt;br /&gt;
phase 4: 8&lt;br /&gt;
&lt;br /&gt;
[[Category:SkyFire_World_database_tables]]&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Gossip_menu_SF&amp;diff=451</id>
		<title>Gossip menu SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Gossip_menu_SF&amp;diff=451"/>
		<updated>2012-07-06T18:55:06Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| class=&amp;quot;FCK__ShowTableBorders&amp;quot; align=&amp;quot;right&amp;quot; |- | __TOC__ |}  {{Back-to:World}}   &amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `gossip_menu` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;   This table is used for displaying gossip whe...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;FCK__ShowTableBorders&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Back-to:World}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The `gossip_menu` table&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
This table is used for displaying gossip when a player talks to an NPC with [[Creature template SF#npcflag|npcflag|1]] set. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Field&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Type&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Attributes&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Key&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Null&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Default&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Extra&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[#entry|entry]] &lt;br /&gt;
| smallint(6) &lt;br /&gt;
| unsigned &lt;br /&gt;
| PRI &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#text_id|text_id]] &lt;br /&gt;
| mediumint(8) &lt;br /&gt;
| unsigned &lt;br /&gt;
| PRI &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==== entry  ====&lt;br /&gt;
&lt;br /&gt;
This must match the entry you added to [[Creature_template_SF#gossip_menu_id|creature_template]]. This also&lt;br /&gt;
groups the options from [[Gossip_menu_option_SF|gossip_menu_option]] and displays all options associated with this ID.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; If adding your own custom menu options, then it is common practice to start with an ID at or above 50,000 just to be safe that it doesn&#039;t conflict with other gossip menu id&#039;s.&lt;br /&gt;
&lt;br /&gt;
==== text_id  ====&lt;br /&gt;
&lt;br /&gt;
This links to the [[Npc text SF#ID|npc_text.ID]] for the gossip you want to be initially displayed. Also this tells the NPC what to say at the top of the options menu when it is displayed.&lt;br /&gt;
&lt;br /&gt;
[[Category:SkyFire_World_database_tables]]&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Game_event_SF&amp;diff=450</id>
		<title>Game event SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Game_event_SF&amp;diff=450"/>
		<updated>2012-07-06T18:53:57Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; | __TOC__ |} Category: SkyFire World database tables {{Back-to:World}}   &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `game_event` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  This table is contains definitions for a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `game_event` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table is contains definitions for all game events that are activated or deactivated automatically by the Game Event System in the core.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#eventEntry|eventEntry]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|&lt;br /&gt;
|Unique&lt;br /&gt;
|Entry of the game event&lt;br /&gt;
|-&lt;br /&gt;
|[[#start_time|start_time]]&lt;br /&gt;
|timestamp&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0000-00-00 00:00:00&lt;br /&gt;
|&lt;br /&gt;
|Absolute start date, the event will never start before&lt;br /&gt;
|-&lt;br /&gt;
|[[#end_time|end_time]]&lt;br /&gt;
|timestamp&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0000-00-00 00:00:00&lt;br /&gt;
|&lt;br /&gt;
|Absolute end date, the event will never start after&lt;br /&gt;
|-&lt;br /&gt;
|[[#occurence|occurence]]&lt;br /&gt;
|bigint(20)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|5184000&lt;br /&gt;
|&lt;br /&gt;
|Delay in minutes between occurences of the event&lt;br /&gt;
|-&lt;br /&gt;
|[[#length|length]]&lt;br /&gt;
|bigint(20)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|2592000&lt;br /&gt;
|&lt;br /&gt;
|Length in minutes of the event&lt;br /&gt;
|-&lt;br /&gt;
|[[#holiday|holiday]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|Client side holiday id&lt;br /&gt;
|-&lt;br /&gt;
|[[#description|description]]&lt;br /&gt;
|varchar(255)&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|Description of the event displayed in console&lt;br /&gt;
|-&lt;br /&gt;
|[[#world_event|world_event]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|0 if normal event, 1 if world event&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
==== eventEntry ====&lt;br /&gt;
Entry of the event. Keep it as low as possible and prevent making holes in the list. Higher the max id is, the more memory will be used to store the event data.&lt;br /&gt;
&lt;br /&gt;
==== start_time ====&lt;br /&gt;
Absolute start date of the event. The event will start occurring only if the local time at the server is after the one set here.&lt;br /&gt;
&lt;br /&gt;
==== end_time ====&lt;br /&gt;
Absolute end date of the event. The event will stop occurring if the local time at the server is after the one set here.&lt;br /&gt;
&lt;br /&gt;
==== occurence ====&lt;br /&gt;
Number of minutes between 2 occurrences of the event. (2880 = 2 days, 1440 = 1 day, etc)&lt;br /&gt;
&lt;br /&gt;
==== length ====&lt;br /&gt;
Number of minutes the event will last after the start of the occurrence. (2880 = 2 days, 1440 = 1 day, etc)&lt;br /&gt;
This value must be lower than occurrence one or the event will never stop.&lt;br /&gt;
&lt;br /&gt;
==== holiday ====&lt;br /&gt;
Holiday ID from [[Holiday.dbc]]. This is sent to the client to update the calender.&lt;br /&gt;
&lt;br /&gt;
==== description ====&lt;br /&gt;
String containing the name of the event displayed in console each time it starts or stops.&lt;br /&gt;
&lt;br /&gt;
==== world_event ====&lt;br /&gt;
