Areatrigger teleport SF: Difference between revisions
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|'''Type''' | |'''Type''' | ||
|'''Attribute''' | |'''Attribute''' | ||
|'''Key''' | |||
|'''Null''' | |||
|'''Default''' | |'''Default''' | ||
|'''Comment''' | |'''Comment''' | ||
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|mediumint(8) | |mediumint(8) | ||
|unsigned | |unsigned | ||
| | |PRI | ||
| | |NO | ||
|0 | |||
|Identifier | |||
|- | |- | ||
|[[#name|name]] | |[[#name|name]] | ||
|text | |text | ||
|signed | |||
| | |||
|YES | |||
| | | | ||
| | | | ||
|- | |- | ||
|[[#target_map|target_map]] | |[[#target_map|target_map]] | ||
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|signed | |signed | ||
| | | | ||
| | |NO | ||
|0 | |||
| | |||
|- | |- | ||
|[[#target_position_x|target_position_x]] | |[[#target_position_x|target_position_x]] | ||
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|signed | |signed | ||
| | | | ||
| | |NO | ||
|0 | |||
| | |||
|- | |- | ||
|[[#target_position_y|target_position_y]] | |[[#target_position_y|target_position_y]] | ||
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|signed | |signed | ||
| | | | ||
| | |NO | ||
|0 | |||
| | |||
|- | |- | ||
|[[#target_position_z|target_position_z]] | |[[#target_position_z|target_position_z]] | ||
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|signed | |signed | ||
| | | | ||
| | |NO | ||
|0 | |||
| | |||
|- | |- | ||
|[[#target_orientation|target_orientation]] | |[[#target_orientation|target_orientation]] | ||
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|signed | |signed | ||
| | | | ||
| | |NO | ||
|0 | |||
| | |||
|} | |} | ||
<br> <big>'''Description of the fields'''</big> | |||
===id=== | |||
The ID# of the areatrigger. Contained in [[AreaTrigger.dbc SF|AreaTrigger.dbc]]. | |||
===name=== | |||
The name for the areatrigger. Used for easy reference purposes. | |||
===target_map=== | |||
The ID# of the map to teleport to. Contained in [[Maps.dbc SF|Maps.dbc]]. | |||
===target_position_x=== | |||
The X coordinate to spawn the player. | |||
===target_position_y=== | |||
The Y coordinate to spawn the player. | |||
===target_position_z=== | |||
The Z coordinate to spawn the player. | |||
===target_orientation=== | |||
The orientation to spawn the player (0 = North, moving clockwise. Circle is Pi*2). |
Revision as of 14:22, 6 July 2012
Back to world database list of tables.
The `areatrigger_teleport` table
This table holds the information for "zone portals."
Structure
Field | Type | Attribute | Key | Null | Default | Comment |
id | mediumint(8) | unsigned | PRI | NO | 0 | Identifier |
name | text | signed | YES | |||
target_map | float | signed | NO | 0 | ||
target_position_x | float | signed | NO | 0 | ||
target_position_y | float | signed | NO | 0 | ||
target_position_z | float | signed | NO | 0 | ||
target_orientation | float | signed | NO | 0 |
Description of the fields
id
The ID# of the areatrigger. Contained in AreaTrigger.dbc.
name
The name for the areatrigger. Used for easy reference purposes.
target_map
The ID# of the map to teleport to. Contained in Maps.dbc.
target_position_x
The X coordinate to spawn the player.
target_position_y
The Y coordinate to spawn the player.
target_position_z
The Z coordinate to spawn the player.
target_orientation
The orientation to spawn the player (0 = North, moving clockwise. Circle is Pi*2).