https://wiki.projectskyfire.org/index.php?title=Areatrigger_teleport_SF&feed=atom&action=history
Areatrigger teleport SF - Revision history
2024-03-29T02:37:23Z
Revision history for this page on the wiki
MediaWiki 1.39.1
https://wiki.projectskyfire.org/index.php?title=Areatrigger_teleport_SF&diff=546&oldid=prev
Admin at 06:13, 9 January 2013
2013-01-09T06:13:23Z
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 01:13, 9 January 2013</td>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">[[Category: SkyFire World database tables]]</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><big>'''The `areatrigger_teleport` table'''</big></div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><big>'''The `areatrigger_teleport` table'''</big></div></td></tr>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The orientation to spawn the player (0 = North, moving clockwise. Circle is Pi*2).</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The orientation to spawn the player (0 = North, moving clockwise. Circle is Pi*2).</div></td></tr>
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Admin
https://wiki.projectskyfire.org/index.php?title=Areatrigger_teleport_SF&diff=457&oldid=prev
Cheapgamer at 19:22, 6 July 2012
2012-07-06T19:22:04Z
<p></p>
<p><b>New page</b></p><div>{| align="right"<br />
| __TOC__<br />
|}<br />
{{Back-to:World}}<br />
[[Category: SkyFire World database tables]]<br />
<br />
<big>'''The `areatrigger_teleport` table'''</big><br />
<br />
This table holds the information for "zone portals."<br />
<br />
<br />
<big>'''Structure'''</big><br />
{| border="1"<br />
|'''Field'''<br />
|'''Type'''<br />
|'''Attribute'''<br />
|'''Key'''<br />
|'''Null'''<br />
|'''Default'''<br />
|'''Comment'''<br />
|-<br />
|[[#id|id]]<br />
|mediumint(8)<br />
|unsigned<br />
|PRI<br />
|NO<br />
|0<br />
|Identifier<br />
|-<br />
|[[#name|name]]<br />
|text<br />
|signed<br />
|<br />
|YES<br />
|<br />
|<br />
|-<br />
|[[#target_map|target_map]]<br />
|float<br />
|signed<br />
|<br />
|NO<br />
|0<br />
|<br />
|-<br />
|[[#target_position_x|target_position_x]]<br />
|float<br />
|signed<br />
|<br />
|NO<br />
|0<br />
|<br />
|-<br />
|[[#target_position_y|target_position_y]]<br />
|float<br />
|signed<br />
|<br />
|NO<br />
|0<br />
|<br />
|-<br />
|[[#target_position_z|target_position_z]]<br />
|float<br />
|signed<br />
|<br />
|NO<br />
|0<br />
|<br />
|-<br />
|[[#target_orientation|target_orientation]]<br />
|float<br />
|signed<br />
|<br />
|NO<br />
|0<br />
|<br />
|}<br />
<br />
<br> <big>'''Description of the fields'''</big> <br />
<br />
===id===<br />
<br />
The ID# of the areatrigger. Contained in [[AreaTrigger.dbc SF|AreaTrigger.dbc]]. <br />
<br />
===name===<br />
<br />
The name for the areatrigger. Used for easy reference purposes. <br />
<br />
===target_map===<br />
<br />
The ID# of the map to teleport to. Contained in [[Maps.dbc SF|Maps.dbc]]. <br />
<br />
===target_position_x===<br />
<br />
The X coordinate to spawn the player. <br />
<br />
===target_position_y===<br />
<br />
The Y coordinate to spawn the player. <br />
<br />
===target_position_z===<br />
<br />
The Z coordinate to spawn the player. <br />
<br />
===target_orientation===<br />
<br />
The orientation to spawn the player (0 = North, moving clockwise. Circle is Pi*2).</div>
Cheapgamer
https://wiki.projectskyfire.org/index.php?title=Areatrigger_teleport_SF&diff=133&oldid=prev
Marqin at 12:35, 17 September 2011
2011-09-17T12:35:45Z
<p></p>
<p><b>New page</b></p><div>{| align="right"<br />
| __TOC__<br />
|}<br />
{{Back-to:World}}<br />
[[Category: SkyFire World database tables]]<br />
<br />
<big>'''The `areatrigger_teleport` table'''</big><br />
<br />
This table holds the information for "zone portals."<br />
<br />
<br />
<big>'''Structure'''</big><br />
{| border="1"<br />
|'''Field'''<br />
|'''Type'''<br />
|'''Attribute'''<br />
|'''Default'''<br />
|'''Comment'''<br />
|-<br />
|[[#id|id]]<br />
|mediumint(8)<br />
|unsigned<br />
|<br />
|The ID# of the areatrigger. Contained in AreaTrigger.dbc.<br />
|-<br />
|[[#name|name]]<br />
|text<br />
|<br />
|<br />
|The name for the areatrigger. Used for easy reference purposes.<br />
|-<br />
|[[#target_map|target_map]]<br />
|float<br />
|signed<br />
|<br />
|The ID# of the map to teleport to. Contained in Maps.dbc.<br />
|-<br />
|[[#target_position_x|target_position_x]]<br />
|float<br />
|signed<br />
|<br />
|The X coordinate to spawn the player.<br />
|-<br />
|[[#target_position_y|target_position_y]]<br />
|float<br />
|signed<br />
|<br />
|The Y coordinate to spawn the player.<br />
|-<br />
|[[#target_position_z|target_position_z]]<br />
|float<br />
|signed<br />
|<br />
|The Z coordinate to spawn the player.<br />
|-<br />
|[[#target_orientation|target_orientation]]<br />
|float<br />
|signed<br />
|<br />
|The orientation to spawn the player (0 = North, moving clockwise. Circle is Pi*2).<br />
|}</div>
Marqin