This is a boolean field that determines if this game event is a world event or not. 0 = normal event, 1 = world event. For the world event to work, you need to at a minimum, populate [[game_event_condition_SF|game_event_condition]] and [[game_event_quest_condition_SF|game_event_quest_condition]].&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Gossip_menu_option_SF&amp;diff=449</id>
		<title>Gossip menu option SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Gossip_menu_option_SF&amp;diff=449"/>
		<updated>2012-07-06T18:52:50Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; | __TOC__ |} Category: SkyFire World database tables {{Back-to:World}}   &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `gossip_menu_option` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  {{table-no-description}}   &amp;lt;big&amp;gt;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `gossip_menu_option` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{table-no-description}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#menu_id|menu_id]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#id|id]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#option_icon|option_icon]]&lt;br /&gt;
|smallint(6)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#option_text|option_text]]&lt;br /&gt;
|text&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#option_id|option_id]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#npc_option_npcflag|npc_option_npcflag]]&lt;br /&gt;
|int(10)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#action_menu_id|action_menu_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#action_poi_id|action_poi_id]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#box_coded|box_coded]]&lt;br /&gt;
|tinyint(3)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#box_money|box_money]]&lt;br /&gt;
|int(11)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#box_text|box_text]]&lt;br /&gt;
|text&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====menu_id====&lt;br /&gt;
Gossip entry from [[Gossip_menu_SF#entry|Gossip_menu.entry]] this option is associated with.&lt;br /&gt;
&lt;br /&gt;
====id====&lt;br /&gt;
The id associated with this gossip_menu_option. Must be unique for a given menu_id&lt;br /&gt;
&lt;br /&gt;
====option_icon====&lt;br /&gt;
&lt;br /&gt;
    GOSSIP_ICON_CHAT                = 0,      //white chat bubble&lt;br /&gt;
    GOSSIP_ICON_VENDOR              = 1,      //brown bag&lt;br /&gt;
    GOSSIP_ICON_TAXI                = 2,      //flight&lt;br /&gt;
    GOSSIP_ICON_TRAINER             = 3,      //book&lt;br /&gt;
    GOSSIP_ICON_INTERACT_1          = 4,      //interaction wheel&lt;br /&gt;
    GOSSIP_ICON_INTERACT_2          = 5,      //interaction wheel&lt;br /&gt;
    GOSSIP_ICON_MONEY_BAG           = 6,      //brown bag with yellow dot&lt;br /&gt;
    GOSSIP_ICON_TALK                = 7,      //white chat bubble with black dots&lt;br /&gt;
    GOSSIP_ICON_TABARD              = 8,      //tabard&lt;br /&gt;
    GOSSIP_ICON_BATTLE              = 9,      //two swords&lt;br /&gt;
    GOSSIP_ICON_DOT                 = 10,     //yellow dot&lt;br /&gt;
&lt;br /&gt;
====option_text====&lt;br /&gt;
This is is the text that you want displayed for this option. Examples would be &amp;quot;Train Me!&amp;quot; &amp;quot;Get off my lawn&amp;quot;, &amp;quot;Learn Dual Spec&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====option_id====&lt;br /&gt;
    GOSSIP_OPTION_NONE              = 0,     //UNIT_NPC_FLAG_NONE                (0)&lt;br /&gt;
    GOSSIP_OPTION_GOSSIP            = 1,     //UNIT_NPC_FLAG_GOSSIP              (1)&lt;br /&gt;
    GOSSIP_OPTION_QUESTGIVER        = 2,     //UNIT_NPC_FLAG_QUESTGIVER          (2)&lt;br /&gt;
    GOSSIP_OPTION_VENDOR            = 3,     //UNIT_NPC_FLAG_VENDOR              (128) (Make sure there is npc_vendor data for this creature)&lt;br /&gt;
    GOSSIP_OPTION_TAXIVENDOR        = 4,     //UNIT_NPC_FLAG_TAXIVENDOR          (8192)&lt;br /&gt;
    GOSSIP_OPTION_TRAINER           = 5,     //UNIT_NPC_FLAG_TRAINER             (16) (Remember to set trainer_class in creature_template)&lt;br /&gt;
    GOSSIP_OPTION_SPIRITHEALER      = 6,     //UNIT_NPC_FLAG_SPIRITHEALER        (16384)&lt;br /&gt;
    GOSSIP_OPTION_SPIRITGUIDE       = 7,     //UNIT_NPC_FLAG_SPIRITGUIDE         (32768)&lt;br /&gt;
    GOSSIP_OPTION_INNKEEPER         = 8,     //UNIT_NPC_FLAG_INNKEEPER           (65536)&lt;br /&gt;
    GOSSIP_OPTION_BANKER            = 9,     //UNIT_NPC_FLAG_BANKER              (131072)&lt;br /&gt;
    GOSSIP_OPTION_PETITIONER        = 10,    //UNIT_NPC_FLAG_PETITIONER          (262144)&lt;br /&gt;
    GOSSIP_OPTION_TABARDDESIGNER    = 11,    //UNIT_NPC_FLAG_TABARDDESIGNER      (524288)&lt;br /&gt;
    GOSSIP_OPTION_BATTLEFIELD       = 12,    //UNIT_NPC_FLAG_BATTLEFIELDPERSON   (1048576)&lt;br /&gt;
    GOSSIP_OPTION_AUCTIONEER        = 13,    //UNIT_NPC_FLAG_AUCTIONEER          (2097152)&lt;br /&gt;
    GOSSIP_OPTION_STABLEPET         = 14,    //UNIT_NPC_FLAG_STABLE              (4194304)&lt;br /&gt;
    GOSSIP_OPTION_ARMORER           = 15,    //UNIT_NPC_FLAG_ARMORER             (4096) (not used)&lt;br /&gt;
    GOSSIP_OPTION_UNLEARNTALENTS    = 16,    //UNIT_NPC_FLAG_TRAINER             (16) (bonus option for GOSSIP_OPTION_TRAINER)&lt;br /&gt;
    GOSSIP_OPTION_UNLEARNPETTALENTS = 17,    //UNIT_NPC_FLAG_TRAINER             (16) (bonus option for GOSSIP_OPTION_TRAINER)&lt;br /&gt;
    GOSSIP_OPTION_LEARNDUALSPEC     = 18,    //UNIT_NPC_FLAG_TRAINER             (16) (bonus option for GOSSIP_OPTION_TRAINER)&lt;br /&gt;
    GOSSIP_OPTION_OUTDOORPVP        = 19,    //added by code (option for outdoor pvp creatures)&lt;br /&gt;
    GOSSIP_OPTION_MAX&lt;br /&gt;
&lt;br /&gt;
====npc_option_npcflag====&lt;br /&gt;
This is the npcflag([[Creature_template_SF#npcflag]]) that the NPC must have to have this option display. See comments (after //) in previous table)&lt;br /&gt;
&lt;br /&gt;
====action_menu_id====&lt;br /&gt;
If you want to create a sub-menu, this is the ID to link to to create that sub-menu.&lt;br /&gt;
&lt;br /&gt;
====action_poi_id====&lt;br /&gt;
If you want a POI (point of interest) to display on the minimap (like how a city guard places a marker when you ask directions), this is the `entry` from [[Points_of_interest_SSF#entry]].&lt;br /&gt;
&lt;br /&gt;
====box_coded====&lt;br /&gt;
If you want a box to display where you have to enter a code, this is the field you use. I have no clue how it works, will have to look at the code...&lt;br /&gt;
