Areatrigger tavern SF: Difference between revisions

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{{Back-to:World}}
{{Back-to:World}}
[[Category: SkyFire World database tables]]


<big>'''The `areatrigger_tavern` table'''</big>
<big>'''The `areatrigger_tavern` table'''</big>
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|'''Type'''
|'''Type'''
|'''Attribute'''
|'''Attribute'''
|'''Key'''
|'''Null'''
|'''Default'''
|'''Default'''
|'''Comment'''
|'''Comment'''
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|mediumint(8)
|mediumint(8)
|unsigned
|unsigned
|
|PRI
|ID# of the areatrigger. Contained in AreaTrigger.dbc.
|NO
|0
|Identifier
|-
|-
|[[#name|name]]
|[[#name|name]]
|text
|text
|signed
|
|YES
|
|
|
|
|The name of the areatrigger or zone. Used for easy reference purposes.
|}
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<br> <big>'''Description of the fields'''</big>
===id===
ID# of the areatrigger. Contained in [[AreaTrigger.dbc SF|AreaTrigger.dbc]].
===name===
The name of the areatrigger or zone. Used for easy reference purposes.
[[DB:World|Return to world database structure]]

Latest revision as of 01:12, 9 January 2013

Back to world database list of tables.

The `areatrigger_tavern` table

This table holds the information of when to enter the player into a Resting state.


Structure

Field Type Attribute Key Null Default Comment
id mediumint(8) unsigned PRI NO 0 Identifier
name text signed YES


Description of the fields

id

ID# of the areatrigger. Contained in AreaTrigger.dbc.

name

The name of the areatrigger or zone. Used for easy reference purposes.

Return to world database structure