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  • Creature's [[creature_SF#guid|guid]]. The [[pool_template_SF#entry|pool]] that this creature is in. Refers to [[pool_template_SF#pool_template|pool_template]] [[pool_t
    2 KB (276 words) - 16:18, 7 July 2012
  • * Deadmines fix for double spawns and bad npc auras. * Wintergrasp Spawns and some SAI additions and corrections ***Still being tested***.
    8 KB (1,125 words) - 11:29, 29 July 2012
  • | Creature say/whisper/yell/textemote. | Play emote on creature.
    12 KB (1,687 words) - 01:13, 6 July 2012
  • ...fault phase mask in the game is phase 1, hence the reason most npc and gob spawns are set to default phasemask 1. However, there are some areas of the game w If a creature is spawned in Phase 13, it will be visible to the player when the player is
    4 KB (729 words) - 18:56, 20 March 2012
  • | Creature Template [[Creature template SF#entry|entry]] of the creature.
    17 KB (2,461 words) - 10:02, 9 January 2013
  • [[Creature ai scripts SF|creature_ai_scripts]] [[Creature ai summons SF|creature_ai_summons]]
    55 KB (8,695 words) - 01:17, 6 July 2012
  • [[Creature ai scripts SF|creature_ai_scripts]] [[Creature ai summons SF|creature_ai_summons]]
    55 KB (8,695 words) - 01:19, 6 July 2012