&lt;br /&gt;
====box_money====&lt;br /&gt;
see above&lt;br /&gt;
&lt;br /&gt;
====box_text====&lt;br /&gt;
This is the text of the window that appears that has &amp;quot;Yes&amp;quot; or &amp;quot;No&amp;quot; as clickable buttons. This is useful if you want a Yes/No confirmation window before the script executes. For example: &amp;quot;Are you sure you want to teleport to Dalaran?&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Page_text_SF&amp;diff=448</id>
		<title>Page text SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Page_text_SF&amp;diff=448"/>
		<updated>2012-07-06T18:51:31Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; | __TOC__ |} Category: SkyFire World database tables {{Back-to:World}}   &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `page_text` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  This table holds the text for letter item...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;br /&gt;
{{Back-to:World}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;The `page_text` table&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This table holds the text for letter items or any items that when moused-over turn the cursor into a magnifying glass and on right-click will open up a window where you can read the contents of the letter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Field&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Default&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Extra&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[#entry|entry]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|PRI&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#text|text]]&lt;br /&gt;
|longtext&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|NULL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#next_page|next_page]]&lt;br /&gt;
|mediumint(8)&lt;br /&gt;
|unsigned&lt;br /&gt;
|&lt;br /&gt;
|NO&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[#WDBVerified|WDBVerified]]&lt;br /&gt;
|smallint(5)&lt;br /&gt;
|signed&lt;br /&gt;
|&lt;br /&gt;
|YES&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
====entry====&lt;br /&gt;
The ID of the text in the page. This number is unique to every text entry.&lt;br /&gt;
====text====&lt;br /&gt;
The actual text. The message in this field will be shown as the text on a page.&lt;br /&gt;
====next_page====&lt;br /&gt;
The ID of the next page&#039;s text [[#entry|entry]].&lt;br /&gt;
{{WDBVerified}}&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=Creature_ai_scripts_SF&amp;diff=446</id>
		<title>Creature ai scripts SF</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=Creature_ai_scripts_SF&amp;diff=446"/>
		<updated>2012-07-06T06:28:02Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Back-to:World}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;The `creature_ai_scripts` table&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
A full description is in the [[How-to:EventAI|How to EventAI]] guide.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Field&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Type&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Attributes&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Key&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Null&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Default&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Extra&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[#id|id]] &lt;br /&gt;
| int(11) &lt;br /&gt;
| unsigned &lt;br /&gt;
| PRI &lt;br /&gt;
| NO &lt;br /&gt;
| NULL &lt;br /&gt;
| Auto Increment &lt;br /&gt;
| Identifier&lt;br /&gt;
|-&lt;br /&gt;
| [[#creature_id|creature_id]] &lt;br /&gt;
| int(11) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| Creature Template&lt;br /&gt;
|-&lt;br /&gt;
| [[#event_type|event_type]] &lt;br /&gt;
| tinyint(5) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| Event Type&lt;br /&gt;
|-&lt;br /&gt;
| [[#event_inverse_phase_mask|event_inverse_phase_mask]] &lt;br /&gt;
| int(11) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| Mask which phases&lt;br /&gt;
|-&lt;br /&gt;
| [[#event_chance|event_chance]] &lt;br /&gt;
| int(3) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 100 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#event_flags|event_flags]] &lt;br /&gt;
| int(3) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#event_param1|event_param1]] &lt;br /&gt;
| int(11) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#event_param2|event_param2]] &lt;br /&gt;
| int(11) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#event_param3|event_param3]] &lt;br /&gt;
| int(11) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#event_param4|event_param4]] &lt;br /&gt;
| int(11) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#action_type|action1_type]] &lt;br /&gt;
| tinyint(5) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| Action Type&lt;br /&gt;
|-&lt;br /&gt;
| [[#action_param1|action1_param1]] &lt;br /&gt;
| int(11) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#action_param2|action1_param2]] &lt;br /&gt;
| int(11) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#action1_param3|action1_param3]] &lt;br /&gt;
| int(11) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#action_type|action2_type]] &lt;br /&gt;
| tinyint(5) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| Action Type&lt;br /&gt;
|-&lt;br /&gt;
| [[#action_param1|action2_param1]] &lt;br /&gt;
| int(11) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#action_param2|action2_param2]] &lt;br /&gt;
| int(11) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#action_param3|action2_param3]] &lt;br /&gt;
| int(11) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#action_type|action3_type]] &lt;br /&gt;
| tinyint(5) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| Action Type&lt;br /&gt;
|-&lt;br /&gt;
| [[#action_param1|action3_param1]] &lt;br /&gt;
| int(11) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#action_param2|action3_param2]] &lt;br /&gt;
| int(11) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#action_param3|action3_param3]] &lt;br /&gt;
| int(11) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#comment|comment]] &lt;br /&gt;
| varchar(255) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| NULL &lt;br /&gt;
