Game tele SF

From Project Skyfire
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Back to world database list of tables.


The `game_tele` table

This table contains a list of teleport locations that can be used with the .tele command in-game. Entries in this table can be added/deleted manually or with the .addtele/.deltele commands.


Structure

Field Type Attributes Key Null Default Extra Comment
id mediumint(8) unsigned PRI NO NULL Auto increment
position_x float signed NO 0
position_y float signed NO 0
position_z float signed NO 0
orientation float signed NO 0
map smallint(5) unsigned NO 0
name varchar(100) signed NO NULL


Description of the fields

id

The ID of the teleport location. This number is unique to every location added.

position_x

The X position where the location exists.

position_y

The Y position where the location exists.

position_z

The Z position where the location exists.

orientation

The orientation to face after teleport.

(North = 0, South = 3.14159)

map

The map ID of the location.

name

The name given to the location. The name must not have a space as this will be read in from the .tele command.