| &lt;br /&gt;
| Event Comment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==== id ====&lt;br /&gt;
&lt;br /&gt;
creature_id * 100&lt;br /&gt;
Example: creature_id = 28600 -&amp;gt; id = 2860000&lt;br /&gt;
&lt;br /&gt;
==== creature_id ====&lt;br /&gt;
&lt;br /&gt;
[[Creature template SF#entry|entry]] of the creature. &lt;br /&gt;
&lt;br /&gt;
==== event_type ====&lt;br /&gt;
&lt;br /&gt;
A list of event types EventAI is able to handle. Each event type has its own specific interpretation of the params that accompany it. Params are always read in the ascending order (from Param1 to Param3). Events will not repeat until the creature exits combat or unless EFLAG_REPEATABLE is set. Some events such as EVENT_T_AGGRO, EVENT_T_DEATH, EVENT_T_SPAWNED, and EVENT_T_EVADE cannot repeat.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Value&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Coment&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| EVENT_T_TIMER&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| EVENT_T_TIMER_OOC&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| EVENT_T_HP&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| EVENT_T_MANA&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| EVENT_T_AGGRO&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| EVENT_T_KILL&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| EVENT_T_DEATH&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| EVENT_T_EVADE&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| EVENT_T_SPELLHIT&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| EVENT_T_RANGE&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| EVENT_T_OOC_LOS&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| EVENT_T_SPAWNED&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| EVENT_T_TARGET_HP&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| EVENT_T_TARGET_CASTING&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| EVENT_T_FRIENDLY_HP&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| EVENT_T_FRIENDLY_IS_CC&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| EVENT_T_MISSING_BUFF&lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
| EVENT_T_SUMMONED_UNIT&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| EVENT_T_REACHED_HOME&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| EVENT_T_RECEIVE_EMOTE&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
| EVENT_T_BUFFED&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| EVENT_T_TARGET_BUFFED&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== event_inverse_phase_mask  ====&lt;br /&gt;
Mask with phases this event should NOT trigger in*&lt;br /&gt;
&lt;br /&gt;
== Working with Phases  ==&lt;br /&gt;
&lt;br /&gt;
Working with phases requires a certain amount of math. You will have to know a few things before we begin. &lt;br /&gt;
&lt;br /&gt;
#You should have an idea of how many phases the NPC will have. &lt;br /&gt;
#You will have to know Binary Addition. Don&#039;t worry, I&#039;ll show you how to do it.&lt;br /&gt;
&lt;br /&gt;
- &#039;&#039;&#039;Binary Addition&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;/tt&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&amp;lt;tt&amp;gt;0110 = 6 (base 10)&amp;lt;/tt&amp;gt; &lt;br /&gt;
*&amp;lt;tt&amp;gt;0111 = 7 (base 10)&amp;lt;/tt&amp;gt; &lt;br /&gt;
*&amp;lt;tt&amp;gt;____ = __&amp;lt;/tt&amp;gt; &lt;br /&gt;
*&amp;lt;tt&amp;gt;1101 = 13 (base 10)&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/tt&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&amp;lt;tt&amp;gt;07 06 05 04 03 02 01 00 &amp;amp;lt;-- &#039;&#039;&#039;The place values.&#039;&#039;&#039;&amp;lt;/tt&amp;gt; &lt;br /&gt;
*&amp;lt;tt&amp;gt;64 32 16 08 04 02 01 00 &amp;amp;lt;-- &#039;&#039;&#039;Note how it doubles in size.&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;This&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039; is what you add.&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;_&amp;lt;/font&amp;gt;&amp;lt;/tt&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&amp;lt;tt&amp;gt;&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;_&amp;lt;/font&amp;gt;1 &amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;__&amp;lt;/font&amp;gt; 1 &amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;__&amp;lt;/font&amp;gt; 1&amp;lt;/tt&amp;gt; &lt;br /&gt;
*&amp;lt;tt&amp;gt;04 + 02 + 01 = 07.&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;_&amp;lt;/font&amp;gt;&amp;lt;/tt&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&amp;lt;tt&amp;gt;&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;_&amp;lt;/font&amp;gt;1 &amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;__&amp;lt;/font&amp;gt; 0 &amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;__&amp;lt;/font&amp;gt; 1 &amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;__&amp;lt;/font&amp;gt; 1 &amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;__&amp;lt;/font&amp;gt; 0 &amp;amp;lt;-- Note how place 1, 2, and 4 are &#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;, but place 3 is not.&amp;lt;/tt&amp;gt; &lt;br /&gt;
*&amp;lt;tt&amp;gt;08 + 04 + 02 + 01 + 00 = 11.&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tt&amp;gt;So you add 1, 2, and 8 together to get 11. You do not add the 4, because its bit was a 0. &amp;lt;/tt&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;__&amp;lt;/font&amp;gt; &amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;__&amp;lt;/font&amp;gt; &amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;__&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;Now back to Phases&amp;lt;/font&amp;gt;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
The overall concept (not method, just yet!) of a phase, is a &amp;quot;section&amp;quot; of activities that the NPC will act on. Hypothetically speaking, if a boss uses Attack &amp;quot;X&amp;quot; only when above 50% health, and only uses attack &amp;quot;Y&amp;quot; only when below 50% health, the boss will be using two different phases. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;lt;font size=&amp;quot;5&amp;quot;&amp;gt;The concept:&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039; The &amp;quot;event_inverse_phase_mask&amp;quot; field is the field controlling phase information. Read the following sentence very carefully and memorize it. &#039;&#039;The number in this field represents the phases that this action&#039;&#039; &#039;&#039;&#039;&#039;&#039;will not&#039;&#039;&#039;&#039;&#039; &#039;&#039;be initiated in,&#039;&#039; including up to and less than the NPC&#039;s total number of phases. Keep this in the back of your head. The reason for this is because this number also casually tells the script how many phases the NPC has. It&#039;s surprisingly ingenious. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; This is where the Binary Addition comes into play. Suppose your NPC has three phases. It will start off in phase 1. (&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;*&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;) It will remain in phase 1 unless specifically told to by Action Types 22, 23, 30, and 31, which control phases mid-game once the script is already running. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;*&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; (&#039;&#039;I should mention right here that anything with an event_inverse_phase_mask of&#039;&#039; &#039;&#039;&#039;&#039;&#039;0&#039;&#039;&#039;&#039;&#039; &#039;&#039;will happen in&#039;&#039; &#039;&#039;&#039;all&#039;&#039;&#039; &#039;&#039;phases.&#039;&#039;) &lt;br /&gt;
&lt;br /&gt;
Suppose we wanted to have an attack that is only used in the NPC&#039;s first phase. You know that the NPC will have three phases. You would set up the attack as usual, but in the event_inverse_phase_mask field, you would put a &#039;&#039;&#039;6&#039;&#039;&#039;. Why the six? Let&#039;s take a look. &lt;br /&gt;
&lt;br /&gt;
We have three phases. We will represent these like this: &amp;lt;tt&amp;gt;&amp;lt;/tt&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&amp;lt;tt&amp;gt;&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;_&amp;lt;/font&amp;gt;3&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;__&amp;lt;/font&amp;gt;2&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;__&amp;lt;/font&amp;gt;1&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;__&amp;lt;/font&amp;gt;&amp;amp;lt;-- &#039;&#039;Represents the Phase Number and the bit.&#039;&#039;&amp;lt;/tt&amp;gt; &lt;br /&gt;
*&amp;lt;tt&amp;gt;04 02 01&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Phase 1&#039;s bit is 1. Phase 2&#039;s bit is 2. Phase 3&#039;s bit is 4. &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;(If we had a phase 4, it would be 8, and phase 5 would be 16, etc.)&amp;lt;/font&amp;gt; To get &#039;&#039;6&#039;&#039;, we have added the 2 and the 4 from the 2nd and 3rd phases. As was mentioned above, the number that goes into that field represents the bitmask of the phases that the action will &#039;&#039;not&#039;&#039; take place in. &lt;br /&gt;
&lt;br /&gt;
== Quick Phase Reference  ==&lt;br /&gt;
&lt;br /&gt;
This list is for an easy reference of what phase equates to what number, if you&#039;re not very phase-savvy. The &#039;&#039;&#039;&amp;quot;Value&amp;quot;&#039;&#039;&#039; column is what goes into the &amp;quot;event_inverse_phase_mask&amp;quot; field. The &#039;&#039;&#039;&amp;quot;Phase&amp;quot;&#039;&#039;&#039; column indicates the phase number that the hypothetical mob or boss is in that the event &#039;&#039;&#039;&#039;&#039;WILL&#039;&#039;&#039;&#039;&#039; happen in. This field relies on the next field, the &#039;&#039;&#039;&amp;quot;Max Phases&amp;quot;&#039;&#039;&#039; field. That is the amount of total phases the mob has. (I.e. my boss has 2 phases, or my boss has 4 phases.) Then there is a &#039;&#039;&#039;description&#039;&#039;&#039; field for any numerical work involved. It is the least important field, and can safely be ignored. &lt;br /&gt;
&lt;br /&gt;
Remember, anything with &amp;quot;0&amp;quot; as a phase will occur in all phases. It is 0 by default. &lt;br /&gt;
&lt;br /&gt;
Again, this is based on the following number patterns: &lt;br /&gt;
&lt;br /&gt;
00 + 01 + 02 + 03 + 04 + 05 + 06 + 07 + 008 - Represents Phases. &lt;br /&gt;
&lt;br /&gt;
00 + 01 + 02 + 04 + 08 + 16 + 32 + 64 + 128 - The numerical representations of those phases. &lt;br /&gt;
&lt;br /&gt;
And, once again, how this works, is: &lt;br /&gt;
&lt;br /&gt;
#You look at the total number of phases. Suppose it&#039;s 3. &lt;br /&gt;
#You cover up all the numbers to the right of phase 3, which corresponds to the 04 right below it. &lt;br /&gt;
#Then you decide which phase you want the event to occur in. &lt;br /&gt;
#Then you look at &#039;&#039;all other phases,&#039;&#039; and add up the number beneath them. &lt;br /&gt;
#The number you come up with goes in the &amp;quot;Value&amp;quot; field below in that chart, and what will go into the event_inverse_phase_mask field.&lt;br /&gt;
&lt;br /&gt;
==== event_chance ====&lt;br /&gt;
&lt;br /&gt;
Chance to done this event, it&#039;s shuld be bettwen 1-100.&lt;br /&gt;
&lt;br /&gt;
==== event_flags ====&lt;br /&gt;
&lt;br /&gt;
{| border = 1 cellpadding=3 cellspacing=0&lt;br /&gt;
! Bit / Value !! Name !! Description &lt;br /&gt;
|-&lt;br /&gt;
| 0 / 1 || EFLAG_REPEATABLE || Event repeats (Does not repeat if this flag is not set)&lt;br /&gt;
|-&lt;br /&gt;
| 1/2    || EFLAG_NORMAL     || Event only occurs in Normal instance difficulty&lt;br /&gt;
|-&lt;br /&gt;
| 2/4    || EFLAG_HEROIC     || Event only occurs in Heroic instance difficulty&lt;br /&gt;
|-&lt;br /&gt;
| 7/128  || EFLAG_DEBUG_ONLY || Not yet impletmented!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== event_param1 ====&lt;br /&gt;
&lt;br /&gt;
{{field-no-description|7}} &lt;br /&gt;
&lt;br /&gt;
==== event_param2 ====&lt;br /&gt;
&lt;br /&gt;
{{field-no-description|8}} &lt;br /&gt;
&lt;br /&gt;
==== event_param3 ====&lt;br /&gt;
&lt;br /&gt;
{{field-no-description|9}} &lt;br /&gt;
&lt;br /&gt;
==== event_param4 ====&lt;br /&gt;
&lt;br /&gt;
{{field-no-description|10}} &lt;br /&gt;
&lt;br /&gt;
==== action_type ====&lt;br /&gt;
&lt;br /&gt;
A list of action types that EventAI can handle.&lt;br /&gt;
Each event type has its own specific interpretation of it&#039;s params, like every event type.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;#&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Internal name&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;action*_param1&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;action*_param2&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;action*_param3&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| ACTION_T_NONE&lt;br /&gt;
| No Action&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Does nothing.&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| ACTION_T_TEXT&lt;br /&gt;
| -TextId1&lt;br /&gt;
| -TextId2&lt;br /&gt;
| -TextId3&lt;br /&gt;
| Simply displays the specified -TextId. When -TextId2 and -TextId3 are specified, the selection will be randomized. Text types are defined, along with other options for the text, in a table below. All values needs to be negative.&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| ACTION_T_SET_FACTION&lt;br /&gt;
| FactionId&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Changes faction for a creature. When param1 is zero, creature will revert to it&#039;s default faction.&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| ACTION_T_MORPH_TO_ENTRY_OR_MODEL&lt;br /&gt;
| CreatureEntry&lt;br /&gt;
| ModelId&lt;br /&gt;
| &lt;br /&gt;
| Set either model from creature_template.entry (Param1) OR explicit modelId (Param2). If (Param1) AND (Param2) are both 0, demorph and revert to the default model.&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| ACTION_T_SOUND&lt;br /&gt;
| SoundId&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Plays a sound&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| ACTION_T_EMOTE&lt;br /&gt;
| moteId&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Does an emote&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| ACTION_T_RANDOM_SAY&lt;br /&gt;
| UNUSED&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| ACTION_T_RANDOM_YELL&lt;br /&gt;
| UNUSED&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| ACTION_T_RANDOM_TEXTEMOTE&lt;br /&gt;
| UNUSED&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| ACTION_T_RANDOM_SOUND&lt;br /&gt;
| SoundId1&lt;br /&gt;
| SoundId2&lt;br /&gt;
| SoundId3&lt;br /&gt;
| Plays a random sound *&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| ACTION_T_RANDOM_EMOTE&lt;br /&gt;
| EmoteId1&lt;br /&gt;
| EmoteId2&lt;br /&gt;
| EmoteId3&lt;br /&gt;
| Emotes a random emote&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| ACTION_T_CAST&lt;br /&gt;
| SpellId&lt;br /&gt;
| Target&lt;br /&gt;
| CastFlags&lt;br /&gt;
| Casts spell (Param1) on a target (Param2) using cast flags (specified below).&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| ACTION_T_SUMMON&lt;br /&gt;
| CreatureID&lt;br /&gt;
| Target&lt;br /&gt;
| Duration&lt;br /&gt;
| Summons a creature (Param1) for (Param3) duration and orders it to attach (Param2) target. Spawns on top of current creature.&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| ACTION_T_THREAT_SINGLE_PCT&lt;br /&gt;
| Threat%&lt;br /&gt;
| Target&lt;br /&gt;
| &lt;br /&gt;
| Modifies a threat by (Param1) percent on a target (Param2).&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| ACTION_T_THREAT_ALL_PCT&lt;br /&gt;
| Threat%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Modifies a threat by (Param1) on all targets in the threat list (using -100% here will result in full aggro dump).&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| ACTION_T_QUEST_EVENT&lt;br /&gt;
| QuestID,&lt;br /&gt;
| Target&lt;br /&gt;
| &lt;br /&gt;
| Calls AreaExploredOrEventHappens with (Param1) for a target in (Param2).&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| ACTION_T_QUEST_CASTCREATUREGO&lt;br /&gt;
| CreatureID&lt;br /&gt;
| SpellId&lt;br /&gt;
| Target&lt;br /&gt;
| Sends CastCreatureOrGo for a creature specified by CreatureId (Param1) with provided spell id (Param2) for a target in (Param3).&lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
| ACTION_T_SET_UNIT_FIELD&lt;br /&gt;
| Field_Number&lt;br /&gt;
| Value&lt;br /&gt;
| Target&lt;br /&gt;
| Sets a unit field (Param1) to provided value (Param2) on a target in (Param3).&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| ACTION_T_SET_UNIT_FLAG&lt;br /&gt;
| Flags&lt;br /&gt;
| Target&lt;br /&gt;
| &lt;br /&gt;
| Sets flag (flags can be used together to modify multiple flags at once) on a target (Param2).&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
| ACTION_T_REMOVE_UNIT_FLAG&lt;br /&gt;
| Flags&lt;br /&gt;
| Target&lt;br /&gt;
| &lt;br /&gt;
| Removes flag on a target (Param2).&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| ACTION_T_AUTO_ATTACK&lt;br /&gt;
| AllowAutoAttack&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Stop melee attack when (Param1) is zero, otherwise continue attacking / allow melee attack.&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| ACTION_T_COMBAT_MOVEMENT&lt;br /&gt;
| AllowCombatMovement&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Stop combat based movement when (Param1) is zero, otherwise continue/allow combat based movement (targeted movement generator).&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| ACTION_T_SET_PHASE&lt;br /&gt;
| Phase&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Sets the current phase to (Param1).&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
| ACTION_T_INC_PHASE&lt;br /&gt;
| Value&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Increments the phase by (Param1). May be negative to decrement, but should not be zero.&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| ACTION_T_EVADE&lt;br /&gt;
| No Params&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Forces the creature to evade, wiping all threat and dropping combat.&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| ACTION_T_FLEE_FOR_ASSIST&lt;br /&gt;
| No Params&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Causes the creature to flee for assistence (often at low health).&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
| ACTION_T_QUEST_EVENT_ALL&lt;br /&gt;
| QuestId&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Calls GroupEventHappens with (Param1). Only used if it&#039;s _expected_ event should call quest completion for all players in a current party.&lt;br /&gt;
|-&lt;br /&gt;
| 27&lt;br /&gt;
| ACTION_T_CASTCREATUREGO_ALL&lt;br /&gt;
| QuestId&lt;br /&gt;
| SpellId&lt;br /&gt;
| &lt;br /&gt;
| Calls CastedCreatureOrGo for all players on the threat list with quest id specified in (Param1) and spell id in (Param2).&lt;br /&gt;
|-&lt;br /&gt;
| 28&lt;br /&gt;
| ACTION_T_REMOVEAURASFROMSPELL&lt;br /&gt;
| Target&lt;br /&gt;
| Spellid&lt;br /&gt;
| &lt;br /&gt;
| Removes all auras on a target (Param1) caused by a spell (Param2).&lt;br /&gt;
|-&lt;br /&gt;
| 29&lt;br /&gt;
| ACTION_T_RANGED_MOVEMENT&lt;br /&gt;
| Distance&lt;br /&gt;
| Angle&lt;br /&gt;
| &lt;br /&gt;
| Changes the movement generator to a ranged type. (note: default melee type can still be set by using 0 as angle and 0 as distance).&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| ACTION_T_RANDOM_PHASE&lt;br /&gt;
| PhaseId1&lt;br /&gt;
| PhaseId2&lt;br /&gt;
| PhaseId3&lt;br /&gt;
| Sets a phase to a specified id(s)*&lt;br /&gt;
|-&lt;br /&gt;
| 31&lt;br /&gt;
| ACTION_T_RANDOM_PHASE_RANGE&lt;br /&gt;
| PhaseMin&lt;br /&gt;
| PhaseMax&lt;br /&gt;
| &lt;br /&gt;
| Sets a phase to a random id (Phase = PhaseMin + rnd % PhaseMin-PhaseMax). PhaseMax must be greater than PhaseMin.&lt;br /&gt;
|-&lt;br /&gt;
| 32&lt;br /&gt;
| ACTION_T_SUMMON&lt;br /&gt;
| CreatureID&lt;br /&gt;
| Target&lt;br /&gt;
| SummonID&lt;br /&gt;
| Summons a creature (Param1) to attack target (Param2) at location specified by EventAI_Summons (Param3).&lt;br /&gt;
|-&lt;br /&gt;
| 33&lt;br /&gt;
| ACTION_T_KILLED_MONSTER&lt;br /&gt;
| CreatureID&lt;br /&gt;
| Target&lt;br /&gt;
| &lt;br /&gt;
| Calls KilledMonster (Param1) for a target (Param2).&lt;br /&gt;
|-&lt;br /&gt;
| 34&lt;br /&gt;
| ACTION_T_SET_INST_DATA&lt;br /&gt;
| Field&lt;br /&gt;
| Data&lt;br /&gt;
| &lt;br /&gt;
| Calls ScriptedInstance::SetData with field (Param1) and data (Param2).&lt;br /&gt;
|-&lt;br /&gt;
| 35&lt;br /&gt;
| ACTION_T_SET_INST_DATA64&lt;br /&gt;
| Field&lt;br /&gt;
| Target&lt;br /&gt;
| &lt;br /&gt;
| Calls ScriptedInstance::SetData64 with field (Param1) and target&#039;s GUID (Param2).&lt;br /&gt;
|-&lt;br /&gt;
| 36&lt;br /&gt;
| ACTION_T_UPDATE_TEMPLATE&lt;br /&gt;
| TemplateId&lt;br /&gt;
| Team&lt;br /&gt;
| &lt;br /&gt;
| Changes a creature&#039;s template to (Param1) with team = Alliance or Horde when (Param2) is either false or true respectively.&lt;br /&gt;
|-&lt;br /&gt;
| 37&lt;br /&gt;
| ACTION_T_DIE&lt;br /&gt;
| No Params&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Kills the creature&lt;br /&gt;
|-&lt;br /&gt;
| 38&lt;br /&gt;
| ACTION_T_ZONE_COMBAT_PULSE&lt;br /&gt;
| No Params&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Puts all players within an instance into combat with the creature. Only works when a creature is already in combat. Doesn&#039;t work outside instances.&lt;br /&gt;
|-&lt;br /&gt;
| 39&lt;br /&gt;
| ACTION_T_CALL_FOR_HELP&lt;br /&gt;
| Radius&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Call any friendly out-of-combat creatures in a radius (Param1) to attack current creature&#039;s target.&lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| ACTION_T_SET_SHEATH&lt;br /&gt;
| Sheath&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Sets sheath state for a creature (0 = no weapon, 1 = melee weapon, 2 = ranged weapon).&lt;br /&gt;
|-&lt;br /&gt;
| 41&lt;br /&gt;
| ACTION_T_FORCE_DESPAWN&lt;br /&gt;
| No Params&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Despawns the creature&lt;br /&gt;
|-&lt;br /&gt;
| 42&lt;br /&gt;
| ACTION_T_SET_INVINCIBILITY_HP_LEVEL&lt;br /&gt;
| hp_level&lt;br /&gt;
| is_percent&lt;br /&gt;
| &lt;br /&gt;
| Set min. health level for creature that can be set at damage as flat value or percent from max health&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cast Flags&#039;&#039;&#039;&lt;br /&gt;
{| border = 1 cellpadding=3 cellspacing=0&lt;br /&gt;
! Bit / Value !! Name !! Description&lt;br /&gt;
|- &lt;br /&gt;
| 0 / 1 || CAST_INTURRUPT_PREVIOUS || Interrupts any previous spell casting. &lt;br /&gt;
|- &lt;br /&gt;
| 1 / 2 || CAST_TRIGGERED || Forces the cast to be instant and ignores any mana/reagents requirements. &lt;br /&gt;
|- &lt;br /&gt;
| 2 / 4 || CAST_FORCE_CAST || Forces spell to cast even if the target is possibly out of range or the creature is possibly out of mana &lt;br /&gt;
|- &lt;br /&gt;
| 3 / 8 || CAST_NO_MELEE_IF_OOM || Prevents creature from entering melee if out of mana or out of range &lt;br /&gt;
|- &lt;br /&gt;
| 4 / 16 || CAST_FORCE_TARGET_SELF || Forces the target to cast this spell on itself &lt;br /&gt;
|- &lt;br /&gt;
|5 / 32 || CAST_AURA_NOT_PRESENT || Only casts the spell on the target if the target does not have the aura from that spell on itself already. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* = Use -1 where the param is expected to do nothing. Random constant is generated for each event, so if you have a random yell and a random sound, they will be linked up with each other (ie. param2 with param2).&lt;br /&gt;
&lt;br /&gt;
==== action_param1 ====&lt;br /&gt;
Depends on [[#action_type|action_type]]&lt;br /&gt;
&lt;br /&gt;
==== action_param2 ====&lt;br /&gt;
Depends on [[#action_type|action_type]]&lt;br /&gt;
&lt;br /&gt;
==== action_param3 ====&lt;br /&gt;
Depends on [[#action_type|action_type]]&lt;br /&gt;
&lt;br /&gt;
==== comment ====&lt;br /&gt;
Comment as to what should this one script do.&lt;br /&gt;
* Style should be something like this: &#039;Creature (or Gameobject) name - Cast Spellname&#039;&lt;br /&gt;
Read some real scripts for more info.&lt;br /&gt;
&lt;br /&gt;
[[Category: SkyFire World database tables]]&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectskyfire.org/index.php?title=DB:Auth:account&amp;diff=445</id>
		<title>DB:Auth:account</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectskyfire.org/index.php?title=DB:Auth:account&amp;diff=445"/>
		<updated>2012-07-06T06:26:31Z</updated>

		<summary type="html">&lt;p&gt;Cheapgamer: Created page with &amp;quot;{| align=&amp;quot;right&amp;quot; |- | __TOC__ |} {{Back-to:Auth}}   &amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;The `account` table&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;   This table holds information on all available accounts.   &amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Structur...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{{Back-to:Auth}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;The `account` table&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
This table holds information on all available accounts. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Structure&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Field&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Type&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Attributes&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Key&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Null&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Default&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Extra&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[#id|id]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| PRI &lt;br /&gt;
| NO &lt;br /&gt;
| &lt;br /&gt;
| Auto increment &lt;br /&gt;
| Identifier&lt;br /&gt;
|-&lt;br /&gt;
| [[#username|username]] &lt;br /&gt;
| varchar(32) &lt;br /&gt;
| signed &lt;br /&gt;
| UNI &lt;br /&gt;
| NO &lt;br /&gt;
| &amp;quot;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#sha_pass_hash|sha_pass_hash]] &lt;br /&gt;
| varchar(40) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| &amp;quot;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#sessionkey|sessionkey]] &lt;br /&gt;
| varchar(80) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| &amp;quot; &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#v|v]] &lt;br /&gt;
| varchar(64) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO&lt;br /&gt;
| &amp;quot;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#s|s]] &lt;br /&gt;
| varchar(64) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO&lt;br /&gt;
| &amp;quot;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#email|email]] &lt;br /&gt;
| varchar(254)&lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO&lt;br /&gt;
| &amp;quot;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#joindate|joindate]] &lt;br /&gt;
| timestamp &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| CURRENT_TIMESTAMP &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#last_ip|last_ip]] &lt;br /&gt;
| varchar(15) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 127.0.0.1 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#failed_logins|failed_logins]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#locked|locked]] &lt;br /&gt;
| tinyint(3) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#last_login|last_login]] &lt;br /&gt;
| timestamp &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0000-00-00 00:00:00 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#online|online]] &lt;br /&gt;
| tinyint(3) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#expansion|expansion]] &lt;br /&gt;
| tinyint(3) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 2 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#mutetime|mutetime]] &lt;br /&gt;
| bigint(20) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#locale|locale]] &lt;br /&gt;
| tinyint(3) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#os|os]] &lt;br /&gt;
| varchar(3) &lt;br /&gt;
| signed &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| &amp;quot;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[#recruiter|recruiter]] &lt;br /&gt;
| int(10) &lt;br /&gt;
| unsigned &lt;br /&gt;
| &lt;br /&gt;
| NO &lt;br /&gt;
| 0 &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;big&amp;gt;&#039;&#039;&#039;Description of the fields&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==== id ====&lt;br /&gt;
The unique account ID. &lt;br /&gt;
&lt;br /&gt;
==== username ====&lt;br /&gt;
The account user name. &lt;br /&gt;
&lt;br /&gt;
==== sha_pass_hash ====&lt;br /&gt;
This field contains the encrypted password. The encryption is SHA1 and is in the following format: username:password. The SQL to create the password (or to compare with the current hash) is: &lt;br /&gt;
&amp;lt;pre&amp;gt;SELECT SHA1(CONCAT(UPPER(`username`), &#039;:&#039;, UPPER(&amp;amp;lt;pass&amp;amp;gt;)));&amp;lt;/pre&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==== sessionkey ====&lt;br /&gt;
{{field-no-description|5}} &lt;br /&gt;
&lt;br /&gt;
==== v ====&lt;br /&gt;
{{field-no-description|6}} &lt;br /&gt;
&lt;br /&gt;
==== s ====&lt;br /&gt;
{{field-no-description|7}} &lt;br /&gt;
&lt;br /&gt;
==== email ====&lt;br /&gt;
The e-mail address associated with this account. &lt;br /&gt;
&lt;br /&gt;
==== joindate ====&lt;br /&gt;
The date when the account was created. &lt;br /&gt;
&lt;br /&gt;
==== last_ip ====&lt;br /&gt;
The last IP used by the person who logged in the account. &lt;br /&gt;
&lt;br /&gt;
==== failed_logins ====&lt;br /&gt;
The number of failed logins attempted on the account. &lt;br /&gt;
&lt;br /&gt;
==== locked ====&lt;br /&gt;
Boolean 0 or 1 controlling if the account has been locked or not. This can be controlled with the &amp;quot;.account lock&amp;quot; GM command. If locked (1), the user can only log in with their [[DB:Auth:account#last_ip|last_ip]]. If unlocked (0), a user can log in from any IP, and their last_ip will be updated if it is different. &amp;quot;.Ban account&amp;quot; does not lock it.&lt;br /&gt;
&lt;br /&gt;
==== last_login ====&lt;br /&gt;
The date when the account was last logged into. &lt;br /&gt;
&lt;br /&gt;
==== online ====&lt;br /&gt;
Boolean 0 or 1 controlling if the account is currently logged in and online. &lt;br /&gt;
&lt;br /&gt;
==== expansion ====&lt;br /&gt;
Boolean 0 or 1 controlling if the client logged in on the account has any expansions. (for example if client is TBC, but expansion is set to 0, it will not be able to enter outlands and etc.) &lt;br /&gt;
&lt;br /&gt;
==== mutetime ====&lt;br /&gt;
The time, in Unix time, when the account will be unmuted. To see when mute will be expired you can use this query: &lt;br /&gt;
&amp;lt;pre&amp;gt;SELECT FROM_UNIXTIME(`mutetime`);&amp;lt;/pre&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==== locale ====&lt;br /&gt;
The locale used by the client logged into this account. If multiple locale data has been configured and added to the world servers, the world servers will return the proper locale strings to the client. See [[Localization lang|localization IDs]] &lt;br /&gt;
&lt;br /&gt;
==== os ====&lt;br /&gt;
Stores information about client&#039;s OS. Used by Warden system.&lt;br /&gt;
* Win&lt;br /&gt;
* Mac&lt;br /&gt;
&lt;br /&gt;
==== recruiter ====&lt;br /&gt;
The account ID of another account. Used for recuit-a-friend system. See [[DB:Auth:account#id|account.id]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Category: SkyFire Auth database tables]]&lt;/div&gt;</summary>
		<author><name>Cheapgamer</name></author>
	</entry>
</feed>